Destiny - Hunter Gameplay

Written By Kom Limpulnam on Sabtu, 19 Juli 2014 | 21.50

SOLIDUS: 

Playing with friends, chatting through a party, deciding our own tactics. There's a lot of fun in that.

But yeah, the game definitely feels a bit too divided, having things cross over together, like pvp sections within the actual missions would be cool, but they resided to treating it like to very different aspect of the game.

And I for one did expect a bit more openness to everything but I soon got the idea of everything, and the game won't really be providing that. You have the tower, then the wave-after-wave missions.

But what excites me the most now are the different locations. The moons, mars, venus, planets of completely different environments and enemies and (hopefully) varied gameplay.

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THEBROCKELLEY: 

YUSSS, like the new Halo games brought the brutes, I hope each planet and story development brings news and exciting races filled with different enemies and boss.. it will be a great ride..

here this is a string from giantbomb I had with this smart fellow, it pretty much sums up how everyone I know's feelings for Destiny:

@ares42 said:

After having played the game for a good few hours now, and apparently reached the level cap (8?), I can't really say it's a bad game but I don't understand why people would get excited about it. My preliminary impression was that the game felt very chopped up, but then I got to the open-world part and it has some good potential. Although I bet that's the part of the game most people will like the least. The thing I just don't get is what's supposed to be the hook. For a loot game it's really lacking, for a shooter it's good but nothing special, for an open-world game it's average at best and the story is nothing to write home about.

I've yet to do any of the real multiplayer stuff though (no ps+), but I guess I'll check that out sometime before the beta ends. I'm guessing that's what's hooking people ? The good old "play game with friends, game gets good". But when compared to similar games I can't see what makes it more interesting than say Borderlands. At best I would say it's Warframe with better combat, but that's not really saying much.

I did (as mentioned) enjoy my time running around in the open world clearing missions though, but that's gonna grow old fast. The more I think about it the more I come back to my old wish of the game being completely seamless. Remove the tower (which just feels like a convoluted menu anyways), make the story missions and strikes trigger by entering the areas and have some pvp enabled battlefields you could enter. It would make the game feel more cohesive over-all and would vastly improve the "open-worldness" of it all.

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THEBROCKELLEY:

This times a million. Still waiting for someone to prove me wrong though, I'd love to have my mind changed and subsequently blown by how rock-my-socks-off awesome this game is... just hasn't happened yet.

After the Alpha i jumped into Defiance which is the only thing i could find which is an MMO shooter to get a feel of what missions could be like, and of course budget and quality aside its fun but i grew bored quickly. Why? No cover, no environmental destructibility and the challenge just wasn't there(just like Destiny). It was very left trigger, right trigger reload. Destiny could be more than what its showing, but hanging onto last gen has limited itself, but made the sequel what it should be this year. Does graphic quality alone justify a full price game vs ftp, or does a high res Borderlands excite you is the question? As for me ill skip and pick it up it a year or 2 at half price.

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@ares42 said:

After the Alpha i jumped into Defiance which is the only thing i could find which is an MMO shooter to get a feel of what missions could be like, and of course budget and quality aside its fun but i grew bored quickly. Why? No cover, no environmental destructibility and the challenge just wasn't there(just like Destiny). It was very left trigger, right trigger reload. Destiny could be more than what its showing, but hanging onto last gen has limited itself, but made the sequel what it should be this year. Does graphic quality alone justify a full price game vs ftp, or does a high res Borderlands excite you is the question? As for me ill skip and pick it up it a year or 2 at half price.

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THEBROCKELLEY:

I have a confession: I copy and pasted what you initially said all over in an attempt to open a dialogue with other open-minded but justifiably critical forum dwellers. I'm probably going to have to do the same thing with this new reply, because it really does hit the nail on the head.

I myself have played Defiance, and I'm sure Bungie is aware if it and the other games in the genre; the red flag pops up when they sell this as just another game of the genre. We all know the genre is almost impossible to do right because, like you said, there's no cover, dynamic environments or any other emergent qualities. I'll probably get it, for pc, and I'll probably love it. Hopefully by the time it comes out for PC, or in knowing PC gamer's have already had a taste of this and passed on it rather quickly, they choose to bring their magnum opus to bear, an example of what half a billion dollars can create, a testament to what the video game industry has become.


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