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Mario Kart 8 for Wii U lets players upload gameplay directly to YouTube, $330 premium bundle confirmed

Written By Kom Limpulnam on Rabu, 30 April 2014 | 21.50

Nintendo today provided new details on the "Mario Kart TV" functionality for its upcoming kart racing game Mario Kart 8 for Wii U and confirmed that a $330 premium bundle will be available in North America.

Not only can you watch your highlight racing reels, rewind them, play them in slow motion, or upload them to Miiverse, but you can also upload these clips directly to YouTube from the Wii U. All you'll need to do so is a Google account.

Nintendo has been criticized for lagging behind competitors like Microsoft and Sony with regards to online functionality, but for this feature, Nintendo is actually ahead of the game. Only two weeks ago did Microsoft begin allowing Xbox One owners to upload video clips directly to YouTube, while PlayStation 4 owners don't even have a YouTube app at all available to them.

Also confirmed today was a $330 Mario Kart 8 premium bundle for North America. Previously slated for release in Europe, the bundle includes a Wii U Deluxe system, copy of Mario Kart 8, a red Mario wheel accessory, and a red Mario Wii Remote Plus controller.

Mario Kart 8 launches May 30 exclusively for Wii U. Anyone who buys the standard Mario Kart 8 game will receive another game absolutely free. For more on Mario Kart 8, be sure to watch tons of new video footage from the game.

Filed under:
Mario Kart 8
Wii U
Nintendo

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Activision: TV advertising still needed for "blockbuster" games

Despite the power of social media like Twitter and Facebook, traditional TV advertising remains critical for publishers who want to have a "blockbuster" game on their hands, according to Call of Duty publisher Activision's VP of global marketing Jonathan Anastas.

"If you want to sell 10 million or more copies of a console game, TV is not going away yet," he told the [a]list daily. "At that point, you're breaking into the 'blockbuster' game buyer, who may only buy one or two games a year and is not a deep follower of the genre or your brand."

"They may buy Halo in 2012 and GTA in 2013 and play Words With Friends in-between the two when not watching Netflix or playing Minecraft," he added. "I'm not going to convert that buyer on my Twitter feed."

Activision historically supports its yearly Call of Duty games with a traditional TV advertising campaign, while Electronic Arts' Titanfall, Namco Bandai's Dark Souls II, and Ubisoft's South Park: The Stick of Truth all enjoyed a healthy TV marketing push this year. All of these games made the top 10 sales list for March 2014 in the United States.

This is not to say that advertising through social media channels is not important, because it is, Anastas says. "Now, brands can build, aggregate and engage their own audiences, often with greater reach than the old media third parties," he said.

Advertising through social media has its own set of challenges, Anastas pointed out. "There's a huge amount of platform proliferation and fragmentation. SnapChat and WhatsApp have more [monthly active users] than Twitter."

"Brand consistency is fairly easy. That's style guide enforcement. What's hard is the development of true effective uses for each platform--best practices--as well as normalizing reporting and metrics. Is a Re-tweet the same as a share? Is a re-pin better or worse?"

This year's Call of Duty game is currently in development at Modern Warfare 3 co-developer Sledgehammer Games. The first image from this game appeared last week.

Filed under:
Call of Duty: Ghosts
PC
Xbox 360
PlayStation 3
PlayStation 4
Xbox One
Activision

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Theme Park - Random Encounter

Join us on a nostalgia-fueled journey as we uncover lost gems, take on tough gaming challenges, and wonder if the world needs a pigeon dating sim. Expect irreverence and a healthy dose of frustration. In Random Encounter, every day is a fail day!

Subscribe to for notifications when new shows are available!

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Report: 2014's Call of Duty game is codenamed "Blacksmith," will be announced next month

Spider-Man 2, Daylight, Child of Light - New Releases

Here's what BioShock looks like using Unreal Engine 4

The Point: Will Fallout 4 be at E3?

GTA 5 unaffected by GameSpy shutdown; some Rockstar games not

PlayStation 4 1.70 update out now, full feature list revealed

GTA 5 PC petition passes 700,000 signatures, game is now takin

Child of Light - Video Review

The Elder Scrolls Online - Video Review

Watch Dogs - 9 Minute Multiplayer Gameplay Demo

Batman: Arkham Origins DLC, Dark Souls 2 and Trials Fusion on


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Gamespot's Site Mashup

Written By Kom Limpulnam on Selasa, 29 April 2014 | 21.50

Gamespot's Site MashupDriveclub - Release Date TrailerWolfenstein: The New Order - Stealth vs Mayhem TrailerPS4-exclusive racer Driveclub delayed again, but gets a new directorAmazing Spider-Man 2, Daylight, Child of Light - The LobbyWatch Dogs - Ask GameSpotNintendo will again forgo a traditional E3 press conferenceNow the DuckTales theme song gets an R&B makeover -- What should they do next?Metal Gear Solid V: Ground Zeroes - The Shaun MethodGTA 5 PC petition passes 700,000 signatures, game is now taking longer than GTA 4 to hit PCPlayStation Plus' free game for the last week of April is Velocity UltraStar Citizen continues to soar, hits $43 million in fundingAdam Sandler's video game movie gets a release dateGeorge R. R. Martin's assistant working with Telltale on Game of ThronesSkype group video calls now free on Xbox One, PC, and MacDota 2 Spring Cleaning update tweaks heroes and items, squashes bugs

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 29 Apr 2014 07:37:54 -0700 http://www.gamespot.com/videos/driveclub-release-date-trailer/2300-6418543/ Driveclub, Evolution Studios' PlayStation 4-exclusive racer, will be released on October 8. Tue, 29 Apr 2014 07:16:00 -0700 http://www.gamespot.com/videos/driveclub-release-date-trailer/2300-6418543/ http://www.gamespot.com/videos/wolfenstein-the-new-order-stealth-vs-mayhem-traile/2300-6418527/ In this video you'll see some of the paths that B.J. can choose in his mission to bring down General Deathshead and the Nazi forces. Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/videos/wolfenstein-the-new-order-stealth-vs-mayhem-traile/2300-6418527/ http://www.gamespot.com/articles/ps4-exclusive-racer-driveclub-delayed-again-but-gets-a-new-director/1100-6419279/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=pJqsLKS23YM" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FpJqsLKS23YM%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DpJqsLKS23YM&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FpJqsLKS23YM%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p style="">[UPDATE] PlayStation president of Worldwide Studios, Shuhei Yoshida, has <a href="http://blog.us.playstation.com/2014/04/29/driveclub-on-ps4-release-date-revealed/" rel="nofollow" data-ref-id="false">released a statement on the PlayStation Blog</a> addressing Driveclub's latest delay and revealing that the game has a new director, veteran Evolution Studios designer Paul Rustchynsky. </p><p style=""><em>"We planned for the game to be ready for early 2014 and are committed to delivering on our ambitious promise of creating a truly innovative, socially connected racing game. The problem with being ambitious is you have to be prepared to accept there will be challenges along the way. What Driveclub offers has not been previously achieved in this category, and, because of this, the team needed more time to give you the game you're waiting for.</em></p><p style=""><em>In addition to the new date, we are also very pleased to announce that as of February 2014, Paul Rustchynsky--better known as Rushy--has been at the helm of Driveclub as Game Director. We appreciate the announcement has come a little late, however we wanted to inform his appointment along with the new date announcement.</em></p><p style=""><em>His experience when it comes to delivering racing games is impeccable. Previously Game Director on critically acclaimed MotorStorm RC, he has been an integral contributor to all major titles coming out of Evolution Studios since 2004. With Rushy in the lead, we know Driveclub will deliver on its initial promise to be a truly next gen racing title for our PS4 portfolio.</em></p><p style=""><em>We are really proud of the incredible work the team has produced--their tenacity and passionate pursuit of excellence is admirable, and Driveclub will be all the better for it.</em></p><p style=""><em>Your anticipation for the title since my last update has been a huge source of motivation for the team at Evolution Studios, and I know they are all extremely grateful for your continued support. Look out for plenty more news on Driveclub in the coming weeks, including a blog update direct from Rushy tomorrow, and don't forget, the date is in the trailer. I hope you enjoy watching it."</em></p><p style="">As readers have pointed out, October 7 is becoming a very busy day for new releases. Other major games out that day include <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a>, <a href="/middle-earth-shadow-of-mordor/" data-ref-id="false">Middle-earth: Shadow of Mordor</a>, and <a href="/alien-isolation/" data-ref-id="false">Alien: Isolation</a>.</p><p style=""><em><strong>The original story is below.</strong></em></p><p style="">Evolution Studios' upcoming "socially connected" racing game, <a href="/driveclub/" data-ref-id="false">Driveclub</a>, is having a hard time finding the finish line. Studio owner Sony today announced that the PlayStation 4 racing game has been delayed for a second time and will now arrive on October 7.</p><p style="">A PlayStation Plus version of Driveclub will also be available on that date, though we're still waiting for more details about this alternate version.</p><p style="">Driveclub was originally targeted to be released as a PS4 launch title back in November 2013, but Sony <a href="http://www.gamespot.com/articles/driveclub-delayed-to-early-2014-sony-confirms/1100-6415646/" data-ref-id="1100-6415646">delayed the game the first time in October of that year</a> to a release in "early 2014."</p><p style="">On top of the delays for Driveclub, the game <a href="http://www.gamespot.com/articles/sony-s-ps4-racing-game-driveclub-loses-its-director/1100-6418552/" data-ref-id="1100-6418552">lost its director Col Rodgers</a> and the studio <a href="http://www.gamespot.com/articles/sony-layoffs-hit-driveclub-killzone-and-the-playroom-developers/1100-6418519/" data-ref-id="1100-6418519">cut a number of jobs earlier this year</a>. Driveclub has reportedly "<a href="http://www.gamespot.com/articles/sony-s-ps4-racing-game-driveclub-goes-back-to-the-drawing-board/1100-6418217/" data-ref-id="1100-6418217">back to the drawing board</a>." Sony <a href="http://www.gamespot.com/articles/ps4-exclusive-driveclub-did-experiment-with-virtual-reality-but-that-s-not-why-it-was-delayed/1100-6418417/" data-ref-id="1100-6418417">did in fact conduct virtual reality tests for Driveclub</a>, but that's not why it was delayed.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/articles/ps4-exclusive-racer-driveclub-delayed-again-but-gets-a-new-director/1100-6419279/ http://www.gamespot.com/videos/amazing-spider-man-2-daylight-child-of-light-the-l/2300-6418540/ This week on The Lobby, we swing into action with The Amazing Spiderman 2, navigate dark and gloomy environments in Daylight and explore the world of Lemuria in Child of Light. All that plus your GameSpot News updates, new releases and some cool prizes! Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/videos/amazing-spider-man-2-daylight-child-of-light-the-l/2300-6418540/ http://www.gamespot.com/videos/watch-dogs-ask-gamespot/2300-6418538/ We tackle your questions about hacking, guns, emotions and the sustainability of the franchise regarding Watch Dogs in this epic episode of Ask GameSpot. Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/videos/watch-dogs-ask-gamespot/2300-6418538/ http://www.gamespot.com/articles/nintendo-will-again-forgo-a-traditional-e3-press-conference/1100-6419283/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=ghEhI4CJjAM" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FghEhI4CJjAM%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DghEhI4CJjAM&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FghEhI4CJjAM%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">For the <a href="http://www.gamespot.com/articles/nintendo-not-hosting-press-conference-at-e3-2013/1100-6407521/" data-ref-id="1100-6407521">second year in a row</a>, Mario and Zelda company Nintendo will forgo a traditional E3 press conference in favor of a digital presentation. Nintendo announced today that it will hold a "Nintendo Digital Event," what it calls a "new kind of video program," at 9 a.m. PT on Tuesday, June 10. That's Nintendo's typical Tuesday slot, one day after Microsoft and Sony hold their press briefings in Los Angeles on Monday, June 9.</p><p dir="ltr" style="">The "Nintendo Digital Event" will bring news about games coming to Nintendo platforms in 2014 and beyond, Nintendo said. No further specifics were announced.</p><p dir="ltr" style="">"We demonstrated last year that we are never afraid to reinvent a proven tactic or to break completely new ground if we believe it will provide the best experience for our fans, followers, and partners," Nintendo of America president Reggie Fils-Aime said in a statement.</p><p dir="ltr" style="">Other Nintendo events scheduled for E3 2014 include the following:</p><p dir="ltr" style=""><strong>Super Smash Bros. Invitational:</strong></p><p dir="ltr" style="">Nintendo is inviting 16 "highly skilled" Smash Bros. players to the Nokia Theatre in Los Angeles to compete in a Super Smash Bros. tournament to be played on the upcoming <a href="/super-smash-bros-for-wii-u/" data-ref-id="false">Smash Bros. game for Wii U</a>. You can watch this event in person or stream it online, Nintendo said.</p><p dir="ltr" style=""><strong>Nintendo Treehouse: Live at E3:</strong></p><p dir="ltr" style="">A special booth on the E3 show floor will provide attendees "in-depth" game demos. This event will also be live streamed all day during E3.</p><p dir="ltr" style=""><strong>Super Smash Bros. Smash Fest at Best Buy:</strong></p><p dir="ltr" style="">Last year, <a href="http://www.gamespot.com/articles/nintendo-details-best-buy-e3-wii-u-promotion/1100-6408999/" data-ref-id="1100-6408999">Nintendo and Best Buy teamed up to allow shoppers to play unreleased Nintendo titles</a>, and the two companies are continuing their relationship this year. Best Buy shoppers will get to play Super Smash Bros. for Wii U at the store, though we're still waiting on details about specific dates and which stores will have the game on offer.</p><p dir="ltr" style="">To promote its upcoming E3 plans, Nintendo partnered with comedy group Mega 64 for a new promotional video that you can watch above.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 06:40:00 -0700 http://www.gamespot.com/articles/nintendo-will-again-forgo-a-traditional-e3-press-conference/1100-6419283/ http://www.gamespot.com/articles/now-the-ducktales-theme-song-gets-an-r-b-makeover-what-should-they-do-next/1100-6419282/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=t8X_DPy9KSU" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Ft8X_DPy9KSU%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dt8X_DPy9KSU&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Ft8X_DPy9KSU%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style="">Just a week after web series "Saturday Morning Slow Jams" posted a video of the <a href="http://www.gamespot.com/articles/pokemon-s-theme-song-reimagined-as-an-r-b-song/1100-6419120/" data-ref-id="1100-6419120">Pokemon theme song reimagined as an R&amp;B tune</a>, the group is back with a similar rendition of the iconic DuckTales opening music with a soulful twist.</p><p dir="ltr" style="">The new version includes a scat breakdown and even duck calls. The most recent DuckTales video game was last year's <a href="/ducktales-remastered/" data-ref-id="false">DuckTales Remastered</a>, which <a href="http://www.gamespot.com/reviews/ducktales-remastered-review/1900-6412727/" data-ref-id="1900-6412727">GameSpot gave a 4.5 in our review</a>.</p><p dir="ltr" style="">Saturday Morning Slow Jams is the creation of Scott Bradlee, whose ensemble also covers popular music in a variety of styles. Other examples include a <a href="https://www.youtube.com/watch?v=QDvt5q6bt1s" rel="nofollow" data-ref-id="false">"smooth" version of the <em>Game of Thrones</em> theme song</a> and a <a href="https://www.youtube.com/watch?v=_PVLCZE_ov0" rel="nofollow" data-ref-id="false">Mariachi take on Avicii's chart-topper "Wake Me Up."</a></p><p style="">What video game theme songs would you like to see reimagined in this way? Let us know in the comments below.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 06:21:00 -0700 http://www.gamespot.com/articles/now-the-ducktales-theme-song-gets-an-r-b-makeover-what-should-they-do-next/1100-6419282/ http://www.gamespot.com/videos/metal-gear-solid-v-ground-zeroes-the-shaun-method/2300-6418539/ Shaun takes control of Snake in MGSV Ground Zeroes the only way he knows how - by griefing everyone in sight. Join the chat and suggest awful ways Shaun can manipulate this game! Tue, 29 Apr 2014 06:00:00 -0700 http://www.gamespot.com/videos/metal-gear-solid-v-ground-zeroes-the-shaun-method/2300-6418539/ http://www.gamespot.com/articles/gta-5-pc-petition-passes-700-000-signatures-game-is-now-taking-longer-than-gta-4-to-hit-pc/1100-6419280/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2445658-vestra+.jpg" data-ref-id="1300-2445658" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2445658-vestra+.jpg" data-ref-id="1300-2445658"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2445658-vestra+.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The Change.org petition calling on Rockstar Games to release a PC version of its critically and commercial successful open-world game, <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>, has surpassed 700,000 signatures. It has gathered <a href="http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc" rel="nofollow" data-ref-id="false">more than 709,000 signatures to date</a>. Just last week, the GTA V PC petition <a href="http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/" data-ref-id="1100-6419106">surpassed 690,000 signatures</a>, up from <a href="http://www.gamespot.com/articles/grand-theft-auto-5-pc-petition-reaches-650-000-signatures/1100-6417096/" data-ref-id="1100-6417096">650,000 earlier this year</a>.</p><p dir="ltr" style="">2008's <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a> launched in April for consoles before coming to PC in December of that year. If GTA V is indeed coming to PC as the rumors say, it's taking long to do so than its predecessor. GTA IV was released for PC 217 days after the console version arrived. By comparison, it's now been 224 days since GTA V originally launched for consoles.</p><p dir="ltr" style="">The game is widely expected to come to PC sometime in 2014. In October, multiple <a href="http://www.gamespot.com/articles/grand-theft-auto-v-coming-to-pc-in-early-2014-report/1100-6415514/">Eurogamer sources</a> said GTA V would be released for PC in early 2014, while a representative for Chip maker Intel has said that <a href="http://www.gamespot.com/articles/intel-expecting-gtav-on-pc/1100-6415483/">GTA V is not expected to be a console-exclusive for much longer</a>.</p><p dir="ltr" style="">GTA V was released in September 2013 on Xbox 360 and PlayStation 3. In addition to a <a href="http://www.metacritic.com/game/xbox-360/grand-theft-auto-v" rel="nofollow">positive critical reception</a>, the open-world game <a href="http://www.gamespot.com/articles/gtav-generates-800-million-in-24-hours/1100-6414611/">generated $800 million in 24 hours</a> and <a href="http://www.gamespot.com/articles/grand-theft-auto-v-sales-reach-1-billion-in-three-days/1100-6414762/">more than $1 billion in three days</a>. It has since <a href="http://www.gamespot.com/articles/grand-theft-auto-5-has-now-shipped-32-5-million-copies/1100-6417498/">shipped 32.5 million copies</a>.</p><p dir="ltr" style="">Rockstar Games cofounder Dan Houser said in November 2012 that a PC version of the open-world game is "<a href="http://www.gamespot.com/articles/rockstar-wii-u-pc-versions-of-gtav-up-for-consideration/1100-6400331/">up for consideration</a>," though that's all the company has said on the matter. Another high-profile Rockstar Games title, 2010's <a href="http://www.gamespot.com/red-dead-redemption/">Red Dead Redemption</a>, never came to PC.</p><p dir="ltr" style="">The petition says it is a "big shame" that GTAV is not announced for the PC, specifically calling out the modding community being a "huge part" of PC gaming. "Modded GTA is some of the most insanely fun times you can have," a line from the petition reads.</p><p dir="ltr" style="">If GTAV does come to PC, it may not be the only new platform for the game. Robert W. Baird analyst Colin Sebastian <a href="http://www.gamespot.com/articles/analyst-expects-gtav-on-xbox-one-ps4-in-2014/1100-6414677/">contends that the game will be released for the Xbox One and PlayStation 4 in 2014</a>.</p><p dir="ltr" style="">Though we've yet to hear about a PC version of GTA V, that doesn't mean Rockstar is sitting by idly twiddling its thumbs. The studio continues to support GTA V's online mode, GTA Online, with <a href="http://www.gamespot.com/articles/gta-5-s-online-mode-is-the-gift-that-keeps-on-giving-take-two-says-about-its-monetary-opportunity/1100-6418882/" data-ref-id="1100-6418882">numerous and substantial content updates</a>. On top of that, the game's <a href="http://www.gamespot.com/articles/gtav-story-dlc-coming-in-2014/1100-6416619/" data-ref-id="1100-6416619">first story mode DLC is scheduled to launch in 2014</a>, though Rockstar hasn't said anything about it yet.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 05:58:00 -0700 http://www.gamespot.com/articles/gta-5-pc-petition-passes-700-000-signatures-game-is-now-taking-longer-than-gta-4-to-hit-pc/1100-6419280/ http://www.gamespot.com/articles/playstation-plus-free-game-for-the-last-week-of-april-is-velocity-ultra/1100-6419281/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2341335-cutscene01.jpg" data-ref-id="1300-2341335" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2341335-cutscene01.jpg" data-ref-id="1300-2341335"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2341335-cutscene01.jpg"></a></figure><p style="">Sony is mixing up its Instant Game Collection for PlayStation Plus subscribers in North America today, introducing cult hit <a href="/velocity-ultra/" data-ref-id="false">Velocity Ultra</a> for the Vita.</p><p dir="ltr" style="">Originally released as a PlayStation Mini in 2012, UK developer FuturLab jazzed up Velocity for re-release on Vita in early 2013. It's well worth a look, and I enjoyed it immensely.</p><p dir="ltr" style="">The game joins PlayStation Plus as part of <a href="http://www.gamespot.com/articles/ps4-gets-free-mercenary-kings-on-ps-plus-in-april-as-sony-announces-full-lineup/1100-6418621/">Sony's April lineup</a>, which also brought with it Pixeljunk Monsters Ultimate HD on Vita, Mercenary Kings on PS4, and Batman: Arkham City, Stealth Inc. A Clone in the Dark, and Castle of Illusion Starring Mickey Mouse on PS3.</p><p dir="ltr" style="">Also on PlayStation Plus this week is a range of deals on titles such as Metal Gear Solid HD Collection, Persona 4 Golden, and Rain. You can <a href="http://blog.us.playstation.com/2014/04/28/playstation-plus-velocity-ultra-free-for-members/" rel="nofollow">see the full list on the PlayStation Blog</a>.</p><p dir="ltr" style="">Sony <a href="http://www.gamespot.com/articles/playstation-plus-free-games-of-may-for-ps4-ps3-and-vita-announced/1100-6419159/">announced its May lineup for PlayStation plus last week</a>, which includes the PS4 debut of Stick it to the Man, which I've also been told is genuinely hilarious.</p><p dir="ltr" style="">The publisher also noted that Batman: Arkham City and Mercenary Kings will depart PlayStation Plus next week, on May 6.</p><p dir="ltr" style="">Sony tends to stagger additions to its PlayStation Plus lineup in North America, whereas in Europe it more commonly adds new titles (and removes old ones) in one monthly swoop.</p><div data-embed-type="video" data-ref-id="2300-6418045" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418045/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 05:45:00 -0700 http://www.gamespot.com/articles/playstation-plus-free-game-for-the-last-week-of-april-is-velocity-ultra/1100-6419281/ http://www.gamespot.com/articles/star-citizen-continues-to-soar-hits-43-million-in-funding/1100-6419278/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2520033-wip.jpg" data-ref-id="1300-2520033" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2520033-wip.jpg" data-ref-id="1300-2520033"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2520033-wip.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/star-citizen/" data-ref-id="false">Star Citizen</a>, the upcoming PC space sim from <a href="/wing-commander/" data-ref-id="false">Wing Commander</a> creator Chris Roberts, has reached yet another funding milestone. The crowdfunding campaign has now reached an incredible $43 million, which is up from <a href="http://www.gamespot.com/articles/pc-space-sim-star-citizen-hits-a-mind-blowing-42-million/1100-6419003/" data-ref-id="1100-6419003">$42 million just two weeks ago</a>.</p><p dir="ltr" style="">"Another incredible accomplishment by Star Citizen's backers," Roberts said in a <a href="https://robertsspaceindustries.com/comm-link/transmission/13840-Letter-From-The-Chairman-43-Million" rel="nofollow" data-ref-id="false">blog post </a>about the latest achievement. To mark the milestone, Roberts released work-in-progress images of the Gladius light fighter, which was unlocked at $42 million. One image of this ship is embedded above and more are <a href="https://robertsspaceindustries.com/comm-link/transmission/13840-Letter-From-The-Chairman-43-Million" rel="nofollow" data-ref-id="false">available at the Star Citizen website</a>.</p><p dir="ltr" style="">All backers who contributed to Star Citizen before $43 million will receive a set of marine combat armor added to their accounts for use in the game's planetside first-person shooter module. The armor is (virtually) created of composite mesh fibers reinforced with ablative plates. This allows the person wearing it to be protected against energy and kinetic weapons, Roberts says.</p><p dir="ltr" style="">Should Star Citizen funding reach $44 million, players will receive an additional hangar room. In addition, the votes have been tallied and the $45 million reward is a mystery object. "It's pretty cool seeing the community take a chance on something unknown instead of going for a free weapon or other upgrade," Roberts said. This object is "more than just a piece of flare," he went on to say, noting that "it's a puzzle players will someday compete to solve."</p><p dir="ltr" style="">Voting is now open for the penultimate $46 million player reward stretch goal, and the options are updated scanner software, a new role-specific outfit, an engine tuning kit, a ship skin, and a space plant.</p><p dir="ltr" style="">To put Star Citizen's $42 million into context, Epic Games revealed in 2006 that development on the <a href="http://www.gamesindustry.biz/articles/rein-puts-dev-cost-for-gears-of-war-at-10m" rel="nofollow">original Gears of War cost $10 million</a>, while Tim Schafer's <a href="http://www.gamespot.com/articles/brutal-legend-2-i-would-love-to-go-back-there-tim-schafer-says/1100-6417258/">2008 action game Brutal Legend had a budget of around $25 million</a>. It's still well below, however, the development budget for MMOs, which can <a href="http://www.gamespot.com/articles/star-wars-the-old-republic-cost-200-million-to-develop/1100-6348959/">run into the hundreds of millions</a>.</p><p style="">Star Citizen is due to launch in full sometime in 2015. A total of 440,831 people have backed the project so far.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 05:21:00 -0700 http://www.gamespot.com/articles/star-citizen-continues-to-soar-hits-43-million-in-funding/1100-6419278/ http://www.gamespot.com/articles/adam-sandler-s-video-game-movie-gets-a-release-date/1100-6419277/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=ugV6cLgwomo" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FugV6cLgwomo%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DugV6cLgwomo&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FugV6cLgwomo%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">Sony Pictures has announced (via<a href="http://variety.com/2014/film/news/adam-sandlers-pixels-gets-may-15-2015-release-date-1201165973/" rel="nofollow" data-ref-id="false"><em> Variety</em></a>) that <em>Pixels</em>--the upcoming video game-themed movie from actor Adam Sandler--will open in theaters on May 15, 2015. The film stars Sandler (<em>Mr. Deeds</em>, <i>Happy Gilmore</i>), Kevin James (<em>The King of Queens</em>, <em>Hitch</em>), Michelle Monaghan (<em>Source Code</em>, <em>Gone Baby Gone</em>), Josh Gad (<em>Frozen</em>, <em>21</em>), and Peter Dinklage (<em>Game of Thrones</em>, <em>Elf</em>). </p><p dir="ltr" style=""><em>Harry Potter</em> director Chris Columbus is attached to direct <em>Pixels</em>, which will begin shooting next month. The script was written by comedy alums Tim Herlihy (<em>Big Daddy</em>) and Timothy Dowling (<em>Role Models</em>), and is based on a short film of the same name by Patrick Jean (above). Sandler is producing <em>Pixels</em> with his Happy Madison production company, alongside Columbus' 1492 Pictures.</p><p dir="ltr" style="">The story for <em>Pixels</em> goes like this:</p><p dir="ltr" style=""><em>"When aliens misinterpret video-feeds of classic arcade games as a declaration of war against them, they attack the Earth, using the games as models for their various assaults. President Will Cooper has to call on his childhood best friend, '80s video game champion Jules Brenner, now a home theater installer, to lead a team of old-school arcaders to defeat the aliens and save the planet."</em></p><p style="">Sony Pictures is working with "many" of the iconic video game brands from the 1980s for <em>Pixels</em>, though none were named outright. In Jean's short film, we see famous brands like Tetris, Pac-Man, Pong, Donkey Kong, and Frogger, among others.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 04:52:00 -0700 http://www.gamespot.com/articles/adam-sandler-s-video-game-movie-gets-a-release-date/1100-6419277/ http://www.gamespot.com/articles/george-r-r-martin-s-assistant-working-with-telltale-on-game-of-thrones/1100-6419276/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2520021-thrones.jpg" data-ref-id="1300-2520021" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2520021-thrones.jpg" data-ref-id="1300-2520021"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2520021-thrones.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">A report from <a href="http://www.nytimes.com/2014/04/28/arts/video-games/a-gaming-company-devoted-to-narrative-tackles-thrones.html?referrer=&amp;_r=1" rel="nofollow" data-ref-id="false"><em>The New York Times</em> </a>reveals that<em> Game of Thrones</em> creator George R.R. Martin's personal assistant Ty Corey Franck is working with Telltale Games as a "story consultant" for the developer's <a href="http://www.gamespot.com/game-of-thrones-a-telltale-games-series/" data-ref-id="false">upcoming episodic series based on the acclaimed fantasy franchise</a>.</p><p dir="ltr" style="">That's no doubt good news for fans of <em>Game of Thrones</em> who hope to see the fiction make a smooth transition to Telltale's video game. Telltale hasn't said yet what stories it plans to tell from the hugely popular franchise, but we'll find out soon enough, as the series is set to premiere later this year.</p><p dir="ltr" style="">Also in the feature, Telltale studio head Colum Slevin--himself a former LucasFilm executive--said Telltale isn't trying to make games that are as visually sophisticated as movies. Instead, the studio's ambitions are to create experiences that "narratively resonate" with audiences, he said.</p><p dir="ltr" style="">"Nobody else in the world is doing this or thinking on this scale," Slevin said. "Everyone is focused on trying to make games look as sophisticated as films, as opposed to trying to make games be as emotionally and narratively resonant as film, which is a whole different challenge."</p><p style="">Telltale currently has a number of projects on its plate. In addition to Game of Thrones, the San Rafael, Calif.-based studio is working on the second season of <a href="/the-walking-dead-a-telltale-games-series/" data-ref-id="false">The Walking Dead</a>, <a href="/the-wolf-among-us/" data-ref-id="false">The Wolf Among Us</a>, and the recently confirmed <a href="/borderlands-a-telltale-game-series/" data-ref-id="false">Tales from the Borderlands</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 04:28:00 -0700 http://www.gamespot.com/articles/george-r-r-martin-s-assistant-working-with-telltale-on-game-of-thrones/1100-6419276/ http://www.gamespot.com/articles/skype-group-video-calls-now-free-on-xbox-one-pc-and-mac/1100-6419275/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2520008-screen+shot+2014-04-29+at+12.01.25.png" data-ref-id="1300-2520008" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2520008-screen+shot+2014-04-29+at+12.01.25.png" data-ref-id="1300-2520008"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2520008-screen+shot+2014-04-29+at+12.01.25.png"></a><figcaption>Despite using all these people to advertise the move, actual group calls on Skype are limited to a maximum of 10 people.</figcaption></figure><p style="">Microsoft has said it's now free to have a group video call over Skype on Xbox One, Windows PC, and Mac.</p><p dir="ltr" style="">You used to have to pay $4.99 a month for the feature, but no longer. Imagine all the things you can now discuss virtually with a whole bunch of people! Rival video services such as Google Hangouts have offered free group calling for some time now, but Microsoft can likely still boast that Skype is a more recognisable service.</p><p dir="ltr" style="">Skype allows up to 10 people to all natter away together as part of a group call, and Microsoft has pledged to bring group video calling to other platforms, such as iPad, in the future.</p><p style=""> </p> Tue, 29 Apr 2014 04:00:00 -0700 http://www.gamespot.com/articles/skype-group-video-calls-now-free-on-xbox-one-pc-and-mac/1100-6419275/ http://www.gamespot.com/articles/dota-2-spring-cleaning-update-tweaks-heroes-and-items-squashes-bugs/1100-6419274/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2520005-screen+shot+2014-04-29+at+11.50.23.png" data-ref-id="1300-2520005" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2520005-screen+shot+2014-04-29+at+11.50.23.png" data-ref-id="1300-2520005"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2520005-screen+shot+2014-04-29+at+11.50.23.png"></a></figure><p style="">Valve has announced that it will launch the Spring Cleaning update for <a href="/dota-2/" data-ref-id="false">Dota 2</a> this week, eschewing headline-grabbing new features, incredible new heroes, and other big, bold, and fancy updates to bring players an exhaustive list of nips, tucks, and various balance changes.</p><p dir="ltr" style="">There's a few big character changes. My favourite character in the game, Lich, can now target buildings with his Frost Armor ability. Amazing. Sven has received a hefty increase to his base damage, too, and Bounty Hunter's Track has an increased range, making it even easier to use and inevitably even more frustrating when your random teammate absolutely refuses to do it.</p><p dir="ltr" style="">All these changes are arriving as part of update 6.81, along with a bunch of interface updates and another handful of new treasures. The courier now respawns quicker, too, and Roshan has been given another point of armour.</p><p dir="ltr" style="">You can <a href="http://www.dota2.com/springcleaning/" rel="nofollow">read the full changelist over on Valve's site</a>. I advise making a cup of tea, getting comfy, and grabbing a couple of biscuits before you do, though.</p><div data-embed-type="video" data-ref-id="2300-6411632" data-width="100%" data-height="100%"><iframe src="/videos/embed/6411632/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Tue, 29 Apr 2014 03:30:00 -0700 http://www.gamespot.com/articles/dota-2-spring-cleaning-update-tweaks-heroes-and-items-squashes-bugs/1100-6419274/

Gamespot's Site MashupDriveclub - Release Date TrailerWolfenstein: The New Order - Stealth vs Mayhem TrailerPS4-exclusive racer Driveclub delayed again, but gets a new directorAmazing Spider-Man 2, Daylight, Child of Light - The LobbyWatch Dogs - Ask GameSpotNintendo will again forgo a traditional E3 press conferenceNow the DuckTales theme song gets an R&B makeover -- What should they do next?Metal Gear Solid V: Ground Zeroes - The Shaun MethodGTA 5 PC petition passes 700,000 signatures, game is now taking longer than GTA 4 to hit PCPlayStation Plus' free game for the last week of April is Velocity UltraStar Citizen continues to soar, hits $43 million in fundingAdam Sandler's video game movie gets a release dateGeorge R. R. Martin's assistant working with Telltale on Game of ThronesSkype group video calls now free on Xbox One, PC, and MacDota 2 Spring Cleaning update tweaks heroes and items, squashes bugs

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 29 Apr 2014 07:37:54 -0700 http://www.gamespot.com/videos/driveclub-release-date-trailer/2300-6418543/ Driveclub, Evolution Studios' PlayStation 4-exclusive racer, will be released on October 8. Tue, 29 Apr 2014 07:16:00 -0700 http://www.gamespot.com/videos/driveclub-release-date-trailer/2300-6418543/ http://www.gamespot.com/videos/wolfenstein-the-new-order-stealth-vs-mayhem-traile/2300-6418527/ In this video you'll see some of the paths that B.J. can choose in his mission to bring down General Deathshead and the Nazi forces. Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/videos/wolfenstein-the-new-order-stealth-vs-mayhem-traile/2300-6418527/ http://www.gamespot.com/articles/ps4-exclusive-racer-driveclub-delayed-again-but-gets-a-new-director/1100-6419279/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=pJqsLKS23YM" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FpJqsLKS23YM%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DpJqsLKS23YM&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FpJqsLKS23YM%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p style="">[UPDATE] PlayStation president of Worldwide Studios, Shuhei Yoshida, has <a href="http://blog.us.playstation.com/2014/04/29/driveclub-on-ps4-release-date-revealed/" rel="nofollow" data-ref-id="false">released a statement on the PlayStation Blog</a> addressing Driveclub's latest delay and revealing that the game has a new director, veteran Evolution Studios designer Paul Rustchynsky. </p><p style=""><em>"We planned for the game to be ready for early 2014 and are committed to delivering on our ambitious promise of creating a truly innovative, socially connected racing game. The problem with being ambitious is you have to be prepared to accept there will be challenges along the way. What Driveclub offers has not been previously achieved in this category, and, because of this, the team needed more time to give you the game you're waiting for.</em></p><p style=""><em>In addition to the new date, we are also very pleased to announce that as of February 2014, Paul Rustchynsky--better known as Rushy--has been at the helm of Driveclub as Game Director. We appreciate the announcement has come a little late, however we wanted to inform his appointment along with the new date announcement.</em></p><p style=""><em>His experience when it comes to delivering racing games is impeccable. Previously Game Director on critically acclaimed MotorStorm RC, he has been an integral contributor to all major titles coming out of Evolution Studios since 2004. With Rushy in the lead, we know Driveclub will deliver on its initial promise to be a truly next gen racing title for our PS4 portfolio.</em></p><p style=""><em>We are really proud of the incredible work the team has produced--their tenacity and passionate pursuit of excellence is admirable, and Driveclub will be all the better for it.</em></p><p style=""><em>Your anticipation for the title since my last update has been a huge source of motivation for the team at Evolution Studios, and I know they are all extremely grateful for your continued support. Look out for plenty more news on Driveclub in the coming weeks, including a blog update direct from Rushy tomorrow, and don't forget, the date is in the trailer. I hope you enjoy watching it."</em></p><p style="">As readers have pointed out, October 7 is becoming a very busy day for new releases. Other major games out that day include <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a>, <a href="/middle-earth-shadow-of-mordor/" data-ref-id="false">Middle-earth: Shadow of Mordor</a>, and <a href="/alien-isolation/" data-ref-id="false">Alien: Isolation</a>.</p><p style=""><em><strong>The original story is below.</strong></em></p><p style="">Evolution Studios' upcoming "socially connected" racing game, <a href="/driveclub/" data-ref-id="false">Driveclub</a>, is having a hard time finding the finish line. Studio owner Sony today announced that the PlayStation 4 racing game has been delayed for a second time and will now arrive on October 7.</p><p style="">A PlayStation Plus version of Driveclub will also be available on that date, though we're still waiting for more details about this alternate version.</p><p style="">Driveclub was originally targeted to be released as a PS4 launch title back in November 2013, but Sony <a href="http://www.gamespot.com/articles/driveclub-delayed-to-early-2014-sony-confirms/1100-6415646/" data-ref-id="1100-6415646">delayed the game the first time in October of that year</a> to a release in "early 2014."</p><p style="">On top of the delays for Driveclub, the game <a href="http://www.gamespot.com/articles/sony-s-ps4-racing-game-driveclub-loses-its-director/1100-6418552/" data-ref-id="1100-6418552">lost its director Col Rodgers</a> and the studio <a href="http://www.gamespot.com/articles/sony-layoffs-hit-driveclub-killzone-and-the-playroom-developers/1100-6418519/" data-ref-id="1100-6418519">cut a number of jobs earlier this year</a>. Driveclub has reportedly "<a href="http://www.gamespot.com/articles/sony-s-ps4-racing-game-driveclub-goes-back-to-the-drawing-board/1100-6418217/" data-ref-id="1100-6418217">back to the drawing board</a>." Sony <a href="http://www.gamespot.com/articles/ps4-exclusive-driveclub-did-experiment-with-virtual-reality-but-that-s-not-why-it-was-delayed/1100-6418417/" data-ref-id="1100-6418417">did in fact conduct virtual reality tests for Driveclub</a>, but that's not why it was delayed.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/articles/ps4-exclusive-racer-driveclub-delayed-again-but-gets-a-new-director/1100-6419279/ http://www.gamespot.com/videos/amazing-spider-man-2-daylight-child-of-light-the-l/2300-6418540/ This week on The Lobby, we swing into action with The Amazing Spiderman 2, navigate dark and gloomy environments in Daylight and explore the world of Lemuria in Child of Light. All that plus your GameSpot News updates, new releases and some cool prizes! Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/videos/amazing-spider-man-2-daylight-child-of-light-the-l/2300-6418540/ http://www.gamespot.com/videos/watch-dogs-ask-gamespot/2300-6418538/ We tackle your questions about hacking, guns, emotions and the sustainability of the franchise regarding Watch Dogs in this epic episode of Ask GameSpot. Tue, 29 Apr 2014 07:00:00 -0700 http://www.gamespot.com/videos/watch-dogs-ask-gamespot/2300-6418538/ http://www.gamespot.com/articles/nintendo-will-again-forgo-a-traditional-e3-press-conference/1100-6419283/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=ghEhI4CJjAM" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FghEhI4CJjAM%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DghEhI4CJjAM&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FghEhI4CJjAM%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">For the <a href="http://www.gamespot.com/articles/nintendo-not-hosting-press-conference-at-e3-2013/1100-6407521/" data-ref-id="1100-6407521">second year in a row</a>, Mario and Zelda company Nintendo will forgo a traditional E3 press conference in favor of a digital presentation. Nintendo announced today that it will hold a "Nintendo Digital Event," what it calls a "new kind of video program," at 9 a.m. PT on Tuesday, June 10. That's Nintendo's typical Tuesday slot, one day after Microsoft and Sony hold their press briefings in Los Angeles on Monday, June 9.</p><p dir="ltr" style="">The "Nintendo Digital Event" will bring news about games coming to Nintendo platforms in 2014 and beyond, Nintendo said. No further specifics were announced.</p><p dir="ltr" style="">"We demonstrated last year that we are never afraid to reinvent a proven tactic or to break completely new ground if we believe it will provide the best experience for our fans, followers, and partners," Nintendo of America president Reggie Fils-Aime said in a statement.</p><p dir="ltr" style="">Other Nintendo events scheduled for E3 2014 include the following:</p><p dir="ltr" style=""><strong>Super Smash Bros. Invitational:</strong></p><p dir="ltr" style="">Nintendo is inviting 16 "highly skilled" Smash Bros. players to the Nokia Theatre in Los Angeles to compete in a Super Smash Bros. tournament to be played on the upcoming <a href="/super-smash-bros-for-wii-u/" data-ref-id="false">Smash Bros. game for Wii U</a>. You can watch this event in person or stream it online, Nintendo said.</p><p dir="ltr" style=""><strong>Nintendo Treehouse: Live at E3:</strong></p><p dir="ltr" style="">A special booth on the E3 show floor will provide attendees "in-depth" game demos. This event will also be live streamed all day during E3.</p><p dir="ltr" style=""><strong>Super Smash Bros. Smash Fest at Best Buy:</strong></p><p dir="ltr" style="">Last year, <a href="http://www.gamespot.com/articles/nintendo-details-best-buy-e3-wii-u-promotion/1100-6408999/" data-ref-id="1100-6408999">Nintendo and Best Buy teamed up to allow shoppers to play unreleased Nintendo titles</a>, and the two companies are continuing their relationship this year. Best Buy shoppers will get to play Super Smash Bros. for Wii U at the store, though we're still waiting on details about specific dates and which stores will have the game on offer.</p><p dir="ltr" style="">To promote its upcoming E3 plans, Nintendo partnered with comedy group Mega 64 for a new promotional video that you can watch above.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 06:40:00 -0700 http://www.gamespot.com/articles/nintendo-will-again-forgo-a-traditional-e3-press-conference/1100-6419283/ http://www.gamespot.com/articles/now-the-ducktales-theme-song-gets-an-r-b-makeover-what-should-they-do-next/1100-6419282/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=t8X_DPy9KSU" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Ft8X_DPy9KSU%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dt8X_DPy9KSU&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Ft8X_DPy9KSU%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style="">Just a week after web series "Saturday Morning Slow Jams" posted a video of the <a href="http://www.gamespot.com/articles/pokemon-s-theme-song-reimagined-as-an-r-b-song/1100-6419120/" data-ref-id="1100-6419120">Pokemon theme song reimagined as an R&amp;B tune</a>, the group is back with a similar rendition of the iconic DuckTales opening music with a soulful twist.</p><p dir="ltr" style="">The new version includes a scat breakdown and even duck calls. The most recent DuckTales video game was last year's <a href="/ducktales-remastered/" data-ref-id="false">DuckTales Remastered</a>, which <a href="http://www.gamespot.com/reviews/ducktales-remastered-review/1900-6412727/" data-ref-id="1900-6412727">GameSpot gave a 4.5 in our review</a>.</p><p dir="ltr" style="">Saturday Morning Slow Jams is the creation of Scott Bradlee, whose ensemble also covers popular music in a variety of styles. Other examples include a <a href="https://www.youtube.com/watch?v=QDvt5q6bt1s" rel="nofollow" data-ref-id="false">"smooth" version of the <em>Game of Thrones</em> theme song</a> and a <a href="https://www.youtube.com/watch?v=_PVLCZE_ov0" rel="nofollow" data-ref-id="false">Mariachi take on Avicii's chart-topper "Wake Me Up."</a></p><p style="">What video game theme songs would you like to see reimagined in this way? Let us know in the comments below.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 06:21:00 -0700 http://www.gamespot.com/articles/now-the-ducktales-theme-song-gets-an-r-b-makeover-what-should-they-do-next/1100-6419282/ http://www.gamespot.com/videos/metal-gear-solid-v-ground-zeroes-the-shaun-method/2300-6418539/ Shaun takes control of Snake in MGSV Ground Zeroes the only way he knows how - by griefing everyone in sight. Join the chat and suggest awful ways Shaun can manipulate this game! Tue, 29 Apr 2014 06:00:00 -0700 http://www.gamespot.com/videos/metal-gear-solid-v-ground-zeroes-the-shaun-method/2300-6418539/ http://www.gamespot.com/articles/gta-5-pc-petition-passes-700-000-signatures-game-is-now-taking-longer-than-gta-4-to-hit-pc/1100-6419280/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2445658-vestra+.jpg" data-ref-id="1300-2445658" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2445658-vestra+.jpg" data-ref-id="1300-2445658"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2445658-vestra+.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The Change.org petition calling on Rockstar Games to release a PC version of its critically and commercial successful open-world game, <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>, has surpassed 700,000 signatures. It has gathered <a href="http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc" rel="nofollow" data-ref-id="false">more than 709,000 signatures to date</a>. Just last week, the GTA V PC petition <a href="http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/" data-ref-id="1100-6419106">surpassed 690,000 signatures</a>, up from <a href="http://www.gamespot.com/articles/grand-theft-auto-5-pc-petition-reaches-650-000-signatures/1100-6417096/" data-ref-id="1100-6417096">650,000 earlier this year</a>.</p><p dir="ltr" style="">2008's <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a> launched in April for consoles before coming to PC in December of that year. If GTA V is indeed coming to PC as the rumors say, it's taking long to do so than its predecessor. GTA IV was released for PC 217 days after the console version arrived. By comparison, it's now been 224 days since GTA V originally launched for consoles.</p><p dir="ltr" style="">The game is widely expected to come to PC sometime in 2014. In October, multiple <a href="http://www.gamespot.com/articles/grand-theft-auto-v-coming-to-pc-in-early-2014-report/1100-6415514/">Eurogamer sources</a> said GTA V would be released for PC in early 2014, while a representative for Chip maker Intel has said that <a href="http://www.gamespot.com/articles/intel-expecting-gtav-on-pc/1100-6415483/">GTA V is not expected to be a console-exclusive for much longer</a>.</p><p dir="ltr" style="">GTA V was released in September 2013 on Xbox 360 and PlayStation 3. In addition to a <a href="http://www.metacritic.com/game/xbox-360/grand-theft-auto-v" rel="nofollow">positive critical reception</a>, the open-world game <a href="http://www.gamespot.com/articles/gtav-generates-800-million-in-24-hours/1100-6414611/">generated $800 million in 24 hours</a> and <a href="http://www.gamespot.com/articles/grand-theft-auto-v-sales-reach-1-billion-in-three-days/1100-6414762/">more than $1 billion in three days</a>. It has since <a href="http://www.gamespot.com/articles/grand-theft-auto-5-has-now-shipped-32-5-million-copies/1100-6417498/">shipped 32.5 million copies</a>.</p><p dir="ltr" style="">Rockstar Games cofounder Dan Houser said in November 2012 that a PC version of the open-world game is "<a href="http://www.gamespot.com/articles/rockstar-wii-u-pc-versions-of-gtav-up-for-consideration/1100-6400331/">up for consideration</a>," though that's all the company has said on the matter. Another high-profile Rockstar Games title, 2010's <a href="http://www.gamespot.com/red-dead-redemption/">Red Dead Redemption</a>, never came to PC.</p><p dir="ltr" style="">The petition says it is a "big shame" that GTAV is not announced for the PC, specifically calling out the modding community being a "huge part" of PC gaming. "Modded GTA is some of the most insanely fun times you can have," a line from the petition reads.</p><p dir="ltr" style="">If GTAV does come to PC, it may not be the only new platform for the game. Robert W. Baird analyst Colin Sebastian <a href="http://www.gamespot.com/articles/analyst-expects-gtav-on-xbox-one-ps4-in-2014/1100-6414677/">contends that the game will be released for the Xbox One and PlayStation 4 in 2014</a>.</p><p dir="ltr" style="">Though we've yet to hear about a PC version of GTA V, that doesn't mean Rockstar is sitting by idly twiddling its thumbs. The studio continues to support GTA V's online mode, GTA Online, with <a href="http://www.gamespot.com/articles/gta-5-s-online-mode-is-the-gift-that-keeps-on-giving-take-two-says-about-its-monetary-opportunity/1100-6418882/" data-ref-id="1100-6418882">numerous and substantial content updates</a>. On top of that, the game's <a href="http://www.gamespot.com/articles/gtav-story-dlc-coming-in-2014/1100-6416619/" data-ref-id="1100-6416619">first story mode DLC is scheduled to launch in 2014</a>, though Rockstar hasn't said anything about it yet.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 05:58:00 -0700 http://www.gamespot.com/articles/gta-5-pc-petition-passes-700-000-signatures-game-is-now-taking-longer-than-gta-4-to-hit-pc/1100-6419280/ http://www.gamespot.com/articles/playstation-plus-free-game-for-the-last-week-of-april-is-velocity-ultra/1100-6419281/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2341335-cutscene01.jpg" data-ref-id="1300-2341335" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2341335-cutscene01.jpg" data-ref-id="1300-2341335"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2341335-cutscene01.jpg"></a></figure><p style="">Sony is mixing up its Instant Game Collection for PlayStation Plus subscribers in North America today, introducing cult hit <a href="/velocity-ultra/" data-ref-id="false">Velocity Ultra</a> for the Vita.</p><p dir="ltr" style="">Originally released as a PlayStation Mini in 2012, UK developer FuturLab jazzed up Velocity for re-release on Vita in early 2013. It's well worth a look, and I enjoyed it immensely.</p><p dir="ltr" style="">The game joins PlayStation Plus as part of <a href="http://www.gamespot.com/articles/ps4-gets-free-mercenary-kings-on-ps-plus-in-april-as-sony-announces-full-lineup/1100-6418621/">Sony's April lineup</a>, which also brought with it Pixeljunk Monsters Ultimate HD on Vita, Mercenary Kings on PS4, and Batman: Arkham City, Stealth Inc. A Clone in the Dark, and Castle of Illusion Starring Mickey Mouse on PS3.</p><p dir="ltr" style="">Also on PlayStation Plus this week is a range of deals on titles such as Metal Gear Solid HD Collection, Persona 4 Golden, and Rain. You can <a href="http://blog.us.playstation.com/2014/04/28/playstation-plus-velocity-ultra-free-for-members/" rel="nofollow">see the full list on the PlayStation Blog</a>.</p><p dir="ltr" style="">Sony <a href="http://www.gamespot.com/articles/playstation-plus-free-games-of-may-for-ps4-ps3-and-vita-announced/1100-6419159/">announced its May lineup for PlayStation plus last week</a>, which includes the PS4 debut of Stick it to the Man, which I've also been told is genuinely hilarious.</p><p dir="ltr" style="">The publisher also noted that Batman: Arkham City and Mercenary Kings will depart PlayStation Plus next week, on May 6.</p><p dir="ltr" style="">Sony tends to stagger additions to its PlayStation Plus lineup in North America, whereas in Europe it more commonly adds new titles (and removes old ones) in one monthly swoop.</p><div data-embed-type="video" data-ref-id="2300-6418045" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418045/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 05:45:00 -0700 http://www.gamespot.com/articles/playstation-plus-free-game-for-the-last-week-of-april-is-velocity-ultra/1100-6419281/ http://www.gamespot.com/articles/star-citizen-continues-to-soar-hits-43-million-in-funding/1100-6419278/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2520033-wip.jpg" data-ref-id="1300-2520033" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2520033-wip.jpg" data-ref-id="1300-2520033"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2520033-wip.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/star-citizen/" data-ref-id="false">Star Citizen</a>, the upcoming PC space sim from <a href="/wing-commander/" data-ref-id="false">Wing Commander</a> creator Chris Roberts, has reached yet another funding milestone. The crowdfunding campaign has now reached an incredible $43 million, which is up from <a href="http://www.gamespot.com/articles/pc-space-sim-star-citizen-hits-a-mind-blowing-42-million/1100-6419003/" data-ref-id="1100-6419003">$42 million just two weeks ago</a>.</p><p dir="ltr" style="">"Another incredible accomplishment by Star Citizen's backers," Roberts said in a <a href="https://robertsspaceindustries.com/comm-link/transmission/13840-Letter-From-The-Chairman-43-Million" rel="nofollow" data-ref-id="false">blog post </a>about the latest achievement. To mark the milestone, Roberts released work-in-progress images of the Gladius light fighter, which was unlocked at $42 million. One image of this ship is embedded above and more are <a href="https://robertsspaceindustries.com/comm-link/transmission/13840-Letter-From-The-Chairman-43-Million" rel="nofollow" data-ref-id="false">available at the Star Citizen website</a>.</p><p dir="ltr" style="">All backers who contributed to Star Citizen before $43 million will receive a set of marine combat armor added to their accounts for use in the game's planetside first-person shooter module. The armor is (virtually) created of composite mesh fibers reinforced with ablative plates. This allows the person wearing it to be protected against energy and kinetic weapons, Roberts says.</p><p dir="ltr" style="">Should Star Citizen funding reach $44 million, players will receive an additional hangar room. In addition, the votes have been tallied and the $45 million reward is a mystery object. "It's pretty cool seeing the community take a chance on something unknown instead of going for a free weapon or other upgrade," Roberts said. This object is "more than just a piece of flare," he went on to say, noting that "it's a puzzle players will someday compete to solve."</p><p dir="ltr" style="">Voting is now open for the penultimate $46 million player reward stretch goal, and the options are updated scanner software, a new role-specific outfit, an engine tuning kit, a ship skin, and a space plant.</p><p dir="ltr" style="">To put Star Citizen's $42 million into context, Epic Games revealed in 2006 that development on the <a href="http://www.gamesindustry.biz/articles/rein-puts-dev-cost-for-gears-of-war-at-10m" rel="nofollow">original Gears of War cost $10 million</a>, while Tim Schafer's <a href="http://www.gamespot.com/articles/brutal-legend-2-i-would-love-to-go-back-there-tim-schafer-says/1100-6417258/">2008 action game Brutal Legend had a budget of around $25 million</a>. It's still well below, however, the development budget for MMOs, which can <a href="http://www.gamespot.com/articles/star-wars-the-old-republic-cost-200-million-to-develop/1100-6348959/">run into the hundreds of millions</a>.</p><p style="">Star Citizen is due to launch in full sometime in 2015. A total of 440,831 people have backed the project so far.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 05:21:00 -0700 http://www.gamespot.com/articles/star-citizen-continues-to-soar-hits-43-million-in-funding/1100-6419278/ http://www.gamespot.com/articles/adam-sandler-s-video-game-movie-gets-a-release-date/1100-6419277/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=ugV6cLgwomo" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FugV6cLgwomo%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DugV6cLgwomo&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FugV6cLgwomo%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">Sony Pictures has announced (via<a href="http://variety.com/2014/film/news/adam-sandlers-pixels-gets-may-15-2015-release-date-1201165973/" rel="nofollow" data-ref-id="false"><em> Variety</em></a>) that <em>Pixels</em>--the upcoming video game-themed movie from actor Adam Sandler--will open in theaters on May 15, 2015. The film stars Sandler (<em>Mr. Deeds</em>, <i>Happy Gilmore</i>), Kevin James (<em>The King of Queens</em>, <em>Hitch</em>), Michelle Monaghan (<em>Source Code</em>, <em>Gone Baby Gone</em>), Josh Gad (<em>Frozen</em>, <em>21</em>), and Peter Dinklage (<em>Game of Thrones</em>, <em>Elf</em>). </p><p dir="ltr" style=""><em>Harry Potter</em> director Chris Columbus is attached to direct <em>Pixels</em>, which will begin shooting next month. The script was written by comedy alums Tim Herlihy (<em>Big Daddy</em>) and Timothy Dowling (<em>Role Models</em>), and is based on a short film of the same name by Patrick Jean (above). Sandler is producing <em>Pixels</em> with his Happy Madison production company, alongside Columbus' 1492 Pictures.</p><p dir="ltr" style="">The story for <em>Pixels</em> goes like this:</p><p dir="ltr" style=""><em>"When aliens misinterpret video-feeds of classic arcade games as a declaration of war against them, they attack the Earth, using the games as models for their various assaults. President Will Cooper has to call on his childhood best friend, '80s video game champion Jules Brenner, now a home theater installer, to lead a team of old-school arcaders to defeat the aliens and save the planet."</em></p><p style="">Sony Pictures is working with "many" of the iconic video game brands from the 1980s for <em>Pixels</em>, though none were named outright. In Jean's short film, we see famous brands like Tetris, Pac-Man, Pong, Donkey Kong, and Frogger, among others.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 04:52:00 -0700 http://www.gamespot.com/articles/adam-sandler-s-video-game-movie-gets-a-release-date/1100-6419277/ http://www.gamespot.com/articles/george-r-r-martin-s-assistant-working-with-telltale-on-game-of-thrones/1100-6419276/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2520021-thrones.jpg" data-ref-id="1300-2520021" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2520021-thrones.jpg" data-ref-id="1300-2520021"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2520021-thrones.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">A report from <a href="http://www.nytimes.com/2014/04/28/arts/video-games/a-gaming-company-devoted-to-narrative-tackles-thrones.html?referrer=&amp;_r=1" rel="nofollow" data-ref-id="false"><em>The New York Times</em> </a>reveals that<em> Game of Thrones</em> creator George R.R. Martin's personal assistant Ty Corey Franck is working with Telltale Games as a "story consultant" for the developer's <a href="http://www.gamespot.com/game-of-thrones-a-telltale-games-series/" data-ref-id="false">upcoming episodic series based on the acclaimed fantasy franchise</a>.</p><p dir="ltr" style="">That's no doubt good news for fans of <em>Game of Thrones</em> who hope to see the fiction make a smooth transition to Telltale's video game. Telltale hasn't said yet what stories it plans to tell from the hugely popular franchise, but we'll find out soon enough, as the series is set to premiere later this year.</p><p dir="ltr" style="">Also in the feature, Telltale studio head Colum Slevin--himself a former LucasFilm executive--said Telltale isn't trying to make games that are as visually sophisticated as movies. Instead, the studio's ambitions are to create experiences that "narratively resonate" with audiences, he said.</p><p dir="ltr" style="">"Nobody else in the world is doing this or thinking on this scale," Slevin said. "Everyone is focused on trying to make games look as sophisticated as films, as opposed to trying to make games be as emotionally and narratively resonant as film, which is a whole different challenge."</p><p style="">Telltale currently has a number of projects on its plate. In addition to Game of Thrones, the San Rafael, Calif.-based studio is working on the second season of <a href="/the-walking-dead-a-telltale-games-series/" data-ref-id="false">The Walking Dead</a>, <a href="/the-wolf-among-us/" data-ref-id="false">The Wolf Among Us</a>, and the recently confirmed <a href="/borderlands-a-telltale-game-series/" data-ref-id="false">Tales from the Borderlands</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 29 Apr 2014 04:28:00 -0700 http://www.gamespot.com/articles/george-r-r-martin-s-assistant-working-with-telltale-on-game-of-thrones/1100-6419276/ http://www.gamespot.com/articles/skype-group-video-calls-now-free-on-xbox-one-pc-and-mac/1100-6419275/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2520008-screen+shot+2014-04-29+at+12.01.25.png" data-ref-id="1300-2520008" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2520008-screen+shot+2014-04-29+at+12.01.25.png" data-ref-id="1300-2520008"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2520008-screen+shot+2014-04-29+at+12.01.25.png"></a><figcaption>Despite using all these people to advertise the move, actual group calls on Skype are limited to a maximum of 10 people.</figcaption></figure><p style="">Microsoft has said it's now free to have a group video call over Skype on Xbox One, Windows PC, and Mac.</p><p dir="ltr" style="">You used to have to pay $4.99 a month for the feature, but no longer. Imagine all the things you can now discuss virtually with a whole bunch of people! Rival video services such as Google Hangouts have offered free group calling for some time now, but Microsoft can likely still boast that Skype is a more recognisable service.</p><p dir="ltr" style="">Skype allows up to 10 people to all natter away together as part of a group call, and Microsoft has pledged to bring group video calling to other platforms, such as iPad, in the future.</p><p style=""> </p> Tue, 29 Apr 2014 04:00:00 -0700 http://www.gamespot.com/articles/skype-group-video-calls-now-free-on-xbox-one-pc-and-mac/1100-6419275/ http://www.gamespot.com/articles/dota-2-spring-cleaning-update-tweaks-heroes-and-items-squashes-bugs/1100-6419274/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2520005-screen+shot+2014-04-29+at+11.50.23.png" data-ref-id="1300-2520005" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2520005-screen+shot+2014-04-29+at+11.50.23.png" data-ref-id="1300-2520005"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2520005-screen+shot+2014-04-29+at+11.50.23.png"></a></figure><p style="">Valve has announced that it will launch the Spring Cleaning update for <a href="/dota-2/" data-ref-id="false">Dota 2</a> this week, eschewing headline-grabbing new features, incredible new heroes, and other big, bold, and fancy updates to bring players an exhaustive list of nips, tucks, and various balance changes.</p><p dir="ltr" style="">There's a few big character changes. My favourite character in the game, Lich, can now target buildings with his Frost Armor ability. Amazing. Sven has received a hefty increase to his base damage, too, and Bounty Hunter's Track has an increased range, making it even easier to use and inevitably even more frustrating when your random teammate absolutely refuses to do it.</p><p dir="ltr" style="">All these changes are arriving as part of update 6.81, along with a bunch of interface updates and another handful of new treasures. The courier now respawns quicker, too, and Roshan has been given another point of armour.</p><p dir="ltr" style="">You can <a href="http://www.dota2.com/springcleaning/" rel="nofollow">read the full changelist over on Valve's site</a>. I advise making a cup of tea, getting comfy, and grabbing a couple of biscuits before you do, though.</p><div data-embed-type="video" data-ref-id="2300-6411632" data-width="100%" data-height="100%"><iframe src="/videos/embed/6411632/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Tue, 29 Apr 2014 03:30:00 -0700 http://www.gamespot.com/articles/dota-2-spring-cleaning-update-tweaks-heroes-and-items-squashes-bugs/1100-6419274/


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Gamespot's Site Mashup

Written By Kom Limpulnam on Senin, 28 April 2014 | 21.50

Gamespot's Site MashupKirby: Triple Deluxe ReviewKid-friendly Lego MMO from mature-themed Age of Conan developer gets an open beta this JuneEA's "weird" shooter Plants vs. Zombies: Garden Warfare hits PC June 24Microsoft reveals programs for Xbox original TV programmingNintendo president -- We are not just a video game companyReddit user reimagines Xbox controller a treasure mapBungie: We're not favoring PlayStation over Xbox for DestinyFirst Warcraft movie set image emergesSoon you'll be able to get Pokemon X and Y toys in a McDonald's Happy MealDark Souls developer From Software purchased by Lollipop Chainsaw publisher KadokawaAU New Releases: Mario Golf: World TourWatch Dogs dev explains how its multiplayer mode is really a "seamless online" experienceMario Kart 8 Best Buy preorder comes with $10 coupon for real gasPS4-exclusive Driveclub to reveal release date, full game details, new videos in coming weeksMicrosoft's Siri-like Cortana service doesn't talk to kids

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 28 Apr 2014 07:37:26 -0700 http://www.gamespot.com/reviews/kirby-triple-deluxe-review/1900-6415743/ <p style="">Kirby might not carry quite the same level of prestige as Nintendo's <a href="/super-mario-3d-land/" data-ref-id="false" data-mce-href="/super-mario-3d-land/">most famous platforming mascot</a>, but you'd be hard pressed to find a reason why in Kirby: Triple Deluxe. It's as inventive as platformers come, unashamedly making use of just about every piece of 3D trickery around to craft some wildly unique, colorful, and thoroughly masterful levels. More impressive is how Triple Deluxe makes such trickery seem absolutely effortless: there are some very clever moments here, but they never come at the expense of solid platforming.</p><p style="">It helps that you're introduced to Triple Deluxe's 3D charms gradually. Early levels are standard Kirby fare, where you leap around smashing star boxes and generally making life miserable for your enemies by swallowing them whole and spitting them out again at their buddies. Things happening in the background offer hints at what's to come--you see monsters taking a stroll, some star boxes to smash--but these things are kept tantalizingly out of reach for the moment.</p><div data-embed-type="video" data-ref-id="2300-6418500" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418500/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Eventually, floating stars transport you to those background layers, letting you gobble up enemies with wild abandon before making a safe return to the familiar foreground. It's simple stuff to begin with, but everything is intelligently designed to guide you from one 3D concept to the next, and all without a help box in sight. Before you know it, there are enemies flying in from the background to the foreground, cannons that shoot you deep into the back of a level, and giant hands that squash you right up against the screen.</p><p style="">New ideas and challenges fly in thick and fast, but are so well implemented that they rarely overwhelm you. One moment you're using the 3DS's motion controls to blast a rocket at a distant set of otherwise insurmountable blocks and using a star to travel to the background and grab some goodies, and the next, you're traversing a ghost world, where the enemies and platforms only appear on a mirror image in the background. Brilliant boss battles pit you against a tree that uproots and leaps into the background, firing fruit and slapping you around with lethal tendrils, or find you taking on a mischievous paintbrush that lays thick splashes of paint across the screen to hide behind.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2516387-image2014_0410_1433_0_result.jpg" data-ref-id="1300-2516387" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2516387-image2014_0410_1433_0_result.jpg" data-ref-id="1300-2516387"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2516387-image2014_0410_1433_0_result.jpg"></a></figure><p style="">This is one of the few 3DS games that really makes use of the handheld's 3D screen. You <i>can</i> play with the 3D off, with shadows and blurring helping to define what is and isn't in the foreground, but having the 3D on helps massively in navigating the intricate levels and gives an amusing squashed Kirby some visual pop. It helps with figuring out some of the puzzles too. Many of them make use of power-ups, which Kirby acquires by swallowing certain enemies. Land a fire power-up, and you can blow flames at enemies and set fuses alight. These fuses are spread out over blocks that you move by tilting the 3DS, with careful alignment required to get the flame to the end, and launch Kirby out of a cannon with a satisfying pop.</p><p style="">Even outside of puzzles, the power-ups bring much amusement thanks to the impressive level of detail that has gone into each and every one. Circus Kirby bounces across the screen with all the elegance of a clown; Beetle Kirby viciously skewers enemies on his horn; and sword-sporting Kirby takes mighty swipes at the opposition, all while dressed up as a puffy pink version of Link. Selected levels unleash a neon blast of Kirby's rainbow-colored hypernova ability, which lets him vacuum up nigh on everything that's onscreen, and shift around large objects that would otherwise be immovable. Puzzles have him bringing snowmen back to life by dragging their heads back to their torsos, or sucking up rockets from towering silos and spitting them back at their supports. None of the puzzles are especially challenging, but such are the aesthetic charms on show as you solve them that it's hard to be disappointed.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2516388-image2014_0410_1542_0_result.jpg" data-ref-id="1300-2516388" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2516388-image2014_0410_1542_0_result.jpg" data-ref-id="1300-2516388"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2516388-image2014_0410_1542_0_result.jpg"></a></figure><p style="">Indeed, Triple Deluxe's levels feature some of the prettiest visuals on the 3DS, with a striking color palette to gawk at and the always-cute Kirby and his vast array of adorable facial expressions to fall in love with. It's a gorgeous game, but its levels are also superbly balanced and expertly crafted, while being as imaginative as anything to come from the platforming benchmark that is the Mario series. Not only that, but it feels fresh and exciting. Sure, some of its 3D ideas may have been attempted before, but they've never felt as complete as they do here.</p><p style="">The game is stuffed with content too. There are secrets to be found on every level, stars to collect, and an amusing rhythm-based minigame and multiplayer fighting game to dig into. You even have the option of going back and playing the game again as the mallet-smashing King Dedede, complete with remixed levels and bosses, and it's a tempting proposition when the platforming is this good. Triple Deluxe is an absolute diamond of a game, and cements Kirby's place as nothing less than a bone fide platforming superstar.</p> Mon, 28 Apr 2014 07:00:00 -0700 http://www.gamespot.com/reviews/kirby-triple-deluxe-review/1900-6415743/ http://www.gamespot.com/articles/kid-friendly-lego-mmo-from-mature-themed-age-of-conan-developer-gets-an-open-beta-this-june/1100-6419257/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/7/0/6/2052706-729527_20130829_011.jpg" data-ref-id="1300-2052706" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/7/0/6/2052706-729527_20130829_011.jpg" data-ref-id="1300-2052706"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/2/7/0/6/2052706-729527_20130829_011.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/lego-minifigures-online/" data-ref-id="false">Lego Minifigures Online</a>, the upcoming kid-friendly MMO from mature-themed <a href="/age-of-conan-hyborian-adventures/" data-ref-id="false">Age of Conan</a> developer Funcom, will enter open beta on PC this June, the company announced today. The open beta will be held in "select markets," though we're still waiting to find out what that means.</p><p dir="ltr" style="">As its name suggests, Lego Minifigures Online is based on the massively popular collectible toys. These toys "come to life" as players can collect them and take them on virtual adventures though worlds themed around pirates, space, and medieval settings, among others.</p><p dir="ltr" style="">Lego Minifigures Online is expected to launch in full as a free-to-play title across PC, iOS, and Android this fall. It's already been in closed beta for many months now, and Funcom says the purpose of the open beta is to test the game "even more thoroughly" with a large number of players. You can register for the Lego Minifigures Online open beta <a href="http://www.playminifigures.com/en" rel="nofollow" data-ref-id="false">at the game's website</a>.</p><p style="">Separately, Funcom <a href="http://www.funcom.com/news/funcom_secures_additional_equity" rel="nofollow" data-ref-id="false">announced that it has secured $1.6 million</a> in funding, which should give the company "increased financial flexibility in preparing for the launch of Lego Minifigures Online." The funds come from YA Global Master SPV Ltd, which is managed by US-based investment firm Yorkville Advisor.</p><p style="">For more on Lego Minifigures Online, check out <a href="/lego-minifigures-online/" data-ref-id="false">GameSpot's previous coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 06:44:00 -0700 http://www.gamespot.com/articles/kid-friendly-lego-mmo-from-mature-themed-age-of-conan-developer-gets-an-open-beta-this-june/1100-6419257/ http://www.gamespot.com/articles/ea-s-weird-shooter-plants-vs-zombies-garden-warfare-hits-pc-june-24/1100-6419256/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517610-gardenwarfare.jpg" data-ref-id="1300-2517610" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517610-gardenwarfare.jpg" data-ref-id="1300-2517610"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517610-gardenwarfare.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The PC version of <a href="/reviews/plants-vs-zombies-garden-warfare-review/1900-6415676/" data-ref-id="1900-6415676">Plants vs. Zombies: Garden Warfare</a>--PopCap Games' "weird" shooter--will launch on June 24, publisher Electronic Arts announced today. The game will be available through Origin and other retailers, the company said. </p><p dir="ltr" style="">Plants vs. Zombies: Garden Warfare originally launched for Xbox 360 and Xbox One in February and EA just recently announced that <a href="http://www.gamespot.com/articles/ea-adds-microtransactions-to-plants-vs-zombies-garden-warfare-next-week/1100-6419237/" data-ref-id="1100-6419237">microtransactions are coming to the game starting this week</a>.</p><p dir="ltr" style="">The standard $30 PC version of Plants vs. Zombies: Garden Warfare includes the main game and the previously released Garden Variety and Zomboss Down DLC. You can also buy a $35 digital deluxe version (exclusive to Origin) that includes 80,000 in-game coins and a custom accessories pack, as well as two preorder packs if you decide to reserve the game early.</p><p style="">EA has not yet disclosed the PC requirements for Plants vs. Zombies: Garden Warfare, so you'll need to wait a little while longer to find out if your rig is beefy enough to run it. For more on Plants vs. Zombies: Garden Warfare, check out <a href="http://www.gamespot.com/reviews/plants-vs-zombies-garden-warfare-review/1900-6415676/" data-ref-id="1900-6415676">GameSpot's review</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 06:20:00 -0700 http://www.gamespot.com/articles/ea-s-weird-shooter-plants-vs-zombies-garden-warfare-hits-pc-june-24/1100-6419256/ http://www.gamespot.com/articles/microsoft-reveals-programs-for-xbox-original-tv-programming/1100-6419255/ <div data-embed-type="video" data-ref-id="2300-6408665" data-width="100%" data-height="100%"><iframe src="/videos/embed/6408665/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Although we've gotten <a href="http://www.gamespot.com/articles/first-original-xbox-shows-launching-in-2014-microsoft-hires-amc-exec/1100-6416732/">hints about what Microsoft has in store for their slate of original programming</a>, the company unveiled more complete details today on the full scope of what they have in store. Not limited to just Halo shows and this weekend's <a href="http://www.gamespot.com/articles/did-atari-bury-millions-of-e-t-copies-in-a-landfill-in-new-mexico-we-ll-soon-find-out-if-it-s-fact-or-fiction/1100-6418772/">E.T. Atari game documentary</a>, Microsoft has a full slate of interactive programs including dramas, comedies, animated series, and live events.</p><p style=""> </p><p style="">Nancy Tellem, president of Xbox Entertainment Studios who <a href="http://www.gamespot.com/articles/microsoft-hires-former-cbs-tv-exec/1100-6396737/">joined Microsoft in 2012</a>, and Jordan Levin, the studio's executive vice president, talked about the studios plans at a recent press event. Tellem said, "We started the studio a year and half ago focused on premium television experiences. What differentiates us is not only setting the bar high as far as what we hope to accomplish with the content that we're producing, but hopefully producing content that people actually want to interact with and developing features to support that."</p><p style=""> </p><p style="">But interactive elements are what can potentially set Xbox programming apart. Levin said, "This is a unique experience because the technology piece of this is not simply a back-end piece, it's not about how video gets into the home, it's not about how video gets discovered or curated, although that's a piece of it. It's really about how technology works hand-in-hand in the development process to create an experience that extends beyond just a passive, traditional one and starts to offer some great interactivity."</p><blockquote data-size="small" data-align="right"><p style="">"It's really about how technology works hand-in-hand in the development process to create an experience that extends beyond just a passive, traditional one and starts to offer some great interactivity." -- Jordan Levin</p></blockquote><p style="">Details are still in-development for how to incorporate the technology, but Tellem explained: "As we're going through the development process, we always involve our interactive team to see what we can create that's organic to the piece and that we hope will resonate. It starts with premium content and good content that's entertaining and engaging. To add interactive features such as adding that social community and being able to communicate in real-time with others who are actually watching. We're working right now on time-shifted comments. Because it's a video-on-demand platform, comments that come in about the show, when you watch it'll be as if it's happening while you watch and you can participate in them as well.</p><p style="">"We're in the early stages. This is not a situation of building tons of features and assuming that the audience will necessarily engage or know how to engage. As you'll see, the key is making sure that whatever we're developing is intuitive and creates a frictionless interactivity with what you're watching."</p><p style=""> </p><p style="">Here a list from Microsoft of some of the projects we'll be seeing soon:</p><p style=""> </p><p style=""><b>Halo TV Series - </b>We already knew that Micorosft was <a href="http://www.gamespot.com/articles/halo-tv-series-in-the-works-with-steven-spielberg/1100-6408658/">partnering with iconic director Steven Speilberg</a> <a href="http://www.gamespot.com/articles/halo-tv-series-in-the-works-with-steven-spielberg/1100-6408658/">for this one</a>. Speilberg will work as executive producer, and he'll be working with develoer 343 Industries and Amblin Television. We don't know much about it, but Micorosoft's Phil Spencer has said before that<a href="http://www.gamespot.com/articles/halo-tv-show-won-t-be-filler-microsoft-says/1100-6416982/"> the show won't just be "filler."</a></p><p style=""> </p><p style=""><b>Untitled Halo digital feature - </b>Separate from the Spielberg's TV series,<a href="http://www.gamespot.com/articles/ridley-scott-and-battlestar-galactica-director-working-on-new-halo-project/1100-6418732/"> this "digital feature" from Ridley Scott and <i>Battlestar Galactica</i> director Serigo Mimica-Gezzan</a> is set to debut sometime later this year.</p><p style=""> </p><p style=""><b>Every Street United - </b>A soccer reality TV series "focused on the global search for soccer's most gifted and undiscovered street stars scouted across eight countries." The show will feature soccer stars Thierry Henry and Edgar Davids, and the search will come to a head in July with a "4v4 street game finale in the shadow of the World Cup in Rio de Janeiro."</p><p style=""> </p><p style=""><b>Bonnaroo music festival -</b> You'll be able to watch the 13th annual through Xbox Live. The festival run from Friday, June 13 to Sunday, June 15, and will include "interactive features" to let viewers interact with other watchers and also switch between different stages.</p><p style=""> </p><p style=""><b>Signal to Noise/Atari: Game Over - </b>Signal to noise is the working title for a documentary series from Academy Award winning producer Simon Chinn (<i>Searching for Sugar Man </i>and <i>Man on Wire) </i>that will "expose little-known stories of how modern technology has radically altered the way we interact with our world." The first part deals with this weekend's desert dig for millions of buried E.T. Atari video game cartridges (spoilers: <a href="http://www.gamespot.com/articles/buried-copies-of-failed-movie-game-e-t-have-been-found/1100-6419235/">They found some, but we're not currently sure exactly how many there are</a>).</p><p style=""> </p><p style=""><b>Humans - </b>An eight-episode drama from the UK Channel 4 about an parallel present reality where almost everyone has a human-like robotic servant in their home called a Synth. And if science fiction has taught us anything, it's that creating robots that look like humans always goes really, really well for everyone involved.</p><p style=""> </p><p style="">We also learned about some in-development projects that are currently unconfirmed.</p><p style=""> </p><p style=""><b>Fearless - </b>An "unscripted series" from former Australian Navy bomb clearance diver Paul de Gelder who travels around the world to seek out people who "risk their lives to make the world a better place."</p><p style=""> </p><p style=""><b>Gun Machine - </b>A "hard-boild detective thriller" based on the novel buy Warren Ellis. The story will follow a "detective tracking a serial killer who is tied to a mysterious collection of guns used in infamous New York murders."</p><p style=""> </p><p style=""><b>Untitled JASH comedy -</b> A half-hour variety show from the comedy collective JASH, which was founded by Sarah Silverman, Michael Cera, Tim and Eric, and Reggie Watts. It's being pitched as a show where "the biggest names in comedy" give the stage to "the people that make them laugh."</p><p style=""> </p><p style=""><b>Extraordinary Believers -</b> A stop-motion show from the creators of <i>Robot Chicken. </i>Seth Green and Matt Senreich are involved as executive producers.</p><p style=""> </p><p style=""><b>Winterworld - </b>A live-action series based on the graphic novel <i>Winterworld. </i>In a world after a second Ice Age that's frozen the planet completely, the last vestiges of humanity have "formed tribes that war, enslave, and trade with one another in an effort to survive the infinite winter."</p><p style=""> </p><p style="">For now, programming will usually be exclusive to the Xbox Live program, though whether content will only be exclusive to Xbox Live subscribers, and how long, is still in discussion. Some projects may expand out to other platforms, and some may potentially be released as free to all Xbox owners, even without a Live subscription.</p><p style=""> </p><p style="">Sony announced that they're also currently working on original entertainment programming for the PlayStation, <a href="http://www.gamespot.com/articles/following-xbox-sony-announces-first-original-tv-show-for-playstation/1100-6418431/">starting with a show called <i>Powers</i></a>. But Tellem is bullish that the Microsoft platform stands above the competition. "We have over 85 million consoles sold globablly and we have 48 million subscribers. And we have all the assets from Microsoft at our disposal: MSN, Skype, and Bing. ... From my vantage point, we're bigger than Direct TV, we're bigger than a lot of cable companies and cable channels, and yet we have an amazing targeted audience of people who are really fans. The idea that we have this console in everyone's living room or bed room and it's connected is an incredible opportunity to distribute and to share our content in a really global manner."</p><p style=""> </p><p style="">In the future, some of the properties that Microsoft would like to expand out with this kind of additional, original programming include Age of Empires, State of Decay, Forza, Fable, and Gears of War.</p><p style=""> </p><p style="">What do you think about the recent push toward original programming on your console? Let us know in the comments below.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a> </strong><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></p><p style=""> </p></td></tr></tbody></table><p style=""> </p><p style=""> </p> Mon, 28 Apr 2014 06:15:00 -0700 http://www.gamespot.com/articles/microsoft-reveals-programs-for-xbox-original-tv-programming/1100-6419255/ http://www.gamespot.com/articles/nintendo-president-we-are-not-just-a-video-game-company/1100-6419254/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517598-nintendodc.jpg" data-ref-id="1300-2517598" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517598-nintendodc.jpg" data-ref-id="1300-2517598"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517598-nintendodc.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">In a new interview, Nintendo president Satoru Iwata said that though the company is not moving away from gaming anytime soon, the Mario and Zelda creator sees itself as an "entertainment" company--and that doesn't mean just games, Iwata said.</p><p dir="ltr" style="">Speaking with <a href="http://diamond.jp/articles/-/52232" rel="nofollow" data-ref-id="false">Diamond.jp </a>(translated by <a href="http://www.computerandvideogames.com/460890/iwata-pledges-to-push-nintendo-beyond-games/" rel="nofollow" data-ref-id="false">CVG</a>), Iwata said many in the public--and even some inside Nintendo--consider Nintendo to be a company that only makes video games. But he wants to change this mindset, just as his <a href="http://www.gamespot.com/articles/former-nintendo-president-hiroshi-yamauchi-dies-at-85/1100-6414673/" data-ref-id="1100-6414673">late predecessor Hiroshi Yamauchi</a> did, Iwata said.</p><p dir="ltr" style="">"A lot of people around the world think Nintendo is solely a company that makes video games, and I believe more and more of our own employees have started thinking in this way," Iwata said. "Some employees in charge of development find themselves in positions where all they are thinking about is how they can make the game in front of them more fun, so I don't think it can be helped if others outside of our company see us the same way.</p><p dir="ltr" style="">"So even though we won't change the fact that our focus is on video games, I felt the need to take that occasion to state that Nintendo is a company that can do whatever it wants," he added.</p><p dir="ltr" style="">Iwata's comments came in response to a reporter asking him to offer more information about his announcement in January that Nintendo was thinking about a "<a href="http://www.gamespot.com/articles/nintendo-thinking-about-new-business-structure-studying-smartphone-market/1100-6417194/" data-ref-id="1100-6417194">new business structure</a>" that would "extend the definition of entertainment" with its <a href="http://www.gamespot.com/articles/nintendo-explains-why-it-wants-to-improve-your-quality-of-life/1100-6418059/" data-ref-id="1100-6418059">upcoming quality of life platform</a>.</p><p dir="ltr" style="">"Yamauchi always said 'Nintendo is an entertainment company and should never be anything else', but he didn't necessarily think 'entertainment equals video games'," Iwata said.</p><p dir="ltr" style="">"Recently the words 'quality of life' have been coming up regularly. Entertainment is there to improve people's quality of life. After your basic needs, there's entertainment. However, when it came to improving people's quality of life, I didn't know the difference between us and household appliance makers.</p><p dir="ltr" style="">"At the start of this year, I finally figured that the concept of 'improving people's quality of life with fun,' with emphasis on the 'fun', would be perfect for Nintendo. And that's why I decided to focus on this during the financial results meeting in January."</p><p style="">We still don't know much about Nintendo's plans for its new quality of life initiative, though GameSpot editor Tom McShea says it <a href="http://www.gamespot.com/articles/nintendo-s-plan-to-quietly-kill-the-wii-u/1100-6418177/" data-ref-id="1100-6418177">may actually be a way in which Nintendo quietly nudges out the underperforming Wii U console</a>. E3 2014 is right around the corner, so we may find out sooner rather than later. </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 05:51:00 -0700 http://www.gamespot.com/articles/nintendo-president-we-are-not-just-a-video-game-company/1100-6419254/ http://www.gamespot.com/articles/reddit-user-reimagines-xbox-controller-a-treasure-map/1100-6419253/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517585-xboxmap.jpg" data-ref-id="1300-2517585" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517585-xboxmap.jpg" data-ref-id="1300-2517585"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517585-xboxmap.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">Over the weekend, <a href="http://www.reddit.com/r/gaming/comments/23wh31/i_made_an_xbox_controller_map/" rel="nofollow" data-ref-id="false">Reddit user iwilding</a> posted an image of an Xbox controller reimagined as a treasure map and the imaginative design has drawn the praise of an Xbox executive.</p><p dir="ltr" style="">The Xbox controller treasure map includes locations like "West Trigger Isles" and "East Bumper Island," as well as "Dashboard Forest" and "Starting Woods," all of which are riffs on Xbox button naming conventions. There's even "AXBY Lakes."</p><p style="">Xbox director of product planning, Albert Penello, said on Twitter that the design is "<a href="https://twitter.com/albertpenello/status/459563861989797888" rel="nofollow" data-ref-id="false">so cool</a>." I most definitely agree.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 05:32:00 -0700 http://www.gamespot.com/articles/reddit-user-reimagines-xbox-controller-a-treasure-map/1100-6419253/ http://www.gamespot.com/articles/bungie-we-re-not-favoring-playstation-over-xbox-for-destiny/1100-6419252/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517577-destinybungie.jpg" data-ref-id="1300-2517577" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517577-destinybungie.jpg" data-ref-id="1300-2517577"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517577-destinybungie.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">In Bungie's <a href="http://www.bungie.net/7_Bungie-Weekly-Update---04252014/en/News/News?aid=11492" rel="nofollow" data-ref-id="false">latest weekly update blog post</a>, the <a href="/destiny/" data-ref-id="false">Destiny</a> developer denied a claim that it is favoring PlayStation over Xbox. A fan asked, "Will you guys give a nod to your Xbox fan base or just keep ignoring them?"</p><p dir="ltr" style="">Bungie community manager David Dague responded, "Who's ignoring you? We're right here; making a game we hope you'll love. We're listening to your questions, and answering the ones we can. If you're a gamer who wants to play a Bungie game, you're very much on our mind-- every day."</p><p dir="ltr" style="">It's not terribly surprising that the fan reached that conclusion. After all, Destiny was showcased at Sony's PlayStation 4 announcement event in February 2013 and then again at Sony's E3 media briefing later that year. Sony even <a href="https://www.youtube.com/watch?v=iTXN9uCd0mw" rel="nofollow" data-ref-id="false">teamed up with Bungie for a new PS4 commercial</a>, and the <a href="http://www.gamespot.com/articles/destiny-beta-hits-ps3-ps4-first/1100-6416200/" data-ref-id="1100-6416200">beta for Destiny will begin this summer<em> first</em> on PlayStation 3 and PS4</a>.</p><p dir="ltr" style="">This is a dramatic about-face for Bungie, which is perhaps best known as a longtime wholly owned Microsoft studio, made famous for its Halo games that were released exclusively on PC and Xbox consoles. The studio would later regain its independence and sign a <a href="http://www.gamespot.com/articles/bungie-activision-lock-down-10-year-exclusivity/1100-6260577/" data-ref-id="1100-6260577">10-year publishing arrangement with Call of Duty company Activision Publishing</a> for their next major franchise, Destiny. It is Bungie's first multiplatform game in a decade.</p><p style="">We recently visited Bungie's offices and will have much more on Destiny later today. Destiny launches <a href="http://www.gamespot.com/articles/bungie-announces-destiny-release-date-delays-beta/1100-6416594/" data-ref-id="1100-6416594">September 9</a> for Xbox 360, Xbox One, PS3, and PS4.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 05:15:00 -0700 http://www.gamespot.com/articles/bungie-we-re-not-favoring-playstation-over-xbox-for-destiny/1100-6419252/ http://www.gamespot.com/articles/first-warcraft-movie-set-image-emerges/1100-6419251/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517568-warcraftnew.jpg" data-ref-id="1300-2517568" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517568-warcraftnew.jpg" data-ref-id="1300-2517568"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517568-warcraftnew.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The latest issue of Hollywood news magazine <em>Empire</em> includes the first images ever revealed from the in-production <em>Warcraft</em> film at Legendary Pictures. We see the two monitors director Duncan Jones (<em>Moon</em>, <em>Source Code</em>) is looking at, which appear to give us a first look at the Stormwind throne room.</p><p dir="ltr" style="">Unfortunately, that's all we can turn out from the image, posted at <a href="http://www.darkhorizons.com/news/31821/photo-scan-first-warcraft-set-photo" rel="nofollow" data-ref-id="false">Darkhorizons</a>.</p><p dir="ltr" style=""><em>Warcraft</em> is scheduled to hit theaters in March 2016. It was originally slated to arrive on December 18, 2015, but <a href="http://www.gamespot.com/articles/blizzard-makes-a-smart-choice-delays-warcraft-movie-to-2016/1100-6416445/" data-ref-id="1100-6416445">Blizzard delayed the film's release</a> after Disney announced that <em>Star Wars: Episode VII</em> would also arrive on December 18.</p><p dir="ltr" style="">The <em>Warcraft</em> movie features an <a href="http://www.gamespot.com/articles/star-wars-effects-studio-working-on-warcraft-film-an-orcs-vs-humans-origin-story/1100-6416089/" data-ref-id="1100-6416089">Orcs. vs. Humans plot </a>and acclaimed <em>Star Wars</em> effects studio Industrial Light &amp; Magic (ILM) is <a href="http://www.gamespot.com/articles/star-wars-effects-studio-working-on-warcraft-film-an-orcs-vs-humans-origin-story/1100-6416089/" data-ref-id="1100-6416089">working on the film to help bring its CG scenes to life</a>. The next <a href="/world-of-warcraft/" data-ref-id="false">World of Warcraft</a> expansion is <a href="http://www.gamespot.com/articles/everything-you-need-to-know-about-world-of-warcraft-warlords-of-draenor/1100-6416073/" data-ref-id="1100-6416073">Warlords of Draenor</a>, which launches this year.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 04:39:00 -0700 http://www.gamespot.com/articles/first-warcraft-movie-set-image-emerges/1100-6419251/ http://www.gamespot.com/articles/soon-you-ll-be-able-to-get-pokemon-x-and-y-toys-in-a-mcdonald-s-happy-meal/1100-6419250/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2517562-screen+shot+2014-04-28+at+11.32.43.png" data-ref-id="1300-2517562" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2517562-screen+shot+2014-04-28+at+11.32.43.png" data-ref-id="1300-2517562"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2517562-screen+shot+2014-04-28+at+11.32.43.png"></a></figure><p style="">If you're in the US and completely gutted about the fact that <a href="http://www.gamespot.com/articles/help-nintendo-post-a-profit-by-eating-these-super-mario-happy-meals/1100-6417539/" data-ref-id="1100-6417539">you missed out the Mario McDonald's Happy Meals</a>, well, maybe this will cheer you up: American branches of the fast food giant will soon be offering up a <a href="http://www.happymeal.com/en_US/index.html#/Toys" rel="nofollow" data-ref-id="false">Pokemon Happy Meal</a>. Pokemon!</p><p dir="ltr" style="">After the current Spider-Man Happy Meal promotion comes to an end, Nintendo will usher in a selection of toys from <a href="/pokemon-x/" data-ref-id="false">Pokemon X</a> <a href="/pokemon-y/" data-ref-id="false">and Y</a>. The twelve lucky Pokemon chosen to be randomly sandwiched between a burger and fries are Pikachu, Mewtwo, Xerneas, Yvetal, Charizard, Blastoise, Ivysaur, Fennekin, Froakie, Chespin, Pancham, and Helioptile.</p><p dir="ltr" style="">Customers of the kid-focused value meal will also get to snap up a trading card, and scan their toys in with McDonald's McPlay Power app.</p><p dir="ltr" style="">And, you know, you get the meal.</p> Mon, 28 Apr 2014 03:15:00 -0700 http://www.gamespot.com/articles/soon-you-ll-be-able-to-get-pokemon-x-and-y-toys-in-a-mcdonald-s-happy-meal/1100-6419250/ http://www.gamespot.com/articles/dark-souls-developer-from-software-purchased-by-lollipop-chainsaw-publisher-kadokawa/1100-6419249/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2449558-frpg2_2014_03_05_115222.jpg" data-ref-id="1300-2449558" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2449558-frpg2_2014_03_05_115222.jpg" data-ref-id="1300-2449558"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2449558-frpg2_2014_03_05_115222.jpg"></a></figure><p style=""><a href="/dark-souls/" data-ref-id="false">Dark Souls</a> and <a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a> developer From Software has been bought by Japanese publisher Kadokawa.</p><p dir="ltr" style="">Kadokawa will acquire a majority 80 per cent share of From Software's stock, <a href="http://www.siliconera.com/2014/04/28/report-kadokawa-acquires-dark-souls-developers-software/" rel="nofollow">reported Siliconera</a>, and the deal will be finalised on May 21. The amount of money spent on the deal was not reported.</p><p dir="ltr" style="">The bulk of From Software's success in the West now comes from the Dark Souls series, but the developer is also responsible for the Armoured Core and Tenchu games. From Software also developed 2004's Japan-only Xbox shooter <a href="/metal-wolf-chaos/" data-ref-id="false">Metal Wolf Chaos</a>, where you played as an ousted US president attempting to regain control of his country with an uber-powerful mecha.</p><p dir="ltr" style="">Kadokawa is a Japanese publishing group that deals is anime, manga, video games, and video games. It's probably most well-known over here for publishing <a href="/lollipop-chainsaw/" data-ref-id="false">Lollipop Chainsaw</a> and <a href="/killer-is-dead/" data-ref-id="false">Killer is Dead</a>.</p><p dir="ltr" style="">"With a new system, from this point on, I believe we'll be able to make newer and more in depth games," said From Software boss Naotoshi Zin.</p><div data-embed-type="video" data-ref-id="2300-6417601" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417601/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p> Mon, 28 Apr 2014 02:00:00 -0700 http://www.gamespot.com/articles/dark-souls-developer-from-software-purchased-by-lollipop-chainsaw-publisher-kadokawa/1100-6419249/ http://www.gamespot.com/articles/au-new-releases-mario-golf-world-tour/1100-6419248/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/8/0/7/9/2028079-704056_20130214_001.jpg" data-ref-id="1300-2028079" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/8/0/7/9/2028079-704056_20130214_001.jpg" data-ref-id="1300-2028079"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/8/0/7/9/2028079-704056_20130214_001.jpg"></a></figure><p style="">Hit the green this week with the Australian retail release of <a href="/mario-golf-world-tour/" data-ref-id="false">Mario Golf: World Tour</a>. The game launches ten years after 2004's<a href="/mario-golf-advance-tour/" data-ref-id="false"> Mario Golf: Advance Tour</a> and is the sixth entry into the Mario Golf series.</p><p style="">Fans can choose to play as one of several iconic characters from the Mario universe, including Mario, Luigi, Donkey Kong, Wario, Waluigi, and Bowser. The game will support online multiplayer golf tournaments, and the ability to find other online players in the community to golf with.</p><p style="">Just last week<a href="http://www.gamespot.com/articles/3ds-game-mario-golf-world-tour-getting-108-downloadable-holes-buy-them-all-for-15/1100-6419132/" data-ref-id="1100-6419132"> Nintendo announced a total of 108 new downloadable holes</a> and additional Mushroom Kingdom golfers to be made available for the game as downloadable content. The add-ons will be released in three separate packs between now and June this year.</p><p style="">Fans can pick up a DLC pass to receive all three expansions as soon as they become available and receive a special Gold Mario character. For more on Mario Golf: World Tour, check out <a href="http://www.gamespot.com/reviews/mario-golf-world-tour/1900-6415740/" data-ref-id="1900-6415740">GameSpot's review</a>.</p><p style="">For those more partial to role-playing games, Ubisoft's <a href="/child-of-light/" data-ref-id="false">Child of Light</a> launches this week. The game combines 2D side-scrolling platforming with RPG elements. Players take on the role of Aurora, who is working to restore the kingdom of Lemuria by recapturing three sources of light and defeating an evil Queen. The game uses an active time battle system, and a second player can join in as Aurora's firefly ally Igniculus.</p><p style="">Child of Light will be released in stores for PlayStation 4, PlayStation 3, and PC on May 1. A digital release will be making its way to Xbox One, Xbox 360, and Wii U on the same day.</p><p style="">For more details on games out this week, check out the full list below.</p><div data-embed-type="video" data-ref-id="2300-6418033" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418033/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><b>April 29, 2014</b></p><p style=""><a href="/gardening-mama-mama-to-mori-no-nakama-tachi/" data-ref-id="false">Gardening Mama 2: Forest Friends </a>(3DS)</p><p style=""><b>May 1, 2014</b></p><p style=""><a href="/child-of-light/" data-ref-id="false">Child of Light</a> (Retail release - PS4, PS3, PC. Digital release - Xbox One, Xbox 360, Wii U)</p><p style=""><b>May 2, 2014</b></p><p style=""><a href="/mario-golf-world-tour/" data-ref-id="false">Mario Golf: World Tour</a> (3DS)</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 27 Apr 2014 23:00:00 -0700 http://www.gamespot.com/articles/au-new-releases-mario-golf-world-tour/1100-6419248/ http://www.gamespot.com/articles/watch-dogs-dev-explains-how-its-multiplayer-mode-is-really-a-seamless-online-experience/1100-6419247/ <div data-embed-type="video" data-ref-id="2300-6418467" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418467/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""><a href="http://www.gamespot.com/watch-dogs/">Watch Dogs</a> developer Ubisoft Montreal doesn't think of the game as having traditional multiplayer, but rather a "seamless online" experience.</p><p dir="ltr" style="">"We don't talk about it in terms of single-player and multiplayer," Lead Gameplay Designer Danny Belanger said in a post on <a href="http://blog.ubi.com/watch-dogs-multiplayer-guide/" rel="nofollow">Ubisoft's blog</a>. "It's all online. It's seamless. You continue your game. That aspect, for me, is crucial because otherwise it's a break in the experience."</p><p dir="ltr" style="">As you've probably seen in the <a href="http://www.gamespot.com/articles/watch-dogs-multiplayer-explained-in-9-minute-developer-walkthrough-video/1100-6419161/">recently released 9-minute video</a>, you can play Watch Dogs online with other players in a variety of modes, but you don't just choose these from a menu as you do in so many other games.</p><p dir="ltr" style="">Other players can invade your game at any time as long as you're not doing anything that could be disrupted (a story mission, for example), and Watch Dogs will also try to learn how much of an online experience you're looking for.</p><p dir="ltr" style="">"We have a shield," Belanger said. "So if someone comes into your game and hacks you, you're protected. It can't happen. The less you partake in the multiplayer, the longer the shield. If you're not hacking people and you're not into that gameplay, the game will recognize and acknowledge that you're not into that. That's fine." If you want, you can also toggle off the online multiplayer options completely in the game's menu.</p><p dir="ltr" style="">Another cool way in which Watch Dogs keeps this online experience seamless is that you never play as anyone but the main character, Aiden Pearce. Even online, you'll always see yourself as Pearce, but to every other player you'll look like a "fixer," whose appearance is chosen from a pool of NPCs.</p><p dir="ltr" style="">Watch Dogs launches <a href="http://www.gamespot.com/articles/watch-dogs-release-date-announced-for-everything-except-wii-u/1100-6417977/">May 27</a> for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. The Wii U version, which is <a href="http://www.gamespot.com/articles/watch-dogs-for-wii-u-definitely-not-canceled/1100-6418164/">definitely not canceled</a>, is coming sometime later. You can read more about Watch Dogs in <a href="http://www.gamespot.com/articles/watch-dogs-what-can-you-do-besides-hacking/1100-6419140/">GameSpot editor Shaun McInnis' recently published preview</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 16:07:00 -0700 http://www.gamespot.com/articles/watch-dogs-dev-explains-how-its-multiplayer-mode-is-really-a-seamless-online-experience/1100-6419247/ http://www.gamespot.com/articles/mario-kart-8-best-buy-preorder-comes-with-10-coupon-for-real-gas/1100-6419246/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2517390-2511104120-20425.jpg" data-ref-id="1300-2517390" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2517390-2511104120-20425.jpg" data-ref-id="1300-2517390"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2517390-2511104120-20425.jpg"></a></figure><p dir="ltr" style="">Preordering <a href="http://www.gamespot.com/mario-kart-8/">Mario Kart 8</a> from Best Buy will get you a $10 coupon for real gas.</p><p dir="ltr" style="">That should probably cover the drive to the store. If you're picking the game up there when it comes out, a code will be printed out on your reciept, which you can then enter at <a href="http://www.revupyourkart.com/redeem" rel="nofollow">www.revupyourkart.com/redeem</a>. That will get you your $10 in Gas Cash, which can be redeemed at any gas station in the United States that accepts MasterCard. If you preorder online, you'll receive the code by email within 24 hours of the game's release.</p><p dir="ltr" style="">You can find the offer on <a href="http://www.bestbuy.com/site/promo/mario-kart-8-121399?ref=199&amp;loc=FKSJxY2VJAk&amp;siteID=FKSJxY2VJAk-.I_5u0vb5NKylR8ddVWKYQ" rel="nofollow" data-ref-id="false">Best Buy's website</a>.</p><p dir="ltr" style="">Mario Kart 8 launches worldwide on <a href="http://www.gamespot.com/articles/mario-kart-8-gets-release-date-and-7-new-koopa-racers/1100-6417729/">May 30 </a>exclusively for Wii U. The game includes <a href="http://www.gamespot.com/articles/mario-kart-8-has-32-total-courses-16-are-new-and-16-are-remakes/1100-6418742/">32 total courses</a>--half are brand new and the other half are remakes of previous courses. Mario Kart 8 also includes <a href="http://www.gamespot.com/articles/mario-kart-8-it-s-not-all-about-luck-two-rainbow-roads-confirmed/1100-6418730/">two Rainbow Road courses</a>. For more, check out <a href="http://www.gamespot.com/mario-kart-8/">GameSpot's previous coverage of Mario Kart 8</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 14:41:00 -0700 http://www.gamespot.com/articles/mario-kart-8-best-buy-preorder-comes-with-10-coupon-for-real-gas/1100-6419246/ http://www.gamespot.com/articles/ps4-exclusive-driveclub-to-reveal-release-date-full-game-details-new-videos-in-coming-weeks/1100-6419245/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2517378-2617348359-20513.jpg" data-ref-id="1300-2517378" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2517378-2617348359-20513.jpg" data-ref-id="1300-2517378"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2517378-2617348359-20513.jpg"></a></figure><p dir="ltr" style="">Developer Evolution Studios said that we can expect an official release date, full game details, and new videos for the PlayStation 4's exclusive racing game Driveclub in "the weeks to come."</p><p dir="ltr" style="">"We are going to bring you up to speed with a full Driveclub update soon, because we are immensely proud of how the game is developing and we're confident you'll see why when we show you more," Evolution Studios said in a post to <a href="https://www.facebook.com/driveclubofficial/posts/626525860765111?stream_ref=10" rel="nofollow">the game's Facebook page</a>.</p><p dir="ltr" style="">With E3 2014 only six weeks away, it's safe to assume Evolution Studios will have something prepared for the show. In response to a question from a fan, it also said that we can "expect more info in the weeks up to E3."</p><p dir="ltr" style="">Last month, <a href="http://www.gamespot.com/articles/ps4-racing-game-driveclub-making-spectacular-progress-release-date-coming-soon/1100-6418567/">Sony said</a> that Driveclub was making "spectacular progress" despite <a href="http://www.gamespot.com/articles/sony-s-ps4-racing-game-driveclub-loses-its-director/1100-6418552/">losing its game director</a> and <a href="http://www.gamespot.com/articles/sony-layoffs-hit-driveclub-killzone-and-the-playroom-developers/1100-6418519/">layoffs at Evolution Studios</a>.</p><p dir="ltr" style="">"We have full confidence that the game will deliver on its PS4 promise to be the first truly socially connected racing title and we are very pleased and excited by the calibre of work from Evolution Studios," a Sony representative said.</p><p style="">For more on Driveclub, check out <a href="http://www.gamespot.com/driveclub/">GameSpot's previous coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 13:26:00 -0700 http://www.gamespot.com/articles/ps4-exclusive-driveclub-to-reveal-release-date-full-game-details-new-videos-in-coming-weeks/1100-6419245/ http://www.gamespot.com/articles/microsoft-s-siri-like-cortana-service-doesn-t-talk-to-kids/1100-6419244/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2517347-9230726462-24485.jpg" data-ref-id="1300-2517347" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2517347-9230726462-24485.jpg" data-ref-id="1300-2517347"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1535/15354745/2517347-9230726462-24485.jpg"></a></figure><p dir="ltr" style="">Microsoft Cortana, a voice activated virtual assistant for Windows Phone 8.1 named after Halo's AI character, will not talk to kids.</p><p dir="ltr" style="">Like Apple's Siri on iPhone, Cortana's speech recognition allows users to ask it questions and perform specific tasks. Cortana also collects data on users in the process in order to improve the experience over time, meaning it is subject to the US government's Children's Online Privacy Protection Act (COPPA).</p><p dir="ltr" style="">COPPA's policies insure that children under the age of 13 can't share information online without the approval of a parent. According to GameSpot sister site <a href="http://www.cnet.com/news/cortana-doesnt-talk-to-kids/" rel="nofollow">CNET</a>, at this point in development Cortana doesn't have any parental controls, so if you're listed as being younger than 13 on your Microsoft account and try to use Cortana, she'll respond with, "I'm sorry, you'll need to be bit older before I can help you."</p><p style="">Cortana is currently available in beta to developers on Windows Phone 8.1. Support for other Microsoft devices like Windows computers and Xbox consoles could come later.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 11:49:00 -0700 http://www.gamespot.com/articles/microsoft-s-siri-like-cortana-service-doesn-t-talk-to-kids/1100-6419244/

Gamespot's Site MashupKirby: Triple Deluxe ReviewKid-friendly Lego MMO from mature-themed Age of Conan developer gets an open beta this JuneEA's "weird" shooter Plants vs. Zombies: Garden Warfare hits PC June 24Microsoft reveals programs for Xbox original TV programmingNintendo president -- We are not just a video game companyReddit user reimagines Xbox controller a treasure mapBungie: We're not favoring PlayStation over Xbox for DestinyFirst Warcraft movie set image emergesSoon you'll be able to get Pokemon X and Y toys in a McDonald's Happy MealDark Souls developer From Software purchased by Lollipop Chainsaw publisher KadokawaAU New Releases: Mario Golf: World TourWatch Dogs dev explains how its multiplayer mode is really a "seamless online" experienceMario Kart 8 Best Buy preorder comes with $10 coupon for real gasPS4-exclusive Driveclub to reveal release date, full game details, new videos in coming weeksMicrosoft's Siri-like Cortana service doesn't talk to kids

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 28 Apr 2014 07:37:26 -0700 http://www.gamespot.com/reviews/kirby-triple-deluxe-review/1900-6415743/ <p style="">Kirby might not carry quite the same level of prestige as Nintendo's <a href="/super-mario-3d-land/" data-ref-id="false" data-mce-href="/super-mario-3d-land/">most famous platforming mascot</a>, but you'd be hard pressed to find a reason why in Kirby: Triple Deluxe. It's as inventive as platformers come, unashamedly making use of just about every piece of 3D trickery around to craft some wildly unique, colorful, and thoroughly masterful levels. More impressive is how Triple Deluxe makes such trickery seem absolutely effortless: there are some very clever moments here, but they never come at the expense of solid platforming.</p><p style="">It helps that you're introduced to Triple Deluxe's 3D charms gradually. Early levels are standard Kirby fare, where you leap around smashing star boxes and generally making life miserable for your enemies by swallowing them whole and spitting them out again at their buddies. Things happening in the background offer hints at what's to come--you see monsters taking a stroll, some star boxes to smash--but these things are kept tantalizingly out of reach for the moment.</p><div data-embed-type="video" data-ref-id="2300-6418500" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418500/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Eventually, floating stars transport you to those background layers, letting you gobble up enemies with wild abandon before making a safe return to the familiar foreground. It's simple stuff to begin with, but everything is intelligently designed to guide you from one 3D concept to the next, and all without a help box in sight. Before you know it, there are enemies flying in from the background to the foreground, cannons that shoot you deep into the back of a level, and giant hands that squash you right up against the screen.</p><p style="">New ideas and challenges fly in thick and fast, but are so well implemented that they rarely overwhelm you. One moment you're using the 3DS's motion controls to blast a rocket at a distant set of otherwise insurmountable blocks and using a star to travel to the background and grab some goodies, and the next, you're traversing a ghost world, where the enemies and platforms only appear on a mirror image in the background. Brilliant boss battles pit you against a tree that uproots and leaps into the background, firing fruit and slapping you around with lethal tendrils, or find you taking on a mischievous paintbrush that lays thick splashes of paint across the screen to hide behind.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2516387-image2014_0410_1433_0_result.jpg" data-ref-id="1300-2516387" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2516387-image2014_0410_1433_0_result.jpg" data-ref-id="1300-2516387"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2516387-image2014_0410_1433_0_result.jpg"></a></figure><p style="">This is one of the few 3DS games that really makes use of the handheld's 3D screen. You <i>can</i> play with the 3D off, with shadows and blurring helping to define what is and isn't in the foreground, but having the 3D on helps massively in navigating the intricate levels and gives an amusing squashed Kirby some visual pop. It helps with figuring out some of the puzzles too. Many of them make use of power-ups, which Kirby acquires by swallowing certain enemies. Land a fire power-up, and you can blow flames at enemies and set fuses alight. These fuses are spread out over blocks that you move by tilting the 3DS, with careful alignment required to get the flame to the end, and launch Kirby out of a cannon with a satisfying pop.</p><p style="">Even outside of puzzles, the power-ups bring much amusement thanks to the impressive level of detail that has gone into each and every one. Circus Kirby bounces across the screen with all the elegance of a clown; Beetle Kirby viciously skewers enemies on his horn; and sword-sporting Kirby takes mighty swipes at the opposition, all while dressed up as a puffy pink version of Link. Selected levels unleash a neon blast of Kirby's rainbow-colored hypernova ability, which lets him vacuum up nigh on everything that's onscreen, and shift around large objects that would otherwise be immovable. Puzzles have him bringing snowmen back to life by dragging their heads back to their torsos, or sucking up rockets from towering silos and spitting them back at their supports. None of the puzzles are especially challenging, but such are the aesthetic charms on show as you solve them that it's hard to be disappointed.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2516388-image2014_0410_1542_0_result.jpg" data-ref-id="1300-2516388" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2516388-image2014_0410_1542_0_result.jpg" data-ref-id="1300-2516388"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2516388-image2014_0410_1542_0_result.jpg"></a></figure><p style="">Indeed, Triple Deluxe's levels feature some of the prettiest visuals on the 3DS, with a striking color palette to gawk at and the always-cute Kirby and his vast array of adorable facial expressions to fall in love with. It's a gorgeous game, but its levels are also superbly balanced and expertly crafted, while being as imaginative as anything to come from the platforming benchmark that is the Mario series. Not only that, but it feels fresh and exciting. Sure, some of its 3D ideas may have been attempted before, but they've never felt as complete as they do here.</p><p style="">The game is stuffed with content too. There are secrets to be found on every level, stars to collect, and an amusing rhythm-based minigame and multiplayer fighting game to dig into. You even have the option of going back and playing the game again as the mallet-smashing King Dedede, complete with remixed levels and bosses, and it's a tempting proposition when the platforming is this good. Triple Deluxe is an absolute diamond of a game, and cements Kirby's place as nothing less than a bone fide platforming superstar.</p> Mon, 28 Apr 2014 07:00:00 -0700 http://www.gamespot.com/reviews/kirby-triple-deluxe-review/1900-6415743/ http://www.gamespot.com/articles/kid-friendly-lego-mmo-from-mature-themed-age-of-conan-developer-gets-an-open-beta-this-june/1100-6419257/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/7/0/6/2052706-729527_20130829_011.jpg" data-ref-id="1300-2052706" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/7/0/6/2052706-729527_20130829_011.jpg" data-ref-id="1300-2052706"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/2/7/0/6/2052706-729527_20130829_011.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/lego-minifigures-online/" data-ref-id="false">Lego Minifigures Online</a>, the upcoming kid-friendly MMO from mature-themed <a href="/age-of-conan-hyborian-adventures/" data-ref-id="false">Age of Conan</a> developer Funcom, will enter open beta on PC this June, the company announced today. The open beta will be held in "select markets," though we're still waiting to find out what that means.</p><p dir="ltr" style="">As its name suggests, Lego Minifigures Online is based on the massively popular collectible toys. These toys "come to life" as players can collect them and take them on virtual adventures though worlds themed around pirates, space, and medieval settings, among others.</p><p dir="ltr" style="">Lego Minifigures Online is expected to launch in full as a free-to-play title across PC, iOS, and Android this fall. It's already been in closed beta for many months now, and Funcom says the purpose of the open beta is to test the game "even more thoroughly" with a large number of players. You can register for the Lego Minifigures Online open beta <a href="http://www.playminifigures.com/en" rel="nofollow" data-ref-id="false">at the game's website</a>.</p><p style="">Separately, Funcom <a href="http://www.funcom.com/news/funcom_secures_additional_equity" rel="nofollow" data-ref-id="false">announced that it has secured $1.6 million</a> in funding, which should give the company "increased financial flexibility in preparing for the launch of Lego Minifigures Online." The funds come from YA Global Master SPV Ltd, which is managed by US-based investment firm Yorkville Advisor.</p><p style="">For more on Lego Minifigures Online, check out <a href="/lego-minifigures-online/" data-ref-id="false">GameSpot's previous coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 06:44:00 -0700 http://www.gamespot.com/articles/kid-friendly-lego-mmo-from-mature-themed-age-of-conan-developer-gets-an-open-beta-this-june/1100-6419257/ http://www.gamespot.com/articles/ea-s-weird-shooter-plants-vs-zombies-garden-warfare-hits-pc-june-24/1100-6419256/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517610-gardenwarfare.jpg" data-ref-id="1300-2517610" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517610-gardenwarfare.jpg" data-ref-id="1300-2517610"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517610-gardenwarfare.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The PC version of <a href="/reviews/plants-vs-zombies-garden-warfare-review/1900-6415676/" data-ref-id="1900-6415676">Plants vs. Zombies: Garden Warfare</a>--PopCap Games' "weird" shooter--will launch on June 24, publisher Electronic Arts announced today. The game will be available through Origin and other retailers, the company said. </p><p dir="ltr" style="">Plants vs. Zombies: Garden Warfare originally launched for Xbox 360 and Xbox One in February and EA just recently announced that <a href="http://www.gamespot.com/articles/ea-adds-microtransactions-to-plants-vs-zombies-garden-warfare-next-week/1100-6419237/" data-ref-id="1100-6419237">microtransactions are coming to the game starting this week</a>.</p><p dir="ltr" style="">The standard $30 PC version of Plants vs. Zombies: Garden Warfare includes the main game and the previously released Garden Variety and Zomboss Down DLC. You can also buy a $35 digital deluxe version (exclusive to Origin) that includes 80,000 in-game coins and a custom accessories pack, as well as two preorder packs if you decide to reserve the game early.</p><p style="">EA has not yet disclosed the PC requirements for Plants vs. Zombies: Garden Warfare, so you'll need to wait a little while longer to find out if your rig is beefy enough to run it. For more on Plants vs. Zombies: Garden Warfare, check out <a href="http://www.gamespot.com/reviews/plants-vs-zombies-garden-warfare-review/1900-6415676/" data-ref-id="1900-6415676">GameSpot's review</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 06:20:00 -0700 http://www.gamespot.com/articles/ea-s-weird-shooter-plants-vs-zombies-garden-warfare-hits-pc-june-24/1100-6419256/ http://www.gamespot.com/articles/microsoft-reveals-programs-for-xbox-original-tv-programming/1100-6419255/ <div data-embed-type="video" data-ref-id="2300-6408665" data-width="100%" data-height="100%"><iframe src="/videos/embed/6408665/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Although we've gotten <a href="http://www.gamespot.com/articles/first-original-xbox-shows-launching-in-2014-microsoft-hires-amc-exec/1100-6416732/">hints about what Microsoft has in store for their slate of original programming</a>, the company unveiled more complete details today on the full scope of what they have in store. Not limited to just Halo shows and this weekend's <a href="http://www.gamespot.com/articles/did-atari-bury-millions-of-e-t-copies-in-a-landfill-in-new-mexico-we-ll-soon-find-out-if-it-s-fact-or-fiction/1100-6418772/">E.T. Atari game documentary</a>, Microsoft has a full slate of interactive programs including dramas, comedies, animated series, and live events.</p><p style=""> </p><p style="">Nancy Tellem, president of Xbox Entertainment Studios who <a href="http://www.gamespot.com/articles/microsoft-hires-former-cbs-tv-exec/1100-6396737/">joined Microsoft in 2012</a>, and Jordan Levin, the studio's executive vice president, talked about the studios plans at a recent press event. Tellem said, "We started the studio a year and half ago focused on premium television experiences. What differentiates us is not only setting the bar high as far as what we hope to accomplish with the content that we're producing, but hopefully producing content that people actually want to interact with and developing features to support that."</p><p style=""> </p><p style="">But interactive elements are what can potentially set Xbox programming apart. Levin said, "This is a unique experience because the technology piece of this is not simply a back-end piece, it's not about how video gets into the home, it's not about how video gets discovered or curated, although that's a piece of it. It's really about how technology works hand-in-hand in the development process to create an experience that extends beyond just a passive, traditional one and starts to offer some great interactivity."</p><blockquote data-size="small" data-align="right"><p style="">"It's really about how technology works hand-in-hand in the development process to create an experience that extends beyond just a passive, traditional one and starts to offer some great interactivity." -- Jordan Levin</p></blockquote><p style="">Details are still in-development for how to incorporate the technology, but Tellem explained: "As we're going through the development process, we always involve our interactive team to see what we can create that's organic to the piece and that we hope will resonate. It starts with premium content and good content that's entertaining and engaging. To add interactive features such as adding that social community and being able to communicate in real-time with others who are actually watching. We're working right now on time-shifted comments. Because it's a video-on-demand platform, comments that come in about the show, when you watch it'll be as if it's happening while you watch and you can participate in them as well.</p><p style="">"We're in the early stages. This is not a situation of building tons of features and assuming that the audience will necessarily engage or know how to engage. As you'll see, the key is making sure that whatever we're developing is intuitive and creates a frictionless interactivity with what you're watching."</p><p style=""> </p><p style="">Here a list from Microsoft of some of the projects we'll be seeing soon:</p><p style=""> </p><p style=""><b>Halo TV Series - </b>We already knew that Micorosft was <a href="http://www.gamespot.com/articles/halo-tv-series-in-the-works-with-steven-spielberg/1100-6408658/">partnering with iconic director Steven Speilberg</a> <a href="http://www.gamespot.com/articles/halo-tv-series-in-the-works-with-steven-spielberg/1100-6408658/">for this one</a>. Speilberg will work as executive producer, and he'll be working with develoer 343 Industries and Amblin Television. We don't know much about it, but Micorosoft's Phil Spencer has said before that<a href="http://www.gamespot.com/articles/halo-tv-show-won-t-be-filler-microsoft-says/1100-6416982/"> the show won't just be "filler."</a></p><p style=""> </p><p style=""><b>Untitled Halo digital feature - </b>Separate from the Spielberg's TV series,<a href="http://www.gamespot.com/articles/ridley-scott-and-battlestar-galactica-director-working-on-new-halo-project/1100-6418732/"> this "digital feature" from Ridley Scott and <i>Battlestar Galactica</i> director Serigo Mimica-Gezzan</a> is set to debut sometime later this year.</p><p style=""> </p><p style=""><b>Every Street United - </b>A soccer reality TV series "focused on the global search for soccer's most gifted and undiscovered street stars scouted across eight countries." The show will feature soccer stars Thierry Henry and Edgar Davids, and the search will come to a head in July with a "4v4 street game finale in the shadow of the World Cup in Rio de Janeiro."</p><p style=""> </p><p style=""><b>Bonnaroo music festival -</b> You'll be able to watch the 13th annual through Xbox Live. The festival run from Friday, June 13 to Sunday, June 15, and will include "interactive features" to let viewers interact with other watchers and also switch between different stages.</p><p style=""> </p><p style=""><b>Signal to Noise/Atari: Game Over - </b>Signal to noise is the working title for a documentary series from Academy Award winning producer Simon Chinn (<i>Searching for Sugar Man </i>and <i>Man on Wire) </i>that will "expose little-known stories of how modern technology has radically altered the way we interact with our world." The first part deals with this weekend's desert dig for millions of buried E.T. Atari video game cartridges (spoilers: <a href="http://www.gamespot.com/articles/buried-copies-of-failed-movie-game-e-t-have-been-found/1100-6419235/">They found some, but we're not currently sure exactly how many there are</a>).</p><p style=""> </p><p style=""><b>Humans - </b>An eight-episode drama from the UK Channel 4 about an parallel present reality where almost everyone has a human-like robotic servant in their home called a Synth. And if science fiction has taught us anything, it's that creating robots that look like humans always goes really, really well for everyone involved.</p><p style=""> </p><p style="">We also learned about some in-development projects that are currently unconfirmed.</p><p style=""> </p><p style=""><b>Fearless - </b>An "unscripted series" from former Australian Navy bomb clearance diver Paul de Gelder who travels around the world to seek out people who "risk their lives to make the world a better place."</p><p style=""> </p><p style=""><b>Gun Machine - </b>A "hard-boild detective thriller" based on the novel buy Warren Ellis. The story will follow a "detective tracking a serial killer who is tied to a mysterious collection of guns used in infamous New York murders."</p><p style=""> </p><p style=""><b>Untitled JASH comedy -</b> A half-hour variety show from the comedy collective JASH, which was founded by Sarah Silverman, Michael Cera, Tim and Eric, and Reggie Watts. It's being pitched as a show where "the biggest names in comedy" give the stage to "the people that make them laugh."</p><p style=""> </p><p style=""><b>Extraordinary Believers -</b> A stop-motion show from the creators of <i>Robot Chicken. </i>Seth Green and Matt Senreich are involved as executive producers.</p><p style=""> </p><p style=""><b>Winterworld - </b>A live-action series based on the graphic novel <i>Winterworld. </i>In a world after a second Ice Age that's frozen the planet completely, the last vestiges of humanity have "formed tribes that war, enslave, and trade with one another in an effort to survive the infinite winter."</p><p style=""> </p><p style="">For now, programming will usually be exclusive to the Xbox Live program, though whether content will only be exclusive to Xbox Live subscribers, and how long, is still in discussion. Some projects may expand out to other platforms, and some may potentially be released as free to all Xbox owners, even without a Live subscription.</p><p style=""> </p><p style="">Sony announced that they're also currently working on original entertainment programming for the PlayStation, <a href="http://www.gamespot.com/articles/following-xbox-sony-announces-first-original-tv-show-for-playstation/1100-6418431/">starting with a show called <i>Powers</i></a>. But Tellem is bullish that the Microsoft platform stands above the competition. "We have over 85 million consoles sold globablly and we have 48 million subscribers. And we have all the assets from Microsoft at our disposal: MSN, Skype, and Bing. ... From my vantage point, we're bigger than Direct TV, we're bigger than a lot of cable companies and cable channels, and yet we have an amazing targeted audience of people who are really fans. The idea that we have this console in everyone's living room or bed room and it's connected is an incredible opportunity to distribute and to share our content in a really global manner."</p><p style=""> </p><p style="">In the future, some of the properties that Microsoft would like to expand out with this kind of additional, original programming include Age of Empires, State of Decay, Forza, Fable, and Gears of War.</p><p style=""> </p><p style="">What do you think about the recent push toward original programming on your console? Let us know in the comments below.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a> </strong><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></p><p style=""> </p></td></tr></tbody></table><p style=""> </p><p style=""> </p> Mon, 28 Apr 2014 06:15:00 -0700 http://www.gamespot.com/articles/microsoft-reveals-programs-for-xbox-original-tv-programming/1100-6419255/ http://www.gamespot.com/articles/nintendo-president-we-are-not-just-a-video-game-company/1100-6419254/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517598-nintendodc.jpg" data-ref-id="1300-2517598" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517598-nintendodc.jpg" data-ref-id="1300-2517598"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517598-nintendodc.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">In a new interview, Nintendo president Satoru Iwata said that though the company is not moving away from gaming anytime soon, the Mario and Zelda creator sees itself as an "entertainment" company--and that doesn't mean just games, Iwata said.</p><p dir="ltr" style="">Speaking with <a href="http://diamond.jp/articles/-/52232" rel="nofollow" data-ref-id="false">Diamond.jp </a>(translated by <a href="http://www.computerandvideogames.com/460890/iwata-pledges-to-push-nintendo-beyond-games/" rel="nofollow" data-ref-id="false">CVG</a>), Iwata said many in the public--and even some inside Nintendo--consider Nintendo to be a company that only makes video games. But he wants to change this mindset, just as his <a href="http://www.gamespot.com/articles/former-nintendo-president-hiroshi-yamauchi-dies-at-85/1100-6414673/" data-ref-id="1100-6414673">late predecessor Hiroshi Yamauchi</a> did, Iwata said.</p><p dir="ltr" style="">"A lot of people around the world think Nintendo is solely a company that makes video games, and I believe more and more of our own employees have started thinking in this way," Iwata said. "Some employees in charge of development find themselves in positions where all they are thinking about is how they can make the game in front of them more fun, so I don't think it can be helped if others outside of our company see us the same way.</p><p dir="ltr" style="">"So even though we won't change the fact that our focus is on video games, I felt the need to take that occasion to state that Nintendo is a company that can do whatever it wants," he added.</p><p dir="ltr" style="">Iwata's comments came in response to a reporter asking him to offer more information about his announcement in January that Nintendo was thinking about a "<a href="http://www.gamespot.com/articles/nintendo-thinking-about-new-business-structure-studying-smartphone-market/1100-6417194/" data-ref-id="1100-6417194">new business structure</a>" that would "extend the definition of entertainment" with its <a href="http://www.gamespot.com/articles/nintendo-explains-why-it-wants-to-improve-your-quality-of-life/1100-6418059/" data-ref-id="1100-6418059">upcoming quality of life platform</a>.</p><p dir="ltr" style="">"Yamauchi always said 'Nintendo is an entertainment company and should never be anything else', but he didn't necessarily think 'entertainment equals video games'," Iwata said.</p><p dir="ltr" style="">"Recently the words 'quality of life' have been coming up regularly. Entertainment is there to improve people's quality of life. After your basic needs, there's entertainment. However, when it came to improving people's quality of life, I didn't know the difference between us and household appliance makers.</p><p dir="ltr" style="">"At the start of this year, I finally figured that the concept of 'improving people's quality of life with fun,' with emphasis on the 'fun', would be perfect for Nintendo. And that's why I decided to focus on this during the financial results meeting in January."</p><p style="">We still don't know much about Nintendo's plans for its new quality of life initiative, though GameSpot editor Tom McShea says it <a href="http://www.gamespot.com/articles/nintendo-s-plan-to-quietly-kill-the-wii-u/1100-6418177/" data-ref-id="1100-6418177">may actually be a way in which Nintendo quietly nudges out the underperforming Wii U console</a>. E3 2014 is right around the corner, so we may find out sooner rather than later. </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 05:51:00 -0700 http://www.gamespot.com/articles/nintendo-president-we-are-not-just-a-video-game-company/1100-6419254/ http://www.gamespot.com/articles/reddit-user-reimagines-xbox-controller-a-treasure-map/1100-6419253/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517585-xboxmap.jpg" data-ref-id="1300-2517585" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517585-xboxmap.jpg" data-ref-id="1300-2517585"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517585-xboxmap.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">Over the weekend, <a href="http://www.reddit.com/r/gaming/comments/23wh31/i_made_an_xbox_controller_map/" rel="nofollow" data-ref-id="false">Reddit user iwilding</a> posted an image of an Xbox controller reimagined as a treasure map and the imaginative design has drawn the praise of an Xbox executive.</p><p dir="ltr" style="">The Xbox controller treasure map includes locations like "West Trigger Isles" and "East Bumper Island," as well as "Dashboard Forest" and "Starting Woods," all of which are riffs on Xbox button naming conventions. There's even "AXBY Lakes."</p><p style="">Xbox director of product planning, Albert Penello, said on Twitter that the design is "<a href="https://twitter.com/albertpenello/status/459563861989797888" rel="nofollow" data-ref-id="false">so cool</a>." I most definitely agree.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 05:32:00 -0700 http://www.gamespot.com/articles/reddit-user-reimagines-xbox-controller-a-treasure-map/1100-6419253/ http://www.gamespot.com/articles/bungie-we-re-not-favoring-playstation-over-xbox-for-destiny/1100-6419252/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517577-destinybungie.jpg" data-ref-id="1300-2517577" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517577-destinybungie.jpg" data-ref-id="1300-2517577"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517577-destinybungie.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">In Bungie's <a href="http://www.bungie.net/7_Bungie-Weekly-Update---04252014/en/News/News?aid=11492" rel="nofollow" data-ref-id="false">latest weekly update blog post</a>, the <a href="/destiny/" data-ref-id="false">Destiny</a> developer denied a claim that it is favoring PlayStation over Xbox. A fan asked, "Will you guys give a nod to your Xbox fan base or just keep ignoring them?"</p><p dir="ltr" style="">Bungie community manager David Dague responded, "Who's ignoring you? We're right here; making a game we hope you'll love. We're listening to your questions, and answering the ones we can. If you're a gamer who wants to play a Bungie game, you're very much on our mind-- every day."</p><p dir="ltr" style="">It's not terribly surprising that the fan reached that conclusion. After all, Destiny was showcased at Sony's PlayStation 4 announcement event in February 2013 and then again at Sony's E3 media briefing later that year. Sony even <a href="https://www.youtube.com/watch?v=iTXN9uCd0mw" rel="nofollow" data-ref-id="false">teamed up with Bungie for a new PS4 commercial</a>, and the <a href="http://www.gamespot.com/articles/destiny-beta-hits-ps3-ps4-first/1100-6416200/" data-ref-id="1100-6416200">beta for Destiny will begin this summer<em> first</em> on PlayStation 3 and PS4</a>.</p><p dir="ltr" style="">This is a dramatic about-face for Bungie, which is perhaps best known as a longtime wholly owned Microsoft studio, made famous for its Halo games that were released exclusively on PC and Xbox consoles. The studio would later regain its independence and sign a <a href="http://www.gamespot.com/articles/bungie-activision-lock-down-10-year-exclusivity/1100-6260577/" data-ref-id="1100-6260577">10-year publishing arrangement with Call of Duty company Activision Publishing</a> for their next major franchise, Destiny. It is Bungie's first multiplatform game in a decade.</p><p style="">We recently visited Bungie's offices and will have much more on Destiny later today. Destiny launches <a href="http://www.gamespot.com/articles/bungie-announces-destiny-release-date-delays-beta/1100-6416594/" data-ref-id="1100-6416594">September 9</a> for Xbox 360, Xbox One, PS3, and PS4.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 05:15:00 -0700 http://www.gamespot.com/articles/bungie-we-re-not-favoring-playstation-over-xbox-for-destiny/1100-6419252/ http://www.gamespot.com/articles/first-warcraft-movie-set-image-emerges/1100-6419251/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2517568-warcraftnew.jpg" data-ref-id="1300-2517568" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2517568-warcraftnew.jpg" data-ref-id="1300-2517568"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2517568-warcraftnew.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The latest issue of Hollywood news magazine <em>Empire</em> includes the first images ever revealed from the in-production <em>Warcraft</em> film at Legendary Pictures. We see the two monitors director Duncan Jones (<em>Moon</em>, <em>Source Code</em>) is looking at, which appear to give us a first look at the Stormwind throne room.</p><p dir="ltr" style="">Unfortunately, that's all we can turn out from the image, posted at <a href="http://www.darkhorizons.com/news/31821/photo-scan-first-warcraft-set-photo" rel="nofollow" data-ref-id="false">Darkhorizons</a>.</p><p dir="ltr" style=""><em>Warcraft</em> is scheduled to hit theaters in March 2016. It was originally slated to arrive on December 18, 2015, but <a href="http://www.gamespot.com/articles/blizzard-makes-a-smart-choice-delays-warcraft-movie-to-2016/1100-6416445/" data-ref-id="1100-6416445">Blizzard delayed the film's release</a> after Disney announced that <em>Star Wars: Episode VII</em> would also arrive on December 18.</p><p dir="ltr" style="">The <em>Warcraft</em> movie features an <a href="http://www.gamespot.com/articles/star-wars-effects-studio-working-on-warcraft-film-an-orcs-vs-humans-origin-story/1100-6416089/" data-ref-id="1100-6416089">Orcs. vs. Humans plot </a>and acclaimed <em>Star Wars</em> effects studio Industrial Light &amp; Magic (ILM) is <a href="http://www.gamespot.com/articles/star-wars-effects-studio-working-on-warcraft-film-an-orcs-vs-humans-origin-story/1100-6416089/" data-ref-id="1100-6416089">working on the film to help bring its CG scenes to life</a>. The next <a href="/world-of-warcraft/" data-ref-id="false">World of Warcraft</a> expansion is <a href="http://www.gamespot.com/articles/everything-you-need-to-know-about-world-of-warcraft-warlords-of-draenor/1100-6416073/" data-ref-id="1100-6416073">Warlords of Draenor</a>, which launches this year.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 28 Apr 2014 04:39:00 -0700 http://www.gamespot.com/articles/first-warcraft-movie-set-image-emerges/1100-6419251/ http://www.gamespot.com/articles/soon-you-ll-be-able-to-get-pokemon-x-and-y-toys-in-a-mcdonald-s-happy-meal/1100-6419250/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2517562-screen+shot+2014-04-28+at+11.32.43.png" data-ref-id="1300-2517562" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2517562-screen+shot+2014-04-28+at+11.32.43.png" data-ref-id="1300-2517562"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2517562-screen+shot+2014-04-28+at+11.32.43.png"></a></figure><p style="">If you're in the US and completely gutted about the fact that <a href="http://www.gamespot.com/articles/help-nintendo-post-a-profit-by-eating-these-super-mario-happy-meals/1100-6417539/" data-ref-id="1100-6417539">you missed out the Mario McDonald's Happy Meals</a>, well, maybe this will cheer you up: American branches of the fast food giant will soon be offering up a <a href="http://www.happymeal.com/en_US/index.html#/Toys" rel="nofollow" data-ref-id="false">Pokemon Happy Meal</a>. Pokemon!</p><p dir="ltr" style="">After the current Spider-Man Happy Meal promotion comes to an end, Nintendo will usher in a selection of toys from <a href="/pokemon-x/" data-ref-id="false">Pokemon X</a> <a href="/pokemon-y/" data-ref-id="false">and Y</a>. The twelve lucky Pokemon chosen to be randomly sandwiched between a burger and fries are Pikachu, Mewtwo, Xerneas, Yvetal, Charizard, Blastoise, Ivysaur, Fennekin, Froakie, Chespin, Pancham, and Helioptile.</p><p dir="ltr" style="">Customers of the kid-focused value meal will also get to snap up a trading card, and scan their toys in with McDonald's McPlay Power app.</p><p dir="ltr" style="">And, you know, you get the meal.</p> Mon, 28 Apr 2014 03:15:00 -0700 http://www.gamespot.com/articles/soon-you-ll-be-able-to-get-pokemon-x-and-y-toys-in-a-mcdonald-s-happy-meal/1100-6419250/ http://www.gamespot.com/articles/dark-souls-developer-from-software-purchased-by-lollipop-chainsaw-publisher-kadokawa/1100-6419249/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2449558-frpg2_2014_03_05_115222.jpg" data-ref-id="1300-2449558" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2449558-frpg2_2014_03_05_115222.jpg" data-ref-id="1300-2449558"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2449558-frpg2_2014_03_05_115222.jpg"></a></figure><p style=""><a href="/dark-souls/" data-ref-id="false">Dark Souls</a> and <a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a> developer From Software has been bought by Japanese publisher Kadokawa.</p><p dir="ltr" style="">Kadokawa will acquire a majority 80 per cent share of From Software's stock, <a href="http://www.siliconera.com/2014/04/28/report-kadokawa-acquires-dark-souls-developers-software/" rel="nofollow">reported Siliconera</a>, and the deal will be finalised on May 21. The amount of money spent on the deal was not reported.</p><p dir="ltr" style="">The bulk of From Software's success in the West now comes from the Dark Souls series, but the developer is also responsible for the Armoured Core and Tenchu games. From Software also developed 2004's Japan-only Xbox shooter <a href="/metal-wolf-chaos/" data-ref-id="false">Metal Wolf Chaos</a>, where you played as an ousted US president attempting to regain control of his country with an uber-powerful mecha.</p><p dir="ltr" style="">Kadokawa is a Japanese publishing group that deals is anime, manga, video games, and video games. It's probably most well-known over here for publishing <a href="/lollipop-chainsaw/" data-ref-id="false">Lollipop Chainsaw</a> and <a href="/killer-is-dead/" data-ref-id="false">Killer is Dead</a>.</p><p dir="ltr" style="">"With a new system, from this point on, I believe we'll be able to make newer and more in depth games," said From Software boss Naotoshi Zin.</p><div data-embed-type="video" data-ref-id="2300-6417601" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417601/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p> Mon, 28 Apr 2014 02:00:00 -0700 http://www.gamespot.com/articles/dark-souls-developer-from-software-purchased-by-lollipop-chainsaw-publisher-kadokawa/1100-6419249/ http://www.gamespot.com/articles/au-new-releases-mario-golf-world-tour/1100-6419248/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/8/0/7/9/2028079-704056_20130214_001.jpg" data-ref-id="1300-2028079" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/8/0/7/9/2028079-704056_20130214_001.jpg" data-ref-id="1300-2028079"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/8/0/7/9/2028079-704056_20130214_001.jpg"></a></figure><p style="">Hit the green this week with the Australian retail release of <a href="/mario-golf-world-tour/" data-ref-id="false">Mario Golf: World Tour</a>. The game launches ten years after 2004's<a href="/mario-golf-advance-tour/" data-ref-id="false"> Mario Golf: Advance Tour</a> and is the sixth entry into the Mario Golf series.</p><p style="">Fans can choose to play as one of several iconic characters from the Mario universe, including Mario, Luigi, Donkey Kong, Wario, Waluigi, and Bowser. The game will support online multiplayer golf tournaments, and the ability to find other online players in the community to golf with.</p><p style="">Just last week<a href="http://www.gamespot.com/articles/3ds-game-mario-golf-world-tour-getting-108-downloadable-holes-buy-them-all-for-15/1100-6419132/" data-ref-id="1100-6419132"> Nintendo announced a total of 108 new downloadable holes</a> and additional Mushroom Kingdom golfers to be made available for the game as downloadable content. The add-ons will be released in three separate packs between now and June this year.</p><p style="">Fans can pick up a DLC pass to receive all three expansions as soon as they become available and receive a special Gold Mario character. For more on Mario Golf: World Tour, check out <a href="http://www.gamespot.com/reviews/mario-golf-world-tour/1900-6415740/" data-ref-id="1900-6415740">GameSpot's review</a>.</p><p style="">For those more partial to role-playing games, Ubisoft's <a href="/child-of-light/" data-ref-id="false">Child of Light</a> launches this week. The game combines 2D side-scrolling platforming with RPG elements. Players take on the role of Aurora, who is working to restore the kingdom of Lemuria by recapturing three sources of light and defeating an evil Queen. The game uses an active time battle system, and a second player can join in as Aurora's firefly ally Igniculus.</p><p style="">Child of Light will be released in stores for PlayStation 4, PlayStation 3, and PC on May 1. A digital release will be making its way to Xbox One, Xbox 360, and Wii U on the same day.</p><p style="">For more details on games out this week, check out the full list below.</p><div data-embed-type="video" data-ref-id="2300-6418033" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418033/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><b>April 29, 2014</b></p><p style=""><a href="/gardening-mama-mama-to-mori-no-nakama-tachi/" data-ref-id="false">Gardening Mama 2: Forest Friends </a>(3DS)</p><p style=""><b>May 1, 2014</b></p><p style=""><a href="/child-of-light/" data-ref-id="false">Child of Light</a> (Retail release - PS4, PS3, PC. Digital release - Xbox One, Xbox 360, Wii U)</p><p style=""><b>May 2, 2014</b></p><p style=""><a href="/mario-golf-world-tour/" data-ref-id="false">Mario Golf: World Tour</a> (3DS)</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 27 Apr 2014 23:00:00 -0700 http://www.gamespot.com/articles/au-new-releases-mario-golf-world-tour/1100-6419248/ http://www.gamespot.com/articles/watch-dogs-dev-explains-how-its-multiplayer-mode-is-really-a-seamless-online-experience/1100-6419247/ <div data-embed-type="video" data-ref-id="2300-6418467" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418467/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""><a href="http://www.gamespot.com/watch-dogs/">Watch Dogs</a> developer Ubisoft Montreal doesn't think of the game as having traditional multiplayer, but rather a "seamless online" experience.</p><p dir="ltr" style="">"We don't talk about it in terms of single-player and multiplayer," Lead Gameplay Designer Danny Belanger said in a post on <a href="http://blog.ubi.com/watch-dogs-multiplayer-guide/" rel="nofollow">Ubisoft's blog</a>. "It's all online. It's seamless. You continue your game. That aspect, for me, is crucial because otherwise it's a break in the experience."</p><p dir="ltr" style="">As you've probably seen in the <a href="http://www.gamespot.com/articles/watch-dogs-multiplayer-explained-in-9-minute-developer-walkthrough-video/1100-6419161/">recently released 9-minute video</a>, you can play Watch Dogs online with other players in a variety of modes, but you don't just choose these from a menu as you do in so many other games.</p><p dir="ltr" style="">Other players can invade your game at any time as long as you're not doing anything that could be disrupted (a story mission, for example), and Watch Dogs will also try to learn how much of an online experience you're looking for.</p><p dir="ltr" style="">"We have a shield," Belanger said. "So if someone comes into your game and hacks you, you're protected. It can't happen. The less you partake in the multiplayer, the longer the shield. If you're not hacking people and you're not into that gameplay, the game will recognize and acknowledge that you're not into that. That's fine." If you want, you can also toggle off the online multiplayer options completely in the game's menu.</p><p dir="ltr" style="">Another cool way in which Watch Dogs keeps this online experience seamless is that you never play as anyone but the main character, Aiden Pearce. Even online, you'll always see yourself as Pearce, but to every other player you'll look like a "fixer," whose appearance is chosen from a pool of NPCs.</p><p dir="ltr" style="">Watch Dogs launches <a href="http://www.gamespot.com/articles/watch-dogs-release-date-announced-for-everything-except-wii-u/1100-6417977/">May 27</a> for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. The Wii U version, which is <a href="http://www.gamespot.com/articles/watch-dogs-for-wii-u-definitely-not-canceled/1100-6418164/">definitely not canceled</a>, is coming sometime later. You can read more about Watch Dogs in <a href="http://www.gamespot.com/articles/watch-dogs-what-can-you-do-besides-hacking/1100-6419140/">GameSpot editor Shaun McInnis' recently published preview</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 16:07:00 -0700 http://www.gamespot.com/articles/watch-dogs-dev-explains-how-its-multiplayer-mode-is-really-a-seamless-online-experience/1100-6419247/ http://www.gamespot.com/articles/mario-kart-8-best-buy-preorder-comes-with-10-coupon-for-real-gas/1100-6419246/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2517390-2511104120-20425.jpg" data-ref-id="1300-2517390" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2517390-2511104120-20425.jpg" data-ref-id="1300-2517390"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2517390-2511104120-20425.jpg"></a></figure><p dir="ltr" style="">Preordering <a href="http://www.gamespot.com/mario-kart-8/">Mario Kart 8</a> from Best Buy will get you a $10 coupon for real gas.</p><p dir="ltr" style="">That should probably cover the drive to the store. If you're picking the game up there when it comes out, a code will be printed out on your reciept, which you can then enter at <a href="http://www.revupyourkart.com/redeem" rel="nofollow">www.revupyourkart.com/redeem</a>. That will get you your $10 in Gas Cash, which can be redeemed at any gas station in the United States that accepts MasterCard. If you preorder online, you'll receive the code by email within 24 hours of the game's release.</p><p dir="ltr" style="">You can find the offer on <a href="http://www.bestbuy.com/site/promo/mario-kart-8-121399?ref=199&amp;loc=FKSJxY2VJAk&amp;siteID=FKSJxY2VJAk-.I_5u0vb5NKylR8ddVWKYQ" rel="nofollow" data-ref-id="false">Best Buy's website</a>.</p><p dir="ltr" style="">Mario Kart 8 launches worldwide on <a href="http://www.gamespot.com/articles/mario-kart-8-gets-release-date-and-7-new-koopa-racers/1100-6417729/">May 30 </a>exclusively for Wii U. The game includes <a href="http://www.gamespot.com/articles/mario-kart-8-has-32-total-courses-16-are-new-and-16-are-remakes/1100-6418742/">32 total courses</a>--half are brand new and the other half are remakes of previous courses. Mario Kart 8 also includes <a href="http://www.gamespot.com/articles/mario-kart-8-it-s-not-all-about-luck-two-rainbow-roads-confirmed/1100-6418730/">two Rainbow Road courses</a>. For more, check out <a href="http://www.gamespot.com/mario-kart-8/">GameSpot's previous coverage of Mario Kart 8</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 14:41:00 -0700 http://www.gamespot.com/articles/mario-kart-8-best-buy-preorder-comes-with-10-coupon-for-real-gas/1100-6419246/ http://www.gamespot.com/articles/ps4-exclusive-driveclub-to-reveal-release-date-full-game-details-new-videos-in-coming-weeks/1100-6419245/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2517378-2617348359-20513.jpg" data-ref-id="1300-2517378" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2517378-2617348359-20513.jpg" data-ref-id="1300-2517378"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2517378-2617348359-20513.jpg"></a></figure><p dir="ltr" style="">Developer Evolution Studios said that we can expect an official release date, full game details, and new videos for the PlayStation 4's exclusive racing game Driveclub in "the weeks to come."</p><p dir="ltr" style="">"We are going to bring you up to speed with a full Driveclub update soon, because we are immensely proud of how the game is developing and we're confident you'll see why when we show you more," Evolution Studios said in a post to <a href="https://www.facebook.com/driveclubofficial/posts/626525860765111?stream_ref=10" rel="nofollow">the game's Facebook page</a>.</p><p dir="ltr" style="">With E3 2014 only six weeks away, it's safe to assume Evolution Studios will have something prepared for the show. In response to a question from a fan, it also said that we can "expect more info in the weeks up to E3."</p><p dir="ltr" style="">Last month, <a href="http://www.gamespot.com/articles/ps4-racing-game-driveclub-making-spectacular-progress-release-date-coming-soon/1100-6418567/">Sony said</a> that Driveclub was making "spectacular progress" despite <a href="http://www.gamespot.com/articles/sony-s-ps4-racing-game-driveclub-loses-its-director/1100-6418552/">losing its game director</a> and <a href="http://www.gamespot.com/articles/sony-layoffs-hit-driveclub-killzone-and-the-playroom-developers/1100-6418519/">layoffs at Evolution Studios</a>.</p><p dir="ltr" style="">"We have full confidence that the game will deliver on its PS4 promise to be the first truly socially connected racing title and we are very pleased and excited by the calibre of work from Evolution Studios," a Sony representative said.</p><p style="">For more on Driveclub, check out <a href="http://www.gamespot.com/driveclub/">GameSpot's previous coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 13:26:00 -0700 http://www.gamespot.com/articles/ps4-exclusive-driveclub-to-reveal-release-date-full-game-details-new-videos-in-coming-weeks/1100-6419245/ http://www.gamespot.com/articles/microsoft-s-siri-like-cortana-service-doesn-t-talk-to-kids/1100-6419244/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2517347-9230726462-24485.jpg" data-ref-id="1300-2517347" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2517347-9230726462-24485.jpg" data-ref-id="1300-2517347"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1535/15354745/2517347-9230726462-24485.jpg"></a></figure><p dir="ltr" style="">Microsoft Cortana, a voice activated virtual assistant for Windows Phone 8.1 named after Halo's AI character, will not talk to kids.</p><p dir="ltr" style="">Like Apple's Siri on iPhone, Cortana's speech recognition allows users to ask it questions and perform specific tasks. Cortana also collects data on users in the process in order to improve the experience over time, meaning it is subject to the US government's Children's Online Privacy Protection Act (COPPA).</p><p dir="ltr" style="">COPPA's policies insure that children under the age of 13 can't share information online without the approval of a parent. According to GameSpot sister site <a href="http://www.cnet.com/news/cortana-doesnt-talk-to-kids/" rel="nofollow">CNET</a>, at this point in development Cortana doesn't have any parental controls, so if you're listed as being younger than 13 on your Microsoft account and try to use Cortana, she'll respond with, "I'm sorry, you'll need to be bit older before I can help you."</p><p style="">Cortana is currently available in beta to developers on Windows Phone 8.1. Support for other Microsoft devices like Windows computers and Xbox consoles could come later.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 27 Apr 2014 11:49:00 -0700 http://www.gamespot.com/articles/microsoft-s-siri-like-cortana-service-doesn-t-talk-to-kids/1100-6419244/


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