Gamespot's Site Mashup

Written By Kom Limpulnam on Senin, 07 April 2014 | 21.50

Gamespot's Site MashupNintendo working on an alien-themed game?Broforce comes to Steam with first female broMaking lots of money made this indie developer feel guiltyKinect Sports Rivals - Rock Climbing, Jet Skiing, and BowlingShooting, Soccer, and Bowling - Kinect Sports Rivals GameplayKinect Sports Rivals ReviewSeth Green, Michael Cera, and Sarah Silverman making Xbox TV showsThe Simpsons do a Minecraft couch gag, Notch doesn't know how to feel about itRumor: Borderlands "pre-sequel" coming to Xbox 360/PS3/PCLast day to win The Elder Scrolls Online Imperial Edition with GameSpotFirst Amazon Fire TV, now Google looks set for its own games-ready Android TVXbox and Channel 4 making new sci-fi TV show HumansMicrosoft is "thinking through" its Xbox 360 emulator for Xbox OneMetal Gear Solid 5: The Phantom Pain to reduce cutscenes in favour of "pure game storytelling"House of Horrors - Baby Making And Blind Experimentation In Zork Nemesis!

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 07 Apr 2014 07:05:27 -0700 http://www.gamespot.com/articles/nintendo-working-on-an-alien-themed-game/1100-6418815/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499177-codename.jpg" data-ref-id="1300-2499177" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499177-codename.jpg" data-ref-id="1300-2499177"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2499177-codename.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Nintendo is up to something. On April 2 the Mario maker<a href="http://tsdr.uspto.gov/#caseNumber=86239680&amp;caseType=SERIAL_NO&amp;searchType=statusSearch" rel="nofollow" data-ref-id="false"> filed a new trademark application</a> for a game called "Code name: S.T.E.A.M. Strike Team Eliminating The Alien Menace."</p><p dir="ltr" style="">The filing (via <a href="http://gematsu.com/2014/04/kadokawa-trademarks-gods-war-frontier-lost-child-nintendo-files-strike-team-eliminating-alien-menace?wt=2" rel="nofollow" data-ref-id="false">Gematsu</a>) is listed as a video game, but that's all we know about it. Presumably, it will involve laying waste to some enemy alien faction in some manner.</p><p dir="ltr" style="">The trademark application, filed with the United States Patent &amp; Trademark Office (USPTO), lists Nintendo of America as its owner. We have reached out to the company for comment.</p><p style="">PAX East will be held this week in Boston, Mass., but <a href="http://www.gamespot.com/articles/for-the-first-time-in-pax-east-history-nintendo-won-t-attend/1100-6418522/" data-ref-id="1100-6418522">Nintendo is not attending</a>. Tomorrow, Nintendo will hold a <a href="http://www.gamespot.com/articles/new-smash-bros-for-wii-u-and-3ds-info-coming-next-week/1100-6418764/" data-ref-id="1100-6418764">special Super Smash Bros.-themed Nintendo Direct at 6 p.m. EDT</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 06:50:00 -0700 http://www.gamespot.com/articles/nintendo-working-on-an-alien-themed-game/1100-6418815/ http://www.gamespot.com/articles/broforce-comes-to-steam-with-first-female-bro/1100-6418814/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2436160-broforce+-+screen+8.png" data-ref-id="1300-2436160" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2436160-broforce+-+screen+8.png" data-ref-id="1300-2436160"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2436160-broforce+-+screen+8.png"></a></figure><p style="">Macho 80s-inspired shooter <a href="/broforce/" data-ref-id="false">Broforce</a> is now doing chin-ups and bench presses on Steam, as developer Free Lives had made the game available <a href="http://store.steampowered.com/app/274190?dm_t=0,0,0,0,0" rel="nofollow">as part of the Steam Early Access program</a>.</p><p dir="ltr" style="">The full version of the game is due to be released in summer for PC and console, with the latest update--going live with the Steam Early Access release--including Ripbro, the first female bro in the game. There's also a sweet new backflip move, incendiary poultry, and 'hot brotato' grenade throwing.</p><p dir="ltr" style="">Broforce is a co-op shooter where you play as various supermacho Bros, each modelled after an action hero star. My favourite is Brobocop.</p><p dir="ltr" style="">The game is available for $15/£11.99.</p><p dir="ltr" style="">As part of the update, publisher Devolver Digital released a new trailer for Broforce:</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=qAlQx-kOjOE" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FqAlQx-kOjOE%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DqAlQx-kOjOE&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FqAlQx-kOjOE%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 06:30:00 -0700 http://www.gamespot.com/articles/broforce-comes-to-steam-with-first-female-bro/1100-6418814/ http://www.gamespot.com/articles/making-lots-of-money-made-this-indie-developer-feel-guilty/1100-6418813/ <p dir="ltr" style=""> </p><p dir="ltr" style="">In a new feature at <a href="http://www.newyorker.com/online/blogs/elements/2014/04/the-guilt-of-the-video-game-millionaires.html?utm_source=dlvr.it&amp;utm_medium=twitter" rel="nofollow" data-ref-id="false"><em>The New Yorker</em></a>, <a href="http://www.ridiculousfishing.com/" rel="nofollow" data-ref-id="false">Ridiculous Fishing</a> and <a href="/super-meat-boy/" data-ref-id="false">Super Meat Boy</a> designers open up on what can happen after your game strikes gold and you become rich overnight.</p><p dir="ltr" style="">Ridiculous Fishing developer Rami Ismail and his business partner Jan Willem released their game in March 2013, and by the time Ismail woke up the next morning, he had made tens of thousands of dollars from the game. His first feeling was not happiness, but rather guilt.</p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499171-fishing.jpg" data-ref-id="1300-2499171" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499171-fishing.jpg" data-ref-id="1300-2499171"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2499171-fishing.jpg"></a><figcaption>Ridiculous Fishing</figcaption></figure><p dir="ltr" style="">"Ever since I was a kid I've watched my mom wake up at six in the morning, work all day, come home, make my brother and me dinner--maybe shout at me for too much 'computering,'" he said. "My first thought that day was that while I was asleep I'd made more money than she had all year. And I'd done it with a mobile-phone game about shooting fish with a machine gun."</p><p dir="ltr" style="">Ridiculous Fishing netted more than a hundred thousand dollars during its first month on iTunes and passed 1 million in sales within six months of its initial release. Ismail and Willem began making games together working in a makeshift office space and living on a diet of Ramen noodles. The hard work to release Ridiculous Fishing is not lost on Ismail, but he struggled shaking the feelings of guilt related to the game's success.</p><p dir="ltr" style="">"Somewhere in the back of your head you know that you worked hard, that you sacrificed your stability, and you took on the risk of financial ruin for a long while," Ismail told me. "You did things that other people were not willing or capable of. And that paid off. But, even so, it feels awful. I couldn't get rid of the image of my mother in her car, driving to work."</p><p dir="ltr" style="">Super Meat Boy co-creator Edmund McMillen is also featured in the <em>New Yorker</em> piece. He warned that his rise to financial prosperity is something people might see and latch onto without understanding the full picture.</p><p dir="ltr" style="">"I don't like the feeling that I've perpetuated a myth that people can get rich making games," McMillen said. "The money has made relationships complicated," he added, noting that distant family members and old acquaintances have reached out to him for financial assistance.</p><p dir="ltr" style="">"I'm just a guy who makes games. I'm an artist who likes to be alone. This success has artificially elevated me; it's caused jealousy, even hatred. If my games hadn't sold, I would be in my crappy one-bedroom apartment making more games."</p><p style="">"Maybe I'd be even happier than I am today."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 06:29:00 -0700 http://www.gamespot.com/articles/making-lots-of-money-made-this-indie-developer-feel-guilty/1100-6418813/ http://www.gamespot.com/videos/kinect-sports-rivals-rock-climbing-jet-skiing-and-/2300-6418160/ Get off your couch and climb, jet ski, and bowl your way to victory in these gameplay clips from Kinect Sports Rivals. Mon, 07 Apr 2014 06:00:00 -0700 http://www.gamespot.com/videos/kinect-sports-rivals-rock-climbing-jet-skiing-and-/2300-6418160/ http://www.gamespot.com/videos/shooting-soccer-and-bowling-kinect-sports-rivals-g/2300-6418156/ Carolyn tries her hand at three different sports and meets some stylish competitors. Mon, 07 Apr 2014 06:00:00 -0700 http://www.gamespot.com/videos/shooting-soccer-and-bowling-kinect-sports-rivals-g/2300-6418156/ http://www.gamespot.com/reviews/kinect-sports-rivals-review/1900-6415722/ <p style="">With the new Xbox comes a new Kinect, one that Microsoft claims can read your movements more precisely than its predecessor. But the first game that put the device through its paces, <a href="http://www.gamespot.com/fighter-within/" data-ref-id="false">Fighter Within</a>, was an unmitigated disaster. Now, we have Kinect Sports Rivals, a better game than Fighter Within but hardly one that makes the case for the Kinect as an essential piece of gaming hardware. Rivals is a collection of six sports-themed minigames that range from mildly enjoyable events like wake racing and rock climbing to a thoroughly underwhelming and absurd approximation of soccer. It's good for some short bursts of goofy, physical fun, but Kinect Sports Rivals is neither a strong assortment of motion-controlled games nor an entirely promising showcase for the capabilities of the new Kinect.</p><p style="">Before you compete in your first event, Rivals invites you to create your own champion, the digital representation of you who will battle it out in sporting events across the game's island setting. Like the "drivatars" of <a href="http://www.gamespot.com/forza-motorsport-5/" data-ref-id="false">Forza Motorsport 5</a>, your champion may appear in events for other players, and ostensibly, he or she will perform at your skill level. For the champion creation process, the Kinect scans your face, and then creates a character who may or may not bear a likeness to you. The shape of the face might have an uncanny similarity to yours, or you might see no resemblance whatsoever between yourself and your champion. Still, it's always fun to see what the game comes up with. Unfortunately, you have to sit through an unskippable intro sequence each time you go through this process, so if you're hoping to jump into a game with friends or family, you either need to be willing to wait longer than you should have to for everyone to create a champion, or just skip the process and use generic characters.</p><div data-embed-type="video" data-ref-id="2300-6418160" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418160/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style="">When you do get to the island, Kinect Sports Rivals starts by putting its best foot forward. You're ushered into your new life as a sporting champion with some wake racing--what we might more commonly call jet ski racing. The controls are simple, intuitive, and responsive. To steer, you turn your arms like you're turning handlebars, and you can ease up on the throttle by opening your right hand. When you go over ramps, you can do flips with a quick lean forward or backward, and you can lean from side to side to turn more sharply. The courses are gorgeous, and there's a sense of impact with the water as your jet ski crashes against larger waves.</p><p style="">Rock climbing also works quite well. Here, you just move your arms and then close your hands to grasp handholds, and then move your arms down to pull yourself up. It's especially fun when competing with a friend because you can grab opponents by the leg and send them plummeting to a digital demise. Camera angles create a sense of precariousness as you cling to the undersides of rock surfaces. It's too simple to stay interesting for long, but it's hard to imagine the activity of rock climbing being more effectively converted into a Kinect activity than it is here.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/78/787590/2497520-ci-100159193630363715.jpg" data-ref-id="1300-2497520" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/78/787590/2497520-ci-100159193630363715.jpg" data-ref-id="1300-2497520"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/78/787590/2497520-ci-100159193630363715.jpg"></a><figcaption>You can pull your opponents off the wall in rock climbing. Competition is rough on the island.</figcaption></figure><p style="">Bowling plays out exactly as you'd expect, except not as good. You make a motion mimicking the release of a bowling ball to make your champion release his or her bowling ball. The motions you have to make to put spin on the ball are exaggerated, so it doesn't feel as natural as, say, <a href="http://www.gamespot.com/wii-sports/" data-ref-id="false">Wii Sports</a> bowling. But it's still satisfying to rack up the spares and strikes. Similarly, tennis is played by making swinging motions with your arm, and sending the ball rocketing past your opponent faster than he or she can react feels good, but it's hard to get a good feel for the timing with which the game wants you to swing. </p><p style="">The last two events, however, are exercises in absurdity and frustration. In target shooting, you just point at the screen, moving your hand around to line up crosshairs with targets. Once a target is lined up, you fire automatically. Some targets need to be shot in sequence, and other targets have skulls on them; hitting these costs you points. Even if this worked perfectly, pointing at a screen would hardly be a thrilling way to spend your time, but it doesn't work perfectly. Crosshairs sometimes jitter around, which is a big problem in an event that's supposed to be entirely about precision.</p><p style="">Rivals' version of soccer is a silly attempt to boil the sport down to something that can be played just by kicking, and occasionally making a banging motion with your head. You kick the ball from one team member to another to another, timing and bending your kicks to avoid defensemen who slide back and forth. The game doesn't respond to all of your kicking motions, and making shots on goal can be infuriating when you clearly try to kick the ball to one side or another and then see it fly straight into the middle of the goal and the goalkeeper's eager hands. When you're on defense, you only control the goalie, moving yourself into position to prevent shots from scoring.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/78/787590/2497524-ci40585536030363715.jpg" data-ref-id="1300-2497524" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/78/787590/2497524-ci40585536030363715.jpg" data-ref-id="1300-2497524"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2497524-ci40585536030363715.jpg"></a><figcaption>You earn coins that you can spend on new outfits and gear for your champion.</figcaption></figure><p style="">The disposable narrative is a strange tale of competing clans that may have you questioning the entire concept of the game's world. (If the island is the weird postapocalyptic society centered around athletic competition that it appears to be, why does that one obnoxious guy in Viper Network keep referencing tired Internet memes? And why does State Farm Insurance advertise there?) Surrounding the events are tacked-on systems that have you earning coins, fans, and experience points, but if the events aren't good enough to keep you coming back, these unnecessary systems won't do it, either. And there's a separate, free app called Kinect Sports Rivals Hub, in which you can do things like view challenges created by the developer and share images of your champion on social media, but why this functionality isn't built into the game itself is anyone's guess. Kinect Sports Rivals is an inconsistent collection that will get you up off the couch and moving around for a bit of mild fun, but that's about the best you can say for it.</p> Mon, 07 Apr 2014 06:00:00 -0700 http://www.gamespot.com/reviews/kinect-sports-rivals-review/1900-6415722/ http://www.gamespot.com/articles/seth-green-michael-cera-and-sarah-silverman-making-xbox-tv-shows/1100-6418812/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499163-xboxent1.png" data-ref-id="1300-2499163" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499163-xboxent1.png" data-ref-id="1300-2499163"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2499163-xboxent1.png"></a></figure><p style=""> </p><p dir="ltr" style="">In its bid to take on companies like Netflix and Amazon with its own Xbox-exclusive TV shows, Microsoft has greenlit new programming from Hollywood comedy stars Seth Green, Michael Cera, and Sarah Silverman. Xbox Entertainment Studios will produce a sketch comedy show made by Silverman and Cera's <a href="http://jash.com/" rel="nofollow" data-ref-id="false">JASH comedy collective</a>. As for Green's show, it's a stop-motion program made by Stoopid Buddy Stoodios, the team behind Green's <em>Robot Chicken</em>.</p><p dir="ltr" style="">"TV, as the highest-reach form of entertainment you can find, is a critical part" of bringing consumers to Microsoft, said Head of Xbox Phil Spencer in an interview with <a href="http://www.bloomberg.com/news/2014-04-07/microsoft-goes-hollywood-in-amazon-like-programming-push.html" rel="nofollow" data-ref-id="2014-04">Bloomberg</a>. Spencer said last week that entertainment options for the Xbox One are important, but they "<a href="http://www.gamespot.com/articles/new-xbox-one-boss-pledges-to-support-core-gamers/1100-6418674/" data-ref-id="1100-6418674">can't come at a cost for what we do for the core gamer</a>."</p><p dir="ltr" style="">Other shows from Xbox Entertainment Studios include a World Cup-themed show called <a href="http://www.gamespot.com/articles/microsoft-greenlights-unscripted-soccer-show-for-xbox-report/1100-6415598/" data-ref-id="1100-6415598"><em>Every Street United</em></a>, as well as the robot thriller <a href="http://www.gamespot.com/articles/xbox-and-channel-4-making-new-sci-fi-tv-show-humans/1100-6418807/" data-ref-id="1100-6418807"><em>Humans</em></a>. Microsoft also recently got approval to<a href="http://www.gamespot.com/articles/did-atari-bury-millions-of-e-t-copies-in-a-landfill-in-new-mexico-we-ll-soon-find-out-if-it-s-fact-or-fiction/1100-6418772/" data-ref-id="1100-6418772"> dig up a landfill in New Mexico in search of millions of copies of the failed movie tie-in E.T.: The Extra Terrestrial</a> for a new documentary series. There's also a <a href="http://www.gamespot.com/articles/halo-tv-show-won-t-be-filler-microsoft-says/1100-6416982/" data-ref-id="1100-6416982">Halo TV show in the works with Steven Spielberg </a>and a <a href="http://www.gamespot.com/articles/ridley-scott-and-battlestar-galactica-director-working-on-new-halo-project/1100-6418732/" data-ref-id="1100-6418732">new digital project from <em>Alien</em> director Ridley Scott</a>.</p><p dir="ltr" style="">On top of that, Bloomberg reports that Microsoft has ordered a pilot for an unscripted series called <em>Fearless</em>. This show will follow Australian Navy bomb clearance diver Paul de Gelder--who lost limbs in a shark attack--as he "aids people who try to make the world a better place." What's more a documentary series from the minds behind the Oscar-winning<em> <a href="http://www.imdb.com/title/tt2125608/" rel="nofollow">Searching for Sugar Man</a> </em>will also come to Xbox. The first shows should debut in June.</p><p dir="ltr" style="">Microsoft faces formidable competition in the original programming space. Netflix already has a foothold in the market with well-received shows like<em> House of Cards</em> and <em>Orange Is The New Black</em>. Meanwhile, Amazon's online programming lineup includes shows like <em>Betas</em> and <em>Alpha House</em>. In addition, Sony has <a href="http://variety.com/2014/digital/news/sony-playstation-plays-original-programming-game-with-powers-series-1201139784/" rel="nofollow" data-ref-id="false">greenlit a new drama called <em>Powers</em> for the PlayStation Network</a>.</p><p dir="ltr" style="">"This is not an easy business," Xbox Entertainment Studios chief Nancy Tellem said. Tellem is a former CBS TV veteran who helped critically acclaimed shows like <i>C.S.I. </i>and <em>Survivor</em> get off the ground. "There's a huge failure rate. You have to get up to the plate a lot. Hopefully we can have a higher batting average than most, but it's a long process."</p><p dir="ltr" style="">Xbox Entertainment Studios' efforts also include live programming. The studio will host a live broadcast of the annual summer musicfest Bonnaroo in July. Backstage interviews with performers will be conducted using Microsoft's Skype service.</p><p dir="ltr" style="">Tellem said some of the Xbox Entertainment Studios programming, like <em>Every Street United</em>, will be free on Xbox 360 and Xbox One. However, she explained that Microsoft is still working out the business arrangements for the other shows. She also noted that Microsoft could sign deals with other companies to release the programming on other, non-Xbox platforms.</p><p dir="ltr" style="">Overall, Tellem said the original Xbox programming will focus exclusively on the "gamer audience"--that is, typically males 18-34 years old.</p><p dir="ltr" style="">"We aren't trying to find something that's going to be accepted by the largest common denominator, which is what a lot of people in the business look for," Tellem told Bloomberg. "We're focused on what we feel our audience on our platform wants."</p><p style="">The Xbox Entertainment Studios programming will be a mix of live action and interactive components as a means to encourage users to "engage" with the show across their consoles, phones, and tablet devices. Microsoft is also experimenting with ways it can boost interactivity and engagement, including a system that would scan your face (presumably via Kinect) and then place you in a show's crowd scene.</p><div data-embed-type="video" data-ref-id="2300-6408665" data-width="100%" data-height="100%"><iframe src="/videos/embed/6408665/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 05:49:00 -0700 http://www.gamespot.com/articles/seth-green-michael-cera-and-sarah-silverman-making-xbox-tv-shows/1100-6418812/ http://www.gamespot.com/articles/the-simpsons-do-a-minecraft-couch-gag-notch-doesn-t-know-how-to-feel-about-it/1100-6418811/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499155-simpsonsmc.jpg" data-ref-id="1300-2499155" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499155-simpsonsmc.jpg" data-ref-id="1300-2499155"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2499155-simpsonsmc.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">Last night's episode of <em>The Simpsons</em> featured a <a href="/minecraft/" data-ref-id="false">Minecraft</a>-inspired couch gag, and creator of the indie worldwide phenomenon, Markus "Notch" Persson, doesn't know how to feel about it.</p><p dir="ltr" style="">"I STILL feel a bit like it's just this small game I made at home. It's so weird to have all these things happen," Notch <a href="https://twitter.com/notch/status/453070245625069569" rel="nofollow" data-ref-id="false">wrote on Twitter</a>, adding a &lt;3 to the end of the message. "I'm not sure how I feel about it," he said.</p><p dir="ltr" style="">Minecraft comes from humble origins but has since become a<a href="http://www.gamespot.com/articles/minecraft-xbox-360-sells-12-million-copies-dev-says-it-would-have-been-happy-to-sell-1-million/1100-6418779/" data-ref-id="1100-6418779"> worldwide hit with a huge commercial tail</a>. There's even a <a href="http://www.gamespot.com/articles/official-minecraft-movie-coming-from-warner-bros/1100-6418014/" data-ref-id="1100-6418014">movie based on the series coming from Warner Bros.</a></p><p dir="ltr" style="">The Simpsons couch gag for "Simcraft" features block-style versions of the iconic animated family and their home town of Springfield. Bartender Moe even makes an appearance, showing up as a Creeper who ruins the party.</p><p dir="ltr" style="">You can <a href="https://www.youtube.com/watch?v=XheEGpNegbQ" rel="nofollow" data-ref-id="false">watch a clip of the opening couch gag on YouTube right now</a>, while the full episode should be <a href="http://www.fox.com/full-episodes" rel="nofollow" data-ref-id="false">available on Fox's website later today</a>.</p><p style="">Minecraft is far from the first piece of popular culture that <em>The Simpsons</em> has created a couch gag around. The show has also parodied other well-known franchises like Star Trek, James Bond, and Monty Python, among many others.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 05:13:00 -0700 http://www.gamespot.com/articles/the-simpsons-do-a-minecraft-couch-gag-notch-doesn-t-know-how-to-feel-about-it/1100-6418811/ http://www.gamespot.com/articles/rumor-borderlands-pre-sequel-coming-to-xbox-360-ps3-pc/1100-6418809/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2436785-borderlands+2_headhunter+5_1stperson.jpg" data-ref-id="1300-2436785" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2436785-borderlands+2_headhunter+5_1stperson.jpg" data-ref-id="1300-2436785"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2436785-borderlands+2_headhunter+5_1stperson.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">According to a new report, there's a new Borderlands game in development, but it's not Borderlands 3. <a href="https://www.gamepointsnow.com/blog/next-borderlands-game-is-pre-sequel-set-on-the-moon/" rel="nofollow" data-ref-id="false">GamesPointsNow.com</a> says the new Borderlands game is a "pre-sequel" and is coming to Xbox 360, PlayStation 3, and PC sometime this fall.</p><p dir="ltr" style="">The untitled and unannounced Borderlands title will reportedly be set between the events of the <a href="/borderlands/" data-ref-id="false">original Borderlands</a> and its sequel, <a href="/borderlands-2/" data-ref-id="false">Borderlands 2</a>. 2K Australia and series creator Gearbox Software are supposedly working on the game in a collaborative fashion. It's not clear if an Xbox One and PlayStation 4 version is also in the works.</p><p dir="ltr" style="">Gearbox Software president Randy Pitchford previously stated that Borderlands 3 was <a href="http://www.gamespot.com/articles/borderlands-3-not-in-development/1100-6397592/" data-ref-id="1100-6397592">not in development</a>. He<a href="https://twitter.com/DuvalMagic/status/451891113251844096" rel="nofollow" data-ref-id="false"> reiterated that point this weekend on Twitter</a>, but teased, "I said we are not developing Borderlands 3. I did confirm more for the Borderlands franchise, though."</p><p dir="ltr" style="">Borderlands 2 has shipped more than 7.5 million copies and is on pace to become the <a href="http://www.gamespot.com/articles/borderlands-2-shipments-hit-7-5m-more-dlc-announced/1100-6415854/" data-ref-id="1100-6415854">most successful title in the history of 2K Games</a>.</p><p dir="ltr" style="">As for the game's rumored story, GamesPointsNow.com says the title will revolve around a younger Handsome Jack and let you play as one of his four lieutenants: Athena The Gladiator, Wilhelm The Enforcer, Nisha The Lawbringer, and Fragtrap--said to be a "militarized Claptrap."</p><p dir="ltr" style="">The game is reportedly set on the moon of Elpis and Hyperion's iconic H-shaped base from Borderlands 2. The title is said to offer a "bazillion weapons" to choose from, including a Cryo class of guns which will allow you to freeze and blast your enemies.</p><p dir="ltr" style="">The rumored Borderlands title also will feature jetpacks, according to the report, and oxygen is said to play a "huge role" in the game. The oxygen resources will reportedly be lootable and you'll need to manage your O2 levels to survive, the report claims.</p><p dir="ltr" style="">Of course, this is purely a rumor right and it should be treated as such until we receive confirmation one way or the other.</p><p dir="ltr" style="">Later this week in Boston, Mass. during PAX East 2014, Gearbox Software will hold its annual "<a href="http://east.paxsite.com/schedule/panel/inside-gearbox-software" rel="nofollow">Inside Gearbox Software</a>" panel. As part of this presentation, Pitchford and other Gearbox Software executives and writers will "chat more about Borderlands and Homeworld!"</p><p style="">Attendees can also expect to enjoy "all the great surprises" from Gearbox Software during the panel, to be held Sunday, April 13 starting at 10:30 a.m. EDT. GameSpot will be in attendance.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 04:43:00 -0700 http://www.gamespot.com/articles/rumor-borderlands-pre-sequel-coming-to-xbox-360-ps3-pc/1100-6418809/ http://www.gamespot.com/articles/last-day-to-win-the-elder-scrolls-online-imperial-edition-with-gamespot/1100-6418810/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/0/5/7/6/2040576-669684_20130528_001.jpg" data-ref-id="1300-2040576" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/0/5/7/6/2040576-669684_20130528_001.jpg" data-ref-id="1300-2040576"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/0/5/7/6/2040576-669684_20130528_001.jpg"></a></figure><p style="">Today is the last day for GameSpot's UK community to win <a href="/the-elder-scrolls-online/" data-ref-id="false">The Elder Scrolls Online</a> Imperial Edition.</p><p dir="ltr" style="">The Elder Scrolls Online Imperial Edition will set you back a cool £89.99, and features a 30.5cm status of daedric prince Molag Bal, a 224-page illustrated guide to Tamriel, and a 53.3cm x 66cm map of the continent. And a copy of the game, of course, which comes encased within a nice steelbook.</p><p dir="ltr" style="">In this week's episode of Top 5 Skyrim Mods of the Week, GameSpot's loveable funsters Seb and Cam turn Skyrim's manliest warrior, Kevin VanNord, into Captain America. There's murder, troll hunting, and I believe the episode even ends with some exploding chickens, which makes for a rare treat.</p><p dir="ltr" style="">To enter, watch this week's episode of Top 5 Skyrim Mods of the Week (below) and then Tweet the special photo of yourself to <a href="https://twitter.com/readysebbygo" rel="nofollow">@ReadySebbyGo</a> and <a href="https://twitter.com/camfrazrob" rel="nofollow">@camfrazrob</a> with the hashtag <a href="https://twitter.com/search?q=%23gsskyrim&amp;src=hash&amp;f=realtime" rel="nofollow">#GSSkyrim</a>.</p><p dir="ltr" style="">New episodes of Top 5 Skyrim Mods of the Week go out on Tuesdays on GameSpot, and Saturdays on YouTube.</p><p dir="ltr" style="">Here's a bit of text from our legal eagles: The competition closes on 12pm BST on April 8, and entrants must be 16 or over and living in the UK. <a href="http://cbsinteractive.co.uk/legal_documents/10000704-10000165/" rel="nofollow">Full terms and conditions can be read here</a>.</p><div data-embed-type="video" data-ref-id="2300-6418086" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418086/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p> Mon, 07 Apr 2014 04:30:00 -0700 http://www.gamespot.com/articles/last-day-to-win-the-elder-scrolls-online-imperial-edition-with-gamespot/1100-6418810/ http://www.gamespot.com/articles/first-amazon-fire-tv-now-google-looks-set-for-its-own-games-ready-android-tv/1100-6418808/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2499145-android-tv-games-settings-theverge1_560.jpg" data-ref-id="1300-2499145" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2499145-android-tv-games-settings-theverge1_560.jpg" data-ref-id="1300-2499145"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2499145-android-tv-games-settings-theverge1_560.jpg"></a></figure><p style="">Google looks like it's planning an Android set-top box of its own: the Android TV.</p><p dir="ltr" style=""><a href="http://www.theverge.com/2014/4/5/5584604/this-is-android-tv" rel="nofollow" data-ref-id="false">Documents obtained by The Verge</a> describe the Android TV as "entertainment interface" and there's a mention of an optional game controller, which is similar to Amazon's recently released Fire TV.</p><p dir="ltr" style="">The interface is (obviously) built with Android, but it is described as functioning under the hood--the UI will be a series of scrolling cards, with the report saying that users will never be more than 3 clicks away from the main screen and watching content. It is also said that the Android TV will focus on recommending content to the user, rather than displaying everything in a list.</p><p dir="ltr" style="">The device will also be said to include voice input commands and notifications. Attached pictures show an interface that loosely resembles the aesthetic of the Google Play Store.</p><p dir="ltr" style="">Google is said to be actively courting developers to port apps and games to the device. Images shown in the include tiles for Triple Town, Asphalt 8, Plants vs. Zombies 2, Temple Run, and Where's My Water?</p><p dir="ltr" style="">Google did not comment on the report.</p><p dir="ltr" style="">Amazon announced and released its own set-top box, the Android Fire TV, last week. <a href="http://www.gamespot.com/articles/everything-you-need-to-know-about-amazon-fire-tv/1100-6418763/" data-ref-id="1100-6418763">Here's everything you need to know about the latest set-top box</a>.</p><p style=""> </p> Mon, 07 Apr 2014 03:30:00 -0700 http://www.gamespot.com/articles/first-amazon-fire-tv-now-google-looks-set-for-its-own-games-ready-android-tv/1100-6418808/ http://www.gamespot.com/articles/xbox-and-channel-4-making-new-sci-fi-tv-show-humans/1100-6418807/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2499135-real-humans-5114c4f2a91ab.jpg" data-ref-id="1300-2499135" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2499135-real-humans-5114c4f2a91ab.jpg" data-ref-id="1300-2499135"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2499135-real-humans-5114c4f2a91ab.jpg"></a><figcaption>A still from Real Humans, the Swedish original. </figcaption></figure><p style="">Xbox Entertainment Studios and UK television network Channel 4 are partnering to produce Humans, a new sci-fi TV show.</p><p dir="ltr" style="">An eight-episode season will begin in 2015, with Channel 4 airing the show in the UK and Microsoft broadcasting it on Xbox in North America.</p><p dir="ltr" style="">It is unclear if it will be possible to watch the show on Xbox in the UK. GameSpot has asked Microsoft for more information.</p><p dir="ltr" style="">Humans is set in an alternate present-day where robotic servants have become the latest must-have accessory. The drama revolves around a busy father of three purchasing a second-hand Synth that, it turns out, has its own secrets.</p><p dir="ltr" style="">That's what you get when you buy used electronics, I suppose.</p><p dir="ltr" style="">The series is a remake of Swedish series <em>Real Humans</em>, and is being adapted by <em>Spooks</em> writers Sam Vincent and Jonathan Brackley.</p><p dir="ltr" style="">"This deal with Channel 4 and Kudos underscores Xbox Entertainment Studios' commitment to programming premium TV series," said Xbox Entertainment Studios boss Nancy Tellem, "and sits alongside other original commissions including a Halo TV series executive produced by Steven Spielberg."</p><p dir="ltr" style="">The show will begin filming in summer 2014.</p><p style=""> </p> Mon, 07 Apr 2014 03:00:00 -0700 http://www.gamespot.com/articles/xbox-and-channel-4-making-new-sci-fi-tv-show-humans/1100-6418807/ http://www.gamespot.com/articles/microsoft-is-thinking-through-its-xbox-360-emulator-for-xbox-one/1100-6418806/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/6/8/2/5/1896825-662020_120305_002.jpg" data-ref-id="1300-1896825" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/6/8/2/5/1896825-662020_120305_002.jpg" data-ref-id="1300-1896825"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/6/8/2/5/1896825-662020_120305_002.jpg"></a><figcaption>One day you might be able to replay Gears of War 3 on Xbox One.</figcaption></figure><p style="">Microsoft has briefly mentioned the current status of its ongoing attempt to implement Xbox One backwards compatibility with Xbox 360 titles.</p><p dir="ltr" style="">In short: there are Xbox 360 emulation plans being looked at, but I wouldn't hold your breath right now.</p><p dir="ltr" style="">The info, <a href="http://www.kotaku.com.au/2014/04/xbox-one-will-have-an-official-xbox-360-emulator-when-microsoft-finishes-thinking-it-through/" rel="nofollow">reported by Kotaku</a>, came from development lead Frank Savage at a panel during Microsoft's Build conference. "There are [plans], but we're not done thinking them through yet, unfortunately."</p><p dir="ltr" style="">One of the challenges right now, Savage says, is shifting from the PowerPC processor in the Xbox 360 to the X86 one featured in the Xbox One. "It turns out to be hard to emulate the PowerPC stuff on the X86 stuff. So there's nothing to announce," he said.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/articles/microsoft-talks-digital-only-future-kinect-and-why-xbox-one-is-worth-100-more-than-playstation-4/1100-6413920/">Speaking to GameSpot last year</a>, Xbox One director Albert Penello said that it could conceivably use its Azure cloud servers to stream games, which could potentially allow Microsoft to stream older titles on its newest platform--like how Sony will stream PS3 titles to PS4 with PlayStation Now.</p><p dir="ltr" style="">"Like rendering full games like [PlayStation Now] and delivering it to the box," said Penello. "We just have to figure out how, over time, how much does that cost to deliver, how good is the experience."</p><p dir="ltr" style="">"I would love to see it myself," Savage concluded.</p><div data-embed-type="video" data-ref-id="2300-6412699" data-width="100%" data-height="100%"><iframe src="/videos/embed/6412699/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Mon, 07 Apr 2014 02:00:00 -0700 http://www.gamespot.com/articles/microsoft-is-thinking-through-its-xbox-360-emulator-for-xbox-one/1100-6418806/ http://www.gamespot.com/articles/metal-gear-solid-5-the-phantom-pain-to-reduce-cutscenes-in-favour-of-pure-game-storytelling/1100-6418805/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1536/15366587/2499085-metal-gear-solid-5-exteded-e3.jpg" data-ref-id="1300-2499085" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1536/15366587/2499085-metal-gear-solid-5-exteded-e3.jpg" data-ref-id="1300-2499085"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1536/15366587/2499085-metal-gear-solid-5-exteded-e3.jpg"></a></figure><p style="">In an interview with <a href="http://www.eurogamer.net/articles/2014-03-23-stealth-vs-stealth" rel="nofollow" data-ref-id="2014-03">Eurogamer</a>, Kojima Productions designer Jordan Amaro described how the developer will be "reducing the amount of cutscenes" in <a href="/metal-gear-solid-v-the-phantom-pain/" data-ref-id="false">Metal Gear Solid 5: The Phantom Pain</a>.</p><p style="">Amaro said that this is being done to accommodate the variety of gameplay options within The Phantom Pain's open world.</p><p style="">"When you are in our environments, you need to observe, use your binoculars, mark the guys and say, okay, what do I do now?" Amaro said. "There's no obvious road."</p><p style="">The Kojima Productions designer went on to describe his difficulties transitioning to this design philosophy from his prior experience at 2K, Crytek and Ubisoft.</p><p style="">"I would start working on missions using my westerner's knowledge," Amaro said. "I was designing with the player as my main preoccupation. All I did was for the player, the player was at the centre of the game. And I was getting it all wrong, this goes against the vision for MGS5."</p><blockquote data-align="right"><p style="">We hope to reveal Snake's character through the players' actions in those spaces that are smart to traverse. That's pure game storytelling...</p></blockquote><p style="">By making The Phantom Pain's gameplay "not just about the player," Amaro said Kojima Productions is able to focus on creating an environment in which players can craft their own stories through the game's systemic mechanics.</p><p style="">"We get rid of all the narrative burdens, like, Sam Fisher or whoever has to go through this emotional state or has to reach that guy," Amaro elaborated. "We just go for non-dependent objectives, and we just get rid of all that narrative burden and just focus on what makes the mission good at the core level.</p><p style="">"We hope to reveal Snake's character through the players' actions in those spaces that are smart to traverse. That's pure game storytelling, although it's still primal because the odds are what they are."</p><p style="">In addition to a reduced number of cutscenes and a focus on telling a story through players' actions, Amaro mentioned that Snake would not be talking as much in The Phantom Pain as the character did in previous Metal Gear Solid games: "[Kojima] said, if he talks too much then we have to pay Kiefer Sutherland a lot more!" he joked.</p><p style="">The Phantom Pain is <a href="http://www.gamespot.com/articles/metal-gear-solid-v-the-phantom-pain-is-hundreds-of-times-bigger-than-ground-zeroes/1100-6416891/" data-ref-id="1100-6416891">hundreds of times bigger</a> than its prologue, <a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes</a>, and might not be out until <a href="http://www.gamespot.com/articles/metal-gear-solid-v-the-phantom-pain-might-not-come-out-until-december-2015/1100-6417568/" data-ref-id="1100-6417568">December 2015</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Daniel Hindes is the AU editor at GameSpot, and you can follow him on <a href="http://www.twitter.com/dhindes" rel="nofollow" data-ref-id="false">Twitter @dhindes</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 06 Apr 2014 22:25:00 -0700 http://www.gamespot.com/articles/metal-gear-solid-5-the-phantom-pain-to-reduce-cutscenes-in-favour-of-pure-game-storytelling/1100-6418805/ http://www.gamespot.com/videos/house-of-horrors-baby-making-and-blind-experimenta/2300-6418163/ Jess and Zorine find out how babies are made, how puzzles are solved, and why some actors appear in video games and then never, ever again. Sun, 06 Apr 2014 22:20:00 -0700 http://www.gamespot.com/videos/house-of-horrors-baby-making-and-blind-experimenta/2300-6418163/

Gamespot's Site MashupNintendo working on an alien-themed game?Broforce comes to Steam with first female broMaking lots of money made this indie developer feel guiltyKinect Sports Rivals - Rock Climbing, Jet Skiing, and BowlingShooting, Soccer, and Bowling - Kinect Sports Rivals GameplayKinect Sports Rivals ReviewSeth Green, Michael Cera, and Sarah Silverman making Xbox TV showsThe Simpsons do a Minecraft couch gag, Notch doesn't know how to feel about itRumor: Borderlands "pre-sequel" coming to Xbox 360/PS3/PCLast day to win The Elder Scrolls Online Imperial Edition with GameSpotFirst Amazon Fire TV, now Google looks set for its own games-ready Android TVXbox and Channel 4 making new sci-fi TV show HumansMicrosoft is "thinking through" its Xbox 360 emulator for Xbox OneMetal Gear Solid 5: The Phantom Pain to reduce cutscenes in favour of "pure game storytelling"House of Horrors - Baby Making And Blind Experimentation In Zork Nemesis!

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 07 Apr 2014 07:05:27 -0700 http://www.gamespot.com/articles/nintendo-working-on-an-alien-themed-game/1100-6418815/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499177-codename.jpg" data-ref-id="1300-2499177" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499177-codename.jpg" data-ref-id="1300-2499177"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2499177-codename.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Nintendo is up to something. On April 2 the Mario maker<a href="http://tsdr.uspto.gov/#caseNumber=86239680&amp;caseType=SERIAL_NO&amp;searchType=statusSearch" rel="nofollow" data-ref-id="false"> filed a new trademark application</a> for a game called "Code name: S.T.E.A.M. Strike Team Eliminating The Alien Menace."</p><p dir="ltr" style="">The filing (via <a href="http://gematsu.com/2014/04/kadokawa-trademarks-gods-war-frontier-lost-child-nintendo-files-strike-team-eliminating-alien-menace?wt=2" rel="nofollow" data-ref-id="false">Gematsu</a>) is listed as a video game, but that's all we know about it. Presumably, it will involve laying waste to some enemy alien faction in some manner.</p><p dir="ltr" style="">The trademark application, filed with the United States Patent &amp; Trademark Office (USPTO), lists Nintendo of America as its owner. We have reached out to the company for comment.</p><p style="">PAX East will be held this week in Boston, Mass., but <a href="http://www.gamespot.com/articles/for-the-first-time-in-pax-east-history-nintendo-won-t-attend/1100-6418522/" data-ref-id="1100-6418522">Nintendo is not attending</a>. Tomorrow, Nintendo will hold a <a href="http://www.gamespot.com/articles/new-smash-bros-for-wii-u-and-3ds-info-coming-next-week/1100-6418764/" data-ref-id="1100-6418764">special Super Smash Bros.-themed Nintendo Direct at 6 p.m. EDT</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 06:50:00 -0700 http://www.gamespot.com/articles/nintendo-working-on-an-alien-themed-game/1100-6418815/ http://www.gamespot.com/articles/broforce-comes-to-steam-with-first-female-bro/1100-6418814/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2436160-broforce+-+screen+8.png" data-ref-id="1300-2436160" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2436160-broforce+-+screen+8.png" data-ref-id="1300-2436160"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2436160-broforce+-+screen+8.png"></a></figure><p style="">Macho 80s-inspired shooter <a href="/broforce/" data-ref-id="false">Broforce</a> is now doing chin-ups and bench presses on Steam, as developer Free Lives had made the game available <a href="http://store.steampowered.com/app/274190?dm_t=0,0,0,0,0" rel="nofollow">as part of the Steam Early Access program</a>.</p><p dir="ltr" style="">The full version of the game is due to be released in summer for PC and console, with the latest update--going live with the Steam Early Access release--including Ripbro, the first female bro in the game. There's also a sweet new backflip move, incendiary poultry, and 'hot brotato' grenade throwing.</p><p dir="ltr" style="">Broforce is a co-op shooter where you play as various supermacho Bros, each modelled after an action hero star. My favourite is Brobocop.</p><p dir="ltr" style="">The game is available for $15/£11.99.</p><p dir="ltr" style="">As part of the update, publisher Devolver Digital released a new trailer for Broforce:</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=qAlQx-kOjOE" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FqAlQx-kOjOE%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DqAlQx-kOjOE&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FqAlQx-kOjOE%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 06:30:00 -0700 http://www.gamespot.com/articles/broforce-comes-to-steam-with-first-female-bro/1100-6418814/ http://www.gamespot.com/articles/making-lots-of-money-made-this-indie-developer-feel-guilty/1100-6418813/ <p dir="ltr" style=""> </p><p dir="ltr" style="">In a new feature at <a href="http://www.newyorker.com/online/blogs/elements/2014/04/the-guilt-of-the-video-game-millionaires.html?utm_source=dlvr.it&amp;utm_medium=twitter" rel="nofollow" data-ref-id="false"><em>The New Yorker</em></a>, <a href="http://www.ridiculousfishing.com/" rel="nofollow" data-ref-id="false">Ridiculous Fishing</a> and <a href="/super-meat-boy/" data-ref-id="false">Super Meat Boy</a> designers open up on what can happen after your game strikes gold and you become rich overnight.</p><p dir="ltr" style="">Ridiculous Fishing developer Rami Ismail and his business partner Jan Willem released their game in March 2013, and by the time Ismail woke up the next morning, he had made tens of thousands of dollars from the game. His first feeling was not happiness, but rather guilt.</p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499171-fishing.jpg" data-ref-id="1300-2499171" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499171-fishing.jpg" data-ref-id="1300-2499171"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2499171-fishing.jpg"></a><figcaption>Ridiculous Fishing</figcaption></figure><p dir="ltr" style="">"Ever since I was a kid I've watched my mom wake up at six in the morning, work all day, come home, make my brother and me dinner--maybe shout at me for too much 'computering,'" he said. "My first thought that day was that while I was asleep I'd made more money than she had all year. And I'd done it with a mobile-phone game about shooting fish with a machine gun."</p><p dir="ltr" style="">Ridiculous Fishing netted more than a hundred thousand dollars during its first month on iTunes and passed 1 million in sales within six months of its initial release. Ismail and Willem began making games together working in a makeshift office space and living on a diet of Ramen noodles. The hard work to release Ridiculous Fishing is not lost on Ismail, but he struggled shaking the feelings of guilt related to the game's success.</p><p dir="ltr" style="">"Somewhere in the back of your head you know that you worked hard, that you sacrificed your stability, and you took on the risk of financial ruin for a long while," Ismail told me. "You did things that other people were not willing or capable of. And that paid off. But, even so, it feels awful. I couldn't get rid of the image of my mother in her car, driving to work."</p><p dir="ltr" style="">Super Meat Boy co-creator Edmund McMillen is also featured in the <em>New Yorker</em> piece. He warned that his rise to financial prosperity is something people might see and latch onto without understanding the full picture.</p><p dir="ltr" style="">"I don't like the feeling that I've perpetuated a myth that people can get rich making games," McMillen said. "The money has made relationships complicated," he added, noting that distant family members and old acquaintances have reached out to him for financial assistance.</p><p dir="ltr" style="">"I'm just a guy who makes games. I'm an artist who likes to be alone. This success has artificially elevated me; it's caused jealousy, even hatred. If my games hadn't sold, I would be in my crappy one-bedroom apartment making more games."</p><p style="">"Maybe I'd be even happier than I am today."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 06:29:00 -0700 http://www.gamespot.com/articles/making-lots-of-money-made-this-indie-developer-feel-guilty/1100-6418813/ http://www.gamespot.com/videos/kinect-sports-rivals-rock-climbing-jet-skiing-and-/2300-6418160/ Get off your couch and climb, jet ski, and bowl your way to victory in these gameplay clips from Kinect Sports Rivals. Mon, 07 Apr 2014 06:00:00 -0700 http://www.gamespot.com/videos/kinect-sports-rivals-rock-climbing-jet-skiing-and-/2300-6418160/ http://www.gamespot.com/videos/shooting-soccer-and-bowling-kinect-sports-rivals-g/2300-6418156/ Carolyn tries her hand at three different sports and meets some stylish competitors. Mon, 07 Apr 2014 06:00:00 -0700 http://www.gamespot.com/videos/shooting-soccer-and-bowling-kinect-sports-rivals-g/2300-6418156/ http://www.gamespot.com/reviews/kinect-sports-rivals-review/1900-6415722/ <p style="">With the new Xbox comes a new Kinect, one that Microsoft claims can read your movements more precisely than its predecessor. But the first game that put the device through its paces, <a href="http://www.gamespot.com/fighter-within/" data-ref-id="false">Fighter Within</a>, was an unmitigated disaster. Now, we have Kinect Sports Rivals, a better game than Fighter Within but hardly one that makes the case for the Kinect as an essential piece of gaming hardware. Rivals is a collection of six sports-themed minigames that range from mildly enjoyable events like wake racing and rock climbing to a thoroughly underwhelming and absurd approximation of soccer. It's good for some short bursts of goofy, physical fun, but Kinect Sports Rivals is neither a strong assortment of motion-controlled games nor an entirely promising showcase for the capabilities of the new Kinect.</p><p style="">Before you compete in your first event, Rivals invites you to create your own champion, the digital representation of you who will battle it out in sporting events across the game's island setting. Like the "drivatars" of <a href="http://www.gamespot.com/forza-motorsport-5/" data-ref-id="false">Forza Motorsport 5</a>, your champion may appear in events for other players, and ostensibly, he or she will perform at your skill level. For the champion creation process, the Kinect scans your face, and then creates a character who may or may not bear a likeness to you. The shape of the face might have an uncanny similarity to yours, or you might see no resemblance whatsoever between yourself and your champion. Still, it's always fun to see what the game comes up with. Unfortunately, you have to sit through an unskippable intro sequence each time you go through this process, so if you're hoping to jump into a game with friends or family, you either need to be willing to wait longer than you should have to for everyone to create a champion, or just skip the process and use generic characters.</p><div data-embed-type="video" data-ref-id="2300-6418160" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418160/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style="">When you do get to the island, Kinect Sports Rivals starts by putting its best foot forward. You're ushered into your new life as a sporting champion with some wake racing--what we might more commonly call jet ski racing. The controls are simple, intuitive, and responsive. To steer, you turn your arms like you're turning handlebars, and you can ease up on the throttle by opening your right hand. When you go over ramps, you can do flips with a quick lean forward or backward, and you can lean from side to side to turn more sharply. The courses are gorgeous, and there's a sense of impact with the water as your jet ski crashes against larger waves.</p><p style="">Rock climbing also works quite well. Here, you just move your arms and then close your hands to grasp handholds, and then move your arms down to pull yourself up. It's especially fun when competing with a friend because you can grab opponents by the leg and send them plummeting to a digital demise. Camera angles create a sense of precariousness as you cling to the undersides of rock surfaces. It's too simple to stay interesting for long, but it's hard to imagine the activity of rock climbing being more effectively converted into a Kinect activity than it is here.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/78/787590/2497520-ci-100159193630363715.jpg" data-ref-id="1300-2497520" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/78/787590/2497520-ci-100159193630363715.jpg" data-ref-id="1300-2497520"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/78/787590/2497520-ci-100159193630363715.jpg"></a><figcaption>You can pull your opponents off the wall in rock climbing. Competition is rough on the island.</figcaption></figure><p style="">Bowling plays out exactly as you'd expect, except not as good. You make a motion mimicking the release of a bowling ball to make your champion release his or her bowling ball. The motions you have to make to put spin on the ball are exaggerated, so it doesn't feel as natural as, say, <a href="http://www.gamespot.com/wii-sports/" data-ref-id="false">Wii Sports</a> bowling. But it's still satisfying to rack up the spares and strikes. Similarly, tennis is played by making swinging motions with your arm, and sending the ball rocketing past your opponent faster than he or she can react feels good, but it's hard to get a good feel for the timing with which the game wants you to swing. </p><p style="">The last two events, however, are exercises in absurdity and frustration. In target shooting, you just point at the screen, moving your hand around to line up crosshairs with targets. Once a target is lined up, you fire automatically. Some targets need to be shot in sequence, and other targets have skulls on them; hitting these costs you points. Even if this worked perfectly, pointing at a screen would hardly be a thrilling way to spend your time, but it doesn't work perfectly. Crosshairs sometimes jitter around, which is a big problem in an event that's supposed to be entirely about precision.</p><p style="">Rivals' version of soccer is a silly attempt to boil the sport down to something that can be played just by kicking, and occasionally making a banging motion with your head. You kick the ball from one team member to another to another, timing and bending your kicks to avoid defensemen who slide back and forth. The game doesn't respond to all of your kicking motions, and making shots on goal can be infuriating when you clearly try to kick the ball to one side or another and then see it fly straight into the middle of the goal and the goalkeeper's eager hands. When you're on defense, you only control the goalie, moving yourself into position to prevent shots from scoring.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/78/787590/2497524-ci40585536030363715.jpg" data-ref-id="1300-2497524" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/78/787590/2497524-ci40585536030363715.jpg" data-ref-id="1300-2497524"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2497524-ci40585536030363715.jpg"></a><figcaption>You earn coins that you can spend on new outfits and gear for your champion.</figcaption></figure><p style="">The disposable narrative is a strange tale of competing clans that may have you questioning the entire concept of the game's world. (If the island is the weird postapocalyptic society centered around athletic competition that it appears to be, why does that one obnoxious guy in Viper Network keep referencing tired Internet memes? And why does State Farm Insurance advertise there?) Surrounding the events are tacked-on systems that have you earning coins, fans, and experience points, but if the events aren't good enough to keep you coming back, these unnecessary systems won't do it, either. And there's a separate, free app called Kinect Sports Rivals Hub, in which you can do things like view challenges created by the developer and share images of your champion on social media, but why this functionality isn't built into the game itself is anyone's guess. Kinect Sports Rivals is an inconsistent collection that will get you up off the couch and moving around for a bit of mild fun, but that's about the best you can say for it.</p> Mon, 07 Apr 2014 06:00:00 -0700 http://www.gamespot.com/reviews/kinect-sports-rivals-review/1900-6415722/ http://www.gamespot.com/articles/seth-green-michael-cera-and-sarah-silverman-making-xbox-tv-shows/1100-6418812/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499163-xboxent1.png" data-ref-id="1300-2499163" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499163-xboxent1.png" data-ref-id="1300-2499163"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2499163-xboxent1.png"></a></figure><p style=""> </p><p dir="ltr" style="">In its bid to take on companies like Netflix and Amazon with its own Xbox-exclusive TV shows, Microsoft has greenlit new programming from Hollywood comedy stars Seth Green, Michael Cera, and Sarah Silverman. Xbox Entertainment Studios will produce a sketch comedy show made by Silverman and Cera's <a href="http://jash.com/" rel="nofollow" data-ref-id="false">JASH comedy collective</a>. As for Green's show, it's a stop-motion program made by Stoopid Buddy Stoodios, the team behind Green's <em>Robot Chicken</em>.</p><p dir="ltr" style="">"TV, as the highest-reach form of entertainment you can find, is a critical part" of bringing consumers to Microsoft, said Head of Xbox Phil Spencer in an interview with <a href="http://www.bloomberg.com/news/2014-04-07/microsoft-goes-hollywood-in-amazon-like-programming-push.html" rel="nofollow" data-ref-id="2014-04">Bloomberg</a>. Spencer said last week that entertainment options for the Xbox One are important, but they "<a href="http://www.gamespot.com/articles/new-xbox-one-boss-pledges-to-support-core-gamers/1100-6418674/" data-ref-id="1100-6418674">can't come at a cost for what we do for the core gamer</a>."</p><p dir="ltr" style="">Other shows from Xbox Entertainment Studios include a World Cup-themed show called <a href="http://www.gamespot.com/articles/microsoft-greenlights-unscripted-soccer-show-for-xbox-report/1100-6415598/" data-ref-id="1100-6415598"><em>Every Street United</em></a>, as well as the robot thriller <a href="http://www.gamespot.com/articles/xbox-and-channel-4-making-new-sci-fi-tv-show-humans/1100-6418807/" data-ref-id="1100-6418807"><em>Humans</em></a>. Microsoft also recently got approval to<a href="http://www.gamespot.com/articles/did-atari-bury-millions-of-e-t-copies-in-a-landfill-in-new-mexico-we-ll-soon-find-out-if-it-s-fact-or-fiction/1100-6418772/" data-ref-id="1100-6418772"> dig up a landfill in New Mexico in search of millions of copies of the failed movie tie-in E.T.: The Extra Terrestrial</a> for a new documentary series. There's also a <a href="http://www.gamespot.com/articles/halo-tv-show-won-t-be-filler-microsoft-says/1100-6416982/" data-ref-id="1100-6416982">Halo TV show in the works with Steven Spielberg </a>and a <a href="http://www.gamespot.com/articles/ridley-scott-and-battlestar-galactica-director-working-on-new-halo-project/1100-6418732/" data-ref-id="1100-6418732">new digital project from <em>Alien</em> director Ridley Scott</a>.</p><p dir="ltr" style="">On top of that, Bloomberg reports that Microsoft has ordered a pilot for an unscripted series called <em>Fearless</em>. This show will follow Australian Navy bomb clearance diver Paul de Gelder--who lost limbs in a shark attack--as he "aids people who try to make the world a better place." What's more a documentary series from the minds behind the Oscar-winning<em> <a href="http://www.imdb.com/title/tt2125608/" rel="nofollow">Searching for Sugar Man</a> </em>will also come to Xbox. The first shows should debut in June.</p><p dir="ltr" style="">Microsoft faces formidable competition in the original programming space. Netflix already has a foothold in the market with well-received shows like<em> House of Cards</em> and <em>Orange Is The New Black</em>. Meanwhile, Amazon's online programming lineup includes shows like <em>Betas</em> and <em>Alpha House</em>. In addition, Sony has <a href="http://variety.com/2014/digital/news/sony-playstation-plays-original-programming-game-with-powers-series-1201139784/" rel="nofollow" data-ref-id="false">greenlit a new drama called <em>Powers</em> for the PlayStation Network</a>.</p><p dir="ltr" style="">"This is not an easy business," Xbox Entertainment Studios chief Nancy Tellem said. Tellem is a former CBS TV veteran who helped critically acclaimed shows like <i>C.S.I. </i>and <em>Survivor</em> get off the ground. "There's a huge failure rate. You have to get up to the plate a lot. Hopefully we can have a higher batting average than most, but it's a long process."</p><p dir="ltr" style="">Xbox Entertainment Studios' efforts also include live programming. The studio will host a live broadcast of the annual summer musicfest Bonnaroo in July. Backstage interviews with performers will be conducted using Microsoft's Skype service.</p><p dir="ltr" style="">Tellem said some of the Xbox Entertainment Studios programming, like <em>Every Street United</em>, will be free on Xbox 360 and Xbox One. However, she explained that Microsoft is still working out the business arrangements for the other shows. She also noted that Microsoft could sign deals with other companies to release the programming on other, non-Xbox platforms.</p><p dir="ltr" style="">Overall, Tellem said the original Xbox programming will focus exclusively on the "gamer audience"--that is, typically males 18-34 years old.</p><p dir="ltr" style="">"We aren't trying to find something that's going to be accepted by the largest common denominator, which is what a lot of people in the business look for," Tellem told Bloomberg. "We're focused on what we feel our audience on our platform wants."</p><p style="">The Xbox Entertainment Studios programming will be a mix of live action and interactive components as a means to encourage users to "engage" with the show across their consoles, phones, and tablet devices. Microsoft is also experimenting with ways it can boost interactivity and engagement, including a system that would scan your face (presumably via Kinect) and then place you in a show's crowd scene.</p><div data-embed-type="video" data-ref-id="2300-6408665" data-width="100%" data-height="100%"><iframe src="/videos/embed/6408665/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 05:49:00 -0700 http://www.gamespot.com/articles/seth-green-michael-cera-and-sarah-silverman-making-xbox-tv-shows/1100-6418812/ http://www.gamespot.com/articles/the-simpsons-do-a-minecraft-couch-gag-notch-doesn-t-know-how-to-feel-about-it/1100-6418811/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2499155-simpsonsmc.jpg" data-ref-id="1300-2499155" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2499155-simpsonsmc.jpg" data-ref-id="1300-2499155"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2499155-simpsonsmc.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">Last night's episode of <em>The Simpsons</em> featured a <a href="/minecraft/" data-ref-id="false">Minecraft</a>-inspired couch gag, and creator of the indie worldwide phenomenon, Markus "Notch" Persson, doesn't know how to feel about it.</p><p dir="ltr" style="">"I STILL feel a bit like it's just this small game I made at home. It's so weird to have all these things happen," Notch <a href="https://twitter.com/notch/status/453070245625069569" rel="nofollow" data-ref-id="false">wrote on Twitter</a>, adding a &lt;3 to the end of the message. "I'm not sure how I feel about it," he said.</p><p dir="ltr" style="">Minecraft comes from humble origins but has since become a<a href="http://www.gamespot.com/articles/minecraft-xbox-360-sells-12-million-copies-dev-says-it-would-have-been-happy-to-sell-1-million/1100-6418779/" data-ref-id="1100-6418779"> worldwide hit with a huge commercial tail</a>. There's even a <a href="http://www.gamespot.com/articles/official-minecraft-movie-coming-from-warner-bros/1100-6418014/" data-ref-id="1100-6418014">movie based on the series coming from Warner Bros.</a></p><p dir="ltr" style="">The Simpsons couch gag for "Simcraft" features block-style versions of the iconic animated family and their home town of Springfield. Bartender Moe even makes an appearance, showing up as a Creeper who ruins the party.</p><p dir="ltr" style="">You can <a href="https://www.youtube.com/watch?v=XheEGpNegbQ" rel="nofollow" data-ref-id="false">watch a clip of the opening couch gag on YouTube right now</a>, while the full episode should be <a href="http://www.fox.com/full-episodes" rel="nofollow" data-ref-id="false">available on Fox's website later today</a>.</p><p style="">Minecraft is far from the first piece of popular culture that <em>The Simpsons</em> has created a couch gag around. The show has also parodied other well-known franchises like Star Trek, James Bond, and Monty Python, among many others.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 05:13:00 -0700 http://www.gamespot.com/articles/the-simpsons-do-a-minecraft-couch-gag-notch-doesn-t-know-how-to-feel-about-it/1100-6418811/ http://www.gamespot.com/articles/rumor-borderlands-pre-sequel-coming-to-xbox-360-ps3-pc/1100-6418809/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2436785-borderlands+2_headhunter+5_1stperson.jpg" data-ref-id="1300-2436785" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2436785-borderlands+2_headhunter+5_1stperson.jpg" data-ref-id="1300-2436785"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2436785-borderlands+2_headhunter+5_1stperson.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">According to a new report, there's a new Borderlands game in development, but it's not Borderlands 3. <a href="https://www.gamepointsnow.com/blog/next-borderlands-game-is-pre-sequel-set-on-the-moon/" rel="nofollow" data-ref-id="false">GamesPointsNow.com</a> says the new Borderlands game is a "pre-sequel" and is coming to Xbox 360, PlayStation 3, and PC sometime this fall.</p><p dir="ltr" style="">The untitled and unannounced Borderlands title will reportedly be set between the events of the <a href="/borderlands/" data-ref-id="false">original Borderlands</a> and its sequel, <a href="/borderlands-2/" data-ref-id="false">Borderlands 2</a>. 2K Australia and series creator Gearbox Software are supposedly working on the game in a collaborative fashion. It's not clear if an Xbox One and PlayStation 4 version is also in the works.</p><p dir="ltr" style="">Gearbox Software president Randy Pitchford previously stated that Borderlands 3 was <a href="http://www.gamespot.com/articles/borderlands-3-not-in-development/1100-6397592/" data-ref-id="1100-6397592">not in development</a>. He<a href="https://twitter.com/DuvalMagic/status/451891113251844096" rel="nofollow" data-ref-id="false"> reiterated that point this weekend on Twitter</a>, but teased, "I said we are not developing Borderlands 3. I did confirm more for the Borderlands franchise, though."</p><p dir="ltr" style="">Borderlands 2 has shipped more than 7.5 million copies and is on pace to become the <a href="http://www.gamespot.com/articles/borderlands-2-shipments-hit-7-5m-more-dlc-announced/1100-6415854/" data-ref-id="1100-6415854">most successful title in the history of 2K Games</a>.</p><p dir="ltr" style="">As for the game's rumored story, GamesPointsNow.com says the title will revolve around a younger Handsome Jack and let you play as one of his four lieutenants: Athena The Gladiator, Wilhelm The Enforcer, Nisha The Lawbringer, and Fragtrap--said to be a "militarized Claptrap."</p><p dir="ltr" style="">The game is reportedly set on the moon of Elpis and Hyperion's iconic H-shaped base from Borderlands 2. The title is said to offer a "bazillion weapons" to choose from, including a Cryo class of guns which will allow you to freeze and blast your enemies.</p><p dir="ltr" style="">The rumored Borderlands title also will feature jetpacks, according to the report, and oxygen is said to play a "huge role" in the game. The oxygen resources will reportedly be lootable and you'll need to manage your O2 levels to survive, the report claims.</p><p dir="ltr" style="">Of course, this is purely a rumor right and it should be treated as such until we receive confirmation one way or the other.</p><p dir="ltr" style="">Later this week in Boston, Mass. during PAX East 2014, Gearbox Software will hold its annual "<a href="http://east.paxsite.com/schedule/panel/inside-gearbox-software" rel="nofollow">Inside Gearbox Software</a>" panel. As part of this presentation, Pitchford and other Gearbox Software executives and writers will "chat more about Borderlands and Homeworld!"</p><p style="">Attendees can also expect to enjoy "all the great surprises" from Gearbox Software during the panel, to be held Sunday, April 13 starting at 10:30 a.m. EDT. GameSpot will be in attendance.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 07 Apr 2014 04:43:00 -0700 http://www.gamespot.com/articles/rumor-borderlands-pre-sequel-coming-to-xbox-360-ps3-pc/1100-6418809/ http://www.gamespot.com/articles/last-day-to-win-the-elder-scrolls-online-imperial-edition-with-gamespot/1100-6418810/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/0/5/7/6/2040576-669684_20130528_001.jpg" data-ref-id="1300-2040576" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/0/5/7/6/2040576-669684_20130528_001.jpg" data-ref-id="1300-2040576"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/0/5/7/6/2040576-669684_20130528_001.jpg"></a></figure><p style="">Today is the last day for GameSpot's UK community to win <a href="/the-elder-scrolls-online/" data-ref-id="false">The Elder Scrolls Online</a> Imperial Edition.</p><p dir="ltr" style="">The Elder Scrolls Online Imperial Edition will set you back a cool £89.99, and features a 30.5cm status of daedric prince Molag Bal, a 224-page illustrated guide to Tamriel, and a 53.3cm x 66cm map of the continent. And a copy of the game, of course, which comes encased within a nice steelbook.</p><p dir="ltr" style="">In this week's episode of Top 5 Skyrim Mods of the Week, GameSpot's loveable funsters Seb and Cam turn Skyrim's manliest warrior, Kevin VanNord, into Captain America. There's murder, troll hunting, and I believe the episode even ends with some exploding chickens, which makes for a rare treat.</p><p dir="ltr" style="">To enter, watch this week's episode of Top 5 Skyrim Mods of the Week (below) and then Tweet the special photo of yourself to <a href="https://twitter.com/readysebbygo" rel="nofollow">@ReadySebbyGo</a> and <a href="https://twitter.com/camfrazrob" rel="nofollow">@camfrazrob</a> with the hashtag <a href="https://twitter.com/search?q=%23gsskyrim&amp;src=hash&amp;f=realtime" rel="nofollow">#GSSkyrim</a>.</p><p dir="ltr" style="">New episodes of Top 5 Skyrim Mods of the Week go out on Tuesdays on GameSpot, and Saturdays on YouTube.</p><p dir="ltr" style="">Here's a bit of text from our legal eagles: The competition closes on 12pm BST on April 8, and entrants must be 16 or over and living in the UK. <a href="http://cbsinteractive.co.uk/legal_documents/10000704-10000165/" rel="nofollow">Full terms and conditions can be read here</a>.</p><div data-embed-type="video" data-ref-id="2300-6418086" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418086/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p> Mon, 07 Apr 2014 04:30:00 -0700 http://www.gamespot.com/articles/last-day-to-win-the-elder-scrolls-online-imperial-edition-with-gamespot/1100-6418810/ http://www.gamespot.com/articles/first-amazon-fire-tv-now-google-looks-set-for-its-own-games-ready-android-tv/1100-6418808/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2499145-android-tv-games-settings-theverge1_560.jpg" data-ref-id="1300-2499145" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2499145-android-tv-games-settings-theverge1_560.jpg" data-ref-id="1300-2499145"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2499145-android-tv-games-settings-theverge1_560.jpg"></a></figure><p style="">Google looks like it's planning an Android set-top box of its own: the Android TV.</p><p dir="ltr" style=""><a href="http://www.theverge.com/2014/4/5/5584604/this-is-android-tv" rel="nofollow" data-ref-id="false">Documents obtained by The Verge</a> describe the Android TV as "entertainment interface" and there's a mention of an optional game controller, which is similar to Amazon's recently released Fire TV.</p><p dir="ltr" style="">The interface is (obviously) built with Android, but it is described as functioning under the hood--the UI will be a series of scrolling cards, with the report saying that users will never be more than 3 clicks away from the main screen and watching content. It is also said that the Android TV will focus on recommending content to the user, rather than displaying everything in a list.</p><p dir="ltr" style="">The device will also be said to include voice input commands and notifications. Attached pictures show an interface that loosely resembles the aesthetic of the Google Play Store.</p><p dir="ltr" style="">Google is said to be actively courting developers to port apps and games to the device. Images shown in the include tiles for Triple Town, Asphalt 8, Plants vs. Zombies 2, Temple Run, and Where's My Water?</p><p dir="ltr" style="">Google did not comment on the report.</p><p dir="ltr" style="">Amazon announced and released its own set-top box, the Android Fire TV, last week. <a href="http://www.gamespot.com/articles/everything-you-need-to-know-about-amazon-fire-tv/1100-6418763/" data-ref-id="1100-6418763">Here's everything you need to know about the latest set-top box</a>.</p><p style=""> </p> Mon, 07 Apr 2014 03:30:00 -0700 http://www.gamespot.com/articles/first-amazon-fire-tv-now-google-looks-set-for-its-own-games-ready-android-tv/1100-6418808/ http://www.gamespot.com/articles/xbox-and-channel-4-making-new-sci-fi-tv-show-humans/1100-6418807/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2499135-real-humans-5114c4f2a91ab.jpg" data-ref-id="1300-2499135" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2499135-real-humans-5114c4f2a91ab.jpg" data-ref-id="1300-2499135"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2499135-real-humans-5114c4f2a91ab.jpg"></a><figcaption>A still from Real Humans, the Swedish original. </figcaption></figure><p style="">Xbox Entertainment Studios and UK television network Channel 4 are partnering to produce Humans, a new sci-fi TV show.</p><p dir="ltr" style="">An eight-episode season will begin in 2015, with Channel 4 airing the show in the UK and Microsoft broadcasting it on Xbox in North America.</p><p dir="ltr" style="">It is unclear if it will be possible to watch the show on Xbox in the UK. GameSpot has asked Microsoft for more information.</p><p dir="ltr" style="">Humans is set in an alternate present-day where robotic servants have become the latest must-have accessory. The drama revolves around a busy father of three purchasing a second-hand Synth that, it turns out, has its own secrets.</p><p dir="ltr" style="">That's what you get when you buy used electronics, I suppose.</p><p dir="ltr" style="">The series is a remake of Swedish series <em>Real Humans</em>, and is being adapted by <em>Spooks</em> writers Sam Vincent and Jonathan Brackley.</p><p dir="ltr" style="">"This deal with Channel 4 and Kudos underscores Xbox Entertainment Studios' commitment to programming premium TV series," said Xbox Entertainment Studios boss Nancy Tellem, "and sits alongside other original commissions including a Halo TV series executive produced by Steven Spielberg."</p><p dir="ltr" style="">The show will begin filming in summer 2014.</p><p style=""> </p> Mon, 07 Apr 2014 03:00:00 -0700 http://www.gamespot.com/articles/xbox-and-channel-4-making-new-sci-fi-tv-show-humans/1100-6418807/ http://www.gamespot.com/articles/microsoft-is-thinking-through-its-xbox-360-emulator-for-xbox-one/1100-6418806/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/6/8/2/5/1896825-662020_120305_002.jpg" data-ref-id="1300-1896825" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/6/8/2/5/1896825-662020_120305_002.jpg" data-ref-id="1300-1896825"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/6/8/2/5/1896825-662020_120305_002.jpg"></a><figcaption>One day you might be able to replay Gears of War 3 on Xbox One.</figcaption></figure><p style="">Microsoft has briefly mentioned the current status of its ongoing attempt to implement Xbox One backwards compatibility with Xbox 360 titles.</p><p dir="ltr" style="">In short: there are Xbox 360 emulation plans being looked at, but I wouldn't hold your breath right now.</p><p dir="ltr" style="">The info, <a href="http://www.kotaku.com.au/2014/04/xbox-one-will-have-an-official-xbox-360-emulator-when-microsoft-finishes-thinking-it-through/" rel="nofollow">reported by Kotaku</a>, came from development lead Frank Savage at a panel during Microsoft's Build conference. "There are [plans], but we're not done thinking them through yet, unfortunately."</p><p dir="ltr" style="">One of the challenges right now, Savage says, is shifting from the PowerPC processor in the Xbox 360 to the X86 one featured in the Xbox One. "It turns out to be hard to emulate the PowerPC stuff on the X86 stuff. So there's nothing to announce," he said.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/articles/microsoft-talks-digital-only-future-kinect-and-why-xbox-one-is-worth-100-more-than-playstation-4/1100-6413920/">Speaking to GameSpot last year</a>, Xbox One director Albert Penello said that it could conceivably use its Azure cloud servers to stream games, which could potentially allow Microsoft to stream older titles on its newest platform--like how Sony will stream PS3 titles to PS4 with PlayStation Now.</p><p dir="ltr" style="">"Like rendering full games like [PlayStation Now] and delivering it to the box," said Penello. "We just have to figure out how, over time, how much does that cost to deliver, how good is the experience."</p><p dir="ltr" style="">"I would love to see it myself," Savage concluded.</p><div data-embed-type="video" data-ref-id="2300-6412699" data-width="100%" data-height="100%"><iframe src="/videos/embed/6412699/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Mon, 07 Apr 2014 02:00:00 -0700 http://www.gamespot.com/articles/microsoft-is-thinking-through-its-xbox-360-emulator-for-xbox-one/1100-6418806/ http://www.gamespot.com/articles/metal-gear-solid-5-the-phantom-pain-to-reduce-cutscenes-in-favour-of-pure-game-storytelling/1100-6418805/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1536/15366587/2499085-metal-gear-solid-5-exteded-e3.jpg" data-ref-id="1300-2499085" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1536/15366587/2499085-metal-gear-solid-5-exteded-e3.jpg" data-ref-id="1300-2499085"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1536/15366587/2499085-metal-gear-solid-5-exteded-e3.jpg"></a></figure><p style="">In an interview with <a href="http://www.eurogamer.net/articles/2014-03-23-stealth-vs-stealth" rel="nofollow" data-ref-id="2014-03">Eurogamer</a>, Kojima Productions designer Jordan Amaro described how the developer will be "reducing the amount of cutscenes" in <a href="/metal-gear-solid-v-the-phantom-pain/" data-ref-id="false">Metal Gear Solid 5: The Phantom Pain</a>.</p><p style="">Amaro said that this is being done to accommodate the variety of gameplay options within The Phantom Pain's open world.</p><p style="">"When you are in our environments, you need to observe, use your binoculars, mark the guys and say, okay, what do I do now?" Amaro said. "There's no obvious road."</p><p style="">The Kojima Productions designer went on to describe his difficulties transitioning to this design philosophy from his prior experience at 2K, Crytek and Ubisoft.</p><p style="">"I would start working on missions using my westerner's knowledge," Amaro said. "I was designing with the player as my main preoccupation. All I did was for the player, the player was at the centre of the game. And I was getting it all wrong, this goes against the vision for MGS5."</p><blockquote data-align="right"><p style="">We hope to reveal Snake's character through the players' actions in those spaces that are smart to traverse. That's pure game storytelling...</p></blockquote><p style="">By making The Phantom Pain's gameplay "not just about the player," Amaro said Kojima Productions is able to focus on creating an environment in which players can craft their own stories through the game's systemic mechanics.</p><p style="">"We get rid of all the narrative burdens, like, Sam Fisher or whoever has to go through this emotional state or has to reach that guy," Amaro elaborated. "We just go for non-dependent objectives, and we just get rid of all that narrative burden and just focus on what makes the mission good at the core level.</p><p style="">"We hope to reveal Snake's character through the players' actions in those spaces that are smart to traverse. That's pure game storytelling, although it's still primal because the odds are what they are."</p><p style="">In addition to a reduced number of cutscenes and a focus on telling a story through players' actions, Amaro mentioned that Snake would not be talking as much in The Phantom Pain as the character did in previous Metal Gear Solid games: "[Kojima] said, if he talks too much then we have to pay Kiefer Sutherland a lot more!" he joked.</p><p style="">The Phantom Pain is <a href="http://www.gamespot.com/articles/metal-gear-solid-v-the-phantom-pain-is-hundreds-of-times-bigger-than-ground-zeroes/1100-6416891/" data-ref-id="1100-6416891">hundreds of times bigger</a> than its prologue, <a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes</a>, and might not be out until <a href="http://www.gamespot.com/articles/metal-gear-solid-v-the-phantom-pain-might-not-come-out-until-december-2015/1100-6417568/" data-ref-id="1100-6417568">December 2015</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Daniel Hindes is the AU editor at GameSpot, and you can follow him on <a href="http://www.twitter.com/dhindes" rel="nofollow" data-ref-id="false">Twitter @dhindes</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 06 Apr 2014 22:25:00 -0700 http://www.gamespot.com/articles/metal-gear-solid-5-the-phantom-pain-to-reduce-cutscenes-in-favour-of-pure-game-storytelling/1100-6418805/ http://www.gamespot.com/videos/house-of-horrors-baby-making-and-blind-experimenta/2300-6418163/ Jess and Zorine find out how babies are made, how puzzles are solved, and why some actors appear in video games and then never, ever again. Sun, 06 Apr 2014 22:20:00 -0700 http://www.gamespot.com/videos/house-of-horrors-baby-making-and-blind-experimenta/2300-6418163/


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