Gamespot's Site Mashup

Written By Kom Limpulnam on Sabtu, 26 April 2014 | 21.50

Gamespot's Site MashupReport: PS4 might finally get MP3 playback supportPS4 augmented reality experiments demoed by SonyGS News Top 5 - Project Cars most advanced racing game on the planet, Call of Duty sore loser calls in SWAT teamLucasFilm confirms all future Star Wars content to be canon, including the gamesPS4 vs. Xbox One battle is good for gamers, Sony saysWelcome to Free Games FridayTwitch beats out ESPN, WWE, and MLB as largest live-streaming site in the USAssassin's Creed 4: Black Flag $14 on Xbox 360, PS3, and Wii U todayMercenary Kings dev doesn't regret being a PlayStation Plus PS4 freebieIndie hit Thomas Was Alone sell 1M units -- "Not bad for a crappy little Flash game," dev saysThe Point: Will Fallout 4 be at E3?Crossbows Suck and Disco Rocks - DayZ April PatchSouth Park, KOTOR dev outlines its future; Wheel of Time not includedMario Golf: World TourPS4 boss teases "very exciting" E3 plans

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Sat, 26 Apr 2014 07:36:28 -0700 http://www.gamespot.com/articles/report-ps4-might-finally-get-mp3-playback-support/1100-6419231/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2516911-musicplayer.jpg" data-ref-id="1300-2516911" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2516911-musicplayer.jpg" data-ref-id="1300-2516911"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2516911-musicplayer.jpg"></a></figure><p dir="ltr" style="">The PlayStation 4 might finally be getting a music player application that supports MP3s, according to pictures of PlayStation Worldwide Studios president Shuhei Yoshida's PSN profile.</p><p dir="ltr" style="">Pictures of Yoshida's profile sent to <a href="http://www.dualshockers.com/2014/04/26/sonys-shuhei-yoshidas-psn-profile-reveals-upcoming-ps4-music-player/" rel="nofollow">DualShockers</a> show that he recently played something called "Music Player Demo," which has an icon of a turntable.</p><p dir="ltr" style="">However, another <a href="https://www.youtube.com/watch?v=Y-374E3v5po" rel="nofollow">video</a> of Yoshida's profile shows the Music Player Demo with the description: "Bungie Internal Beta EN PS4."</p><p dir="ltr" style="">Last week <a href="http://www.bungie.net/7_Bungie-Weekly-Update---04182014/en/News/News?aid=11485" rel="nofollow">Bungie said</a> that it opened its pre-alpha build of Destiny to more people, and it's likely Yoshida would be one of them. That means that the Destiny build could simply be mislabeled as "Music Player Demo," or that Yoshida is testing the application's custom soundtracks ability in the Destiny build.</p><p dir="ltr" style="">The PlayStation 3 had a music player that supported MP3 and custom soundtracks, and fans were upset one wasn't included in the PS4 at launch. In October 2013, Yoshida said Sony might address the issue in the future. "Thanks for the feedback to the lack of MP3 and DLNA support at the launch of PS4. I'll share with the PS4 Dev team for future consideration," <a href="http://www.gamespot.com/articles/yoshida-addresses-ps4-s-lack-of-dlna-mp3-support/1100-6415882/">he said on Twitter</a>. "Had a very good discussion w the PS4 Dev team today. We're happy &amp; appreciative to learn so many people use and like PS3's media features."</p><p style="">Again, this could easily be a bug or even a music player that doesn't support MP3s, so you should take this with a grain of salt until Sony makes an official statement. Either way, unless Sony plans to release it as a big surprise, it's not likely that we'll see a music player in the <a href="http://www.gamespot.com/articles/ps4-update-1-70-will-arrive-next-week-bringing-sharefactory-and-disabling-hdcp/1100-6419203/">PS4's 1.70 update</a>, which will release next Wednesday, April 30.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sat, 26 Apr 2014 07:01:00 -0700 http://www.gamespot.com/articles/report-ps4-might-finally-get-mp3-playback-support/1100-6419231/ http://www.gamespot.com/articles/ps4-augmented-reality-experiments-demoed-by-sony/1100-6419227/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=FTBWUZSKqgQ" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FFTBWUZSKqgQ%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DFTBWUZSKqgQ&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FFTBWUZSKqgQ%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Between <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">Oculus Rift</a> and Sony's own <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">Project Morpheus</a>, the big craze of late has been virtual reality. In addition to VR, Sony has been working with augmented reality technology for several years now, and today it released new videos of PlayStation 4 tech demos showing what it's been up to.</p><p dir="ltr" style="">On PlayStation's <a href="http://www.jp.playstation.com/event/20140416_niconico_chokaigi.html#future" rel="nofollow" data-ref-id="false">Japanese website</a> (as spotted by <a href="http://www.neogaf.com/forum/showthread.php?t=808030" rel="nofollow" data-ref-id="false">NeoGAF</a>), two videos were released to show off the AR lighting technology it's developed which presumably makes use of the PlayStation 4 camera. The first of these shows a man holding up two squares with pictures on them that cause box-shaped fishbowls, of sorts, to appear on-screen. He proceeds to "pour" the water (and accompanying rubber duck--Sony loves its <a href="http://www.gamespot.com/articles/super-rub-a-dub-hands-on/1100-6168760/" data-ref-id="1100-6168760">rubber duck tech demos</a>) from one into the other before pouring it onto the ground.</p><p dir="ltr" style="">The other video shows a person moving a flashlight back and forth over a dinosaur and then Japanese character Hatsune Miku. This creates a shadow on the on-screen floor that moves based on the position of the light and the character.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=Olx8XKV-P2g" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FOlx8XKV-P2g%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DOlx8XKV-P2g&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FOlx8XKV-P2g%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Lastly, shown only in the form of a single screenshot was PS4 "trading card recognition" technology reminiscent of the PlayStation 3 game <a href="/the-eye-of-judgment-legends/" data-ref-id="false">The Eye of Judgment</a>, albeit with Hatsune Miku in place of monsters.</p><p dir="ltr" style="">Sony is not the only company exploring augmented reality tech. In 2012, it was rumored that Microsoft was <a href="http://www.gamespot.com/articles/xbox-720-launching-at-299-with-kinect-2/1100-6382875/" data-ref-id="1100-6382875">developing augmented-reality glasses</a>, known as "Fortaleza," for release in 2014 on the Xbox One. Meanwhile, former Valve employees raised more than $1 million on Kickstarter last year for their <a href="http://www.gamespot.com/articles/ex-valve-inventor-s-augmented-reality-tech-hits-funding-goal/1100-6415615/" data-ref-id="1100-6415615">augmented reality system castAR</a>.</p><p style="">Sony, like Microsoft, has not made any formal announcements regarding plans to release any augmented reality gaming technology, meaning we may never see any of this put to use.</p><p style="">Does augmented reality technology interest you more than virtual reality? Let us know your preference in the comments below.</p><p style=""> </p> Fri, 25 Apr 2014 16:23:00 -0700 http://www.gamespot.com/articles/ps4-augmented-reality-experiments-demoed-by-sony/1100-6419227/ http://www.gamespot.com/videos/gs-news-top-5-project-cars-most-advanced-racing-ga/2300-6418509/ Destiny developer say "we talked a big game last year. Now, it's time to deliver." Mark Zuckerberg tried out Sony's Project Morpheus before buying Oculus VR, and the Xbox One can be bought for $400 at Best Buy starting Sunday. Fri, 25 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-top-5-project-cars-most-advanced-racing-ga/2300-6418509/ http://www.gamespot.com/articles/lucasfilm-confirms-all-future-star-wars-content-to-be-canon-including-the-games/1100-6419225/ <div data-embed-type="video" data-ref-id="2300-6418510" data-width="854" data-height="480"><iframe src="/videos/embed/6418510/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p dir="ltr" style="">In an announcement today, Lucasfilm clarified its approach to the <em>Star Wars</em> canon as we approach the launch of the next trilogy of films. The stories told in the Expanded Universe--which consists of games, books, comics, and so on--has always been considered non-canon, distinguishing it from the main content found in the six movies and the animated <em>Clone Wars</em> series. While elements of the EU have found their way into the main series, series creator George Lucas has made it clear in the past that his works would not be stuck abiding by anything in the EU.</p><p dir="ltr" style="">Now, in the wake of The Walt Disney Company's acquisition of Lucasfilm in 2012, changes are being made. With the help of a new story group that will oversee "all Star Wars creative development," today's <a href="http://starwars.com/news/the-legendary-star-wars-expanded-universe-turns-a-new-page.html" rel="nofollow" data-ref-id="false">announcement</a> states that "all aspects of Star Wars storytelling moving forward will be connected."</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516602-force+unleashed+2.jpg" data-ref-id="1300-2516602" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516602-force+unleashed+2.jpg" data-ref-id="1300-2516602"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/123/1239113/2516602-force+unleashed+2.jpg"></a></figure><p dir="ltr" style="">That means that all <em>Star Wars</em> media released in the future will be part of the official canon, which will continue to disregard anything in the existing EU. New novels from Del Rey Books, as well as the upcoming <em>Star Wars Rebels</em> TV animated series, will be among the first releases to tell new canonical stories. "While the universe that readers knew is changing, it is not being discarded. Creators of new <em>Star Wars</em> entertainment have full access to the rich content of the Expanded Universe."</p><p dir="ltr" style="">A Lucasfilm representative confirmed to GameSpot that future game releases will also be canonical. This includes DICE's <a href="http://www.gamespot.com/star-wars-battlefront/" data-ref-id="false">Battlefront</a> and Visceral's new <em>Star Wars</em> game being written by former Naughty Dog creative director <a href="http://www.gamespot.com/articles/ex-uncharted-creative-director-amy-hennig-joins-ea-to-work-on-star-wars/1100-6418754/" data-ref-id="1100-6418754">Amy Hennig</a> and Uncharted actor <a href="http://www.gamespot.com/articles/uncharted-actor-to-co-write-new-star-wars-game-for-ea/1100-6418938/" data-ref-id="1100-6418938">Todd Stashwick</a>. Both games are being published by Electronic Arts, which <a href="http://www.gamespot.com/articles/ea-and-disney-team-up-for-star-wars-games/1100-6407982/" data-ref-id="1100-6407982">signed a multiyear deal</a> to produce <em>Star Wars</em> video games in 2013.</p><p dir="ltr" style="">The <a href="http://www.gamespot.com/articles/star-wars-mmo-the-old-republic-delays-its-next-expansion/1100-6419211/" data-ref-id="1100-6419211">recent delay of the latest expansion</a> for another EA title, <a href="/star-wars-the-old-republic/" data-ref-id="false">Star Wars: The Old Republic</a>, is unrelated to today's announcement. The Lucasfilm rep told GameSpot, "[A]s far as The Old Republic MMO is concerned, nothing is going to change. [TOR] has always been a part of the Expanded Universe, and that's not going to change."</p><p style="">What do you make of these changes to the franchise? Are there any parts of the Expanded Universe you wish were considered canon? Let us know in the comments.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 15:06:00 -0700 http://www.gamespot.com/articles/lucasfilm-confirms-all-future-star-wars-content-to-be-canon-including-the-games/1100-6419225/ http://www.gamespot.com/articles/ps4-vs-xbox-one-battle-is-good-for-gamers-sony-says/1100-6419220/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2516527-xb1ps4.jpg" data-ref-id="1300-2516527" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2516527-xb1ps4.jpg" data-ref-id="1300-2516527"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2516527-xb1ps4.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">According to PlayStation president of Worldwide Studios Shuhei Yoshida, competition--like the ongoing battle between the PlayStation and Xbox One--is a good thing for gamers because it forces each company to create better, more feature-complete products.</p><p dir="ltr" style="">"Competition is always healthy," Yoshida told GameSpot in a recent interview. "It's best for the industry and consumers."</p><p dir="ltr" style="">Yoshida pointed out that the day Microsoft announced it had <a href="http://www.gamespot.com/articles/you-can-upload-xbox-one-gameplay-directly-to-youtube-starting-tomorrow/1100-6418823/" data-ref-id="1100-6418823">updated the Xbox One's YouTube app</a> to allow users to share clips directly to the video site, he was flooded with messages asking him, "When are you going to support YouTube [on PS4]?" [<em>Ed. note: The PS4 still does not have a YouTube app</em>].</p><p dir="ltr" style="">This type of back-and-forth between major companies like Microsoft and Sony creates a kind of positive pressure, Yoshida explained. When the two companies compete in a "constructive, healthy manner" it helps make their respective platforms better in the long run, he argues. </p><p dir="ltr" style="">"So I don't want Microsoft or Nintendo to be totally unsuccessful. At the same time, I don't want them to be totally successful [laughs]," Yoshida said. "So I think we can kind of help each other by healthy competition."</p><p dir="ltr" style="">Our interview with Yoshida also touched upon the always contentious issue of the price difference between the PS4 and Xbox One. Sony's console may officially retail for $100 below the Xbox One, but this price gap is disappearing, Yoshida said.</p><p dir="ltr" style="">When you factor in the <a href="http://www.gamespot.com/articles/here-s-how-to-get-an-xbox-one-for-400-at-best-buy-this-weekend/1100-6419191/" data-ref-id="1100-6419191">numerous and significant offers available for Xbox One shoppers</a>, including the <a href="http://www.gamespot.com/articles/now-even-microsoft-is-offering-the-titanfall-xbox-one-bundle-for-450/1100-6418520/" data-ref-id="1100-6418520">since-ended $450 Titanfall Xbox One bundle</a>, the PS4 and Xbox One are more in line--at least from a price standpoint--than ever before, Yoshida said. [<em>Ed. Note: When this interview was conducted, the $450 Titanfall Xbox One bundle was still available</em>]</p><p dir="ltr" style="">"Nowadays, it's hard to tell how much price difference there is. It used to be $100 [but now] it could be $50 or even the same," he said.</p><p dir="ltr" style="">The PS4 has <a href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/" data-ref-id="1100-6419044">sold 7 million units to consumers so far</a>, while the only official sales number Microsoft has provided for the Xbox One to date is <a href="http://www.gamespot.com/articles/xbox-one-sold-3-million-units-in-2013-microsoft-says/1100-6416955/" data-ref-id="1100-6416955">3 million</a>. That figure represents the number of Xbox Ones sold to consumers by the end of 2013. Microsoft has <a href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/" data-ref-id="1100-6419067">shipped 5 million Xbox Ones to retailer so far</a>.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 25 Apr 2014 14:45:00 -0700 http://www.gamespot.com/articles/ps4-vs-xbox-one-battle-is-good-for-gamers-sony-says/1100-6419220/ http://www.gamespot.com/articles/welcome-to-free-games-friday/1100-6419224/ <p style="">Picking up where our <a href="/articles/free-play-friday-defenders-bombs-portals-pac-man/1100-6397022/" data-ref-id="1100-6397022">Free Play Friday</a> column left off, Free Games Friday is a weekly look at games, demos, and betas that we really think you should check out if you haven't already. We're aiming to feature games for multiple platforms every week and, whenever possible, we'll be incorporating code giveaways for access to closed betas, exclusive in-game items, and anything else cool that we can get our hands on.</p><div data-embed-type="video" data-ref-id="2300-6418508" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418508/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><span>Watch the show, let us know what you think in the comments below, and be sure to check out the featured games via the following links if you like playing without paying:</span></p><p dir="ltr" style=""><a href="https://itunes.apple.com/us/app/hearthstone-heroes-warcraft/id625257520?mt=8" rel="nofollow" data-ref-id="false">Hearthstone (iOS)</a></p><p dir="ltr" style=""><a href="http://marketplace.xbox.com/en-US/Product/Warface/66acd000-77fe-1000-9115-d8024d530aa5" rel="nofollow" data-ref-id="false">Warface (X360)</a></p><p style=""><a href="http://games.arcgames.com/en/prod/neverwinter" rel="nofollow" data-ref-id="false">Neverwinter (PC)</a></p><p style=""><a href="http://www.gamespot.com/articles/neverwinter-mystagogue-companion-code-giveaway/1100-6419195/" data-ref-id="1100-6419195">This Week's Giveaway</a></p> Fri, 25 Apr 2014 14:27:00 -0700 http://www.gamespot.com/articles/welcome-to-free-games-friday/1100-6419224/ http://www.gamespot.com/articles/twitch-beats-out-espn-wwe-and-mlb-as-largest-live-streaming-site-in-the-us/1100-6419226/ <figure data-ref-id="1300-2516659" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2516659-6115548972-8716-.png" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2516659-6115548972-8716-.png" data-ref-id="1300-2516659"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2516659-6115548972-8716-.png"></a></figure><p style="">Based on a <a href="http://www.qwilt.com/twitch" rel="nofollow" data-ref-id="false">new report</a> from Qwilt, a video delivery and analytics company, Twitch is by far the leading live-streaming site in the United States, coming in at over 43% for all live-streaming traffic by volume. This is more than ESPN, Major League Baseball, and the WWE combined.</p><p style="">"It has not been the case to see a live-stream site sustain such traffic that Twitch has, it's been extraordinary", Qwilt's VP of Marketing and Business Development <a href="http://www.ongamers.com/articles/twitch-is-the-largest-live-streaming-site-in-the-us-tops-espn-wwe-and-mlb/1100-1284/" rel="nofollow" data-ref-id="1100-1284">Mark Fisher told GameSpot's esports portal onGamers</a>. "What we've seen before is most live-streaming sites hitting large spike around large events. Twitch has been the first to keep consistent traffic even without the big events."</p><figure data-ref-id="1300-2516660" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2516660-2334710357-8717-.png" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2516660-2334710357-8717-.png" data-ref-id="1300-2516660"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2516660-2334710357-8717-.png"></a></figure><p style="">In January, Twitch released released its own <a href="http://www.ongamers.com/articles/45-million-unique-viewers-a-month-tune-into-twitch-in-2013/1100-665/" rel="nofollow" data-ref-id="1100-665">internal metrics</a> totaling 45 million unique viewers and over one million broadcasters a month for 2013. In February the <a href="http://www.ongamers.com/articles/wall-street-journal-chart-lists-twitch-tv-fourth-in-u-s-peak-traffic/1100-824/" rel="nofollow" data-ref-id="1100-824">Wall Street Journal reported that Twitch was fourth in total US peak traffic</a> behind Netflix, Google, and Apple. Earlier this month, Newzoo and Super Data Research put out their own findings saying that <a href="http://www.ongamers.com/articles/report-more-than-70-million-people-watch-esports-worldwide/1100-1157/" rel="nofollow" data-ref-id="1100-1157">over 70 million people watch esports worldwide</a>.</p><p style="">OnGamers asked Fisher how Qwilt obtained their numbers: "We have systems running inside network operators. To be clear, they are US broadband subscribers that we are measuring and those systems are across the US," he said. "Unlike some other measurement systems, we measure the volume of traffic over the period of measurement. For this study of live-streaming sites which included Twitch, it was the week of April 7th."</p><p style="">Fisher would not disclose which specific broadband providers were included in the report, but said a broad variety of ISPs were used. "The metric we used is a little different than others report", he said. "We think it's the most relevant metric because its the best gauge of true consumer engagement as TV viewers move online."</p><p style="">Qwilt <a href="http://media.qwilt.com/uploads/generic/Qwilt-online-video-delivery-infographic.pdf" rel="nofollow" data-ref-id="false">predicts video will comprise 80-90% of all global Internet traffic by 2017</a>.</p><p style="">Twitch's authority in general video consumption in the United States is much lower at 1.5%, with Internet giants Netflix, Google, Amazon, and Hulu ahead.</p><p style=""> </p> Fri, 25 Apr 2014 14:26:00 -0700 http://www.gamespot.com/articles/twitch-beats-out-espn-wwe-and-mlb-as-largest-live-streaming-site-in-the-us/1100-6419226/ http://www.gamespot.com/articles/assassin-s-creed-4-black-flag-14-on-xbox-360-ps3-and-wii-u-today/1100-6419223/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516584-black+flag.jpg" data-ref-id="1300-2516584" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516584-black+flag.jpg" data-ref-id="1300-2516584"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2516584-black+flag.jpg"></a></figure><p dir="ltr" style="">The latest game in the Assassin's Creed series, <a href="/assassins-creed-iv-black-flag/" data-ref-id="false">Assassin's Creed IV: Black Flag</a>, can be yours today for just $14 on Xbox 360, PlayStation 3, and Wii U, thanks to <a href="http://www.amazon.com/Assassins-Creed-IV-Black-Flag-Xbox/dp/B00BMFIXT2/&amp;tag=gamespot-vg-20" rel="nofollow" data-ref-id="false">Amazon</a> and <a href="http://www.bestbuy.com/site/promo/dotd-20140425" rel="nofollow" data-ref-id="false">Best Buy</a>.</p><p dir="ltr" style="">You'll have to act fast to take advantage of the sale, which drops the game's price down from $40. It's the Deal of the Day on Best Buy's website, and may only last just as long on Amazon.</p><p dir="ltr" style="">Black Flag was released last October on the 360, PS3, and Wii U before coming to the Xbox One, PlayStation 4, and PC in November. None of those three are included in today's deal on Best Buy or Amazon.</p><p style="">Those having trouble deciding between platforms should remember that the PS3 version (along with the PS4 version) contains exclusive content that will <a href="http://www.gamespot.com/articles/playstation-exclusive-assassin-s-creed-iv-levels-will-remain-exclusive/1100-6415836/" data-ref-id="1100-6415836">not be coming to other platforms</a>.</p><p style="">The sequel to Black Flag, <a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a>, was recently <a href="http://www.gamespot.com/articles/new-assassin-s-creed-game-confirmed-for-xbox-one-ps4-and-pc/1100-6418460/" data-ref-id="1100-6418460">announced</a>. It's coming to the Xbox One, PlayStation 4, and PC later this year and may include a <a href="http://www.gamespot.com/articles/report-assassin-s-creed-unity-includes-a-four-player-co-op-mode/1100-6419115/" data-ref-id="1100-6419115">four-player co-op mode</a>. Additionally, a new, separate Assassin's Creed is <a href="http://www.gamespot.com/articles/report-2014-s-other-assassin-s-creed-game-will-let-you-play-as-a-templar/1100-6418593/" data-ref-id="1100-6418593">rumored to be in the works</a> for the Xbox 360 and PlayStation 3.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 13:44:00 -0700 http://www.gamespot.com/articles/assassin-s-creed-4-black-flag-14-on-xbox-360-ps3-and-wii-u-today/1100-6419223/ http://www.gamespot.com/articles/mercenary-kings-dev-doesn-t-regret-being-a-playstation-plus-ps4-freebie/1100-6419222/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516556-mercenary+kings.jpg" data-ref-id="1300-2516556" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516556-mercenary+kings.jpg" data-ref-id="1300-2516556"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2516556-mercenary+kings.jpg"></a></figure><p style=""><a href="/metal-slug/" data-ref-id="false">Metal Slug</a>-inspired shoot-em-up <a href="/mercenary-kings/" data-ref-id="false">Mercenary Kings</a> launched on the PlayStation 4 earlier this month as a part of the PlayStation Plus Instant Game Collection. What that means is Plus subscribers were able to download the game from its first day of availability without paying a dime to developer Tribute Games, a decision the company says it doesn't regret.</p><p dir="ltr" style="">"I'm happy we traded a bit of risk for a PS Plus deal," co-founder Jean-Francois Major told <a href="http://www.gamasutra.com/view/news/216214/Was_launching_Mercenary_Kings_for_free_on_PS_Plus_worth_it.php" rel="nofollow" data-ref-id="false">Gamasutra</a>. "Maybe we could've done better on our own, but the PS Plus deal was a safe bet. We'll gamble a bit more on the next project!"</p><p dir="ltr" style="">Mercenary Kings was originally released on PC as a Steam Early Access game last July. It was then officially released this past March, just prior to its launch on PlayStation 4 on April 1. The game takes clear cues from classic shoot-em-ups, but mixes in elements not typically seen in the genre like crafting and customization.</p><p dir="ltr" style="">While the possibility of selling a game isn't completely removed while it's free on PlayStation Plus--not everyone is a Plus member, after all--it's not as if companies aren't compensated for participating. Other developers that have given away their games through Plus have been hesitant to share exact numbers, and with deals being worked out on a game-by-game basis (according to a previous <a href="http://www.gamasutra.com/view/feature/191966/playstation_plus_good_for_.php?" rel="nofollow" data-ref-id="false">Gamasutra</a> report), they wouldn't necessarily reveal anything about Tribute's arrangement. But a number of them have said that, besides the money, they don't regret being included because doing so builds up their respective fan bases.</p><p dir="ltr" style="">Despite that, Tribute still could have ended up unhappy due to Mercenary Kings being free right at launch, unlike many games, which aren't given away through Plus until months or years after release. Instead, Major sees the Instant Game Collection as serving a similar purpose to Steam sales. "While it may keep some from buying your game day one, in the end, it doesn't really kill sales - it allows you to reach a bigger audience that might not be willing to try your game at the premium price," he said.</p><p style="">Mercenary Kings remains a <a href="http://www.gamespot.com/articles/ps4-gets-free-mercenary-kings-on-ps-plus-in-april-as-sony-announces-full-lineup/1100-6418621/" data-ref-id="1100-6418621">free download</a> on the PlayStation 4 for PlayStation Plus members. A PlayStation Vita version is currently in development and will be a cross-buy title with the PS4 version upon release.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 12:58:00 -0700 http://www.gamespot.com/articles/mercenary-kings-dev-doesn-t-regret-being-a-playstation-plus-ps4-freebie/1100-6419222/ http://www.gamespot.com/articles/indie-hit-thomas-was-alone-sell-1m-units-not-bad-for-a-crappy-little-flash-game-dev-says/1100-6419221/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/7/1/8/7/2037187-711454_20130424_003.jpg" data-ref-id="1300-2037187" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/7/1/8/7/2037187-711454_20130424_003.jpg" data-ref-id="1300-2037187"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/7/1/8/7/2037187-711454_20130424_003.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Indie hit <a href="/thomas-was-alone/" data-ref-id="false">Thomas Was Alone</a> has now sold over 1 million copies to date, creator Mike Bithell said today on Twitter. The game is available today across PlayStation 3, PlayStation Vita, and PC. Presumably, that sales figure represents the total number of units sold across all platforms.</p><p dir="ltr" style="">"Not bad for a crappy little Flash game," Bithell <a href="https://twitter.com/mikeBithell/status/459752636523511808" rel="nofollow" data-ref-id="false">said</a>, likely in jest, about the achievement.</p><p dir="ltr" style="">He's not swimming in piles of cash, though, he says. The bulk of the 1 million units sold came through bundles/discounts/promotions, he <a href="https://twitter.com/mikeBithell/status/459752989990088705" rel="nofollow" data-ref-id="false">pointed out</a>.</p><p dir="ltr" style="">"So stop your 1mil x $10 maths right now," Bithell said with a winky face. If Bithell did indeed sell every copy of Thomas Was Alone at $10, the game would have generated $10 million.</p><p dir="ltr" style="">Thomas Was Alone is <a href="https://store.sonyentertainmentnetwork.com/#!/en-us/search/q=thomas%20was%20alone" rel="nofollow" data-ref-id="false">currently available as a free download for PlayStation Plus subscribers</a>, but Bithell pointed out that the 1 million figure <a href="https://twitter.com/mikeBithell/status/459753914884444160" rel="nofollow" data-ref-id="false">does not include </a>any of these downloads. </p><p style="">Bithell is currently working on stealth-based game for PlayStation 4 and PlayStation Vita called<a href="/volume/" data-ref-id="false"> Volume</a>. The game will also be available on PC when it's released later this year.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 25 Apr 2014 12:10:00 -0700 http://www.gamespot.com/articles/indie-hit-thomas-was-alone-sell-1m-units-not-bad-for-a-crappy-little-flash-game-dev-says/1100-6419221/ http://www.gamespot.com/videos/the-point-will-fallout-4-be-at-e3/2300-6418506/ With the rumor mill spinning into overdrive, Danny looks at the evidence pointing towards a Fallout 4 announcement at E3 this year. Also he eats some beans. Fri, 25 Apr 2014 12:04:00 -0700 http://www.gamespot.com/videos/the-point-will-fallout-4-be-at-e3/2300-6418506/ http://www.gamespot.com/videos/crossbows-suck-and-disco-rocks-dayz-april-patch/2300-6418507/ Is the crossbow even worth your time? Is disco really dead? Rob takes a look at what the month of April means for DayZ. Fri, 25 Apr 2014 12:02:00 -0700 http://www.gamespot.com/videos/crossbows-suck-and-disco-rocks-dayz-april-patch/2300-6418507/ http://www.gamespot.com/articles/south-park-kotor-dev-outlines-its-future-wheel-of-time-not-included/1100-6419219/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516518-south+park.jpg" data-ref-id="1300-2516518" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516518-south+park.jpg" data-ref-id="1300-2516518"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2516518-south+park.jpg"></a></figure><p dir="ltr" style="">Having wrapped up development on <a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a> not long ago, Obsidian is not resting on its laurels. Even with two projects in the works, the primarily RPG-focused developer continues to look toward the future--a future which will include another Kickstarter project, but not the <a href="/the-wheel-of-time/" data-ref-id="false">Wheel of Time</a> game it was previously slated to create.</p><p dir="ltr" style="">In an interview with <a href="http://www.computerandvideogames.com/460539/interviews/interview-obsidian-on-life-after-south-park/" rel="nofollow" data-ref-id="false">CVG</a>, Obsidian CEO Feargus Urquhart addressed the realities of being an independent developer in today's market. "Right now, fewer major games are being worked on by independent developers than almost any time in the games industry," he said. "That's one of the challenges of being an independent developer right now. We could be done making a big game like South Park and then no publisher has a slot at that time to have a big team work on a big RPG. That kind of puts us in a really weird situation as a business."</p><p dir="ltr" style="">To some extent, that explains the company's current trajectory. It's working on <a href="/project-eternity/" data-ref-id="false">Pillars of Eternity</a>, a crowdfunded computer RPG that received <a href="http://www.gamespot.com/articles/project-eternity-closes-with-over-41m/1100-6398388/" data-ref-id="1100-6398388">so much more funding</a> than anticipated that it <a href="http://www.gamespot.com/articles/fallout-dev-s-pc-rpg-pillars-of-eternity-delayed/1100-6417549/" data-ref-id="1100-6417549">ended up being delayed</a> (it's now coming <a href="http://www.gamespot.com/articles/south-park-stick-of-truth-developer-partners-with-paradox-for-new-rpg/1100-6418395/" data-ref-id="1100-6418395">later in 2014</a>), and <a href="/armored-warfare/" data-ref-id="false">Armored Warfare</a>, a free-to-play game <a href="http://www.gamespot.com/articles/with-armored-warfare-obsidian-takes-aim-at-world-of-tanks/1100-6418572/" data-ref-id="1100-6418572">in the vein</a> of <a href="/world-of-tanks/" data-ref-id="false">World of Tanks</a>.</p><p dir="ltr" style="">What it isn't working on is the game adaptation of <em>The Wheel of Time</em> fantasy novel series, which it was set to <a href="http://www.gamespot.com/articles/obsidian-riding-wheel-of-time/1100-6250423/" data-ref-id="1100-6250423">co-develop with Red Eagle Entertainment</a> back in 2010. According to Urquhart, Red Eagle never got the needed funding, causing the agreements between the two companies to dissolve. "So there's really no connection any more between us and Red Eagle as it relates to the Wheel of Time stuff," Urquhart explained.</p><p dir="ltr" style="">As for what lies beyond its two currently announced projects, Urquhart said the company continues to talk to publishers about bigger RPG projects--although it will make games of all sizes. His vision for the company five years from now includes a <a href="/the-elder-scrolls-v-skyrim/" data-ref-id="false">Skyrim</a>-style Pillars of Eternity game in addition to the isometric version (mind you, this isn't an announcement of such a game), and he said he wouldn't turn down the opportunity to work on another Fallout or Star Wars game.</p><p dir="ltr" style="">What we know is coming for sure is another game that will turn to Kickstarter for funding, which he hopes will happen "before the end of the year."</p><p dir="ltr" style="">"I think we've got a good idea," he said. "I'm not going to share anything, but a few times in my career I have these things where I say, 'Hey, that's a cool idea!' and I've generally been right. So I think this one's going to be a cool thing."</p><p dir="ltr" style="">As for what kind of game it will be, the only hint he would provide is something anyone familiar with the developer's history--it's developed <a href="/fallout-new-vegas/" data-ref-id="false">Fallout: New Vegas</a>, <a href="/star-wars-knights-of-the-old-republic-ii-the-sit/" data-ref-id="false">Star Wars: Knights of the Old Republic II</a>, and <a href="/neverwinter-nights-2/" data-ref-id="false">Neverwinter Nights 2</a>, among other games--could guess: It'll be an RPG.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 11:46:00 -0700 http://www.gamespot.com/articles/south-park-kotor-dev-outlines-its-future-wheel-of-time-not-included/1100-6419219/ http://www.gamespot.com/reviews/mario-golf-world-tour/1900-6415740/ <p style="">Mario Golf: World Tour deftly illustrates the pleasures of a humble game of golf: the careful ritual of checking the speed of the wind, assessing the lie of the ball, and puzzling over the perfect club for the job at hand. Its disjointed structure makes it less accessible than it should be, but this is a game built upon the simple satisfaction of golf mixed with the goofy charm of Nintendo's most popular mascots, and for the most part, it succeeds in delivering an endearing and fun experience.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2515786-extra3_result.jpg" data-ref-id="1300-2515786" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2515786-extra3_result.jpg" data-ref-id="1300-2515786"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2515786-extra3_result.jpg"></a></figure><p style="">There is, however, a disconnect between the "serious" side of Mario Golf and its all-out wacky side, and it's largely down to how the game is split into two distinct areas, which quickly come to feel at odds with one another. The first is the Castle Club, where you play exclusively as your Mii against the backdrop of a lavish country club. There you're free to mingle with the familiar Nintendo faces wandering the halls, shop at the boutique, visit the gym, and partake in a spot of tea in the Royal Room, but there's no real interaction permitted with Mario and Co, who exist only as NPCs in this mode. The castle and its cast are twee in a way that only Mario and friends can be, but Castle Club mode also serves a practical purpose, with its grounds playing host to a number of practice courses, handicap tournaments, and ad hoc challenges that teach you the basics of play.</p><p style="">Castle Club is where you find the game's three "serious" courses--Forest, Seaside, and Mountain--each of which hosts a tournament that must be won to progress to the next. Unfortunately, these courses are largely forgettable, particularly in comparison to the game's more exotic, themed offerings, and none of them feature the challenging layouts or undulating greens that seasoned video game golf players might hope for. I had little desire to return to any of them after winning each of the 18-hole tournaments, and the manner in which you're forced to unlock each tournament in order feels unnecessarily restrictive.</p><p style="">More troubling, though, is how Castle Club is an entirely separate entity from World Tour's more arcade-style offers in Mario Golf. A comprehensive series of practice sessions explain how elevation, ball lie, and wind affect shot selection. But while the challenges on offer at the Castle Club highlight the importance of skillful play, the courses unlocked in Mario Golf mode can be won and lost through the use of power-ups and novelty items, which is jarring after being taught the sport in a more serious manner. Still, once you've got to grips with the likes of Bullet Bills, Bob-ombs, and speed pads, courses like the candy-hued Peach Gardens and the coral-decorated underwater holes of Cheep Cheep Lagoon provide some thoroughly entertaining and humorous moments.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2515785-0006_result.jpg" data-ref-id="1300-2515785" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2515785-0006_result.jpg" data-ref-id="1300-2515785"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/917/9176928/2515785-0006_result.jpg"></a></figure><p style="">There's a satisfying sense of improvement across the game as a whole as you start to grasp the mechanics and begin experimenting with spin, draw and fade, and variable carry distances. Its basic three-button-press system sees the familiar use of a power bar to set the strength of the shot, and a sweet spot to land a perfect swing. It's a simple system, and because you're also given a generous degree of leeway, you rarely go too far off target. While this means you can confidently tackle more nuanced approach shots and delicate chips, it greatly reduces the element of risk; straying over par due to poor play is a rare occurrence.</p><p style="">The sheer charm of World Tour and its collection of classic Nintendo characters and environmental details go a long way towards keeping you entertained, though. There's a 12-strong cast of familiar faces to play as in Mario Golf mode, including the likes of the always lovable Mario and Luigi. Seeing them compete in a clutch of fun single-player modes that include stroke and match play, speed golf against the clock, and point play while they spout their classic catchphrases never fails to raise a smile.</p><p style="">It helps that there's lots to do too. There are versus options, numerous tournaments, and a series of challenges, some of which test your skill while others focus heavily on the use of power-ups. Sending your ball floating through the air over longer distances, or skimming across a handily placed speed pads feel great, at least once you've figured out what you're supposed to be doing with them. Challenges that incorporate them include completing a series of holes while hitting the ball through oversized rings, smacking moles out the ground, using a random selection of clubs, or competing against one of the 12 AI characters to unlock his or her Star Player equivalent (a more powerful but trickier to control version of the basic character).</p><p style="">Every round that you complete--be it in tournament play or in challenges--earns you coins to spend on gear and equipment in the castle boutique. Clubs, balls, and attire can be purchased to tweak your Mii's appearance as well as basic power and control stats, which is often helpful in getting past a particularly tricky shot, should you get stuck. It's a shame that World Tour isn't easier to navigate, though. For all the effort that's gone into creating a central thematic hub with the Castle Club, having to back out of it to play a few rounds in Mario Golf mode feels unnecessarily cumbersome. Having everything accessible in one place rather than having to travel back and forth via the main menu screen would have made the game much more coherent.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2515603-0003.jpg" data-ref-id="1300-2515603" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2515603-0003.jpg" data-ref-id="1300-2515603"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/225/2256286/2515603-0003.jpg"></a></figure><p style="">Mario Golf: World Tour revels in power-ups and fantastical courses, while frequently breaking its offerings into a series of portable-friendly bite-sized chunks that have you flitting from one exotic course to another. There's a lot of fun to be had here, and with classic Nintendo characters backing up the action, World Tour is a thoroughly charming game too. What a shame, then, that it lacks the cohesion and refinement to make those sometimes-brilliant moments easier to digest and access. But if you can plough through the awkwardness, and get to grips with its seemingly endless array of powerups, you'll find an enjoyable and loveable game of golf.</p><p style=""><em>Editor's Note: </em><i>Online functionality was unavailable at the time of review. Online modes available at launch will be versus and tournament play with friends, local territory, and worldwide player bases.</i></p><p style=""> </p> Fri, 25 Apr 2014 11:43:00 -0700 http://www.gamespot.com/reviews/mario-golf-world-tour/1900-6415740/ http://www.gamespot.com/articles/ps4-boss-teases-very-exciting-e3-plans/1100-6419218/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2516516-ps4e3.jpg" data-ref-id="1300-2516516" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2516516-ps4e3.jpg" data-ref-id="1300-2516516"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2516516-ps4e3.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">PlayStation Worldwide Studios boss Shuhei Yoshida, who oversees all game development at Sony, has teased that Sony's E3 briefing in June will be one you won't want to miss.</p><p dir="ltr" style="">"Some of the things that we are preparing for E3 are very, very exciting," Yoshida told GameSpot in a recent interview.</p><p dir="ltr" style="">He went on to note that Sony is in the process of shaping its plans for what it will--and won't--show during the press conference, expected to be held on Monday, June 9.</p><p dir="ltr" style="">Sony has kept quite mum about its plans for E3 so far, but Microsoft has been much more eager to boast about its conference. Just this week, Head of Xbox Phil Spencer promised <a href="http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/" data-ref-id="1100-6419102">games, not hype </a>for Microsoft's showing. And before that, he said Microsoft's briefing <a href="http://www.gamespot.com/articles/xbox-e3-presentation-this-year-won-t-feature-many-execs/1100-6418463/" data-ref-id="1100-6418463">will be 90 minutes long and that it won't feature many executives</a>.</p><p style="">Earlier this week, Sony <a href="http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/" data-ref-id="1100-6419108">trademarked new games called Kill Strain and Entwined</a>. These games have not been announced, leading some to believe they are projects that Sony might unveil at E3.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 25 Apr 2014 11:03:00 -0700 http://www.gamespot.com/articles/ps4-boss-teases-very-exciting-e3-plans/1100-6419218/

Gamespot's Site MashupReport: PS4 might finally get MP3 playback supportPS4 augmented reality experiments demoed by SonyGS News Top 5 - Project Cars most advanced racing game on the planet, Call of Duty sore loser calls in SWAT teamLucasFilm confirms all future Star Wars content to be canon, including the gamesPS4 vs. Xbox One battle is good for gamers, Sony saysWelcome to Free Games FridayTwitch beats out ESPN, WWE, and MLB as largest live-streaming site in the USAssassin's Creed 4: Black Flag $14 on Xbox 360, PS3, and Wii U todayMercenary Kings dev doesn't regret being a PlayStation Plus PS4 freebieIndie hit Thomas Was Alone sell 1M units -- "Not bad for a crappy little Flash game," dev saysThe Point: Will Fallout 4 be at E3?Crossbows Suck and Disco Rocks - DayZ April PatchSouth Park, KOTOR dev outlines its future; Wheel of Time not includedMario Golf: World TourPS4 boss teases "very exciting" E3 plans

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Sat, 26 Apr 2014 07:36:28 -0700 http://www.gamespot.com/articles/report-ps4-might-finally-get-mp3-playback-support/1100-6419231/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2516911-musicplayer.jpg" data-ref-id="1300-2516911" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2516911-musicplayer.jpg" data-ref-id="1300-2516911"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2516911-musicplayer.jpg"></a></figure><p dir="ltr" style="">The PlayStation 4 might finally be getting a music player application that supports MP3s, according to pictures of PlayStation Worldwide Studios president Shuhei Yoshida's PSN profile.</p><p dir="ltr" style="">Pictures of Yoshida's profile sent to <a href="http://www.dualshockers.com/2014/04/26/sonys-shuhei-yoshidas-psn-profile-reveals-upcoming-ps4-music-player/" rel="nofollow">DualShockers</a> show that he recently played something called "Music Player Demo," which has an icon of a turntable.</p><p dir="ltr" style="">However, another <a href="https://www.youtube.com/watch?v=Y-374E3v5po" rel="nofollow">video</a> of Yoshida's profile shows the Music Player Demo with the description: "Bungie Internal Beta EN PS4."</p><p dir="ltr" style="">Last week <a href="http://www.bungie.net/7_Bungie-Weekly-Update---04182014/en/News/News?aid=11485" rel="nofollow">Bungie said</a> that it opened its pre-alpha build of Destiny to more people, and it's likely Yoshida would be one of them. That means that the Destiny build could simply be mislabeled as "Music Player Demo," or that Yoshida is testing the application's custom soundtracks ability in the Destiny build.</p><p dir="ltr" style="">The PlayStation 3 had a music player that supported MP3 and custom soundtracks, and fans were upset one wasn't included in the PS4 at launch. In October 2013, Yoshida said Sony might address the issue in the future. "Thanks for the feedback to the lack of MP3 and DLNA support at the launch of PS4. I'll share with the PS4 Dev team for future consideration," <a href="http://www.gamespot.com/articles/yoshida-addresses-ps4-s-lack-of-dlna-mp3-support/1100-6415882/">he said on Twitter</a>. "Had a very good discussion w the PS4 Dev team today. We're happy &amp; appreciative to learn so many people use and like PS3's media features."</p><p style="">Again, this could easily be a bug or even a music player that doesn't support MP3s, so you should take this with a grain of salt until Sony makes an official statement. Either way, unless Sony plans to release it as a big surprise, it's not likely that we'll see a music player in the <a href="http://www.gamespot.com/articles/ps4-update-1-70-will-arrive-next-week-bringing-sharefactory-and-disabling-hdcp/1100-6419203/">PS4's 1.70 update</a>, which will release next Wednesday, April 30.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sat, 26 Apr 2014 07:01:00 -0700 http://www.gamespot.com/articles/report-ps4-might-finally-get-mp3-playback-support/1100-6419231/ http://www.gamespot.com/articles/ps4-augmented-reality-experiments-demoed-by-sony/1100-6419227/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=FTBWUZSKqgQ" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FFTBWUZSKqgQ%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DFTBWUZSKqgQ&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FFTBWUZSKqgQ%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Between <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">Oculus Rift</a> and Sony's own <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">Project Morpheus</a>, the big craze of late has been virtual reality. In addition to VR, Sony has been working with augmented reality technology for several years now, and today it released new videos of PlayStation 4 tech demos showing what it's been up to.</p><p dir="ltr" style="">On PlayStation's <a href="http://www.jp.playstation.com/event/20140416_niconico_chokaigi.html#future" rel="nofollow" data-ref-id="false">Japanese website</a> (as spotted by <a href="http://www.neogaf.com/forum/showthread.php?t=808030" rel="nofollow" data-ref-id="false">NeoGAF</a>), two videos were released to show off the AR lighting technology it's developed which presumably makes use of the PlayStation 4 camera. The first of these shows a man holding up two squares with pictures on them that cause box-shaped fishbowls, of sorts, to appear on-screen. He proceeds to "pour" the water (and accompanying rubber duck--Sony loves its <a href="http://www.gamespot.com/articles/super-rub-a-dub-hands-on/1100-6168760/" data-ref-id="1100-6168760">rubber duck tech demos</a>) from one into the other before pouring it onto the ground.</p><p dir="ltr" style="">The other video shows a person moving a flashlight back and forth over a dinosaur and then Japanese character Hatsune Miku. This creates a shadow on the on-screen floor that moves based on the position of the light and the character.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=Olx8XKV-P2g" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FOlx8XKV-P2g%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DOlx8XKV-P2g&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FOlx8XKV-P2g%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Lastly, shown only in the form of a single screenshot was PS4 "trading card recognition" technology reminiscent of the PlayStation 3 game <a href="/the-eye-of-judgment-legends/" data-ref-id="false">The Eye of Judgment</a>, albeit with Hatsune Miku in place of monsters.</p><p dir="ltr" style="">Sony is not the only company exploring augmented reality tech. In 2012, it was rumored that Microsoft was <a href="http://www.gamespot.com/articles/xbox-720-launching-at-299-with-kinect-2/1100-6382875/" data-ref-id="1100-6382875">developing augmented-reality glasses</a>, known as "Fortaleza," for release in 2014 on the Xbox One. Meanwhile, former Valve employees raised more than $1 million on Kickstarter last year for their <a href="http://www.gamespot.com/articles/ex-valve-inventor-s-augmented-reality-tech-hits-funding-goal/1100-6415615/" data-ref-id="1100-6415615">augmented reality system castAR</a>.</p><p style="">Sony, like Microsoft, has not made any formal announcements regarding plans to release any augmented reality gaming technology, meaning we may never see any of this put to use.</p><p style="">Does augmented reality technology interest you more than virtual reality? Let us know your preference in the comments below.</p><p style=""> </p> Fri, 25 Apr 2014 16:23:00 -0700 http://www.gamespot.com/articles/ps4-augmented-reality-experiments-demoed-by-sony/1100-6419227/ http://www.gamespot.com/videos/gs-news-top-5-project-cars-most-advanced-racing-ga/2300-6418509/ Destiny developer say "we talked a big game last year. Now, it's time to deliver." Mark Zuckerberg tried out Sony's Project Morpheus before buying Oculus VR, and the Xbox One can be bought for $400 at Best Buy starting Sunday. Fri, 25 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-top-5-project-cars-most-advanced-racing-ga/2300-6418509/ http://www.gamespot.com/articles/lucasfilm-confirms-all-future-star-wars-content-to-be-canon-including-the-games/1100-6419225/ <div data-embed-type="video" data-ref-id="2300-6418510" data-width="854" data-height="480"><iframe src="/videos/embed/6418510/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p dir="ltr" style="">In an announcement today, Lucasfilm clarified its approach to the <em>Star Wars</em> canon as we approach the launch of the next trilogy of films. The stories told in the Expanded Universe--which consists of games, books, comics, and so on--has always been considered non-canon, distinguishing it from the main content found in the six movies and the animated <em>Clone Wars</em> series. While elements of the EU have found their way into the main series, series creator George Lucas has made it clear in the past that his works would not be stuck abiding by anything in the EU.</p><p dir="ltr" style="">Now, in the wake of The Walt Disney Company's acquisition of Lucasfilm in 2012, changes are being made. With the help of a new story group that will oversee "all Star Wars creative development," today's <a href="http://starwars.com/news/the-legendary-star-wars-expanded-universe-turns-a-new-page.html" rel="nofollow" data-ref-id="false">announcement</a> states that "all aspects of Star Wars storytelling moving forward will be connected."</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516602-force+unleashed+2.jpg" data-ref-id="1300-2516602" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516602-force+unleashed+2.jpg" data-ref-id="1300-2516602"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/123/1239113/2516602-force+unleashed+2.jpg"></a></figure><p dir="ltr" style="">That means that all <em>Star Wars</em> media released in the future will be part of the official canon, which will continue to disregard anything in the existing EU. New novels from Del Rey Books, as well as the upcoming <em>Star Wars Rebels</em> TV animated series, will be among the first releases to tell new canonical stories. "While the universe that readers knew is changing, it is not being discarded. Creators of new <em>Star Wars</em> entertainment have full access to the rich content of the Expanded Universe."</p><p dir="ltr" style="">A Lucasfilm representative confirmed to GameSpot that future game releases will also be canonical. This includes DICE's <a href="http://www.gamespot.com/star-wars-battlefront/" data-ref-id="false">Battlefront</a> and Visceral's new <em>Star Wars</em> game being written by former Naughty Dog creative director <a href="http://www.gamespot.com/articles/ex-uncharted-creative-director-amy-hennig-joins-ea-to-work-on-star-wars/1100-6418754/" data-ref-id="1100-6418754">Amy Hennig</a> and Uncharted actor <a href="http://www.gamespot.com/articles/uncharted-actor-to-co-write-new-star-wars-game-for-ea/1100-6418938/" data-ref-id="1100-6418938">Todd Stashwick</a>. Both games are being published by Electronic Arts, which <a href="http://www.gamespot.com/articles/ea-and-disney-team-up-for-star-wars-games/1100-6407982/" data-ref-id="1100-6407982">signed a multiyear deal</a> to produce <em>Star Wars</em> video games in 2013.</p><p dir="ltr" style="">The <a href="http://www.gamespot.com/articles/star-wars-mmo-the-old-republic-delays-its-next-expansion/1100-6419211/" data-ref-id="1100-6419211">recent delay of the latest expansion</a> for another EA title, <a href="/star-wars-the-old-republic/" data-ref-id="false">Star Wars: The Old Republic</a>, is unrelated to today's announcement. The Lucasfilm rep told GameSpot, "[A]s far as The Old Republic MMO is concerned, nothing is going to change. [TOR] has always been a part of the Expanded Universe, and that's not going to change."</p><p style="">What do you make of these changes to the franchise? Are there any parts of the Expanded Universe you wish were considered canon? Let us know in the comments.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 15:06:00 -0700 http://www.gamespot.com/articles/lucasfilm-confirms-all-future-star-wars-content-to-be-canon-including-the-games/1100-6419225/ http://www.gamespot.com/articles/ps4-vs-xbox-one-battle-is-good-for-gamers-sony-says/1100-6419220/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2516527-xb1ps4.jpg" data-ref-id="1300-2516527" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2516527-xb1ps4.jpg" data-ref-id="1300-2516527"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2516527-xb1ps4.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">According to PlayStation president of Worldwide Studios Shuhei Yoshida, competition--like the ongoing battle between the PlayStation and Xbox One--is a good thing for gamers because it forces each company to create better, more feature-complete products.</p><p dir="ltr" style="">"Competition is always healthy," Yoshida told GameSpot in a recent interview. "It's best for the industry and consumers."</p><p dir="ltr" style="">Yoshida pointed out that the day Microsoft announced it had <a href="http://www.gamespot.com/articles/you-can-upload-xbox-one-gameplay-directly-to-youtube-starting-tomorrow/1100-6418823/" data-ref-id="1100-6418823">updated the Xbox One's YouTube app</a> to allow users to share clips directly to the video site, he was flooded with messages asking him, "When are you going to support YouTube [on PS4]?" [<em>Ed. note: The PS4 still does not have a YouTube app</em>].</p><p dir="ltr" style="">This type of back-and-forth between major companies like Microsoft and Sony creates a kind of positive pressure, Yoshida explained. When the two companies compete in a "constructive, healthy manner" it helps make their respective platforms better in the long run, he argues. </p><p dir="ltr" style="">"So I don't want Microsoft or Nintendo to be totally unsuccessful. At the same time, I don't want them to be totally successful [laughs]," Yoshida said. "So I think we can kind of help each other by healthy competition."</p><p dir="ltr" style="">Our interview with Yoshida also touched upon the always contentious issue of the price difference between the PS4 and Xbox One. Sony's console may officially retail for $100 below the Xbox One, but this price gap is disappearing, Yoshida said.</p><p dir="ltr" style="">When you factor in the <a href="http://www.gamespot.com/articles/here-s-how-to-get-an-xbox-one-for-400-at-best-buy-this-weekend/1100-6419191/" data-ref-id="1100-6419191">numerous and significant offers available for Xbox One shoppers</a>, including the <a href="http://www.gamespot.com/articles/now-even-microsoft-is-offering-the-titanfall-xbox-one-bundle-for-450/1100-6418520/" data-ref-id="1100-6418520">since-ended $450 Titanfall Xbox One bundle</a>, the PS4 and Xbox One are more in line--at least from a price standpoint--than ever before, Yoshida said. [<em>Ed. Note: When this interview was conducted, the $450 Titanfall Xbox One bundle was still available</em>]</p><p dir="ltr" style="">"Nowadays, it's hard to tell how much price difference there is. It used to be $100 [but now] it could be $50 or even the same," he said.</p><p dir="ltr" style="">The PS4 has <a href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/" data-ref-id="1100-6419044">sold 7 million units to consumers so far</a>, while the only official sales number Microsoft has provided for the Xbox One to date is <a href="http://www.gamespot.com/articles/xbox-one-sold-3-million-units-in-2013-microsoft-says/1100-6416955/" data-ref-id="1100-6416955">3 million</a>. That figure represents the number of Xbox Ones sold to consumers by the end of 2013. Microsoft has <a href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/" data-ref-id="1100-6419067">shipped 5 million Xbox Ones to retailer so far</a>.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 25 Apr 2014 14:45:00 -0700 http://www.gamespot.com/articles/ps4-vs-xbox-one-battle-is-good-for-gamers-sony-says/1100-6419220/ http://www.gamespot.com/articles/welcome-to-free-games-friday/1100-6419224/ <p style="">Picking up where our <a href="/articles/free-play-friday-defenders-bombs-portals-pac-man/1100-6397022/" data-ref-id="1100-6397022">Free Play Friday</a> column left off, Free Games Friday is a weekly look at games, demos, and betas that we really think you should check out if you haven't already. We're aiming to feature games for multiple platforms every week and, whenever possible, we'll be incorporating code giveaways for access to closed betas, exclusive in-game items, and anything else cool that we can get our hands on.</p><div data-embed-type="video" data-ref-id="2300-6418508" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418508/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><span>Watch the show, let us know what you think in the comments below, and be sure to check out the featured games via the following links if you like playing without paying:</span></p><p dir="ltr" style=""><a href="https://itunes.apple.com/us/app/hearthstone-heroes-warcraft/id625257520?mt=8" rel="nofollow" data-ref-id="false">Hearthstone (iOS)</a></p><p dir="ltr" style=""><a href="http://marketplace.xbox.com/en-US/Product/Warface/66acd000-77fe-1000-9115-d8024d530aa5" rel="nofollow" data-ref-id="false">Warface (X360)</a></p><p style=""><a href="http://games.arcgames.com/en/prod/neverwinter" rel="nofollow" data-ref-id="false">Neverwinter (PC)</a></p><p style=""><a href="http://www.gamespot.com/articles/neverwinter-mystagogue-companion-code-giveaway/1100-6419195/" data-ref-id="1100-6419195">This Week's Giveaway</a></p> Fri, 25 Apr 2014 14:27:00 -0700 http://www.gamespot.com/articles/welcome-to-free-games-friday/1100-6419224/ http://www.gamespot.com/articles/twitch-beats-out-espn-wwe-and-mlb-as-largest-live-streaming-site-in-the-us/1100-6419226/ <figure data-ref-id="1300-2516659" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2516659-6115548972-8716-.png" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2516659-6115548972-8716-.png" data-ref-id="1300-2516659"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2516659-6115548972-8716-.png"></a></figure><p style="">Based on a <a href="http://www.qwilt.com/twitch" rel="nofollow" data-ref-id="false">new report</a> from Qwilt, a video delivery and analytics company, Twitch is by far the leading live-streaming site in the United States, coming in at over 43% for all live-streaming traffic by volume. This is more than ESPN, Major League Baseball, and the WWE combined.</p><p style="">"It has not been the case to see a live-stream site sustain such traffic that Twitch has, it's been extraordinary", Qwilt's VP of Marketing and Business Development <a href="http://www.ongamers.com/articles/twitch-is-the-largest-live-streaming-site-in-the-us-tops-espn-wwe-and-mlb/1100-1284/" rel="nofollow" data-ref-id="1100-1284">Mark Fisher told GameSpot's esports portal onGamers</a>. "What we've seen before is most live-streaming sites hitting large spike around large events. Twitch has been the first to keep consistent traffic even without the big events."</p><figure data-ref-id="1300-2516660" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2516660-2334710357-8717-.png" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2516660-2334710357-8717-.png" data-ref-id="1300-2516660"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2516660-2334710357-8717-.png"></a></figure><p style="">In January, Twitch released released its own <a href="http://www.ongamers.com/articles/45-million-unique-viewers-a-month-tune-into-twitch-in-2013/1100-665/" rel="nofollow" data-ref-id="1100-665">internal metrics</a> totaling 45 million unique viewers and over one million broadcasters a month for 2013. In February the <a href="http://www.ongamers.com/articles/wall-street-journal-chart-lists-twitch-tv-fourth-in-u-s-peak-traffic/1100-824/" rel="nofollow" data-ref-id="1100-824">Wall Street Journal reported that Twitch was fourth in total US peak traffic</a> behind Netflix, Google, and Apple. Earlier this month, Newzoo and Super Data Research put out their own findings saying that <a href="http://www.ongamers.com/articles/report-more-than-70-million-people-watch-esports-worldwide/1100-1157/" rel="nofollow" data-ref-id="1100-1157">over 70 million people watch esports worldwide</a>.</p><p style="">OnGamers asked Fisher how Qwilt obtained their numbers: "We have systems running inside network operators. To be clear, they are US broadband subscribers that we are measuring and those systems are across the US," he said. "Unlike some other measurement systems, we measure the volume of traffic over the period of measurement. For this study of live-streaming sites which included Twitch, it was the week of April 7th."</p><p style="">Fisher would not disclose which specific broadband providers were included in the report, but said a broad variety of ISPs were used. "The metric we used is a little different than others report", he said. "We think it's the most relevant metric because its the best gauge of true consumer engagement as TV viewers move online."</p><p style="">Qwilt <a href="http://media.qwilt.com/uploads/generic/Qwilt-online-video-delivery-infographic.pdf" rel="nofollow" data-ref-id="false">predicts video will comprise 80-90% of all global Internet traffic by 2017</a>.</p><p style="">Twitch's authority in general video consumption in the United States is much lower at 1.5%, with Internet giants Netflix, Google, Amazon, and Hulu ahead.</p><p style=""> </p> Fri, 25 Apr 2014 14:26:00 -0700 http://www.gamespot.com/articles/twitch-beats-out-espn-wwe-and-mlb-as-largest-live-streaming-site-in-the-us/1100-6419226/ http://www.gamespot.com/articles/assassin-s-creed-4-black-flag-14-on-xbox-360-ps3-and-wii-u-today/1100-6419223/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516584-black+flag.jpg" data-ref-id="1300-2516584" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516584-black+flag.jpg" data-ref-id="1300-2516584"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2516584-black+flag.jpg"></a></figure><p dir="ltr" style="">The latest game in the Assassin's Creed series, <a href="/assassins-creed-iv-black-flag/" data-ref-id="false">Assassin's Creed IV: Black Flag</a>, can be yours today for just $14 on Xbox 360, PlayStation 3, and Wii U, thanks to <a href="http://www.amazon.com/Assassins-Creed-IV-Black-Flag-Xbox/dp/B00BMFIXT2/&amp;tag=gamespot-vg-20" rel="nofollow" data-ref-id="false">Amazon</a> and <a href="http://www.bestbuy.com/site/promo/dotd-20140425" rel="nofollow" data-ref-id="false">Best Buy</a>.</p><p dir="ltr" style="">You'll have to act fast to take advantage of the sale, which drops the game's price down from $40. It's the Deal of the Day on Best Buy's website, and may only last just as long on Amazon.</p><p dir="ltr" style="">Black Flag was released last October on the 360, PS3, and Wii U before coming to the Xbox One, PlayStation 4, and PC in November. None of those three are included in today's deal on Best Buy or Amazon.</p><p style="">Those having trouble deciding between platforms should remember that the PS3 version (along with the PS4 version) contains exclusive content that will <a href="http://www.gamespot.com/articles/playstation-exclusive-assassin-s-creed-iv-levels-will-remain-exclusive/1100-6415836/" data-ref-id="1100-6415836">not be coming to other platforms</a>.</p><p style="">The sequel to Black Flag, <a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a>, was recently <a href="http://www.gamespot.com/articles/new-assassin-s-creed-game-confirmed-for-xbox-one-ps4-and-pc/1100-6418460/" data-ref-id="1100-6418460">announced</a>. It's coming to the Xbox One, PlayStation 4, and PC later this year and may include a <a href="http://www.gamespot.com/articles/report-assassin-s-creed-unity-includes-a-four-player-co-op-mode/1100-6419115/" data-ref-id="1100-6419115">four-player co-op mode</a>. Additionally, a new, separate Assassin's Creed is <a href="http://www.gamespot.com/articles/report-2014-s-other-assassin-s-creed-game-will-let-you-play-as-a-templar/1100-6418593/" data-ref-id="1100-6418593">rumored to be in the works</a> for the Xbox 360 and PlayStation 3.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 13:44:00 -0700 http://www.gamespot.com/articles/assassin-s-creed-4-black-flag-14-on-xbox-360-ps3-and-wii-u-today/1100-6419223/ http://www.gamespot.com/articles/mercenary-kings-dev-doesn-t-regret-being-a-playstation-plus-ps4-freebie/1100-6419222/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516556-mercenary+kings.jpg" data-ref-id="1300-2516556" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516556-mercenary+kings.jpg" data-ref-id="1300-2516556"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2516556-mercenary+kings.jpg"></a></figure><p style=""><a href="/metal-slug/" data-ref-id="false">Metal Slug</a>-inspired shoot-em-up <a href="/mercenary-kings/" data-ref-id="false">Mercenary Kings</a> launched on the PlayStation 4 earlier this month as a part of the PlayStation Plus Instant Game Collection. What that means is Plus subscribers were able to download the game from its first day of availability without paying a dime to developer Tribute Games, a decision the company says it doesn't regret.</p><p dir="ltr" style="">"I'm happy we traded a bit of risk for a PS Plus deal," co-founder Jean-Francois Major told <a href="http://www.gamasutra.com/view/news/216214/Was_launching_Mercenary_Kings_for_free_on_PS_Plus_worth_it.php" rel="nofollow" data-ref-id="false">Gamasutra</a>. "Maybe we could've done better on our own, but the PS Plus deal was a safe bet. We'll gamble a bit more on the next project!"</p><p dir="ltr" style="">Mercenary Kings was originally released on PC as a Steam Early Access game last July. It was then officially released this past March, just prior to its launch on PlayStation 4 on April 1. The game takes clear cues from classic shoot-em-ups, but mixes in elements not typically seen in the genre like crafting and customization.</p><p dir="ltr" style="">While the possibility of selling a game isn't completely removed while it's free on PlayStation Plus--not everyone is a Plus member, after all--it's not as if companies aren't compensated for participating. Other developers that have given away their games through Plus have been hesitant to share exact numbers, and with deals being worked out on a game-by-game basis (according to a previous <a href="http://www.gamasutra.com/view/feature/191966/playstation_plus_good_for_.php?" rel="nofollow" data-ref-id="false">Gamasutra</a> report), they wouldn't necessarily reveal anything about Tribute's arrangement. But a number of them have said that, besides the money, they don't regret being included because doing so builds up their respective fan bases.</p><p dir="ltr" style="">Despite that, Tribute still could have ended up unhappy due to Mercenary Kings being free right at launch, unlike many games, which aren't given away through Plus until months or years after release. Instead, Major sees the Instant Game Collection as serving a similar purpose to Steam sales. "While it may keep some from buying your game day one, in the end, it doesn't really kill sales - it allows you to reach a bigger audience that might not be willing to try your game at the premium price," he said.</p><p style="">Mercenary Kings remains a <a href="http://www.gamespot.com/articles/ps4-gets-free-mercenary-kings-on-ps-plus-in-april-as-sony-announces-full-lineup/1100-6418621/" data-ref-id="1100-6418621">free download</a> on the PlayStation 4 for PlayStation Plus members. A PlayStation Vita version is currently in development and will be a cross-buy title with the PS4 version upon release.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 12:58:00 -0700 http://www.gamespot.com/articles/mercenary-kings-dev-doesn-t-regret-being-a-playstation-plus-ps4-freebie/1100-6419222/ http://www.gamespot.com/articles/indie-hit-thomas-was-alone-sell-1m-units-not-bad-for-a-crappy-little-flash-game-dev-says/1100-6419221/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/7/1/8/7/2037187-711454_20130424_003.jpg" data-ref-id="1300-2037187" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/7/1/8/7/2037187-711454_20130424_003.jpg" data-ref-id="1300-2037187"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/7/1/8/7/2037187-711454_20130424_003.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Indie hit <a href="/thomas-was-alone/" data-ref-id="false">Thomas Was Alone</a> has now sold over 1 million copies to date, creator Mike Bithell said today on Twitter. The game is available today across PlayStation 3, PlayStation Vita, and PC. Presumably, that sales figure represents the total number of units sold across all platforms.</p><p dir="ltr" style="">"Not bad for a crappy little Flash game," Bithell <a href="https://twitter.com/mikeBithell/status/459752636523511808" rel="nofollow" data-ref-id="false">said</a>, likely in jest, about the achievement.</p><p dir="ltr" style="">He's not swimming in piles of cash, though, he says. The bulk of the 1 million units sold came through bundles/discounts/promotions, he <a href="https://twitter.com/mikeBithell/status/459752989990088705" rel="nofollow" data-ref-id="false">pointed out</a>.</p><p dir="ltr" style="">"So stop your 1mil x $10 maths right now," Bithell said with a winky face. If Bithell did indeed sell every copy of Thomas Was Alone at $10, the game would have generated $10 million.</p><p dir="ltr" style="">Thomas Was Alone is <a href="https://store.sonyentertainmentnetwork.com/#!/en-us/search/q=thomas%20was%20alone" rel="nofollow" data-ref-id="false">currently available as a free download for PlayStation Plus subscribers</a>, but Bithell pointed out that the 1 million figure <a href="https://twitter.com/mikeBithell/status/459753914884444160" rel="nofollow" data-ref-id="false">does not include </a>any of these downloads. </p><p style="">Bithell is currently working on stealth-based game for PlayStation 4 and PlayStation Vita called<a href="/volume/" data-ref-id="false"> Volume</a>. The game will also be available on PC when it's released later this year.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 25 Apr 2014 12:10:00 -0700 http://www.gamespot.com/articles/indie-hit-thomas-was-alone-sell-1m-units-not-bad-for-a-crappy-little-flash-game-dev-says/1100-6419221/ http://www.gamespot.com/videos/the-point-will-fallout-4-be-at-e3/2300-6418506/ With the rumor mill spinning into overdrive, Danny looks at the evidence pointing towards a Fallout 4 announcement at E3 this year. Also he eats some beans. Fri, 25 Apr 2014 12:04:00 -0700 http://www.gamespot.com/videos/the-point-will-fallout-4-be-at-e3/2300-6418506/ http://www.gamespot.com/videos/crossbows-suck-and-disco-rocks-dayz-april-patch/2300-6418507/ Is the crossbow even worth your time? Is disco really dead? Rob takes a look at what the month of April means for DayZ. Fri, 25 Apr 2014 12:02:00 -0700 http://www.gamespot.com/videos/crossbows-suck-and-disco-rocks-dayz-april-patch/2300-6418507/ http://www.gamespot.com/articles/south-park-kotor-dev-outlines-its-future-wheel-of-time-not-included/1100-6419219/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2516518-south+park.jpg" data-ref-id="1300-2516518" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2516518-south+park.jpg" data-ref-id="1300-2516518"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2516518-south+park.jpg"></a></figure><p dir="ltr" style="">Having wrapped up development on <a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a> not long ago, Obsidian is not resting on its laurels. Even with two projects in the works, the primarily RPG-focused developer continues to look toward the future--a future which will include another Kickstarter project, but not the <a href="/the-wheel-of-time/" data-ref-id="false">Wheel of Time</a> game it was previously slated to create.</p><p dir="ltr" style="">In an interview with <a href="http://www.computerandvideogames.com/460539/interviews/interview-obsidian-on-life-after-south-park/" rel="nofollow" data-ref-id="false">CVG</a>, Obsidian CEO Feargus Urquhart addressed the realities of being an independent developer in today's market. "Right now, fewer major games are being worked on by independent developers than almost any time in the games industry," he said. "That's one of the challenges of being an independent developer right now. We could be done making a big game like South Park and then no publisher has a slot at that time to have a big team work on a big RPG. That kind of puts us in a really weird situation as a business."</p><p dir="ltr" style="">To some extent, that explains the company's current trajectory. It's working on <a href="/project-eternity/" data-ref-id="false">Pillars of Eternity</a>, a crowdfunded computer RPG that received <a href="http://www.gamespot.com/articles/project-eternity-closes-with-over-41m/1100-6398388/" data-ref-id="1100-6398388">so much more funding</a> than anticipated that it <a href="http://www.gamespot.com/articles/fallout-dev-s-pc-rpg-pillars-of-eternity-delayed/1100-6417549/" data-ref-id="1100-6417549">ended up being delayed</a> (it's now coming <a href="http://www.gamespot.com/articles/south-park-stick-of-truth-developer-partners-with-paradox-for-new-rpg/1100-6418395/" data-ref-id="1100-6418395">later in 2014</a>), and <a href="/armored-warfare/" data-ref-id="false">Armored Warfare</a>, a free-to-play game <a href="http://www.gamespot.com/articles/with-armored-warfare-obsidian-takes-aim-at-world-of-tanks/1100-6418572/" data-ref-id="1100-6418572">in the vein</a> of <a href="/world-of-tanks/" data-ref-id="false">World of Tanks</a>.</p><p dir="ltr" style="">What it isn't working on is the game adaptation of <em>The Wheel of Time</em> fantasy novel series, which it was set to <a href="http://www.gamespot.com/articles/obsidian-riding-wheel-of-time/1100-6250423/" data-ref-id="1100-6250423">co-develop with Red Eagle Entertainment</a> back in 2010. According to Urquhart, Red Eagle never got the needed funding, causing the agreements between the two companies to dissolve. "So there's really no connection any more between us and Red Eagle as it relates to the Wheel of Time stuff," Urquhart explained.</p><p dir="ltr" style="">As for what lies beyond its two currently announced projects, Urquhart said the company continues to talk to publishers about bigger RPG projects--although it will make games of all sizes. His vision for the company five years from now includes a <a href="/the-elder-scrolls-v-skyrim/" data-ref-id="false">Skyrim</a>-style Pillars of Eternity game in addition to the isometric version (mind you, this isn't an announcement of such a game), and he said he wouldn't turn down the opportunity to work on another Fallout or Star Wars game.</p><p dir="ltr" style="">What we know is coming for sure is another game that will turn to Kickstarter for funding, which he hopes will happen "before the end of the year."</p><p dir="ltr" style="">"I think we've got a good idea," he said. "I'm not going to share anything, but a few times in my career I have these things where I say, 'Hey, that's a cool idea!' and I've generally been right. So I think this one's going to be a cool thing."</p><p dir="ltr" style="">As for what kind of game it will be, the only hint he would provide is something anyone familiar with the developer's history--it's developed <a href="/fallout-new-vegas/" data-ref-id="false">Fallout: New Vegas</a>, <a href="/star-wars-knights-of-the-old-republic-ii-the-sit/" data-ref-id="false">Star Wars: Knights of the Old Republic II</a>, and <a href="/neverwinter-nights-2/" data-ref-id="false">Neverwinter Nights 2</a>, among other games--could guess: It'll be an RPG.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 25 Apr 2014 11:46:00 -0700 http://www.gamespot.com/articles/south-park-kotor-dev-outlines-its-future-wheel-of-time-not-included/1100-6419219/ http://www.gamespot.com/reviews/mario-golf-world-tour/1900-6415740/ <p style="">Mario Golf: World Tour deftly illustrates the pleasures of a humble game of golf: the careful ritual of checking the speed of the wind, assessing the lie of the ball, and puzzling over the perfect club for the job at hand. Its disjointed structure makes it less accessible than it should be, but this is a game built upon the simple satisfaction of golf mixed with the goofy charm of Nintendo's most popular mascots, and for the most part, it succeeds in delivering an endearing and fun experience.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2515786-extra3_result.jpg" data-ref-id="1300-2515786" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2515786-extra3_result.jpg" data-ref-id="1300-2515786"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2515786-extra3_result.jpg"></a></figure><p style="">There is, however, a disconnect between the "serious" side of Mario Golf and its all-out wacky side, and it's largely down to how the game is split into two distinct areas, which quickly come to feel at odds with one another. The first is the Castle Club, where you play exclusively as your Mii against the backdrop of a lavish country club. There you're free to mingle with the familiar Nintendo faces wandering the halls, shop at the boutique, visit the gym, and partake in a spot of tea in the Royal Room, but there's no real interaction permitted with Mario and Co, who exist only as NPCs in this mode. The castle and its cast are twee in a way that only Mario and friends can be, but Castle Club mode also serves a practical purpose, with its grounds playing host to a number of practice courses, handicap tournaments, and ad hoc challenges that teach you the basics of play.</p><p style="">Castle Club is where you find the game's three "serious" courses--Forest, Seaside, and Mountain--each of which hosts a tournament that must be won to progress to the next. Unfortunately, these courses are largely forgettable, particularly in comparison to the game's more exotic, themed offerings, and none of them feature the challenging layouts or undulating greens that seasoned video game golf players might hope for. I had little desire to return to any of them after winning each of the 18-hole tournaments, and the manner in which you're forced to unlock each tournament in order feels unnecessarily restrictive.</p><p style="">More troubling, though, is how Castle Club is an entirely separate entity from World Tour's more arcade-style offers in Mario Golf. A comprehensive series of practice sessions explain how elevation, ball lie, and wind affect shot selection. But while the challenges on offer at the Castle Club highlight the importance of skillful play, the courses unlocked in Mario Golf mode can be won and lost through the use of power-ups and novelty items, which is jarring after being taught the sport in a more serious manner. Still, once you've got to grips with the likes of Bullet Bills, Bob-ombs, and speed pads, courses like the candy-hued Peach Gardens and the coral-decorated underwater holes of Cheep Cheep Lagoon provide some thoroughly entertaining and humorous moments.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/917/9176928/2515785-0006_result.jpg" data-ref-id="1300-2515785" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/917/9176928/2515785-0006_result.jpg" data-ref-id="1300-2515785"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/917/9176928/2515785-0006_result.jpg"></a></figure><p style="">There's a satisfying sense of improvement across the game as a whole as you start to grasp the mechanics and begin experimenting with spin, draw and fade, and variable carry distances. Its basic three-button-press system sees the familiar use of a power bar to set the strength of the shot, and a sweet spot to land a perfect swing. It's a simple system, and because you're also given a generous degree of leeway, you rarely go too far off target. While this means you can confidently tackle more nuanced approach shots and delicate chips, it greatly reduces the element of risk; straying over par due to poor play is a rare occurrence.</p><p style="">The sheer charm of World Tour and its collection of classic Nintendo characters and environmental details go a long way towards keeping you entertained, though. There's a 12-strong cast of familiar faces to play as in Mario Golf mode, including the likes of the always lovable Mario and Luigi. Seeing them compete in a clutch of fun single-player modes that include stroke and match play, speed golf against the clock, and point play while they spout their classic catchphrases never fails to raise a smile.</p><p style="">It helps that there's lots to do too. There are versus options, numerous tournaments, and a series of challenges, some of which test your skill while others focus heavily on the use of power-ups. Sending your ball floating through the air over longer distances, or skimming across a handily placed speed pads feel great, at least once you've figured out what you're supposed to be doing with them. Challenges that incorporate them include completing a series of holes while hitting the ball through oversized rings, smacking moles out the ground, using a random selection of clubs, or competing against one of the 12 AI characters to unlock his or her Star Player equivalent (a more powerful but trickier to control version of the basic character).</p><p style="">Every round that you complete--be it in tournament play or in challenges--earns you coins to spend on gear and equipment in the castle boutique. Clubs, balls, and attire can be purchased to tweak your Mii's appearance as well as basic power and control stats, which is often helpful in getting past a particularly tricky shot, should you get stuck. It's a shame that World Tour isn't easier to navigate, though. For all the effort that's gone into creating a central thematic hub with the Castle Club, having to back out of it to play a few rounds in Mario Golf mode feels unnecessarily cumbersome. Having everything accessible in one place rather than having to travel back and forth via the main menu screen would have made the game much more coherent.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2515603-0003.jpg" data-ref-id="1300-2515603" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2515603-0003.jpg" data-ref-id="1300-2515603"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/225/2256286/2515603-0003.jpg"></a></figure><p style="">Mario Golf: World Tour revels in power-ups and fantastical courses, while frequently breaking its offerings into a series of portable-friendly bite-sized chunks that have you flitting from one exotic course to another. There's a lot of fun to be had here, and with classic Nintendo characters backing up the action, World Tour is a thoroughly charming game too. What a shame, then, that it lacks the cohesion and refinement to make those sometimes-brilliant moments easier to digest and access. But if you can plough through the awkwardness, and get to grips with its seemingly endless array of powerups, you'll find an enjoyable and loveable game of golf.</p><p style=""><em>Editor's Note: </em><i>Online functionality was unavailable at the time of review. Online modes available at launch will be versus and tournament play with friends, local territory, and worldwide player bases.</i></p><p style=""> </p> Fri, 25 Apr 2014 11:43:00 -0700 http://www.gamespot.com/reviews/mario-golf-world-tour/1900-6415740/ http://www.gamespot.com/articles/ps4-boss-teases-very-exciting-e3-plans/1100-6419218/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2516516-ps4e3.jpg" data-ref-id="1300-2516516" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2516516-ps4e3.jpg" data-ref-id="1300-2516516"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2516516-ps4e3.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">PlayStation Worldwide Studios boss Shuhei Yoshida, who oversees all game development at Sony, has teased that Sony's E3 briefing in June will be one you won't want to miss.</p><p dir="ltr" style="">"Some of the things that we are preparing for E3 are very, very exciting," Yoshida told GameSpot in a recent interview.</p><p dir="ltr" style="">He went on to note that Sony is in the process of shaping its plans for what it will--and won't--show during the press conference, expected to be held on Monday, June 9.</p><p dir="ltr" style="">Sony has kept quite mum about its plans for E3 so far, but Microsoft has been much more eager to boast about its conference. Just this week, Head of Xbox Phil Spencer promised <a href="http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/" data-ref-id="1100-6419102">games, not hype </a>for Microsoft's showing. And before that, he said Microsoft's briefing <a href="http://www.gamespot.com/articles/xbox-e3-presentation-this-year-won-t-feature-many-execs/1100-6418463/" data-ref-id="1100-6418463">will be 90 minutes long and that it won't feature many executives</a>.</p><p style="">Earlier this week, Sony <a href="http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/" data-ref-id="1100-6419108">trademarked new games called Kill Strain and Entwined</a>. These games have not been announced, leading some to believe they are projects that Sony might unveil at E3.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 25 Apr 2014 11:03:00 -0700 http://www.gamespot.com/articles/ps4-boss-teases-very-exciting-e3-plans/1100-6419218/


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