How Titan Died, and How Overwatch Was Born - Chris Metzen

Written By Kom Limpulnam on Sabtu, 08 November 2014 | 21.50

@amar1234 I don't really feel like Blizzard needs a new MMO.  I mean, look at what they have.  Warcraft has metamorphosed into an MMO, StarCraft is an RTS, Heroes of the Storm is a MOBA, Diablo is an action RPG, Hearthstone is a card game, and now Overwatch is a shooter.  Every game Blizzard does is distinct, and avoids competing with any of their own products.  Heck, revive a few of their older games, and you could add 2d action sidescroller, top down racing, and puzzle games to their repertoire as well.  Literally everything they do is distinct, and frankly, of very high quality.

So when you get right down to it, just what is Blizzard's incentive to create a different MMO anyway?  For that matter, is there any reason for them to make Warcraft 4 so long as WoW exists?  My point in drawing all this out is just that Blizzard does have a wide variety of properties, and has done well with pretty much all of them.  As such, they don't really have any incentive to double up in any particular genre.  WoW might have been a huge success, but that doesn't make them an MMO company.  That would be selling their talents far too short.


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