Gamespot's Site Mashup

Written By Kom Limpulnam on Senin, 16 Juni 2014 | 21.50

Gamespot's Site MashupE3 2014: In Dreadnought, Bigger is Definitely BetterSony, Nintendo, and Microsoft: Which Company Won E3 2014?Fez Developer Polytron Is Back With Polytron Partners, Will Help With Music Game PanoramicalBattlefield, Evolve Devs Considering Early AccessE3 2014: 30 Games in 30 SecondsCelebrate the 2014 FIFA World Cup by Playing Soccer in World of TanksE3 2014: All The Biggest News You Need To KnowXbox One Console Exclusivity Doesn't Change Plans for PC Version of Double Fine's Massive ChaliceWatch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other ImprovementsDon't Tell Aisha Tyler She's Lying About Playing GamesE3 2014: More Attendees, Fewer ExhibitorsPS4-Exclusive From Suda 51 Let It Die Is a Free-to-Play Survival Action Game With Asynchronous OnlineMinecraft for PS4 Features Much Bigger Worlds, Uses DualShock 4 TouchpadOculus VR Founder: "30fps Is Not a Good Artistic Decision, It's a Failure"E3 2014: Our Favorites Games, Moments, and Memories

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 16 Jun 2014 06:53:37 -0700 http://www.gamespot.com/articles/e3-2014-in-dreadnought-bigger-is-definitely-better/1100-6420506/ <p style="">You're the developer of <a href="/spec-ops-the-line/" data-ref-id="false">Spec Ops: The Line</a>, a third-person shooter with a subversive story that depicts one soldier's descent into madness. What do you create next? Well, a multiplayer space combat game, of course!</p><p style="">Developer Yager is known for making statements, but while Spec Ops: The Lines' statement was thematically powerful, Dreadnought appears to have a simpler goal. In the words of game director Peter Holzapfel, regarding the game's first trailer, "We wanted to make a statement that we are a game about big spaceships, not small spaceships, and we did that I think." Indeed, Yager did exactly that with the amusing trailer, though its inspirations for Dreadnought came from the serious side of science fiction. Says Holzapfel, "The idea came from… there's a lot of very well-loved and known movie references and TV show references, like <em>Battlestar Galactica</em>, <em>Star Trek</em>, Han Solo and so forth. But there's not that many games about big spaceships. And we wanted to turn into all those into a game that makes them quickly accessible."</p><div data-embed-type="video" data-ref-id="2300-6419529" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419529/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><figure data-align="left" data-size="small" data-img-src="http://static3.gamespot.com/uploads/original/416/4161502/2567604-combat_shot.jpg" data-ref-id="1300-2567604" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/416/4161502/2567604-combat_shot.jpg" data-ref-id="1300-2567604"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/416/4161502/2567604-combat_shot.jpg"></a></figure><p style="">At E3 2014, I sat down with Holzapfel and his colleagues and played through several matches of the upcoming free-to-play action game with other members of the press. What followed was one of the most enjoyable gameplay sessions I had at E3. A few exceptions notwithstanding, most space combat games feature a fairly zippy sense of speed, even when you pilot a larger spacecraft. By contrast, Dreadnought is slow and tactical, feeling more like a naval battle game set on the high seas than a space game like <a href="/elite/" data-ref-id="false">Elite</a> or <a href="/starlancer/" data-ref-id="false">Starlancer</a>. In the two team deathmatches I played, I first chose a corvette, hoping to rush into battle, take a few powerful shots, and then depart before the giant battleships could mark me as a dangerous target. Even this vessel, the smallest in the fleet available to me, moved with notable heft. The best way to use the corvette was to initiate a quick-jump ability that took me in close, and then to use the same ability to make an escape. When the battle got hot, I was also able to activate a barrel roll of sorts, but my heart did not belong to the corvette. I was not an asset to my team, which was soundly defeated in the first go.</p><p style="">Circumstances took a turn for the better once I decided upon a destroyer, a hulking mass of metal and mounted guns. Most of my special attacks were of the offensive sort--missile volleys and the like. My teammates and I shouted out tactics to each other, focusing on the support vessels capable of repairing friendly dreadnoughts, and keeping our eyes on the corvettes trying to make quick getaways. (After my own failed attempt to stay out of harm's way, I knew the tricks corvette pilots were hoping to play.) I lit up the screen with the colorful lasers that blasted from my mounted guns. The map we played on wasn't in outer space, but high up in a planet's atmosphere; the craggy mountains and plateaus beneath were beautiful to gaze upon, while the man-made facilities provided visual contrast with their sleek lines and industrial details. All the while, vessels from each team slowly danced around each other, aiming their shots carefully and looking out for incoming nuclear strikes.</p><figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/416/4161502/2567613-orbital_warfare.jpg" data-ref-id="1300-2567613" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/416/4161502/2567613-orbital_warfare.jpg" data-ref-id="1300-2567613"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2567613-orbital_warfare.jpg"></a></figure><p style="">In between matches, you will upgrade your vessels with various attachments and improvements, making Dreadnought's closest comparison <a href="/world-of-tanks/" data-ref-id="false">World of Tanks</a> and its peers. I asked Holzapfel just how deep he expects the customization options to go, but the team has yet to nail down all the specifics, such as exactly how many ship classes the game will launch with, and how many secondary abilities players will get to choose from. Details may be scarce, but the fun was undeniable: Dreadnought is teeming with potential, and I can't wait to see what Yager shows us next.</p> Sun, 15 Jun 2014 21:11:00 -0700 http://www.gamespot.com/articles/e3-2014-in-dreadnought-bigger-is-definitely-better/1100-6420506/ http://www.gamespot.com/articles/sony-nintendo-and-microsoft-which-company-won-e3-2014/1100-6420499/ <p style="">E3 2014 is over and done, but who came out on top? With such a strong showing from every company, it's impossible to decide a unanimous winner, so GameSpot's editors have taken sides in the argument and chosen which company they felt came out on top.</p><table data-max-width="true"><thead><tr><th scope="col"> </th><th scope="col"> </th></tr></thead><tbody><tr><td><figure data-align="left" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567509-whowone3_nintendo_1920u_061214.jpg" data-ref-id="1300-2567509" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567509-whowone3_nintendo_1920u_061214.jpg" data-ref-id="1300-2567509"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2567509-whowone3_nintendo_1920u_061214.jpg"></a></figure><p style=""> </p></td><td><h3><strong><a href="http://www.gamespot.com/articles/why-nintendo-won-e3-2014/1100-6420391/" data-ref-id="1100-6420391">Why Nintendo Won E3</a></strong></h3><p style="">Rather than going toe-to-toe with Sony and Microsoft, Nintendo is playing its own game. <a href="http://www.gamespot.com/articles/why-nintendo-won-e3-2014/1100-6420391/" data-ref-id="1100-6420391">[Read the full story]</a></p><p style=""><a href="http://www.gamespot.com/articles/why-nintendo-won-e3-2014/1100-6420391/" data-ref-id="1100-6420391">by Carolyn Petit</a></p></td></tr><tr><td><figure data-align="left" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567510-whowone3_sony_1920u_061214.jpg" data-ref-id="1300-2567510" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567510-whowone3_sony_1920u_061214.jpg" data-ref-id="1300-2567510"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2567510-whowone3_sony_1920u_061214.jpg"></a></figure><h3> </h3></td><td><h3><strong><a href="http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/" data-ref-id="1100-6420501">Why Sony Won E3</a></strong></h3><p style="">After being forced to eat its fair share of humble pie during the PS3-era, Sony has now spent considerable effort to build up its relationships with publishers and developers. <a href="http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/" data-ref-id="1100-6420501">[Read the full story]</a></p><p style=""><a href="http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/" data-ref-id="1100-6420501">by Martin Gaston</a></p><p style=""> </p><p style=""> </p></td></tr><tr><td><figure data-align="left" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567511-whowone3_microsoft_1920u_061214.jpg" data-ref-id="1300-2567511" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567511-whowone3_microsoft_1920u_061214.jpg" data-ref-id="1300-2567511"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2567511-whowone3_microsoft_1920u_061214.jpg"></a></figure><p style=""> </p></td><td><h3><strong><a href="http://www.gamespot.com/articles/why-microsoft-won-e3-2014/1100-6420502/" data-ref-id="1100-6420502">Why Microsoft Won E3</a></strong></h3><p style="">Bouncing back from a rocky 2013, Microsoft turned things around at E3 with a conference that was, literally, all about the games. <a href="http://www.gamespot.com/articles/why-microsoft-won-e3-2014/1100-6420502/" data-ref-id="1100-6420502">[Read the full story]</a></p><p style=""><a href="http://www.gamespot.com/articles/why-microsoft-won-e3-2014/1100-6420502/" data-ref-id="1100-6420502">by Justin Haywald</a></p><p style=""> </p></td></tr></tbody></table><p style="">Who was the winner for you? Let us know in the comments below!</p><p style="">And to catch up on even more E3 news and videos, check out <a href="http://www.gamespot.com/articles/e3-2014-all-the-biggest-news-you-need-to-know/1100-6420340/?preview=1/" data-ref-id="1100-6420340">GameSpot's full E3 2014 coverage run down</a>.</p> Sun, 15 Jun 2014 18:08:00 -0700 http://www.gamespot.com/articles/sony-nintendo-and-microsoft-which-company-won-e3-2014/1100-6420499/ http://www.gamespot.com/articles/fez-developer-polytron-is-back-with-polytron-partners-will-help-with-music-game-panoramical/1100-6420505/ <div data-embed-type="video" data-src="http://vimeo.com/97956886" data-width="1280" data-height="720"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fplayer.vimeo.com%2Fvideo%2F97956886&amp;wmode=opaque&amp;src_secure=1&amp;url=http%3A%2F%2Fvimeo.com%2F97956886&amp;image=http%3A%2F%2Fi.vimeocdn.com%2Fvideo%2F478636949_1280.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=vimeo" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""><a href="http://www.gamespot.com/fez/">Fez</a> creator Phil Fish has announced that his company, Polytron, has partnered with Canabalt developer Finji to present Panoramical, "a digital anthology of musical landscapes with analog controls."</p><p dir="ltr" style="">Panoramical is being developed by two indies, Fernando Ramallo and David Kanaga, who's best known for composing the soundtracks for <a href="http://www.gamespot.com/dyad/">Dyad</a> and <a href="http://www.gamespot.com/proteus/">Proteus</a>. They've been showing Panoramical at events like <a href="http://www.indiecade.com/" rel="nofollow">IndieCade</a> and <a href="http://fantasticfest.com/news/entry/fantastic-arcade-day-3" rel="nofollow">Fantastic Arcade</a>, allowing players to interact with the game by moving sliders and knobs on a MIDI controller, but those controls will be modified to work on a PC.</p><p dir="ltr" style="">"Polytron has spent the last two years getting its affairs in order," Fish said on <a href="http://polytroncorporation.com/polytron-partners" rel="nofollow">Polytron's website</a>. "Wrapping up Fez and its six subsequent ports kept us busy for a while. Now that that's done, and that we've had time to recharge, I'm super excited to finally close our first chapter and move on to the next one. I'm calling that new chapter Polytron Partners. And with it, Polytron becomes more than just the umbrella I operate under. We only got to make Fez in the first place because of the help and support of a LOT of cool people. Time to give back a little, you know?"</p><p dir="ltr" style="">According to Fish, Polytron will help Ramallo and Kanaga with production and promotion, while Finji will provide help with operations, payment logistics, and more.</p><p dir="ltr" style="">The last time we heard from Fish he said on Twitter that Fez II, which he canceled in July 2013, was back on, but that was on <a href="http://www.gamespot.com/articles/fez-2-is-back-on-phil-fish-says-on-april-fool-s-day/1100-6418691/">April Fool's Day</a>.</p><p style="">Panoramical is set to release on PC and Mac via Steam in early 2015.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 17:16:00 -0700 http://www.gamespot.com/articles/fez-developer-polytron-is-back-with-polytron-partners-will-help-with-music-game-panoramical/1100-6420505/ http://www.gamespot.com/articles/battlefield-evolve-devs-considering-early-access/1100-6420504/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567571-5955221649-25383.jpg" data-ref-id="1300-2567571" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567571-5955221649-25383.jpg" data-ref-id="1300-2567571"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567571-5955221649-25383.jpg"></a></figure><p dir="ltr" style="">Games like <a href="http://www.gamespot.com/dayz/">Day Z</a> and <a href="http://www.gamespot.com/rust/">Rust</a> have proven that smaller developers can make <a href="http://www.gamespot.com/articles/dayz-sells-1-7-million-copies-opens-another-studio-in-slovakia/1100-6418643/">a lot</a> <a href="http://www.gamespot.com/articles/rust-already-made-more-than-garry-s-mod-s-30-million/1100-6417907/">of money</a> on games before they're even finished, and now bigger publishers and developers are considering taking the same path.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/battlefield-4/">Battlefield 4</a> developer DICE's general manager Karl Magnus Troedsson recently told <a href="http://www.gameinformer.com/b/news/archive/2014/06/12/ea-and-dice-considering-early-access-for-future-battlefield-titles.aspx" rel="nofollow">Game Informer</a> that the company doesn't have anything to announce yet, but that it's had discussions about the early access model for future games. "It comes not from a business perspective, but more from a perspective of if it would help us have a stable launch of the game," he said.</p><p dir="ltr" style="">DICE recently launched a new Community Test Environment for Battlefield 4, which enables it to test new improvements and changes with the help of PC players. <a href="http://www.gamespot.com/articles/battlefield-4-player-testing-results-in-new-update-improving-netcode/1100-6420065/">That method has already yielded a helpful netcode patch</a> for a game that has suffered from a great deal of technical difficulties. Early access to future DICE games before they officially launch could supposedly help mitigate those types of issues.</p><p dir="ltr" style="">In an interview with <a href="http://www.gamasutra.com/view/news/219211/Evolve_studio_Turtle_Rock_eyes_Early_Access_development.php" rel="nofollow">Gamasutra</a>, <a href="http://www.gamespot.com/evolve/">Evolve</a> developer Turtle Rock Studios' Phill Robb said that it would be great to have gamers witness and become a part of the development process. "Even on [Evolve], as we were playing it all these years, the game changed a lot, and there'd be features that'd go in, features that'd come out," he said. "We always kind of lamented the fact that we couldn't take the community along on that ride." He added that he and Turtle Rock co-founder and design director Chris Ashton would "love" to release a Steam Early Access game at some point.</p><p style="">Would you pay for early access to the next Battlefield or Turtle Rock game? Let us know in the comments below.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 15:44:00 -0700 http://www.gamespot.com/articles/battlefield-evolve-devs-considering-early-access/1100-6420504/ http://www.gamespot.com/videos/e3-2014-30-games-in-30-seconds/2300-6419771/ GameSpot recaps the logos of thirty hotly anticipated games from E3 2014. Sun, 15 Jun 2014 14:52:00 -0700 http://www.gamespot.com/videos/e3-2014-30-games-in-30-seconds/2300-6419771/ http://www.gamespot.com/articles/celebrate-the-2014-fifa-world-cup-by-playing-soccer-in-world-of-tanks/1100-6420503/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=Id78vWTf8hI" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FId78vWTf8hI%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DId78vWTf8hI&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FId78vWTf8hI%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Wargaming is getting in on the 2014 FIFA World Cup Brazil celebrations by adding a Soccer mode to its popular free-to-play game <a href="http://www.gamespot.com/world-of-tanks/">World of Tanks</a>.</p><p dir="ltr" style="">The Soccer mode will have two teams of three players in special T-62A Sport edition tanks competing on a soccer field arranged in the middle of Central Square on the Himmelsdorf map. Players score points for their team by moving a huge ball into the enemy team's goal, either by moving it directly with their tanks' hulls, or by shooting it.</p><p dir="ltr" style="">All tanks will get 1,000 free high-explosive rounds and are invincible. The goal (pun intended) isn't to destroy the enemy, but you can interrupt your opponents by ramming into them or shooting them. You can even damage their tracks in order to temporarily immobilize them.</p><p dir="ltr" style="">The T-62A Sport tank will be credited to all players once the Soccer mode is released. It can't be sold and will be removed automatically once the event ends. You can also earn extra experience and other rewards by playing the mode.</p><p style="">Wargaming said it will have full info on the Soccer mode soon.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 14:44:00 -0700 http://www.gamespot.com/articles/celebrate-the-2014-fifa-world-cup-by-playing-soccer-in-world-of-tanks/1100-6420503/ http://www.gamespot.com/articles/e3-2014-all-the-biggest-news-you-need-to-know/1100-6420340/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2558775-pse3.jpg" data-ref-id="1300-2558775" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2558775-pse3.jpg" data-ref-id="1300-2558775"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2558775-pse3.jpg"></a></figure><p style="">Staying up-to-date with everything that happened at E3 is no easy task. To help you get a handle on everything that was announced, we rounded up the highlights and listed them below.</p><p style="">We'll be updating and expanding this list throughout the weekend.</p><h3 dir="ltr"><strong>Press Conferences</strong></h3><p dir="ltr" style="">Microsoft - <a href="http://www.gamespot.com/e3/microsoft-press-conference-2014/" data-ref-id="false">Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-microsoft-press-conference-liveblog/1100-6420193/" data-ref-id="1100-6420193">Read</a></p><p dir="ltr" style="">Sony - <a href="http://www.gamespot.com/e3/sony-press-conference-2014/" data-ref-id="false">Watch </a>|<a href="http://www.gamespot.com/articles/e3-2014-sony-press-conference-liveblog/1100-6420201/" data-ref-id="1100-6420201"> Read</a></p><p dir="ltr" style="">Nintendo - <a href="http://www.gamespot.com/e3/nintendo-press-conference-2014/" data-ref-id="false">Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-nintendo-press-conference-liveblog/1100-6420315/" data-ref-id="1100-6420315">Read</a></p><p dir="ltr" style="">Electronic Arts - <a href="http://www.gamespot.com/e3/ea-press-conference-2014/" data-ref-id="false">Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-ea-press-conference-liveblog/1100-6420198/" data-ref-id="1100-6420198">Read</a></p><p dir="ltr" style="">Ubisoft -<a href="http://www.gamespot.com/e3/ubisoft-press-conference-2014/" data-ref-id="false"> Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-ubisoft-press-conference-liveblog/1100-6420200/" data-ref-id="1100-6420200">Read</a></p><h3 dir="ltr"><strong>News</strong></h3><p dir="ltr" style=""><strong>Microsoft -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-399-xbox-one-out-now-xbox-360-sales-rise-to-84-million/1100-6420231/">$399 Xbox One Out Now, Xbox 360 Sales Rise to 84 million</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-forza-horizon-2-launching-september-30/1100-6420211/">Forza Horizon 2 Launching September 30</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-how-turn-10-rebuilt-the-world-s-most-daunting-race-track/1100-6420174/">The Nurburgring is coming to Forza Motorsport 5 for free</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-happy-wars-coming-to-xbox-one-with-cross-platform-support-on-xbox-360/1100-6420210/">Happy Wars Coming To Xbox One With Cross-Platform Support on Xbox 360</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-evolve-has-a-new-monster-and-exclusive-dlc/1100-6420213/">Evolve Has a New Monster and Exclusive DLC</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-call-of-duty-advanced-warfare-xbox-one-trailer-impressions/1100-6420206/">Call of Duty Advanced Warfare Xbox One Trailer Impressions</a> (<a href="http://www.gamespot.com/articles/e3-2014-call-of-duty-advanced-warfare-dlc-will-come-to-xbox-first/1100-6419394/">and DLC will come to Xbox first</a>)</li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-fable-legends-let-s-you-play-as-a-villain/1100-6420216/">Fable Legends Lets You Play As a Villain</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-assassin-s-creed-unity-to-feature-four-player-co-op/1100-6420215/">Assassin's Creed Unity to Feature Four-Player Co-op</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-rare-s-conker-the-squirrel-playable-in-project-spark/1100-6420218/">Rare's Conker the Squirrel Playable in Project Spark</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-xbox-one-exclusive-sunset-overdrive-launching-october-28-features-8-player-co-op/1100-6420214/">Xbox One-Exclusive Sunset Overdrive Launching October 28, Features 8-Player Co-op</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-acclaimed-mobile-game-threes-heads-to-xbox-one/1100-6420229/">Acclaimed Mobile Game Threes Heads to Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-killer-instinct-season-2-begins-this-fall-with-tj-combo/1100-6420222/">Killer Instinct Season 2 Begins This Fall With TJ Combo</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-halo-5-guardians-beta-starts-in-december/1100-6420221/">Halo 5: Guardians Beta Starts In December</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-dead-rising-3-dlc-filled-with-capcom-love-available-now/1100-6420220/">New Dead Rising 3 DLC Filled with Capcom Love, Available Now</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-dragon-age-inquisition-trailer-showcases-environments-combat/1100-6420226/">Dragon Age: Inquisition Trailer Showcases Environments, Combat</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-the-witcher-3-wild-hunt-gameplay-on-xbox-one/1100-6420225/" data-ref-id="1100-6420225">New The Witcher 3: Wild Hunt Gameplay on Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-dance-central-game-confirmed-for-xbox-one/1100-6420202/">New Dance Central Game Confirmed for Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-why-the-halo-master-chief-collection-puts-other-greatest-hits-compilations-to-shame/1100-6420217/">Why the Master Chief Collection Puts Other Greatest-Hits Compilations to Shame</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-microsoft-announces-ori-and-the-blind-forest/1100-6420219/">Microsoft Announces Ori and the Blind Forest</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-limbo-developer-shows-off-their-next-game-inside/1100-6420223/">Limbo Developer Shows Off Their Next Game, Inside</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-phantom-dust-revealed-for-xbox-one/1100-6420227/" data-ref-id="1100-6420227">New Phantom Dust Revealed for Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-crackdown-confirmed-for-xbox-one/1100-6420230/">New Crackdown Confirmed For Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-rise-of-the-tomb-raider-coming-holiday-2015/1100-6420224/">Rise Of The Tomb Raider Coming Holiday 2015</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-platinum-games-announces-xbox-one-exclusive-scalebound/1100-6420228/">Platinum Games Announces XBox One Exclusive Scalebound</a></li></ul><p dir="ltr" style=""><strong>Sony -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-indie-game-entwined-debuts-is-available-right-now/1100-6420277/">Indie Game Entwined Debuts, Is Available Right Now</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-bloodborne-is-coming-to-ps4-straight-from-the-minds-of-dark-souls/1100-6420276/">Bloodborne Is Coming to PS4 Straight From the Minds of Dark Souls</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-little-big-planet-3-is-official-officially-adorable/1100-6420273/">Little Big Planet 3 is Official, Officially Adorable</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-dead-island-2-revealed-at-sony-press-conference/1100-6420278/">Dead Island 2 Revealed At Sony Press Conference</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-debut-game-from-journey-art-director-s-studio-announced-called-abzu/1100-6420282/">Debut Game from Journey Art Director's Studio Announced, Called Abzu</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-magicka-2-coming-to-the-playstation-4/1100-6420281/">Magicka 2 Coming to the PlayStation 4</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-let-it-die-from-grasshopper-studios-is-coming-exclusively-to-the-ps4/1100-6420284/">Let It Die From Grasshopper Studios Is Coming Exclusively to the PS4</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-remastered-grim-fandango-heading-to-ps4-vita/1100-6420283/">Remastered Grim Fandango heading to PS4, Vita</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-grand-theft-auto-v-coming-to-playstation-4-xbox-one-pc/1100-6420294/">Grand Theft Auto V Coming to PlayStation 4, Xbox One, PC</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-uncharted-4-a-thief-s-end-coming-to-ps4-in-2015/1100-6420295/">Uncharted 4: A Thief's End coming to PS4 in 2015</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-far-cry-4-reveals-open-world-co-op-elephants-and-gyrocopters/1100-6420280/">Far Cry 4 Reveals Open World Co-op, Elephants and Gyrocopters</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-standalone-dlc-for-infamous-second-son-announced/1100-6420275/">Standalone DLC for Infamous: Second Son Announced</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-sony-shows-a-spookier-side-to-the-order-1886/1100-6420286/">Sony Shows a Spookier Side to The Order: 1886</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-unending-interstellar-beauty-of-no-man-s-sky/1100-6420292/">The Unending, Interstellar Beauty of No Man's Sky</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-mortal-kombat-x-s-gruesome-display-at-the-sony-press-conference/1100-6420297/">Mortal Kombat X's Gruesome Display at the Sony Press Conference</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-last-of-us-ps4-launching-july-29/1100-6420290/">The Last of Us PS4 Launching July 29</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-metal-gear-solid-5-the-phantom-pain-trailer-impressions/1100-6420203/">Metal Gear Solid 5: The Phantom Pain Trailer Impressions</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-destiny-beta-kicks-off-july-17-first-on-ps3-ps4/1100-6420271/">Destiny Beta Kicks Off July 17 First On PS3 &amp; PS4</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-last-of-us-infected-coming-to-diablo-iii-ultimate-evil-edition/1100-6420279/">Last Of Us Infected Coming to Diablo III Ultimate Evil Edition</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-batman-arkham-knight-includes-playstation-exclusive-content/1100-6420293/">Batman: Arkham Knight includes PlayStation-exclusive Content</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/">White PS4 Destiny Bundle Arriving September 9</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-99-playstation-tv-coming-to-america-this-fall/1100-6420287/">$99 PlayStation TV Coming to America This Fall</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-95-of-ps4s-connected-to-the-internet-youtube-app-coming-this-year/1100-6420285/">95% Of PS4s Connected to the Internet, YouTube App Coming This Year</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-playstation-now-open-beta-launches-on-ps4-july-31/1100-6420289/">PlayStation Now Open Beta Launches on PS4 July 31</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-sony-confirms-frst-original-tv-show-for-playstation/1100-6418431/">Sony Confirms First Original TV show For PlayStation</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-ratchet-clank-game-announced-movie-showed-off/1100-6420291/">Ratchet &amp; Clank Game Announced, Movie Showed Off</a></li></ul><p dir="ltr" style=""><strong>Nintendo -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-mario-party-10-confirmed-for-wii-u-in-2015/1100-6420332/">Mario Party 10 Confirmed For Wii U In 2015</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-super-smash-bros-lets-you-battle-with-your-miis/1100-6420309/">Super Smash Bros. Lets You Battle With Your Miis</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-wii-u-s-gamecube-controller-adapter-launches-alongside-super-smash-bros-costs-20/1100-6420330/">Wii U's GameCube Controller Adapter Launches Alongside Super Smash Bros., Costs $20</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-pokemon-omega-ruby-alpha-sapphire-launching-november-21/1100-6420325/">Pokemon Omega Ruby/Alpha Sapphire Launching November 21</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-role-playing-game-x-now-officially-xenoblade-chronicles-x/1100-6420324/">Role-playing Game X Now Officially Xenoblade Chronicles X</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-original-bayonetta-included-with-bayonetta-2-coming-october/1100-6420320/">Original Bayonetta Included with Bayonetta 2, Coming October</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-super-smash-bros-3ds-pushed-back-wii-u-coming-this-holiday/1100-6420319/">Super Smash Bros. 3DS Pushed Back; Wii U Coming This Holiday</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-nintendo-s-take-on-skylanders-is-called-amiibo/1100-6420316/">Nintendo's Take on Skylanders Is Called Amiibo</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-hyrule-warriors-could-be-the-dynasty-warriors-game-for-you/1100-6420322/">Hyrule Warriors Could be the Dynasty Warriors Game for You</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-how-amiibos-can-revitalize-nintendo-s-business/1100-6420313/">How Amiibos Can Revitalize Nintendo's Business</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-legend-of-zelda-is-reborn-on-wii-u/1100-6420321/">The Legend of Zelda is Reborn on Wii U</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-splatoon-is-nintendo-s-surprise-move-into-the-shooter-space/1100-6420308/">Splatoon Is Nintendo's Surprise Move Into the Shooter Space</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-nintendo-wii-u-star-fox-hands-on-and-miyamoto-q-a/1100-6420327/">Nintendo Wii U Star Fox Hands-on and Miyamoto Q&amp;A</a></li></ul><p dir="ltr" style=""><strong>Electronic Arts -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-dice-teases-new-details-for-mirror-s-edge-2/1100-6420242/" data-ref-id="1100-6420242">Mirror's Edge 2 News Teased</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-criterion-reveals-unnamed-extreme-sports-racing-game-includes-helicopters-and-more/1100-6420240/" data-ref-id="1100-6420240">Criterion Reveals Unnamed Extreme Sports Racing Game, Includes Helicopters and More</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-sims-4-nhl-15-release-dates/1100-6420254/" data-ref-id="1100-6420254">The Sims 4, NHL 15 Release Dates</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-star-wars-battlefront-we-ll-see-more-spring-2015/1100-6420235/" data-ref-id="1100-6420235">Star Wars: Battlefront -- We'll "See More Spring 2015"</a></li></ul> Sun, 15 Jun 2014 14:21:00 -0700 http://www.gamespot.com/articles/e3-2014-all-the-biggest-news-you-need-to-know/1100-6420340/ http://www.gamespot.com/articles/xbox-one-console-exclusivity-doesn-t-change-plans-for-pc-version-of-double-fine-s-massive-chalice/1100-6420500/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567507-5260747394-22895.jpg" data-ref-id="1300-2567507" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567507-5260747394-22895.jpg" data-ref-id="1300-2567507"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567507-5260747394-22895.jpg"></a></figure><p dir="ltr" style="">Microsoft's E3 press conference was packed with games, so you might have missed the news that Double Fine's <a href="http://www.gamespot.com/massive-chalice/">Massive Chalice</a> was announced as a console exclusive for Xbox One.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/articles/double-fines-massive-chalice-kickstarter-campaign-ends-with-12-million-raised/1100-6410845/">The strategy game was successfully Kickstarted last year</a>, raising a total of $1,229,014, well over the $750,000 funding goal Double Fine was looking for. At the time, backers thought they were funding a PC game, and according to project lead Brad Muir and the Massive Chalice team, the Xbox One news shouldn't worry them at all.</p><p dir="ltr" style="">"Nothing has changed with our plans to bring Massive Chalice to the PC and to make it available for our backers first," they said in a <a href="https://www.kickstarter.com/projects/doublefine/double-fines-massive-chalice/posts/871140" rel="nofollow">recent update to backers</a>. "YEAH! During this time we'll be porting the game to the Xbox One.</p><p dir="ltr" style="">As soon as we're done porting the game, we'll launch it as a console exclusive on Xbox One. We're super stoked to have this additional support in giving Massive Chalice the next-gen console treatment!"</p><p dir="ltr" style="">Massive Chalice was billed as a tactical strategy game that will be a hybrid of X-COM and Final Fantasy Tactics, coupled with a bloodlines and breeding mechanic.</p><p style="">Make sure you didn't miss the rest of Microsoft's announcements from E3 2014 by catching up with <a href="http://www.gamespot.com/articles/e3-2014-all-the-news-from-the-microsoft-press-conference/1100-6420251/">all the news from its press conference</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 13:54:00 -0700 http://www.gamespot.com/articles/xbox-one-console-exclusivity-doesn-t-change-plans-for-pc-version-of-double-fine-s-massive-chalice/1100-6420500/ http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567457-0974244055-24053.png"></a></figure><p dir="ltr" style="">Regardless of how good you think <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a> looked when it finally came out when compared to its initial unveiling at E3 2012, if you own the game on PC, don't mind tinkering, and have the hardware that can handle it, you can make the game look better thanks to some resourceful modders.</p><p dir="ltr" style="">For example, if you've seen <a href="https://www.youtube.com/watch?v=JGRsrFdwb2c" rel="nofollow">this video</a>, which compares Watch Dogs to the PC version of <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a> (released in 2008) you've probably noticed that one thing Watch Dogs lacks is dynamic lighting from cars' headlights.</p><p dir="ltr" style=""><a href="http://www.guru3d.com/" rel="nofollow" data-ref-id="false">Guru3D</a> forum member TheWorse is working on a mod that adds that visual effect to Watch Dogs, along with a lot of other features. The mod, which you can find on <a href="http://forums.guru3d.com/showthread.php?t=390114" rel="nofollow">Guru3D</a>, also aims to add an improved bloom effect, higher density of civilians, and more.</p><p style="">Watch Dogs <a href="http://www.gamespot.com/articles/watch-dogs-becomes-fastest-selling-game-in-ubisoft-s-history/1100-6419933/">broke 24-hour sales records</a> for Ubisoft and went on to sell <a href="http://www.gamespot.com/articles/watch-dogs-sells-4-million-copies-in-first-week-needs-2-million-more-to-match-assassin-s-creed-s-lifetime-tally/1100-6420059/">more than 4 million copies </a>in its first week. Ubisoft expects Watch Dogs to <a href="http://www.gamespot.com/articles/watch-dogs-to-sell-around-6-million-units/1100-6411643/">sell 6 million total units</a>, the same lifetime figure of the <a href="http://www.gamespot.com/assassins-creed/">original Assassin's Creed</a>. At E3 2014, Ubisoft senior vice president of sales and marketing <a href="http://www.gamespot.com/articles/e3-2014-ubisoft-says-watch-dogs-is-a-franchise-now-we-figure-out-what-to-do-next/1100-6420372/">Tony Key told GameSpot</a> that Watch Dogs is now officially a "franchise."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 11:40:00 -0700 http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ http://www.gamespot.com/articles/don-t-tell-aisha-tyler-she-s-lying-about-playing-games/1100-6420497/ <div data-embed-type="video" data-ref-id="2300-6419330" data-width="854" data-height="480"><iframe src="/videos/embed/6419330/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">This year's E3 2014 marks the third time that comedian and actress Aisha Tyler has hosted Ubisoft's E3 press conference. Some people still don't believe that she really loves and plays games, but I wouldn't recommend saying that to her in person.</p><p dir="ltr" style="">"To come and tell me that something that I've lived with and loved since I was a little kid is illegitimate, that I'm lying about it," Tyler told <a href="http://www.npr.org/blogs/alltechconsidered/2014/06/13/321673815/critics-renew-calls-for-more-diverse-video-game-characters" rel="nofollow">NPR</a> in an interview, "I'll literally tell somebody to their face, 'F**k you'—and I've done it on this floor."</p><p dir="ltr" style="">Tyler, who frequently talks about playing games on her podcast, <a href="http://girlonguy.net/" rel="nofollow">Girl on Guy</a>, says that gamers are a group that has been previously excluded, and that they are now excluding other people.</p><p dir="ltr" style="">"The hypocrisy of that is extraordinary," Tyler said. "So I do a lot of calling people on that. So no one let you into your club and now you have one and you don't want to let anyone else in and you know that you're just being full of it right now." Tyler also said that overall, criticism of her has decreased over the years.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 10:18:00 -0700 http://www.gamespot.com/articles/don-t-tell-aisha-tyler-she-s-lying-about-playing-games/1100-6420497/ http://www.gamespot.com/articles/e3-2014-more-attendees-fewer-exhibitors/1100-6420496/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567395-1134342247-25639.jpg" data-ref-id="1300-2567395" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567395-1134342247-25639.jpg" data-ref-id="1300-2567395"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567395-1134342247-25639.jpg"></a></figure><p dir="ltr" style="">48,900 video game industry professionals and journalists from more than 100 countries attended E3 2014, according to the Entertainment Software Association (ESA), which puts on the annual gaming trade show.</p><p dir="ltr" style="">That's slightly up from the 48,000 attendees the ESA reported after last year's show, but it's not all good news for the biggest gaming event of the year. E3 2013 hosted 230 exhibitors at the Los Angeles Convention Center, whereas this year's E3 hosted only 200 exhibitors. The ESA said that both years generated nearly $40 million in revenue for the city of Los Angeles.</p><p dir="ltr" style="">The ESA also said that E3 2014 surpassed its previous social media numbers on Facebook, Twitter, and Instagram, with over two million related posts on all those channels combined.</p><p dir="ltr" style="">"The video game industry's explosive growth and technological innovation were front and center at E3 2014," president and CEO of the ESA Michael D. Gallagher said. "Video games are the most innovative and engaging force driving our culture and entertainment experiences the world over."</p><p dir="ltr" style="">E3 2015 will be held at the Los Angeles Convention Center June 16-18, but In an interview with <a href="http://www.cnbc.com/id/101743537" rel="nofollow">CNBC</a>, Gallagher indicated E3 may leave the Los Angeles Convention Center in the future. "E3 is a world class show that deserves a world class venue. The Los Angeles Convention Center is no longer a top-tier property," he said.</p><p style="">Need to catch up on E3 2014? You can watch replays of the<a href="http://www.gamespot.com/e3/microsoft-press-conference-2014/"> Microsoft</a>, <a href="http://www.gamespot.com/e3/ea-press-conference-2014/">Electronic Arts</a>, <a href="http://www.gamespot.com/e3/sony-press-conference-2014/">Sony</a>, <a href="http://www.gamespot.com/e3/ubisoft-press-conference-2014/">Ubisoft</a>, and <a href="http://www.gamespot.com/e3/nintendo-press-conference-2014/">Nintendo</a> press conferences right now.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 09:18:00 -0700 http://www.gamespot.com/articles/e3-2014-more-attendees-fewer-exhibitors/1100-6420496/ http://www.gamespot.com/articles/ps4-exclusive-from-suda-51-let-it-die-is-a-free-to-play-survival-action-game-with-asynchronous-online/1100-6420495/ <div data-embed-type="video" data-ref-id="2300-6419352" data-width="854" data-height="480"><iframe src="/videos/embed/6419352/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">PlayStation 4 exclusive <a href="/let-it-die/" data-ref-id="false">Let It Die</a> will be a free-to-play survival action game with an asynchronous online component, according to a press release from publisher GungHo Online Entertainment.</p><p dir="ltr" style="">Let It Die was revealed during Sony's E3 2014 press conference with a bizarre trailer befitting the latest game from the mind of Goichi Suda (Suda 51), but we weren't really told what it was at the time.</p><p dir="ltr" style="">Details are still sparse, but we now know that the enemies in the game will use other players' data (which accounts for the asynchronous online part), and that you'll be able take their weapons and clothes to customize your character. At this point, we still don't know how Let It Die will monetize.</p><p dir="ltr" style="">It will be the first game from Suda 51 and developer Grasshopper Manufacture since the studio was acquired by GungHo Online Entertainment (best known for its hugely successful free-to-play mobile game <a href="http://www.gamespot.com/articles/puzzle-and-dragons-nets-gungho-763-million-early-this-year/1100-6412192/">Puzzle &amp; Dragons</a>) and the first PS4 game for both companies. It had a vastly different visual style at the time, but we actually first saw the game at Tokyo Game Show last year, when it was known as <a href="http://www.gamespot.com/lily-bergamo/">Lily Bergamo</a>.</p><p dir="ltr" style="">Let It Die is set to release in 2015.</p><p style="">Sony said that it's committed to making PS4 the best home for free-to-play games during its E3 2014 press conference. Catch up with all the news from that event <a href="http://www.gamespot.com/articles/e3-2014-all-the-news-from-the-sony-press-conference/1100-6420300/">here</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 07:36:00 -0700 http://www.gamespot.com/articles/ps4-exclusive-from-suda-51-let-it-die-is-a-free-to-play-survival-action-game-with-asynchronous-online/1100-6420495/ http://www.gamespot.com/articles/minecraft-for-ps4-features-much-bigger-worlds-uses-dualshock-4-touchpad/1100-6420494/ <div data-embed-type="video" data-ref-id="2300-6419375" data-width="854" data-height="480"><iframe src="/videos/embed/6419375/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">The PlayStation 4 version of <a href="/minecraft/" data-ref-id="false">Minecraft</a> will feature worlds 36 times bigger than those in the PlayStation 3 version and it will take advantage of the DualShock 4's unique feature, Mojang's Owen Hill announced on the <a href="http://blog.us.playstation.com/2014/06/12/minecraft-on-ps4-new-trailer-revealed/" rel="nofollow">PlayStation Blog</a>.</p><p dir="ltr" style="">According to Hill, the developer of Minecraft: PlayStation 4 Edition and the other console versions of the game, 4J Studios, will allow you to use the PS4's controller to navigate menus and craft, and you'll of course also be able to share and stream your adventures using the console's social features.</p><p dir="ltr" style="">As with the PS3 version of Minecraft, the PS4 version will also include "a heap" of Trophies and Sony-specific DLC that will release soon after launch. The game will support up to eight players online, four of which will be able to play on the same machine with split-screen.</p><p dir="ltr" style="">If you already bought the PS3 version, you can upgrade to the PS4 version for $5, and also import your saves from PS3 to PS4, but not from PS4 to PS3 due to technical reasons.</p><p style="">Both the <a href="http://www.gamespot.com/articles/minecraft-coming-to-xbox-one-ps4-in-august-with-a-5-upgrade-deal/1100-6419810/">Xbox One</a> and PS4 versions of Minecraft are set to release this August.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sat, 14 Jun 2014 17:38:00 -0700 http://www.gamespot.com/articles/minecraft-for-ps4-features-much-bigger-worlds-uses-dualshock-4-touchpad/1100-6420494/ http://www.gamespot.com/articles/oculus-vr-founder-30fps-is-not-a-good-artistic-decision-it-s-a-failure/1100-6420493/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567029-0898713863-23772.jpg" data-ref-id="1300-2567029" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567029-0898713863-23772.jpg" data-ref-id="1300-2567029"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567029-0898713863-23772.jpg"></a></figure><p dir="ltr" style="">While many console games still run at 30 frames per second, Oculus VR's founder Palmer Luckey has said he doesn't think of it as a choice, but a failure.</p><p dir="ltr" style="">Speaking with <a href="https://www.youtube.com/watch?v=BQoPvZGjYvQ&amp;feature=youtu.be" rel="nofollow">LinusTechTips</a>, Luckey explained that virtual reality requires much higher frame rates than what you need on a typical screen. He said that 60fps is enough, but that we'll see huge improvements with up to 90Hz or 120Hz and even small improvements beyond that.</p><p dir="ltr" style="">"VR is going to need much higher frame rates than consoles, although even for consoles or traditional PC games, I don't think 30fps is smart," Luckey said. "It's not a good artistic decision, it's a failure."</p><p dir="ltr" style="">Last month, developer Ready at Dawn said that its PlayStation 4 exclusive <a href="http://www.gamespot.com/the-order-1886/">The Order: 1886</a> will run at 30fps by design, as it's seeking to deliver a "filmic look." <a href="http://www.gamespot.com/articles/the-order-1886-runs-at-30fps-because-24fps-doesn-t-feel-good/1100-6419888/">As director Dana Jan explained</a>: "60fps is really responsive and really cool. I enjoy playing games in 60fps, but one thing that really changes is the aesthetic of the game in 60fps." Jan said that at 60fps would cause the game to look like "something on the Discovery Channel, like an HDTV kind of segment or a sci-fi original movie maybe. Which doesn't quite have the kind of look and texture that we want from a movie."</p><p dir="ltr" style="">Luckey said that he starts to see diminishing returns between 90Hz and 120Hz, and that VR is probably going to end up somewhere in that range, at least for the foreseeable future.</p><p style="">As for VR experiences using mobile devices (<a href="http://www.gamespot.com/articles/oculus-and-samsung-team-up-for-virtual-reality-device-report/1100-6420003/">which Oculus is reportedly working on</a>) Luckey said he thinks we'll see more simple gaming and communication experiences, like panoramic photo capture and virtual movie theaters.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table><p style=""> </p> Sat, 14 Jun 2014 16:08:00 -0700 http://www.gamespot.com/articles/oculus-vr-founder-30fps-is-not-a-good-artistic-decision-it-s-a-failure/1100-6420493/ http://www.gamespot.com/articles/e3-2014-our-favorites-games-moments-and-memories/1100-6420491/ <p style="">E3 2014 has drawn to a close, but that only means we can finally sit back and actually take in everything that happened. The press conferences and convention hall gave us a glimpse at what to expect for the rest of the year and beyond, but in this feature, GameSpot's editors share the moments that stood out the most. Here are our favorite moments from E3.</p><h3><strong>Interviewing Abzu's Creator - Thomas Mc Shea</strong></h3><p style="">In a lonely corner of the convention center, sitting cross-legged on the ground while hunched over in anticipation, I spoke to Matt Nava about his upcoming project, <a href="/abzu/" data-ref-id="false">Abzu</a>. To pick the mind of the artist who brought the sublime <a href="/journey/" data-ref-id="false">Journey</a> to life, and hear about his profound ambitions in this upcoming PlayStation adventure, was a privilege I won't soon forget. This was one of my career highlights.</p><p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2566962-abzu.jpg" data-ref-id="1300-2566962" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2566962-abzu.jpg" data-ref-id="1300-2566962"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566962-abzu.jpg"></a></figure><h3><strong>Evolve - Mark Walton</strong></h3><p style=""><a href="/the-order-1886/" data-ref-id="false">The Order: 1866</a> might have been the prettiest thing I saw at E3 this year, but <a href="/evolve/" data-ref-id="false">Evolve</a> was by the far the most fun. I certainly wasn't the only one to think so. The crowds gathered around the 2K booth were huge, and there were raucous cheers every time the Kraken laid waste to a team of hapless Hunters. I <a href="http://www.gamespot.com/articles/e3-2014-we-released-the-kraken-in-evolve-and-it-ate-everybody/1100-6420377/">didn't get to take on the role of the Kraken myself</a> (although a certain Mr. Hindes did), but playing as a Trapper class and going on the hunt it was clear how finely tuned and how much stupid fun Evolve's 4v1 multiplayer is. Can't wait.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/1534/15343359/2566965-evolve.jpg" data-ref-id="1300-2566965" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/1534/15343359/2566965-evolve.jpg" data-ref-id="1300-2566965"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566965-evolve.jpg"></a></figure><h3><strong>Fantasia: Music Evolved - Kevin VanOrd</strong></h3><p style=""><a href="/the-witcher-3-wild-hunt/" data-ref-id="false">The Witcher III: Wild Hunt</a> was my favorite game at E3 2014, but the most joy I had was playing <a href="/fantasia-music-evolved/" data-ref-id="false">Disney's Fantasia: Music Evolved</a> M with a group of developers and other players. This was my first experience with Fantasia, and I can't believe it had taken me so long to play it. I felt at one with the music, waving my arms in time to the melodies and swaying to the rhythm. Harmonix was kind enough to let me play multiple classical tracks, and it was such a wonder to express my love of Tchaikovsky and Dvorak by mixing the music as it progressed and gesticulating all the while, as if weaving the notes together into a colorful tapestry of sound.</p><figure data-align="center" data-size="large" data-img-src="http://static5.gamespot.com/uploads/original/1534/15343359/2566966-fantasia1.jpg" data-ref-id="1300-2566966" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static5.gamespot.com/uploads/original/1534/15343359/2566966-fantasia1.jpg" data-ref-id="1300-2566966"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566966-fantasia1.jpg"></a></figure><h3><strong>Devolver Digital's Showing - Alex Newhouse</strong></h3><p style="">My favorite thing at E3 wasn't even in the convention halls. It was across the street, in a parking lot, where <a href="http://www.gamespot.com/articles/e3-2014-the-brilliant-chaos-of-not-a-hero/1100-6420429/">publisher Devolver Digital had set up a bunch of trailers</a> and had a barbecue. In each of those trailers was housed a couple developers and their game. After two hours, I had seen creativity, passion, and unbridled enthusiasm on a scale that I didn't think possible. There was no mainstream marketing--these developers simply loved making games, and they wanted to show off titles that were original and personal. It was striking, but above all else, it was encouraging. If the future of games is to be defined by the likes of Not A Hero, Titan Souls, and The Talos Principle, then we have a lot to be excited about.</p><figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1534/15343359/2566964-devolver.jpg" data-ref-id="1300-2566964" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1534/15343359/2566964-devolver.jpg" data-ref-id="1300-2566964"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566964-devolver.jpg"></a></figure><h3><strong>The Convention Halls - Martin Gaston</strong></h3><p style="">The games industry is full of cynics, and, at time, I'm even one of them. But my favorite thing about E3? Every year, every single year, there is something special and fascinating about the show, pockets of magic between the aching fields of lights and sounds in the south and west halls. Every year I have a moment, smooshed between that opening barrage of endless press conferences and the exhaustion of the closing day, a moment where I just have to stop whatever I'm doing and just…<i>video games</i>.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567003-conventionhall.jpg" data-ref-id="1300-2567003" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567003-conventionhall.jpg" data-ref-id="1300-2567003"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2567003-conventionhall.jpg"></a></figure><h3><strong>Grim Fandango's Announcement - Justin Haywald</strong></h3><p style="">Working on the news desk, I'm constantly surrounded by so much rumor and speculation that very little at E3 comes as a genuine surprise. But the <a href="http://www.gamespot.com/articles/e3-2014-remastered-grim-fandango-heading-to-ps4-vita/1100-6420283/">revival announcement during Sony's press conference of one of the greatest adventure games</a> of all time, <a href="/grim-fandango/" data-ref-id="false">Grim Fandango</a>, filled me with a moment of pure, child-like excitement. Sure, I'd rather be able to get the game DRM-free on Steam or GOG, but anything that allows people to experience this adventure gaming classic is OK by me.</p><figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/1534/15343359/2566968-grim-fandango.jpg" data-ref-id="1300-2566968" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/1534/15343359/2566968-grim-fandango.jpg" data-ref-id="1300-2566968"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566968-grim-fandango.jpg"></a></figure><h3><strong>Interviewing Lichdom Battlemage's Creator - Danny O'Dwyer</strong></h3><p style="">Before each stage demo I have a little chin-wag with our guest to help them get comfortable. Michael McMain, creator of Lichdom Battlemage is a man with some years on his face, so I thought to ask him about his career making games. To my surprise he told me he had none. CEO of a small but successful software company, and life-long fan of RPGs, he decided to change industries rather dramatically. He took on some developers, and with the help of his team of engineers they crafted his dream game; one where his favorite character class is all powerful. <a href="http://www.gamespot.com/videos/e3-2014-lichdom-battlemage-stage-demo/2300-6419490/">His smile as we started our interview</a> reminded me of why we were all at E3.</p><figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1534/15343359/2566969-lichdombattlemage.jpg" data-ref-id="1300-2566969" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1534/15343359/2566969-lichdombattlemage.jpg" data-ref-id="1300-2566969"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566969-lichdombattlemage.jpg"></a></figure><h3><strong>The Halo Master Chief Collection - Eddie Makuch</strong></h3><p style="">My favorite thing at E3 was the <a href="http://www.gamespot.com/articles/e3-2014-why-the-halo-master-chief-collection-puts-other-greatest-hits-compilations-to-shame/1100-6420217/">official announcement</a> of the <a href="/the-master-chief-collection/" data-ref-id="false">Master Chief Collection for Xbox One</a>. Halo is one of my most favorite franchises and I can't wait to play Halo 1-4 again in bright, shiny 1080p/60fps with multiplayer powered by dedicated servers. Sure, it would have been nice for <a href="/halo-3-odst/" data-ref-id="false">Halo 3: ODST</a> and <a href="/halo-reach/" data-ref-id="false">Halo: Reach</a> to be there as well, but it's clear Microsoft is not cutting any corners with bringing the compilation pack to market on November 11. The icing on the cake? The bundle <a href="http://www.ign.com/articles/2014/06/09/e3-2014-halo-the-master-chief-collection-halo-5-beta-announced-for-xbox-one" rel="nofollow" data-ref-id="false">includes beta access to Halo 5: Guardians</a>. How sweet is that?</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/1534/15343359/2566970-masterchief.jpg" data-ref-id="1300-2566970" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/1534/15343359/2566970-masterchief.jpg" data-ref-id="1300-2566970"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566970-masterchief.jpg"></a></figure><h3><strong>Fantasia: Music Evolved - Zorine Te</strong></h3><p style="">My favorite thing at E3 was frantically flailing my limbs to remixed classical musical at my final appointment of the show, Disney's Fantasia. The music invigorated and inspired me, giving life to what was formerly a worn out convention-goer. Multiplayer proved even more entertaining, especially when Kevin VanOrd accidentally smacked me on the shoulder in his enthusiasm.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2566967-fantasia2.jpg" data-ref-id="1300-2566967" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2566967-fantasia2.jpg" data-ref-id="1300-2566967"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566967-fantasia2.jpg"></a></figure><h3><strong>Metal Gear Solid V: The Phantom Pain - Peter Brown</strong></h3><p style="">I got to see a <a href="http://www.gamespot.com/articles/e3-2014-making-peace-in-metal-gear-solid-5-the-phantom-pain/1100-6420370/">35-minute demo of Metal Gear Solid V: The Phantom Pain</a>, which was far and away my favorite E3 moment. After watching the dark cinematic trailer during Sony's press conference, I was expecting the in-game demo to present itself in a similar tone, but I should have known better. The demo was full of hilarious moments, and while I can understand why the juxtaposition of silly and serious might not work for everyone, it's one of my favorite aspects of the series, so I was very happy to see it again in <a href="/metal-gear-solid-v-the-phantom-pain/" data-ref-id="false">The Phantom Pain</a>.</p><figure data-align="center" data-size="large" data-img-src="http://static5.gamespot.com/uploads/original/1534/15343359/2566971-mgsv.jpg" data-ref-id="1300-2566971" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static5.gamespot.com/uploads/original/1534/15343359/2566971-mgsv.jpg" data-ref-id="1300-2566971"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566971-mgsv.jpg"></a></figure><h3><strong>Night in the Woods - Carolyn Petit</strong></h3><p style="">The highlight of my E3 was the <a href="http://www.gamespot.com/articles/e3-2014-you-can-t-just-hang-around-forever-in-night-in-the-woods/1100-6420439/">20 minutes that I spent playing Night in the Woods</a>, a story-driven adventure game in which you play as Mae, a cat whose world is changing whether she wants it to or not. If the brief section I played accurately reflects the entire game, Night in the Woods could be a disarmingly sincere, funny, sad, and truthful adventure that anyone who has ever reluctantly had to grow up can relate to.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2566972-nightinthewoods.png" data-ref-id="1300-2566972" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2566972-nightinthewoods.png" data-ref-id="1300-2566972"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566972-nightinthewoods.png"></a></figure><h3><strong>No Man's Sky - Randolph Ramsay</strong></h3><p style="">I remember watching <a href="/no-mans-sky/" data-ref-id="false">No Man's Sky</a> during the Sony press conference with my mouth agape. This was audacious, I thought, as I marveled at the sheer scope and ambition driving the creation of this game. <a href="http://www.gamespot.com/articles/e3-2014-the-unending-interstellar-beauty-of-no-man-s-sky/1100-6420292/">Will it be able to live up to its potential?</a> We'll have to wait to find out, but feelings of pure awe are becoming rare at E3, so I'll treasure every one that comes my way.</p><figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/1534/15343359/2566973-nomanssky.png" data-ref-id="1300-2566973" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/1534/15343359/2566973-nomanssky.png" data-ref-id="1300-2566973"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566973-nomanssky.png"></a></figure><h3><strong>The Press Conferences - Maxwell McGee</strong></h3><p style="">You guys reading at home don't get to see this, but <a href="http://www.gamespot.com/e3/press-conferences/">the press conference day before E3</a> is always such an exciting, energetic time in the GameSpot war room. We all gather around the monitors to cheer, bemoan, make snarky comments about, and otherwise obsess over each announcement and what it means for the gaming industry. Everyone gets involved--including our international editors--and it's a fun, collaborative experience.</p><figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1534/15343359/2566974-pressconference.jpg" data-ref-id="1300-2566974" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1534/15343359/2566974-pressconference.jpg" data-ref-id="1300-2566974"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566974-pressconference.jpg"></a></figure><p style=""> </p><h3><strong>Middle-Earth: Shadow of Mordor - Daniel Hindes</strong></h3><p style=""><a href="http://www.gamespot.com/articles/e3-2014-middle-earth-shadow-of-mordor-is-the-assassin-s-creed-game-i-always-wanted/1100-6420384/">Playing Middle-earth: Shadow of Mordor</a> was easily my highlight of the show. There are few games at E3 that actually floor you with the implications of the new ideas they attempt--usually it's more like you're getting blasted by loud noise and pretty graphics for 20 minutes. But Shadow of Mordor looks smart, despite it being right next to a <a href="http://www.gamespot.com/videos/mortal-kombat-x-fatality-compilation/2300-6419764/">Mortal Kombat game in which I saw a man's testicles explode</a>.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/1534/15343359/2566976-shadowofmordor.jpg" data-ref-id="1300-2566976" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/1534/15343359/2566976-shadowofmordor.jpg" data-ref-id="1300-2566976"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566976-shadowofmordor.jpg"></a></figure><p style=""> </p><h3><strong>Evolve - Chris Watters</strong></h3><p style="">The open world of <a href="/the-witcher-3-wild-hunt/" data-ref-id="false">The Witcher III</a>. The escalating mayhem of <a href="/far-cry-4/" data-ref-id="false">Far Cry 4</a>. The gut-wrenching trailer for <a href="/tom-clancys-the-division/" data-ref-id="false">The Division</a>. A lot of games impressed me at E3 2014, but my favorite was one I'd already played. My few matches of Evolve had already convinced me that the game was something special, so when I stole away from our stage show to get in a few more, I was thrilled. I wreaked utter havoc as the Kraken. I slew the towering beast as a hunter. October can't come soon enough.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567011-evolve2.jpg" data-ref-id="1300-2567011" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567011-evolve2.jpg" data-ref-id="1300-2567011"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2567011-evolve2.jpg"></a></figure><p style=""><em>What did you you most enjoy about this year's E3? Let us know in the comments below. <a href="http://www.gamespot.com/e3/">And for even more E3 coverage, check out our E3 hub page.</a></em></p> Sat, 14 Jun 2014 15:32:00 -0700 http://www.gamespot.com/articles/e3-2014-our-favorites-games-moments-and-memories/1100-6420491/

Gamespot's Site MashupE3 2014: In Dreadnought, Bigger is Definitely BetterSony, Nintendo, and Microsoft: Which Company Won E3 2014?Fez Developer Polytron Is Back With Polytron Partners, Will Help With Music Game PanoramicalBattlefield, Evolve Devs Considering Early AccessE3 2014: 30 Games in 30 SecondsCelebrate the 2014 FIFA World Cup by Playing Soccer in World of TanksE3 2014: All The Biggest News You Need To KnowXbox One Console Exclusivity Doesn't Change Plans for PC Version of Double Fine's Massive ChaliceWatch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other ImprovementsDon't Tell Aisha Tyler She's Lying About Playing GamesE3 2014: More Attendees, Fewer ExhibitorsPS4-Exclusive From Suda 51 Let It Die Is a Free-to-Play Survival Action Game With Asynchronous OnlineMinecraft for PS4 Features Much Bigger Worlds, Uses DualShock 4 TouchpadOculus VR Founder: "30fps Is Not a Good Artistic Decision, It's a Failure"E3 2014: Our Favorites Games, Moments, and Memories

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 16 Jun 2014 06:53:37 -0700 http://www.gamespot.com/articles/e3-2014-in-dreadnought-bigger-is-definitely-better/1100-6420506/ <p style="">You're the developer of <a href="/spec-ops-the-line/" data-ref-id="false">Spec Ops: The Line</a>, a third-person shooter with a subversive story that depicts one soldier's descent into madness. What do you create next? Well, a multiplayer space combat game, of course!</p><p style="">Developer Yager is known for making statements, but while Spec Ops: The Lines' statement was thematically powerful, Dreadnought appears to have a simpler goal. In the words of game director Peter Holzapfel, regarding the game's first trailer, "We wanted to make a statement that we are a game about big spaceships, not small spaceships, and we did that I think." Indeed, Yager did exactly that with the amusing trailer, though its inspirations for Dreadnought came from the serious side of science fiction. Says Holzapfel, "The idea came from… there's a lot of very well-loved and known movie references and TV show references, like <em>Battlestar Galactica</em>, <em>Star Trek</em>, Han Solo and so forth. But there's not that many games about big spaceships. And we wanted to turn into all those into a game that makes them quickly accessible."</p><div data-embed-type="video" data-ref-id="2300-6419529" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419529/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><figure data-align="left" data-size="small" data-img-src="http://static3.gamespot.com/uploads/original/416/4161502/2567604-combat_shot.jpg" data-ref-id="1300-2567604" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/416/4161502/2567604-combat_shot.jpg" data-ref-id="1300-2567604"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/416/4161502/2567604-combat_shot.jpg"></a></figure><p style="">At E3 2014, I sat down with Holzapfel and his colleagues and played through several matches of the upcoming free-to-play action game with other members of the press. What followed was one of the most enjoyable gameplay sessions I had at E3. A few exceptions notwithstanding, most space combat games feature a fairly zippy sense of speed, even when you pilot a larger spacecraft. By contrast, Dreadnought is slow and tactical, feeling more like a naval battle game set on the high seas than a space game like <a href="/elite/" data-ref-id="false">Elite</a> or <a href="/starlancer/" data-ref-id="false">Starlancer</a>. In the two team deathmatches I played, I first chose a corvette, hoping to rush into battle, take a few powerful shots, and then depart before the giant battleships could mark me as a dangerous target. Even this vessel, the smallest in the fleet available to me, moved with notable heft. The best way to use the corvette was to initiate a quick-jump ability that took me in close, and then to use the same ability to make an escape. When the battle got hot, I was also able to activate a barrel roll of sorts, but my heart did not belong to the corvette. I was not an asset to my team, which was soundly defeated in the first go.</p><p style="">Circumstances took a turn for the better once I decided upon a destroyer, a hulking mass of metal and mounted guns. Most of my special attacks were of the offensive sort--missile volleys and the like. My teammates and I shouted out tactics to each other, focusing on the support vessels capable of repairing friendly dreadnoughts, and keeping our eyes on the corvettes trying to make quick getaways. (After my own failed attempt to stay out of harm's way, I knew the tricks corvette pilots were hoping to play.) I lit up the screen with the colorful lasers that blasted from my mounted guns. The map we played on wasn't in outer space, but high up in a planet's atmosphere; the craggy mountains and plateaus beneath were beautiful to gaze upon, while the man-made facilities provided visual contrast with their sleek lines and industrial details. All the while, vessels from each team slowly danced around each other, aiming their shots carefully and looking out for incoming nuclear strikes.</p><figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/416/4161502/2567613-orbital_warfare.jpg" data-ref-id="1300-2567613" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/416/4161502/2567613-orbital_warfare.jpg" data-ref-id="1300-2567613"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2567613-orbital_warfare.jpg"></a></figure><p style="">In between matches, you will upgrade your vessels with various attachments and improvements, making Dreadnought's closest comparison <a href="/world-of-tanks/" data-ref-id="false">World of Tanks</a> and its peers. I asked Holzapfel just how deep he expects the customization options to go, but the team has yet to nail down all the specifics, such as exactly how many ship classes the game will launch with, and how many secondary abilities players will get to choose from. Details may be scarce, but the fun was undeniable: Dreadnought is teeming with potential, and I can't wait to see what Yager shows us next.</p> Sun, 15 Jun 2014 21:11:00 -0700 http://www.gamespot.com/articles/e3-2014-in-dreadnought-bigger-is-definitely-better/1100-6420506/ http://www.gamespot.com/articles/sony-nintendo-and-microsoft-which-company-won-e3-2014/1100-6420499/ <p style="">E3 2014 is over and done, but who came out on top? With such a strong showing from every company, it's impossible to decide a unanimous winner, so GameSpot's editors have taken sides in the argument and chosen which company they felt came out on top.</p><table data-max-width="true"><thead><tr><th scope="col"> </th><th scope="col"> </th></tr></thead><tbody><tr><td><figure data-align="left" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567509-whowone3_nintendo_1920u_061214.jpg" data-ref-id="1300-2567509" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567509-whowone3_nintendo_1920u_061214.jpg" data-ref-id="1300-2567509"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2567509-whowone3_nintendo_1920u_061214.jpg"></a></figure><p style=""> </p></td><td><h3><strong><a href="http://www.gamespot.com/articles/why-nintendo-won-e3-2014/1100-6420391/" data-ref-id="1100-6420391">Why Nintendo Won E3</a></strong></h3><p style="">Rather than going toe-to-toe with Sony and Microsoft, Nintendo is playing its own game. <a href="http://www.gamespot.com/articles/why-nintendo-won-e3-2014/1100-6420391/" data-ref-id="1100-6420391">[Read the full story]</a></p><p style=""><a href="http://www.gamespot.com/articles/why-nintendo-won-e3-2014/1100-6420391/" data-ref-id="1100-6420391">by Carolyn Petit</a></p></td></tr><tr><td><figure data-align="left" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567510-whowone3_sony_1920u_061214.jpg" data-ref-id="1300-2567510" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567510-whowone3_sony_1920u_061214.jpg" data-ref-id="1300-2567510"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2567510-whowone3_sony_1920u_061214.jpg"></a></figure><h3> </h3></td><td><h3><strong><a href="http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/" data-ref-id="1100-6420501">Why Sony Won E3</a></strong></h3><p style="">After being forced to eat its fair share of humble pie during the PS3-era, Sony has now spent considerable effort to build up its relationships with publishers and developers. <a href="http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/" data-ref-id="1100-6420501">[Read the full story]</a></p><p style=""><a href="http://www.gamespot.com/articles/why-sony-won-e3-2014/1100-6420501/" data-ref-id="1100-6420501">by Martin Gaston</a></p><p style=""> </p><p style=""> </p></td></tr><tr><td><figure data-align="left" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567511-whowone3_microsoft_1920u_061214.jpg" data-ref-id="1300-2567511" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567511-whowone3_microsoft_1920u_061214.jpg" data-ref-id="1300-2567511"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2567511-whowone3_microsoft_1920u_061214.jpg"></a></figure><p style=""> </p></td><td><h3><strong><a href="http://www.gamespot.com/articles/why-microsoft-won-e3-2014/1100-6420502/" data-ref-id="1100-6420502">Why Microsoft Won E3</a></strong></h3><p style="">Bouncing back from a rocky 2013, Microsoft turned things around at E3 with a conference that was, literally, all about the games. <a href="http://www.gamespot.com/articles/why-microsoft-won-e3-2014/1100-6420502/" data-ref-id="1100-6420502">[Read the full story]</a></p><p style=""><a href="http://www.gamespot.com/articles/why-microsoft-won-e3-2014/1100-6420502/" data-ref-id="1100-6420502">by Justin Haywald</a></p><p style=""> </p></td></tr></tbody></table><p style="">Who was the winner for you? Let us know in the comments below!</p><p style="">And to catch up on even more E3 news and videos, check out <a href="http://www.gamespot.com/articles/e3-2014-all-the-biggest-news-you-need-to-know/1100-6420340/?preview=1/" data-ref-id="1100-6420340">GameSpot's full E3 2014 coverage run down</a>.</p> Sun, 15 Jun 2014 18:08:00 -0700 http://www.gamespot.com/articles/sony-nintendo-and-microsoft-which-company-won-e3-2014/1100-6420499/ http://www.gamespot.com/articles/fez-developer-polytron-is-back-with-polytron-partners-will-help-with-music-game-panoramical/1100-6420505/ <div data-embed-type="video" data-src="http://vimeo.com/97956886" data-width="1280" data-height="720"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fplayer.vimeo.com%2Fvideo%2F97956886&amp;wmode=opaque&amp;src_secure=1&amp;url=http%3A%2F%2Fvimeo.com%2F97956886&amp;image=http%3A%2F%2Fi.vimeocdn.com%2Fvideo%2F478636949_1280.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=vimeo" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""><a href="http://www.gamespot.com/fez/">Fez</a> creator Phil Fish has announced that his company, Polytron, has partnered with Canabalt developer Finji to present Panoramical, "a digital anthology of musical landscapes with analog controls."</p><p dir="ltr" style="">Panoramical is being developed by two indies, Fernando Ramallo and David Kanaga, who's best known for composing the soundtracks for <a href="http://www.gamespot.com/dyad/">Dyad</a> and <a href="http://www.gamespot.com/proteus/">Proteus</a>. They've been showing Panoramical at events like <a href="http://www.indiecade.com/" rel="nofollow">IndieCade</a> and <a href="http://fantasticfest.com/news/entry/fantastic-arcade-day-3" rel="nofollow">Fantastic Arcade</a>, allowing players to interact with the game by moving sliders and knobs on a MIDI controller, but those controls will be modified to work on a PC.</p><p dir="ltr" style="">"Polytron has spent the last two years getting its affairs in order," Fish said on <a href="http://polytroncorporation.com/polytron-partners" rel="nofollow">Polytron's website</a>. "Wrapping up Fez and its six subsequent ports kept us busy for a while. Now that that's done, and that we've had time to recharge, I'm super excited to finally close our first chapter and move on to the next one. I'm calling that new chapter Polytron Partners. And with it, Polytron becomes more than just the umbrella I operate under. We only got to make Fez in the first place because of the help and support of a LOT of cool people. Time to give back a little, you know?"</p><p dir="ltr" style="">According to Fish, Polytron will help Ramallo and Kanaga with production and promotion, while Finji will provide help with operations, payment logistics, and more.</p><p dir="ltr" style="">The last time we heard from Fish he said on Twitter that Fez II, which he canceled in July 2013, was back on, but that was on <a href="http://www.gamespot.com/articles/fez-2-is-back-on-phil-fish-says-on-april-fool-s-day/1100-6418691/">April Fool's Day</a>.</p><p style="">Panoramical is set to release on PC and Mac via Steam in early 2015.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 17:16:00 -0700 http://www.gamespot.com/articles/fez-developer-polytron-is-back-with-polytron-partners-will-help-with-music-game-panoramical/1100-6420505/ http://www.gamespot.com/articles/battlefield-evolve-devs-considering-early-access/1100-6420504/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567571-5955221649-25383.jpg" data-ref-id="1300-2567571" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567571-5955221649-25383.jpg" data-ref-id="1300-2567571"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567571-5955221649-25383.jpg"></a></figure><p dir="ltr" style="">Games like <a href="http://www.gamespot.com/dayz/">Day Z</a> and <a href="http://www.gamespot.com/rust/">Rust</a> have proven that smaller developers can make <a href="http://www.gamespot.com/articles/dayz-sells-1-7-million-copies-opens-another-studio-in-slovakia/1100-6418643/">a lot</a> <a href="http://www.gamespot.com/articles/rust-already-made-more-than-garry-s-mod-s-30-million/1100-6417907/">of money</a> on games before they're even finished, and now bigger publishers and developers are considering taking the same path.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/battlefield-4/">Battlefield 4</a> developer DICE's general manager Karl Magnus Troedsson recently told <a href="http://www.gameinformer.com/b/news/archive/2014/06/12/ea-and-dice-considering-early-access-for-future-battlefield-titles.aspx" rel="nofollow">Game Informer</a> that the company doesn't have anything to announce yet, but that it's had discussions about the early access model for future games. "It comes not from a business perspective, but more from a perspective of if it would help us have a stable launch of the game," he said.</p><p dir="ltr" style="">DICE recently launched a new Community Test Environment for Battlefield 4, which enables it to test new improvements and changes with the help of PC players. <a href="http://www.gamespot.com/articles/battlefield-4-player-testing-results-in-new-update-improving-netcode/1100-6420065/">That method has already yielded a helpful netcode patch</a> for a game that has suffered from a great deal of technical difficulties. Early access to future DICE games before they officially launch could supposedly help mitigate those types of issues.</p><p dir="ltr" style="">In an interview with <a href="http://www.gamasutra.com/view/news/219211/Evolve_studio_Turtle_Rock_eyes_Early_Access_development.php" rel="nofollow">Gamasutra</a>, <a href="http://www.gamespot.com/evolve/">Evolve</a> developer Turtle Rock Studios' Phill Robb said that it would be great to have gamers witness and become a part of the development process. "Even on [Evolve], as we were playing it all these years, the game changed a lot, and there'd be features that'd go in, features that'd come out," he said. "We always kind of lamented the fact that we couldn't take the community along on that ride." He added that he and Turtle Rock co-founder and design director Chris Ashton would "love" to release a Steam Early Access game at some point.</p><p style="">Would you pay for early access to the next Battlefield or Turtle Rock game? Let us know in the comments below.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 15:44:00 -0700 http://www.gamespot.com/articles/battlefield-evolve-devs-considering-early-access/1100-6420504/ http://www.gamespot.com/videos/e3-2014-30-games-in-30-seconds/2300-6419771/ GameSpot recaps the logos of thirty hotly anticipated games from E3 2014. Sun, 15 Jun 2014 14:52:00 -0700 http://www.gamespot.com/videos/e3-2014-30-games-in-30-seconds/2300-6419771/ http://www.gamespot.com/articles/celebrate-the-2014-fifa-world-cup-by-playing-soccer-in-world-of-tanks/1100-6420503/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=Id78vWTf8hI" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FId78vWTf8hI%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DId78vWTf8hI&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FId78vWTf8hI%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Wargaming is getting in on the 2014 FIFA World Cup Brazil celebrations by adding a Soccer mode to its popular free-to-play game <a href="http://www.gamespot.com/world-of-tanks/">World of Tanks</a>.</p><p dir="ltr" style="">The Soccer mode will have two teams of three players in special T-62A Sport edition tanks competing on a soccer field arranged in the middle of Central Square on the Himmelsdorf map. Players score points for their team by moving a huge ball into the enemy team's goal, either by moving it directly with their tanks' hulls, or by shooting it.</p><p dir="ltr" style="">All tanks will get 1,000 free high-explosive rounds and are invincible. The goal (pun intended) isn't to destroy the enemy, but you can interrupt your opponents by ramming into them or shooting them. You can even damage their tracks in order to temporarily immobilize them.</p><p dir="ltr" style="">The T-62A Sport tank will be credited to all players once the Soccer mode is released. It can't be sold and will be removed automatically once the event ends. You can also earn extra experience and other rewards by playing the mode.</p><p style="">Wargaming said it will have full info on the Soccer mode soon.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 14:44:00 -0700 http://www.gamespot.com/articles/celebrate-the-2014-fifa-world-cup-by-playing-soccer-in-world-of-tanks/1100-6420503/ http://www.gamespot.com/articles/e3-2014-all-the-biggest-news-you-need-to-know/1100-6420340/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2558775-pse3.jpg" data-ref-id="1300-2558775" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2558775-pse3.jpg" data-ref-id="1300-2558775"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2558775-pse3.jpg"></a></figure><p style="">Staying up-to-date with everything that happened at E3 is no easy task. To help you get a handle on everything that was announced, we rounded up the highlights and listed them below.</p><p style="">We'll be updating and expanding this list throughout the weekend.</p><h3 dir="ltr"><strong>Press Conferences</strong></h3><p dir="ltr" style="">Microsoft - <a href="http://www.gamespot.com/e3/microsoft-press-conference-2014/" data-ref-id="false">Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-microsoft-press-conference-liveblog/1100-6420193/" data-ref-id="1100-6420193">Read</a></p><p dir="ltr" style="">Sony - <a href="http://www.gamespot.com/e3/sony-press-conference-2014/" data-ref-id="false">Watch </a>|<a href="http://www.gamespot.com/articles/e3-2014-sony-press-conference-liveblog/1100-6420201/" data-ref-id="1100-6420201"> Read</a></p><p dir="ltr" style="">Nintendo - <a href="http://www.gamespot.com/e3/nintendo-press-conference-2014/" data-ref-id="false">Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-nintendo-press-conference-liveblog/1100-6420315/" data-ref-id="1100-6420315">Read</a></p><p dir="ltr" style="">Electronic Arts - <a href="http://www.gamespot.com/e3/ea-press-conference-2014/" data-ref-id="false">Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-ea-press-conference-liveblog/1100-6420198/" data-ref-id="1100-6420198">Read</a></p><p dir="ltr" style="">Ubisoft -<a href="http://www.gamespot.com/e3/ubisoft-press-conference-2014/" data-ref-id="false"> Watch</a> | <a href="http://www.gamespot.com/articles/e3-2014-ubisoft-press-conference-liveblog/1100-6420200/" data-ref-id="1100-6420200">Read</a></p><h3 dir="ltr"><strong>News</strong></h3><p dir="ltr" style=""><strong>Microsoft -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-399-xbox-one-out-now-xbox-360-sales-rise-to-84-million/1100-6420231/">$399 Xbox One Out Now, Xbox 360 Sales Rise to 84 million</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-forza-horizon-2-launching-september-30/1100-6420211/">Forza Horizon 2 Launching September 30</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-how-turn-10-rebuilt-the-world-s-most-daunting-race-track/1100-6420174/">The Nurburgring is coming to Forza Motorsport 5 for free</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-happy-wars-coming-to-xbox-one-with-cross-platform-support-on-xbox-360/1100-6420210/">Happy Wars Coming To Xbox One With Cross-Platform Support on Xbox 360</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-evolve-has-a-new-monster-and-exclusive-dlc/1100-6420213/">Evolve Has a New Monster and Exclusive DLC</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-call-of-duty-advanced-warfare-xbox-one-trailer-impressions/1100-6420206/">Call of Duty Advanced Warfare Xbox One Trailer Impressions</a> (<a href="http://www.gamespot.com/articles/e3-2014-call-of-duty-advanced-warfare-dlc-will-come-to-xbox-first/1100-6419394/">and DLC will come to Xbox first</a>)</li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-fable-legends-let-s-you-play-as-a-villain/1100-6420216/">Fable Legends Lets You Play As a Villain</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-assassin-s-creed-unity-to-feature-four-player-co-op/1100-6420215/">Assassin's Creed Unity to Feature Four-Player Co-op</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-rare-s-conker-the-squirrel-playable-in-project-spark/1100-6420218/">Rare's Conker the Squirrel Playable in Project Spark</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-xbox-one-exclusive-sunset-overdrive-launching-october-28-features-8-player-co-op/1100-6420214/">Xbox One-Exclusive Sunset Overdrive Launching October 28, Features 8-Player Co-op</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-acclaimed-mobile-game-threes-heads-to-xbox-one/1100-6420229/">Acclaimed Mobile Game Threes Heads to Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-killer-instinct-season-2-begins-this-fall-with-tj-combo/1100-6420222/">Killer Instinct Season 2 Begins This Fall With TJ Combo</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-halo-5-guardians-beta-starts-in-december/1100-6420221/">Halo 5: Guardians Beta Starts In December</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-dead-rising-3-dlc-filled-with-capcom-love-available-now/1100-6420220/">New Dead Rising 3 DLC Filled with Capcom Love, Available Now</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-dragon-age-inquisition-trailer-showcases-environments-combat/1100-6420226/">Dragon Age: Inquisition Trailer Showcases Environments, Combat</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-the-witcher-3-wild-hunt-gameplay-on-xbox-one/1100-6420225/" data-ref-id="1100-6420225">New The Witcher 3: Wild Hunt Gameplay on Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-dance-central-game-confirmed-for-xbox-one/1100-6420202/">New Dance Central Game Confirmed for Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-why-the-halo-master-chief-collection-puts-other-greatest-hits-compilations-to-shame/1100-6420217/">Why the Master Chief Collection Puts Other Greatest-Hits Compilations to Shame</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-microsoft-announces-ori-and-the-blind-forest/1100-6420219/">Microsoft Announces Ori and the Blind Forest</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-limbo-developer-shows-off-their-next-game-inside/1100-6420223/">Limbo Developer Shows Off Their Next Game, Inside</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-phantom-dust-revealed-for-xbox-one/1100-6420227/" data-ref-id="1100-6420227">New Phantom Dust Revealed for Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-new-crackdown-confirmed-for-xbox-one/1100-6420230/">New Crackdown Confirmed For Xbox One</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-rise-of-the-tomb-raider-coming-holiday-2015/1100-6420224/">Rise Of The Tomb Raider Coming Holiday 2015</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-platinum-games-announces-xbox-one-exclusive-scalebound/1100-6420228/">Platinum Games Announces XBox One Exclusive Scalebound</a></li></ul><p dir="ltr" style=""><strong>Sony -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-indie-game-entwined-debuts-is-available-right-now/1100-6420277/">Indie Game Entwined Debuts, Is Available Right Now</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-bloodborne-is-coming-to-ps4-straight-from-the-minds-of-dark-souls/1100-6420276/">Bloodborne Is Coming to PS4 Straight From the Minds of Dark Souls</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-little-big-planet-3-is-official-officially-adorable/1100-6420273/">Little Big Planet 3 is Official, Officially Adorable</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-dead-island-2-revealed-at-sony-press-conference/1100-6420278/">Dead Island 2 Revealed At Sony Press Conference</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-debut-game-from-journey-art-director-s-studio-announced-called-abzu/1100-6420282/">Debut Game from Journey Art Director's Studio Announced, Called Abzu</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-magicka-2-coming-to-the-playstation-4/1100-6420281/">Magicka 2 Coming to the PlayStation 4</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-let-it-die-from-grasshopper-studios-is-coming-exclusively-to-the-ps4/1100-6420284/">Let It Die From Grasshopper Studios Is Coming Exclusively to the PS4</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-remastered-grim-fandango-heading-to-ps4-vita/1100-6420283/">Remastered Grim Fandango heading to PS4, Vita</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-grand-theft-auto-v-coming-to-playstation-4-xbox-one-pc/1100-6420294/">Grand Theft Auto V Coming to PlayStation 4, Xbox One, PC</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-uncharted-4-a-thief-s-end-coming-to-ps4-in-2015/1100-6420295/">Uncharted 4: A Thief's End coming to PS4 in 2015</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-far-cry-4-reveals-open-world-co-op-elephants-and-gyrocopters/1100-6420280/">Far Cry 4 Reveals Open World Co-op, Elephants and Gyrocopters</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-standalone-dlc-for-infamous-second-son-announced/1100-6420275/">Standalone DLC for Infamous: Second Son Announced</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-sony-shows-a-spookier-side-to-the-order-1886/1100-6420286/">Sony Shows a Spookier Side to The Order: 1886</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-unending-interstellar-beauty-of-no-man-s-sky/1100-6420292/">The Unending, Interstellar Beauty of No Man's Sky</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-mortal-kombat-x-s-gruesome-display-at-the-sony-press-conference/1100-6420297/">Mortal Kombat X's Gruesome Display at the Sony Press Conference</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-last-of-us-ps4-launching-july-29/1100-6420290/">The Last of Us PS4 Launching July 29</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-metal-gear-solid-5-the-phantom-pain-trailer-impressions/1100-6420203/">Metal Gear Solid 5: The Phantom Pain Trailer Impressions</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-destiny-beta-kicks-off-july-17-first-on-ps3-ps4/1100-6420271/">Destiny Beta Kicks Off July 17 First On PS3 &amp; PS4</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-last-of-us-infected-coming-to-diablo-iii-ultimate-evil-edition/1100-6420279/">Last Of Us Infected Coming to Diablo III Ultimate Evil Edition</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-batman-arkham-knight-includes-playstation-exclusive-content/1100-6420293/">Batman: Arkham Knight includes PlayStation-exclusive Content</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-white-ps4-destiny-bundle-arriving-september-9/1100-6420272/">White PS4 Destiny Bundle Arriving September 9</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-99-playstation-tv-coming-to-america-this-fall/1100-6420287/">$99 PlayStation TV Coming to America This Fall</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-95-of-ps4s-connected-to-the-internet-youtube-app-coming-this-year/1100-6420285/">95% Of PS4s Connected to the Internet, YouTube App Coming This Year</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-playstation-now-open-beta-launches-on-ps4-july-31/1100-6420289/">PlayStation Now Open Beta Launches on PS4 July 31</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-sony-confirms-frst-original-tv-show-for-playstation/1100-6418431/">Sony Confirms First Original TV show For PlayStation</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-ratchet-clank-game-announced-movie-showed-off/1100-6420291/">Ratchet &amp; Clank Game Announced, Movie Showed Off</a></li></ul><p dir="ltr" style=""><strong>Nintendo -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-mario-party-10-confirmed-for-wii-u-in-2015/1100-6420332/">Mario Party 10 Confirmed For Wii U In 2015</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-super-smash-bros-lets-you-battle-with-your-miis/1100-6420309/">Super Smash Bros. Lets You Battle With Your Miis</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-wii-u-s-gamecube-controller-adapter-launches-alongside-super-smash-bros-costs-20/1100-6420330/">Wii U's GameCube Controller Adapter Launches Alongside Super Smash Bros., Costs $20</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-pokemon-omega-ruby-alpha-sapphire-launching-november-21/1100-6420325/">Pokemon Omega Ruby/Alpha Sapphire Launching November 21</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-role-playing-game-x-now-officially-xenoblade-chronicles-x/1100-6420324/">Role-playing Game X Now Officially Xenoblade Chronicles X</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-original-bayonetta-included-with-bayonetta-2-coming-october/1100-6420320/">Original Bayonetta Included with Bayonetta 2, Coming October</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-super-smash-bros-3ds-pushed-back-wii-u-coming-this-holiday/1100-6420319/">Super Smash Bros. 3DS Pushed Back; Wii U Coming This Holiday</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-nintendo-s-take-on-skylanders-is-called-amiibo/1100-6420316/">Nintendo's Take on Skylanders Is Called Amiibo</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-hyrule-warriors-could-be-the-dynasty-warriors-game-for-you/1100-6420322/">Hyrule Warriors Could be the Dynasty Warriors Game for You</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-how-amiibos-can-revitalize-nintendo-s-business/1100-6420313/">How Amiibos Can Revitalize Nintendo's Business</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-legend-of-zelda-is-reborn-on-wii-u/1100-6420321/">The Legend of Zelda is Reborn on Wii U</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-splatoon-is-nintendo-s-surprise-move-into-the-shooter-space/1100-6420308/">Splatoon Is Nintendo's Surprise Move Into the Shooter Space</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-nintendo-wii-u-star-fox-hands-on-and-miyamoto-q-a/1100-6420327/">Nintendo Wii U Star Fox Hands-on and Miyamoto Q&amp;A</a></li></ul><p dir="ltr" style=""><strong>Electronic Arts -</strong></p><ul><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-dice-teases-new-details-for-mirror-s-edge-2/1100-6420242/" data-ref-id="1100-6420242">Mirror's Edge 2 News Teased</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-criterion-reveals-unnamed-extreme-sports-racing-game-includes-helicopters-and-more/1100-6420240/" data-ref-id="1100-6420240">Criterion Reveals Unnamed Extreme Sports Racing Game, Includes Helicopters and More</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-the-sims-4-nhl-15-release-dates/1100-6420254/" data-ref-id="1100-6420254">The Sims 4, NHL 15 Release Dates</a></li><li dir="ltr"><a href="http://www.gamespot.com/articles/e3-2014-star-wars-battlefront-we-ll-see-more-spring-2015/1100-6420235/" data-ref-id="1100-6420235">Star Wars: Battlefront -- We'll "See More Spring 2015"</a></li></ul> Sun, 15 Jun 2014 14:21:00 -0700 http://www.gamespot.com/articles/e3-2014-all-the-biggest-news-you-need-to-know/1100-6420340/ http://www.gamespot.com/articles/xbox-one-console-exclusivity-doesn-t-change-plans-for-pc-version-of-double-fine-s-massive-chalice/1100-6420500/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567507-5260747394-22895.jpg" data-ref-id="1300-2567507" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567507-5260747394-22895.jpg" data-ref-id="1300-2567507"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567507-5260747394-22895.jpg"></a></figure><p dir="ltr" style="">Microsoft's E3 press conference was packed with games, so you might have missed the news that Double Fine's <a href="http://www.gamespot.com/massive-chalice/">Massive Chalice</a> was announced as a console exclusive for Xbox One.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/articles/double-fines-massive-chalice-kickstarter-campaign-ends-with-12-million-raised/1100-6410845/">The strategy game was successfully Kickstarted last year</a>, raising a total of $1,229,014, well over the $750,000 funding goal Double Fine was looking for. At the time, backers thought they were funding a PC game, and according to project lead Brad Muir and the Massive Chalice team, the Xbox One news shouldn't worry them at all.</p><p dir="ltr" style="">"Nothing has changed with our plans to bring Massive Chalice to the PC and to make it available for our backers first," they said in a <a href="https://www.kickstarter.com/projects/doublefine/double-fines-massive-chalice/posts/871140" rel="nofollow">recent update to backers</a>. "YEAH! During this time we'll be porting the game to the Xbox One.</p><p dir="ltr" style="">As soon as we're done porting the game, we'll launch it as a console exclusive on Xbox One. We're super stoked to have this additional support in giving Massive Chalice the next-gen console treatment!"</p><p dir="ltr" style="">Massive Chalice was billed as a tactical strategy game that will be a hybrid of X-COM and Final Fantasy Tactics, coupled with a bloodlines and breeding mechanic.</p><p style="">Make sure you didn't miss the rest of Microsoft's announcements from E3 2014 by catching up with <a href="http://www.gamespot.com/articles/e3-2014-all-the-news-from-the-microsoft-press-conference/1100-6420251/">all the news from its press conference</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 13:54:00 -0700 http://www.gamespot.com/articles/xbox-one-console-exclusivity-doesn-t-change-plans-for-pc-version-of-double-fine-s-massive-chalice/1100-6420500/ http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567457-0974244055-24053.png"></a></figure><p dir="ltr" style="">Regardless of how good you think <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a> looked when it finally came out when compared to its initial unveiling at E3 2012, if you own the game on PC, don't mind tinkering, and have the hardware that can handle it, you can make the game look better thanks to some resourceful modders.</p><p dir="ltr" style="">For example, if you've seen <a href="https://www.youtube.com/watch?v=JGRsrFdwb2c" rel="nofollow">this video</a>, which compares Watch Dogs to the PC version of <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a> (released in 2008) you've probably noticed that one thing Watch Dogs lacks is dynamic lighting from cars' headlights.</p><p dir="ltr" style=""><a href="http://www.guru3d.com/" rel="nofollow" data-ref-id="false">Guru3D</a> forum member TheWorse is working on a mod that adds that visual effect to Watch Dogs, along with a lot of other features. The mod, which you can find on <a href="http://forums.guru3d.com/showthread.php?t=390114" rel="nofollow">Guru3D</a>, also aims to add an improved bloom effect, higher density of civilians, and more.</p><p style="">Watch Dogs <a href="http://www.gamespot.com/articles/watch-dogs-becomes-fastest-selling-game-in-ubisoft-s-history/1100-6419933/">broke 24-hour sales records</a> for Ubisoft and went on to sell <a href="http://www.gamespot.com/articles/watch-dogs-sells-4-million-copies-in-first-week-needs-2-million-more-to-match-assassin-s-creed-s-lifetime-tally/1100-6420059/">more than 4 million copies </a>in its first week. Ubisoft expects Watch Dogs to <a href="http://www.gamespot.com/articles/watch-dogs-to-sell-around-6-million-units/1100-6411643/">sell 6 million total units</a>, the same lifetime figure of the <a href="http://www.gamespot.com/assassins-creed/">original Assassin's Creed</a>. At E3 2014, Ubisoft senior vice president of sales and marketing <a href="http://www.gamespot.com/articles/e3-2014-ubisoft-says-watch-dogs-is-a-franchise-now-we-figure-out-what-to-do-next/1100-6420372/">Tony Key told GameSpot</a> that Watch Dogs is now officially a "franchise."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 11:40:00 -0700 http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ http://www.gamespot.com/articles/don-t-tell-aisha-tyler-she-s-lying-about-playing-games/1100-6420497/ <div data-embed-type="video" data-ref-id="2300-6419330" data-width="854" data-height="480"><iframe src="/videos/embed/6419330/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">This year's E3 2014 marks the third time that comedian and actress Aisha Tyler has hosted Ubisoft's E3 press conference. Some people still don't believe that she really loves and plays games, but I wouldn't recommend saying that to her in person.</p><p dir="ltr" style="">"To come and tell me that something that I've lived with and loved since I was a little kid is illegitimate, that I'm lying about it," Tyler told <a href="http://www.npr.org/blogs/alltechconsidered/2014/06/13/321673815/critics-renew-calls-for-more-diverse-video-game-characters" rel="nofollow">NPR</a> in an interview, "I'll literally tell somebody to their face, 'F**k you'—and I've done it on this floor."</p><p dir="ltr" style="">Tyler, who frequently talks about playing games on her podcast, <a href="http://girlonguy.net/" rel="nofollow">Girl on Guy</a>, says that gamers are a group that has been previously excluded, and that they are now excluding other people.</p><p dir="ltr" style="">"The hypocrisy of that is extraordinary," Tyler said. "So I do a lot of calling people on that. So no one let you into your club and now you have one and you don't want to let anyone else in and you know that you're just being full of it right now." Tyler also said that overall, criticism of her has decreased over the years.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 10:18:00 -0700 http://www.gamespot.com/articles/don-t-tell-aisha-tyler-she-s-lying-about-playing-games/1100-6420497/ http://www.gamespot.com/articles/e3-2014-more-attendees-fewer-exhibitors/1100-6420496/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567395-1134342247-25639.jpg" data-ref-id="1300-2567395" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567395-1134342247-25639.jpg" data-ref-id="1300-2567395"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567395-1134342247-25639.jpg"></a></figure><p dir="ltr" style="">48,900 video game industry professionals and journalists from more than 100 countries attended E3 2014, according to the Entertainment Software Association (ESA), which puts on the annual gaming trade show.</p><p dir="ltr" style="">That's slightly up from the 48,000 attendees the ESA reported after last year's show, but it's not all good news for the biggest gaming event of the year. E3 2013 hosted 230 exhibitors at the Los Angeles Convention Center, whereas this year's E3 hosted only 200 exhibitors. The ESA said that both years generated nearly $40 million in revenue for the city of Los Angeles.</p><p dir="ltr" style="">The ESA also said that E3 2014 surpassed its previous social media numbers on Facebook, Twitter, and Instagram, with over two million related posts on all those channels combined.</p><p dir="ltr" style="">"The video game industry's explosive growth and technological innovation were front and center at E3 2014," president and CEO of the ESA Michael D. Gallagher said. "Video games are the most innovative and engaging force driving our culture and entertainment experiences the world over."</p><p dir="ltr" style="">E3 2015 will be held at the Los Angeles Convention Center June 16-18, but In an interview with <a href="http://www.cnbc.com/id/101743537" rel="nofollow">CNBC</a>, Gallagher indicated E3 may leave the Los Angeles Convention Center in the future. "E3 is a world class show that deserves a world class venue. The Los Angeles Convention Center is no longer a top-tier property," he said.</p><p style="">Need to catch up on E3 2014? You can watch replays of the<a href="http://www.gamespot.com/e3/microsoft-press-conference-2014/"> Microsoft</a>, <a href="http://www.gamespot.com/e3/ea-press-conference-2014/">Electronic Arts</a>, <a href="http://www.gamespot.com/e3/sony-press-conference-2014/">Sony</a>, <a href="http://www.gamespot.com/e3/ubisoft-press-conference-2014/">Ubisoft</a>, and <a href="http://www.gamespot.com/e3/nintendo-press-conference-2014/">Nintendo</a> press conferences right now.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 09:18:00 -0700 http://www.gamespot.com/articles/e3-2014-more-attendees-fewer-exhibitors/1100-6420496/ http://www.gamespot.com/articles/ps4-exclusive-from-suda-51-let-it-die-is-a-free-to-play-survival-action-game-with-asynchronous-online/1100-6420495/ <div data-embed-type="video" data-ref-id="2300-6419352" data-width="854" data-height="480"><iframe src="/videos/embed/6419352/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">PlayStation 4 exclusive <a href="/let-it-die/" data-ref-id="false">Let It Die</a> will be a free-to-play survival action game with an asynchronous online component, according to a press release from publisher GungHo Online Entertainment.</p><p dir="ltr" style="">Let It Die was revealed during Sony's E3 2014 press conference with a bizarre trailer befitting the latest game from the mind of Goichi Suda (Suda 51), but we weren't really told what it was at the time.</p><p dir="ltr" style="">Details are still sparse, but we now know that the enemies in the game will use other players' data (which accounts for the asynchronous online part), and that you'll be able take their weapons and clothes to customize your character. At this point, we still don't know how Let It Die will monetize.</p><p dir="ltr" style="">It will be the first game from Suda 51 and developer Grasshopper Manufacture since the studio was acquired by GungHo Online Entertainment (best known for its hugely successful free-to-play mobile game <a href="http://www.gamespot.com/articles/puzzle-and-dragons-nets-gungho-763-million-early-this-year/1100-6412192/">Puzzle &amp; Dragons</a>) and the first PS4 game for both companies. It had a vastly different visual style at the time, but we actually first saw the game at Tokyo Game Show last year, when it was known as <a href="http://www.gamespot.com/lily-bergamo/">Lily Bergamo</a>.</p><p dir="ltr" style="">Let It Die is set to release in 2015.</p><p style="">Sony said that it's committed to making PS4 the best home for free-to-play games during its E3 2014 press conference. Catch up with all the news from that event <a href="http://www.gamespot.com/articles/e3-2014-all-the-news-from-the-sony-press-conference/1100-6420300/">here</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 15 Jun 2014 07:36:00 -0700 http://www.gamespot.com/articles/ps4-exclusive-from-suda-51-let-it-die-is-a-free-to-play-survival-action-game-with-asynchronous-online/1100-6420495/ http://www.gamespot.com/articles/minecraft-for-ps4-features-much-bigger-worlds-uses-dualshock-4-touchpad/1100-6420494/ <div data-embed-type="video" data-ref-id="2300-6419375" data-width="854" data-height="480"><iframe src="/videos/embed/6419375/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">The PlayStation 4 version of <a href="/minecraft/" data-ref-id="false">Minecraft</a> will feature worlds 36 times bigger than those in the PlayStation 3 version and it will take advantage of the DualShock 4's unique feature, Mojang's Owen Hill announced on the <a href="http://blog.us.playstation.com/2014/06/12/minecraft-on-ps4-new-trailer-revealed/" rel="nofollow">PlayStation Blog</a>.</p><p dir="ltr" style="">According to Hill, the developer of Minecraft: PlayStation 4 Edition and the other console versions of the game, 4J Studios, will allow you to use the PS4's controller to navigate menus and craft, and you'll of course also be able to share and stream your adventures using the console's social features.</p><p dir="ltr" style="">As with the PS3 version of Minecraft, the PS4 version will also include "a heap" of Trophies and Sony-specific DLC that will release soon after launch. The game will support up to eight players online, four of which will be able to play on the same machine with split-screen.</p><p dir="ltr" style="">If you already bought the PS3 version, you can upgrade to the PS4 version for $5, and also import your saves from PS3 to PS4, but not from PS4 to PS3 due to technical reasons.</p><p style="">Both the <a href="http://www.gamespot.com/articles/minecraft-coming-to-xbox-one-ps4-in-august-with-a-5-upgrade-deal/1100-6419810/">Xbox One</a> and PS4 versions of Minecraft are set to release this August.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sat, 14 Jun 2014 17:38:00 -0700 http://www.gamespot.com/articles/minecraft-for-ps4-features-much-bigger-worlds-uses-dualshock-4-touchpad/1100-6420494/ http://www.gamespot.com/articles/oculus-vr-founder-30fps-is-not-a-good-artistic-decision-it-s-a-failure/1100-6420493/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567029-0898713863-23772.jpg" data-ref-id="1300-2567029" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567029-0898713863-23772.jpg" data-ref-id="1300-2567029"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567029-0898713863-23772.jpg"></a></figure><p dir="ltr" style="">While many console games still run at 30 frames per second, Oculus VR's founder Palmer Luckey has said he doesn't think of it as a choice, but a failure.</p><p dir="ltr" style="">Speaking with <a href="https://www.youtube.com/watch?v=BQoPvZGjYvQ&amp;feature=youtu.be" rel="nofollow">LinusTechTips</a>, Luckey explained that virtual reality requires much higher frame rates than what you need on a typical screen. He said that 60fps is enough, but that we'll see huge improvements with up to 90Hz or 120Hz and even small improvements beyond that.</p><p dir="ltr" style="">"VR is going to need much higher frame rates than consoles, although even for consoles or traditional PC games, I don't think 30fps is smart," Luckey said. "It's not a good artistic decision, it's a failure."</p><p dir="ltr" style="">Last month, developer Ready at Dawn said that its PlayStation 4 exclusive <a href="http://www.gamespot.com/the-order-1886/">The Order: 1886</a> will run at 30fps by design, as it's seeking to deliver a "filmic look." <a href="http://www.gamespot.com/articles/the-order-1886-runs-at-30fps-because-24fps-doesn-t-feel-good/1100-6419888/">As director Dana Jan explained</a>: "60fps is really responsive and really cool. I enjoy playing games in 60fps, but one thing that really changes is the aesthetic of the game in 60fps." Jan said that at 60fps would cause the game to look like "something on the Discovery Channel, like an HDTV kind of segment or a sci-fi original movie maybe. Which doesn't quite have the kind of look and texture that we want from a movie."</p><p dir="ltr" style="">Luckey said that he starts to see diminishing returns between 90Hz and 120Hz, and that VR is probably going to end up somewhere in that range, at least for the foreseeable future.</p><p style="">As for VR experiences using mobile devices (<a href="http://www.gamespot.com/articles/oculus-and-samsung-team-up-for-virtual-reality-device-report/1100-6420003/">which Oculus is reportedly working on</a>) Luckey said he thinks we'll see more simple gaming and communication experiences, like panoramic photo capture and virtual movie theaters.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table><p style=""> </p> Sat, 14 Jun 2014 16:08:00 -0700 http://www.gamespot.com/articles/oculus-vr-founder-30fps-is-not-a-good-artistic-decision-it-s-a-failure/1100-6420493/ http://www.gamespot.com/articles/e3-2014-our-favorites-games-moments-and-memories/1100-6420491/ <p style="">E3 2014 has drawn to a close, but that only means we can finally sit back and actually take in everything that happened. The press conferences and convention hall gave us a glimpse at what to expect for the rest of the year and beyond, but in this feature, GameSpot's editors share the moments that stood out the most. Here are our favorite moments from E3.</p><h3><strong>Interviewing Abzu's Creator - Thomas Mc Shea</strong></h3><p style="">In a lonely corner of the convention center, sitting cross-legged on the ground while hunched over in anticipation, I spoke to Matt Nava about his upcoming project, <a href="/abzu/" data-ref-id="false">Abzu</a>. To pick the mind of the artist who brought the sublime <a href="/journey/" data-ref-id="false">Journey</a> to life, and hear about his profound ambitions in this upcoming PlayStation adventure, was a privilege I won't soon forget. This was one of my career highlights.</p><p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2566962-abzu.jpg" data-ref-id="1300-2566962" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2566962-abzu.jpg" data-ref-id="1300-2566962"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566962-abzu.jpg"></a></figure><h3><strong>Evolve - Mark Walton</strong></h3><p style=""><a href="/the-order-1886/" data-ref-id="false">The Order: 1866</a> might have been the prettiest thing I saw at E3 this year, but <a href="/evolve/" data-ref-id="false">Evolve</a> was by the far the most fun. I certainly wasn't the only one to think so. The crowds gathered around the 2K booth were huge, and there were raucous cheers every time the Kraken laid waste to a team of hapless Hunters. I <a href="http://www.gamespot.com/articles/e3-2014-we-released-the-kraken-in-evolve-and-it-ate-everybody/1100-6420377/">didn't get to take on the role of the Kraken myself</a> (although a certain Mr. Hindes did), but playing as a Trapper class and going on the hunt it was clear how finely tuned and how much stupid fun Evolve's 4v1 multiplayer is. Can't wait.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/1534/15343359/2566965-evolve.jpg" data-ref-id="1300-2566965" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/1534/15343359/2566965-evolve.jpg" data-ref-id="1300-2566965"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566965-evolve.jpg"></a></figure><h3><strong>Fantasia: Music Evolved - Kevin VanOrd</strong></h3><p style=""><a href="/the-witcher-3-wild-hunt/" data-ref-id="false">The Witcher III: Wild Hunt</a> was my favorite game at E3 2014, but the most joy I had was playing <a href="/fantasia-music-evolved/" data-ref-id="false">Disney's Fantasia: Music Evolved</a> M with a group of developers and other players. This was my first experience with Fantasia, and I can't believe it had taken me so long to play it. I felt at one with the music, waving my arms in time to the melodies and swaying to the rhythm. Harmonix was kind enough to let me play multiple classical tracks, and it was such a wonder to express my love of Tchaikovsky and Dvorak by mixing the music as it progressed and gesticulating all the while, as if weaving the notes together into a colorful tapestry of sound.</p><figure data-align="center" data-size="large" data-img-src="http://static5.gamespot.com/uploads/original/1534/15343359/2566966-fantasia1.jpg" data-ref-id="1300-2566966" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static5.gamespot.com/uploads/original/1534/15343359/2566966-fantasia1.jpg" data-ref-id="1300-2566966"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566966-fantasia1.jpg"></a></figure><h3><strong>Devolver Digital's Showing - Alex Newhouse</strong></h3><p style="">My favorite thing at E3 wasn't even in the convention halls. It was across the street, in a parking lot, where <a href="http://www.gamespot.com/articles/e3-2014-the-brilliant-chaos-of-not-a-hero/1100-6420429/">publisher Devolver Digital had set up a bunch of trailers</a> and had a barbecue. In each of those trailers was housed a couple developers and their game. After two hours, I had seen creativity, passion, and unbridled enthusiasm on a scale that I didn't think possible. There was no mainstream marketing--these developers simply loved making games, and they wanted to show off titles that were original and personal. It was striking, but above all else, it was encouraging. If the future of games is to be defined by the likes of Not A Hero, Titan Souls, and The Talos Principle, then we have a lot to be excited about.</p><figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1534/15343359/2566964-devolver.jpg" data-ref-id="1300-2566964" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1534/15343359/2566964-devolver.jpg" data-ref-id="1300-2566964"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566964-devolver.jpg"></a></figure><h3><strong>The Convention Halls - Martin Gaston</strong></h3><p style="">The games industry is full of cynics, and, at time, I'm even one of them. But my favorite thing about E3? Every year, every single year, there is something special and fascinating about the show, pockets of magic between the aching fields of lights and sounds in the south and west halls. Every year I have a moment, smooshed between that opening barrage of endless press conferences and the exhaustion of the closing day, a moment where I just have to stop whatever I'm doing and just…<i>video games</i>.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567003-conventionhall.jpg" data-ref-id="1300-2567003" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567003-conventionhall.jpg" data-ref-id="1300-2567003"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2567003-conventionhall.jpg"></a></figure><h3><strong>Grim Fandango's Announcement - Justin Haywald</strong></h3><p style="">Working on the news desk, I'm constantly surrounded by so much rumor and speculation that very little at E3 comes as a genuine surprise. But the <a href="http://www.gamespot.com/articles/e3-2014-remastered-grim-fandango-heading-to-ps4-vita/1100-6420283/">revival announcement during Sony's press conference of one of the greatest adventure games</a> of all time, <a href="/grim-fandango/" data-ref-id="false">Grim Fandango</a>, filled me with a moment of pure, child-like excitement. Sure, I'd rather be able to get the game DRM-free on Steam or GOG, but anything that allows people to experience this adventure gaming classic is OK by me.</p><figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/1534/15343359/2566968-grim-fandango.jpg" data-ref-id="1300-2566968" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/1534/15343359/2566968-grim-fandango.jpg" data-ref-id="1300-2566968"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566968-grim-fandango.jpg"></a></figure><h3><strong>Interviewing Lichdom Battlemage's Creator - Danny O'Dwyer</strong></h3><p style="">Before each stage demo I have a little chin-wag with our guest to help them get comfortable. Michael McMain, creator of Lichdom Battlemage is a man with some years on his face, so I thought to ask him about his career making games. To my surprise he told me he had none. CEO of a small but successful software company, and life-long fan of RPGs, he decided to change industries rather dramatically. He took on some developers, and with the help of his team of engineers they crafted his dream game; one where his favorite character class is all powerful. <a href="http://www.gamespot.com/videos/e3-2014-lichdom-battlemage-stage-demo/2300-6419490/">His smile as we started our interview</a> reminded me of why we were all at E3.</p><figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1534/15343359/2566969-lichdombattlemage.jpg" data-ref-id="1300-2566969" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1534/15343359/2566969-lichdombattlemage.jpg" data-ref-id="1300-2566969"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566969-lichdombattlemage.jpg"></a></figure><h3><strong>The Halo Master Chief Collection - Eddie Makuch</strong></h3><p style="">My favorite thing at E3 was the <a href="http://www.gamespot.com/articles/e3-2014-why-the-halo-master-chief-collection-puts-other-greatest-hits-compilations-to-shame/1100-6420217/">official announcement</a> of the <a href="/the-master-chief-collection/" data-ref-id="false">Master Chief Collection for Xbox One</a>. Halo is one of my most favorite franchises and I can't wait to play Halo 1-4 again in bright, shiny 1080p/60fps with multiplayer powered by dedicated servers. Sure, it would have been nice for <a href="/halo-3-odst/" data-ref-id="false">Halo 3: ODST</a> and <a href="/halo-reach/" data-ref-id="false">Halo: Reach</a> to be there as well, but it's clear Microsoft is not cutting any corners with bringing the compilation pack to market on November 11. The icing on the cake? The bundle <a href="http://www.ign.com/articles/2014/06/09/e3-2014-halo-the-master-chief-collection-halo-5-beta-announced-for-xbox-one" rel="nofollow" data-ref-id="false">includes beta access to Halo 5: Guardians</a>. How sweet is that?</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/1534/15343359/2566970-masterchief.jpg" data-ref-id="1300-2566970" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/1534/15343359/2566970-masterchief.jpg" data-ref-id="1300-2566970"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566970-masterchief.jpg"></a></figure><h3><strong>Fantasia: Music Evolved - Zorine Te</strong></h3><p style="">My favorite thing at E3 was frantically flailing my limbs to remixed classical musical at my final appointment of the show, Disney's Fantasia. The music invigorated and inspired me, giving life to what was formerly a worn out convention-goer. Multiplayer proved even more entertaining, especially when Kevin VanOrd accidentally smacked me on the shoulder in his enthusiasm.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2566967-fantasia2.jpg" data-ref-id="1300-2566967" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2566967-fantasia2.jpg" data-ref-id="1300-2566967"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566967-fantasia2.jpg"></a></figure><h3><strong>Metal Gear Solid V: The Phantom Pain - Peter Brown</strong></h3><p style="">I got to see a <a href="http://www.gamespot.com/articles/e3-2014-making-peace-in-metal-gear-solid-5-the-phantom-pain/1100-6420370/">35-minute demo of Metal Gear Solid V: The Phantom Pain</a>, which was far and away my favorite E3 moment. After watching the dark cinematic trailer during Sony's press conference, I was expecting the in-game demo to present itself in a similar tone, but I should have known better. The demo was full of hilarious moments, and while I can understand why the juxtaposition of silly and serious might not work for everyone, it's one of my favorite aspects of the series, so I was very happy to see it again in <a href="/metal-gear-solid-v-the-phantom-pain/" data-ref-id="false">The Phantom Pain</a>.</p><figure data-align="center" data-size="large" data-img-src="http://static5.gamespot.com/uploads/original/1534/15343359/2566971-mgsv.jpg" data-ref-id="1300-2566971" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static5.gamespot.com/uploads/original/1534/15343359/2566971-mgsv.jpg" data-ref-id="1300-2566971"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566971-mgsv.jpg"></a></figure><h3><strong>Night in the Woods - Carolyn Petit</strong></h3><p style="">The highlight of my E3 was the <a href="http://www.gamespot.com/articles/e3-2014-you-can-t-just-hang-around-forever-in-night-in-the-woods/1100-6420439/">20 minutes that I spent playing Night in the Woods</a>, a story-driven adventure game in which you play as Mae, a cat whose world is changing whether she wants it to or not. If the brief section I played accurately reflects the entire game, Night in the Woods could be a disarmingly sincere, funny, sad, and truthful adventure that anyone who has ever reluctantly had to grow up can relate to.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2566972-nightinthewoods.png" data-ref-id="1300-2566972" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2566972-nightinthewoods.png" data-ref-id="1300-2566972"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566972-nightinthewoods.png"></a></figure><h3><strong>No Man's Sky - Randolph Ramsay</strong></h3><p style="">I remember watching <a href="/no-mans-sky/" data-ref-id="false">No Man's Sky</a> during the Sony press conference with my mouth agape. This was audacious, I thought, as I marveled at the sheer scope and ambition driving the creation of this game. <a href="http://www.gamespot.com/articles/e3-2014-the-unending-interstellar-beauty-of-no-man-s-sky/1100-6420292/">Will it be able to live up to its potential?</a> We'll have to wait to find out, but feelings of pure awe are becoming rare at E3, so I'll treasure every one that comes my way.</p><figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/1534/15343359/2566973-nomanssky.png" data-ref-id="1300-2566973" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/1534/15343359/2566973-nomanssky.png" data-ref-id="1300-2566973"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566973-nomanssky.png"></a></figure><h3><strong>The Press Conferences - Maxwell McGee</strong></h3><p style="">You guys reading at home don't get to see this, but <a href="http://www.gamespot.com/e3/press-conferences/">the press conference day before E3</a> is always such an exciting, energetic time in the GameSpot war room. We all gather around the monitors to cheer, bemoan, make snarky comments about, and otherwise obsess over each announcement and what it means for the gaming industry. Everyone gets involved--including our international editors--and it's a fun, collaborative experience.</p><figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1534/15343359/2566974-pressconference.jpg" data-ref-id="1300-2566974" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1534/15343359/2566974-pressconference.jpg" data-ref-id="1300-2566974"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566974-pressconference.jpg"></a></figure><p style=""> </p><h3><strong>Middle-Earth: Shadow of Mordor - Daniel Hindes</strong></h3><p style=""><a href="http://www.gamespot.com/articles/e3-2014-middle-earth-shadow-of-mordor-is-the-assassin-s-creed-game-i-always-wanted/1100-6420384/">Playing Middle-earth: Shadow of Mordor</a> was easily my highlight of the show. There are few games at E3 that actually floor you with the implications of the new ideas they attempt--usually it's more like you're getting blasted by loud noise and pretty graphics for 20 minutes. But Shadow of Mordor looks smart, despite it being right next to a <a href="http://www.gamespot.com/videos/mortal-kombat-x-fatality-compilation/2300-6419764/">Mortal Kombat game in which I saw a man's testicles explode</a>.</p><figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/1534/15343359/2566976-shadowofmordor.jpg" data-ref-id="1300-2566976" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/1534/15343359/2566976-shadowofmordor.jpg" data-ref-id="1300-2566976"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2566976-shadowofmordor.jpg"></a></figure><p style=""> </p><h3><strong>Evolve - Chris Watters</strong></h3><p style="">The open world of <a href="/the-witcher-3-wild-hunt/" data-ref-id="false">The Witcher III</a>. The escalating mayhem of <a href="/far-cry-4/" data-ref-id="false">Far Cry 4</a>. The gut-wrenching trailer for <a href="/tom-clancys-the-division/" data-ref-id="false">The Division</a>. A lot of games impressed me at E3 2014, but my favorite was one I'd already played. My few matches of Evolve had already convinced me that the game was something special, so when I stole away from our stage show to get in a few more, I was thrilled. I wreaked utter havoc as the Kraken. I slew the towering beast as a hunter. October can't come soon enough.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2567011-evolve2.jpg" data-ref-id="1300-2567011" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2567011-evolve2.jpg" data-ref-id="1300-2567011"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2567011-evolve2.jpg"></a></figure><p style=""><em>What did you you most enjoy about this year's E3? Let us know in the comments below. <a href="http://www.gamespot.com/e3/">And for even more E3 coverage, check out our E3 hub page.</a></em></p> Sat, 14 Jun 2014 15:32:00 -0700 http://www.gamespot.com/articles/e3-2014-our-favorites-games-moments-and-memories/1100-6420491/


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