Gamespot's Site Mashup

Written By Kom Limpulnam on Senin, 17 Maret 2014 | 21.51

Gamespot's Site MashupA Kinect-less Xbox One would be a "real shame" says RareOne Titanfall player has already hit the maximum levelHow much did the Need for Speed movie make during its opening weekend?Metal Gear Solid 5: Ground Zeroes doesn't have Platinum Trophy on PS4Capcom saves the least exciting Ultra Street Fighter IV character reveal for lastTitanfall launch sees Xbox One sales almost double in the UKPikachu is Japan's awesome mascot for FIFA World Cup 2014AU New Releases: Infamous: Second Son launches exclusively for PS4Decapre Unveiled Trailer - Ultra Street Fighter IVMetal Gear Solid V: Ground Zeroes release is delayed in Australia - ReportWatch Dogs creative director says story is 35-40 hours longXbox One Skype improved with better chat, fewer bugsCommand & Conquer creators announce new RTS Grey GooReality Check - How To Make A Great Game! (Can Psychology Help?)Transformers Universe's closed beta has started, but spaces are limited

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 17 Mar 2014 07:05:27 -0700 http://www.gamespot.com/articles/a-kinect-less-xbox-one-would-be-a-real-shame-says-rare/1100-6418350/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369229-preseason_screen_2.png" data-ref-id="1300-2369229" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369229-preseason_screen_2.png" data-ref-id="1300-2369229"><img src="http://static.gamespot.com/uploads/scale_super/1197/11970954/2369229-preseason_screen_2.png"></a></figure><p style=""><a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a> developer Rare has said it would be a "real shame" if Microsoft was to release a version of the Xbox One hardware that did not include a Kinect.</p><p dir="ltr" style="">The mandatory inclusion of the Kinect has attracted its fair share of criticism, with many believing that the inclusion of the peripheral is both a drain on system resources that could be used elsewhere and also one of the main contributors to the Xbox One's $100 higher price tag compared to the PlayStation 4. But speaking to GameSpot, Kinect Sports Rivals executive producer Danny Isaac has said it would be a shame to lose the device from the hardware as it helps make games development more diverse.</p><p dir="ltr" style="">"I love that there's loads of services coming in," said Isaac. "Cloud-based services, and Xbox Live has done a fantastic job, and as we're getting more integrated with other systems as well. I think that's going to open stuff up. Obviously the controller is great, traditionally, but I think they've done a really good job on [Xbox One]. Second screen? I don't think we've got [SmartGlass] quite right yet, but again you can really start to see these things treading together and opening up opportunities, and now having a microphone and camera."</p><p dir="ltr" style="">"20 years ago, I'd have a team that would be going crazy if they had this kind of technology, now we have it and people are like, well, I don't want it, I just want my controller and my screen. It would be a real shame if we lost items like that," he added.</p><p dir="ltr" style="">But Kinect is certainly a divisive topic, and Microsoft itself hasn't done much to promote its inclusion with Xbox One--the launch of Kinect Sports Rivals on April 8 feels like the publisher's first real Kinect push for its fledgling console. What does Isaac have to say to detractors of the technology? "There will always be people who don't like what you do. I will always find these console wars really funny as well, personally I have a Wii U, a PS4, and an Xbox 360 and an Xbox One under my TV at home. If you are a real gamer, you get everything. You want to see everything, you want to experience all these different innovations. I just like to experience games. There's always something somewhere, whether it's on PC, mobile, or main console, which broadens my horizons and makes me a better game maker."</p><p dir="ltr" style="">But there's also another consideration: how much processing power the Xbox One's Kinect takes up. Titanfall developer Respawn Entertainment, for instance, has said that ongoing optimisations to the cost of the Kinect on the Xbox One system resources <a href="http://www.gamespot.com/articles/titanfall-on-xbox-one-is-792p-same-as-the-beta/1100-6418207/" data-ref-id="1100-6418207">might even allow the developer to increase the native resolution of the game</a>. Just how much processing power does the Kinect take from the console? "Those things go down all the time, with every XDK," said Rare new technology development lead Nick Burton. "It gets less and less every time, I met with the guy that's in charge of the skeletal tracking last week, and he was like 'yeah, we've halved the cost of the skeletal tracking'. And that will continue to happen."</p><p dir="ltr" style="">"If you look back at the Xbox 360, the dashboard got cheaper and better as the system went along," added Burton.</p><p dir="ltr" style="">Meanwhile, Isaac insists that working on Kinect Sports Rivals has helped show him the broad appeal gaming can have. "My mother never really understood why I have the passion for games," he says, "and it's so rewarding to see other people, that I care about, to have the same passion for something that I love. And I think with Kinect Sports Rivals, at least with my family, that I've been able to do that. This is what I've put my heart and soul in for two years."</p><p dir="ltr" style="">Many gamers have asked Microsoft to sell a Kinect-free Xbox One, but does Isaac think Microsoft will actually go ahead with the idea? "I can't say what Microsoft will do in the future. What I get frustrated about in our industry is, back in the old days, when I used to read Crash and Zzap!64, we used to have a score that was [a review score] for innovation. What Microsoft has tried to do with the previous Kinect, it was what I call 70% magical."</p><p dir="ltr" style="">"It was magical 70% of the time, and 30% of the time it was like, okay, that didn't quite do what I wanted it to do. But it was pushing the boundaries. It was trying to do something new. I think as game developers we need to be looking at these things. We can't just keep putting out first-person shooters and sports simulations and those sorts of things."</p><p dir="ltr" style="">"So we get this thing and then we get these naysayers who say 'well I don't want it, I just want to sit there with my headphones on and play first-person shooters.' Great, I get that. But come on guys, we're a highly creative industry, we really, really are. But I think movies are doing more than we are in some senses--when you look at things like Gravity and other stuff--and it's like, we've got to get out of that, and we've got to be doing some thing new things or people are going to go and find their entertainment elsewhere."</p><p dir="ltr" style="">Kinect Sports Rivals will be released for Xbox One on April 8.</p><div data-embed-type="video" data-ref-id="2300-6413348" data-width="100%" data-height="100%"><iframe src="/videos/embed/6413348/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Mon, 17 Mar 2014 06:00:00 -0700 http://www.gamespot.com/articles/a-kinect-less-xbox-one-would-be-a-real-shame-says-rare/1100-6418350/ http://www.gamespot.com/articles/one-titanfall-player-has-already-hit-the-maximum-level/1100-6418353/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2451776-titanfall+screen+8.jpg" data-ref-id="1300-2451776" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2451776-titanfall+screen+8.jpg" data-ref-id="1300-2451776"><img src="http://static.gamespot.com/uploads/scale_super/1365/13658182/2451776-titanfall+screen+8.jpg"></a></figure><p style="">That didn't take long. A <a href="/titanfall/" data-ref-id="false">Titanfall</a> player has reportedly hit the maximum level in the new first-person shooter, investing over three full days into the title since it was released last Tuesday.</p><p dir="ltr" style=""><a href="http://www.reddit.com/r/titanfall/comments/20huc6/worlds_first_generation_10_pilot_ama/" rel="nofollow" data-ref-id="false">Reddit user DownTuClown</a> says it took 3 days, 9 hours, and 5 minutes of playtime to reach Generation 10 in Titanfall, which is the game's version of the maximum Prestige level in Call of Duty. In advancing to the next Generation, levels are reset and unlocks are wiped, although the game says players will then accrue experience at a faster rate.</p><p style="">"Most of the people I played with were individuals I met in random games," wrote DownTuClown on Reddit. "A couple of others are long time friends. There were less than a handful of times we communicated 'seriously'. Those were mostly CTF games against people with clan tags we got matched up against. And some random times where we just wondered what it'd feel like to try and coordinate seriously. It was mostly just a group of guys talking about random stuff like latest episodes of <em>The Walking Dead</em>. So it was mostly individual skill I'd say."</p><p style="">"My kill stats aren't bad but I don't feel they're a good reflection of my skill which they would almost certainly be used for. I had to go out of my way to do certain challenges and those certainly affected my stats in a negative way. I played strictly to progress quickly rather than to have good stats."</p><p dir="ltr" style="">Over half of the playtime was spent in the Attrition gametype, and two-thirds of the impressive Titanfall career was spent as a Pilot.</p><p dir="ltr" style=""><a href="http://mp1st.com/2014/03/15/titanfalls-first-generation-10-pilot-emerges" rel="nofollow">MP1st reports</a> that there are no in-game leaderboards to corroborate the claims, but Respawn CEO Vince Zampella took to Twitter to congratulate DownTuClown on his accomplishment.</p><p dir="ltr" style="">"Congrats @DownTuClown on gen 10," said Zampella. "You are a madman!"</p><div data-embed-type="video" data-ref-id="2300-6417583" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417583/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Mon, 17 Mar 2014 05:28:00 -0700 http://www.gamespot.com/articles/one-titanfall-player-has-already-hit-the-maximum-level/1100-6418353/ http://www.gamespot.com/articles/how-much-did-the-need-for-speed-movie-make-during-its-opening-weekend/1100-6418352/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2456261-nfsmovie1.jpg" data-ref-id="1300-2456261" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2456261-nfsmovie1.jpg" data-ref-id="1300-2456261"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2456261-nfsmovie1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The Need for Speed movie from DreamWorks and starring <em>Breaking Bad</em>'s Aaron Paul hit theaters on Friday and while <a href="http://www.metacritic.com/movie/need-for-speed" rel="nofollow" data-ref-id="false">critics might not have adored it</a>, the <a href="http://www.gamespot.com/articles/need-for-speed-movie-the-stunts-are-real/1100-6417730/" data-ref-id="1100-6417730">CGI-free film</a> managed to nearly recoup its entire production budget during its opening weekend.</p><p dir="ltr" style="">The numbers are in (via <a href="http://www.hollywoodreporter.com/news/box-office-need-speed-sputters-688906" rel="nofollow" data-ref-id="false">The Hollywood Reporter</a>) and though the Need for Speed movie finished third in North America with $17.8 million, it picked up another $45.6 million internationally for a total of $63.4 million. The movie's production budget was $66 million.</p><p dir="ltr" style="">"It's a disappointing start on the domestic side, but to open to that number worldwide and nearly match the budget of the film is great," Disney distribution chief Dave Hollis said. Disney is DreamWorks' distribution partner for the Need for Speed movie. "This was a very affordable movie and with many territories left to open, everyone will be just fine. We feel great about where we are."</p><p style="">In North America, <em>Need for Speed</em> finished third behind <em>300: Rise of An Empire</em> ($19.1 million) and <em>Mr. Peabody &amp; Sherman</em> $21.2 million. For more on the Need for Speed movie, check out <a href="http://www.gamespot.com/articles/the-need-for-speed-movie-is-great-and-terrible/1100-6418267/" data-ref-id="1100-6418267">GameSpot's review of the film</a>.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=e73J71RZRn8" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Fe73J71RZRn8%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3De73J71RZRn8&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Fe73J71RZRn8%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Mon, 17 Mar 2014 05:12:00 -0700 http://www.gamespot.com/articles/how-much-did-the-need-for-speed-movie-make-during-its-opening-weekend/1100-6418352/ http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-doesn-t-have-platinum-trophy-on-ps4/1100-6418351/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png"></a></figure><p style=""><a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes</a> for the PlayStation 4 will not have a Platinum Trophy available for players to unlock, series creator Hideo Kojima said on Twitter today. The reason? Sony doesn't allow Platinum Trophies for budget-priced games, he said.</p><p dir="ltr" style="">"The reason GZ doesn't have Platinum Trophy in PS4 is due to SONY's regulation," Kojima <a href="https://twitter.com/HIDEO_KOJIMA_EN/status/445518164953407488" rel="nofollow" data-ref-id="false">said</a>. "They won't allow us to have them for non-full price game." Presumably, the PlayStation 3 version of Ground Zeroes also will not have a Platinum Trophy. </p><p dir="ltr" style="">The <a href="http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-gets-price-drop-on-ps4-xbox-one/1100-6417950/" data-ref-id="1100-6417950">physical and digital versions of Ground Zeroes on PS4 will sell for $30</a>.</p><p dir="ltr" style="">The news is no doubt a disappointment for Ground Zeroes players hoping to add another Platinum Trophy--the highest rated achievement for PlayStation titles--to their warchests.</p><p style="">Ground Zeroes launches tomorrow, <a href="http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-release-date-announced-xbox-exclusive-content-detailed/1100-6416613/" data-ref-id="1100-6416613">March 18</a>, for Xbox 360, Xbox One, PlayStation 3, and PS4. For more, check out <a href="http://www.gamespot.com/metal-gear-solid-ground-zeroes/" data-ref-id="false">GameSpot's previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6417577" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417577/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 17 Mar 2014 04:46:00 -0700 http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-doesn-t-have-platinum-trophy-on-ps4/1100-6418351/ http://www.gamespot.com/articles/capcom-saves-the-least-exciting-ultra-street-fighter-iv-character-reveal-for-last/1100-6418349/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2456247-screen+shot+2014-03-17+at+11.24.58.png" data-ref-id="1300-2456247" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2456247-screen+shot+2014-03-17+at+11.24.58.png" data-ref-id="1300-2456247"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2456247-screen+shot+2014-03-17+at+11.24.58.png"></a></figure><p style="">Capcom has announced the fifth and final new character being added to <a href="/super-street-fighter-iv-arcade-edition/" data-ref-id="false">Ultra Street Fighter IV</a>: Decapre.</p><p dir="ltr" style="">Decapre is one of M. Bison's "Doll" guard, and is a clone of Cammy--herself a former Doll. The character herself is like a cross between Cammy and Vega, and features charge-based attacks.</p><p dir="ltr" style="">The announcement has been met some criticism, accusing Capcom of reskinning Cammy when fans were expecting a freshly designed character. Street Fighter producer Yoshinori Ono had said the character would be someone who had never been playable in the series, which is technically correct.</p><p dir="ltr" style="">Decapre joins the previously announced quartet of Rolento, Hugo. Poison and Elena. The game will also feature the recently unveiled Edition Select Mode, which allows players to select the balance variants of their characters from previous titles.</p><p dir="ltr" style="">Ultra Street Fighter 4 will be released for PlayStation 3 and Xbox 360 in June, with a PC version following in August.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=dC-Hl33Xqpk" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FdC-Hl33Xqpk%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DdC-Hl33Xqpk&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FdC-Hl33Xqpk%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p style=""> </p> Mon, 17 Mar 2014 04:21:00 -0700 http://www.gamespot.com/articles/capcom-saves-the-least-exciting-ultra-street-fighter-iv-character-reveal-for-last/1100-6418349/ http://www.gamespot.com/articles/titanfall-launch-sees-xbox-one-sales-almost-double-in-the-uk/1100-6418348/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775"><img src="http://static.gamespot.com/uploads/scale_super/1365/13658182/2451775-titanfall+screen+6.jpg"></a></figure><p style=""><a href="/titanfall/" data-ref-id="false">Titanfall</a> has claimed the top spot in the UK game charts since its launch on Friday, claiming the title for best-selling opening weekend of 2014 so far.</p><p dir="ltr" style="">The number-crunchers at GfK Chart-Track also said that Titanfall contributed to a massive upswing in sales of the Xbox One itself, with sales virtually doubling thanks to the Titanfall Xbox One bundle: 70 percent of Xbox One sales overall were the bundle, and console sales were up just over 96 percent in total.</p><p dir="ltr" style=""><a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a> landed in second, boasting a 20 percent increase in opening weekend sales over the original.</p><p dir="ltr" style=""><a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a>, last week's number one, drops to third.</p><p dir="ltr" style="">The rest of the top 10 was rounded out by <a href="/the-lego-movie-videogame/" data-ref-id="false">The Lego Movie Videogame</a>, <a href="/thief/" data-ref-id="false">Thief</a>, <a href="/fifa-14/" data-ref-id="false">FIFA 14</a>, <a href="/phoenix-cms/reviews/form?id=6415676/" data-ref-id="false">Plants vs. Zombies: Garden Warfare</a>, <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts</a>, <a href="/minecraft-xbox-360-edition/" data-ref-id="false">Minecraft: Xbox 360 Edition</a>, and Battlefield 4.</p><p dir="ltr" style=""><a href="/yoshis-new-island/" data-ref-id="false">Yoshi's New Island</a>, Nintendo's latest 3DS platformer, debuted in 12.</p><div data-embed-type="video" data-ref-id="2300-6417583" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417583/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p> Mon, 17 Mar 2014 02:54:00 -0700 http://www.gamespot.com/articles/titanfall-launch-sees-xbox-one-sales-almost-double-in-the-uk/1100-6418348/ http://www.gamespot.com/articles/pikachu-is-japan-s-awesome-mascot-for-fifa-world-cup-2014/1100-6418347/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2456200-0173891968-enhan.jpg" data-ref-id="1300-2456200" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2456200-0173891968-enhan.jpg" data-ref-id="1300-2456200"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2456200-0173891968-enhan.jpg"></a></figure><p style="">Adidas and The Pokemon Company have announced that Pikachu is the official mascot for the Japanese football team for this summer's 2014 FIFA World Cup in Brazil. </p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2456202-2332390555-img_p.jpg" data-ref-id="1300-2456202" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2456202-2332390555-img_p.jpg" data-ref-id="1300-2456202"><img src="http://static.gamespot.com/uploads/scale_small/1493/14930800/2456202-2332390555-img_p.jpg"></a></figure><p dir="ltr" style="">Pikachu, indubitably the team captain, will be joined on the Pokemon squad by Meowth, Bulbasaur, Charmander, Squirtle, Chespin, Froakie, Fennekin, Pancham, Helioptile, and Litleo.</p><p dir="ltr" style="">The promotion features Pikachu and pals dressed up in Japan's official kit for the tournament. The mascot for the tournament itself is a yellow and blue armadillo named <a href="http://en.wikipedia.org/wiki/Fuleco" rel="nofollow" data-ref-id="false">Fuleco</a>. It is unknown where Fuleco would fit on the Pokemon type chart, but it's probably a safe bet that Pikachu could beat him in a fight. </p><p dir="ltr" style="">Espurr will not be there to terrify the opposition, sadly.</p><p dir="ltr" style="">The 2014 World Cup begins on June 12. Japan's opponents include Ivory Coast, Greece, and Columbia.</p><div data-embed-type="video" data-ref-id="2300-6415368" data-width="100%" data-height="100%"><iframe src="/videos/embed/6415368/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Mon, 17 Mar 2014 02:32:00 -0700 http://www.gamespot.com/articles/pikachu-is-japan-s-awesome-mascot-for-fifa-world-cup-2014/1100-6418347/ http://www.gamespot.com/articles/au-new-releases-infamous-second-son-launches-exclusively-for-ps4/1100-6418346/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/3/0/4/2042304-704525_20130610_006.jpg" data-ref-id="1300-2042304" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/3/0/4/2042304-704525_20130610_006.jpg" data-ref-id="1300-2042304"><img src="http://static.gamespot.com/uploads/scale_super/mig/2/3/0/4/2042304-704525_20130610_006.jpg"></a></figure><p style="">This week sees the launch of the PlayStation 4-exclusive title,<a href="/infamous-second-son/" data-ref-id="false"> Infamous: Second Son</a>. The game is the third entry in the Infamous series, following 2009's <a href="http://www.gamespot.com/infamous/">original Infamous</a> and 2011's <a href="http://www.gamespot.com/infamous-2/" data-ref-id="false">Infamous 2</a>.</p><p style="">Infamous: Second Son will <a href="http://www.gamespot.com/articles/ps4-game-infamous-second-son-requires-24gb-install/1100-6417844/" data-ref-id="1100-6417844">require a 24GB install</a>. Fans concerned about the size of the download will be happy to know that the PS4 sports the Playgo feature, allowing gamers to start playing before downloads are complete.</p><p style="">Developer Sucker Punch has revealed that the game <a href="http://www.gamespot.com/articles/ps4-game-infamous-second-son-won-t-support-user-generated-content/1100-6418317/" data-ref-id="1100-6418317">will not support user-generated content as Infamous 2 did</a>. According to design director Chris Zimmerman, only 5 percent of users who finished Infamous 2 went on to publish a level.</p><p style="">Infamous: Second Son will be released on March 21.</p><p style="">Stealth-action title Metal Gear Solid V: Ground Zeroes was slated for retail release this week, but the <a href="http://www.gamespot.com/articles/metal-gear-solid-v-ground-zeroes-release-is-delayed-in-australia-report/1100-6418345/" data-ref-id="1100-6418345">game's launch date has been reportedly pushed back to March 27</a>. It is unknown whether this will affect the digital releases of the game.</p><p style="">The game will be released on PlayStation 3, Xbox 360, PlayStation 4, and Xbox One. For more details on games out this week, check out the full list below.</p><div data-embed-type="video" data-ref-id="2300-6416614" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416614/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><em><strong>Zorine is an Associate Editor at GameSpot. You can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a>.</strong></em></p><p style=""><b><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></b></p><p style=""> </p><p style=""><b>March 20, 2014</b></p><p style=""><a href="/final-fantasy-x-x-2-hd-remaster/" data-ref-id="false">Final Fantasy X | X-2 HD Remaster </a>(PS3, Vita)</p><p style=""><b>March 21, 2014</b></p><p style=""><a href="/infamous-second-son/" data-ref-id="false">Infamous: Second Son</a> (PS4)</p><p style=""><b>March 25, 2014</b></p><p style=""><a href="/diablo-iii/" data-ref-id="false">Diablo III: Reaper of Souls</a> (PC)</p><p style=""><a href="/yaiba-ninja-gaiden-z/" data-ref-id="false">Yaiba: Ninja Gaiden Z</a> (360, PS3)</p> Sun, 16 Mar 2014 21:59:00 -0700 http://www.gamespot.com/articles/au-new-releases-infamous-second-son-launches-exclusively-for-ps4/1100-6418346/ http://www.gamespot.com/videos/decapre-unveiled-trailer-ultra-street-fighter-iv/2300-6417740/ Decapre has been unveiled as the newest character to come to Ultra Street Fighter IV. She joins Hugo, Elena, Poison, and Rolento. Sun, 16 Mar 2014 21:08:00 -0700 http://www.gamespot.com/videos/decapre-unveiled-trailer-ultra-street-fighter-iv/2300-6417740/ http://www.gamespot.com/articles/metal-gear-solid-v-ground-zeroes-release-is-delayed-in-australia-report/1100-6418345/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png"></a></figure><p style="">According to<a href="http://www.kotaku.com.au/2014/03/metal-gear-solid-v-ground-zeroes-delayed-in-australia-and-nz/" rel="nofollow" data-ref-id="false"> Kotaku Australia,</a> the release of <a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes </a>will be delayed in Australia and New Zealand.</p><p style="">The game will be released on March 27, a week later than its original planned launch date of March 20. It remains unclear whether the digital release of the game on the PSN store or Xbox Live will be effected.</p><p style="">GameSpot has reached out to local distributor Mindscape, who was not available at the time to comment.</p><p style="">Metal Gear Solid V: Ground Zeroes is the prologue to Metal Gear Solid V: The Phantom Pain. The game launches on <a href="http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-release-date-announced-xbox-exclusive-content-detailed/1100-6416613/" data-ref-id="1100-6416613">March 18</a> in North America for the Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. Sony will release a <a href="http://www.gamespot.com/articles/metal-gear-solid-5-gets-special-edition-ps4/1100-6417812/" data-ref-id="1100-6417812">special Ground Zeroes limited-run PS4 console in Japan</a>.</p><div data-embed-type="video" data-ref-id="2300-6414685" data-width="100%" data-height="100%"><iframe src="/videos/embed/6414685/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><em><strong>Zorine is an Associate Editor at GameSpot. You can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a>.</strong></em></p><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p><p style=""> </p><p style=""> </p> Sun, 16 Mar 2014 17:49:00 -0700 http://www.gamespot.com/articles/metal-gear-solid-v-ground-zeroes-release-is-delayed-in-australia-report/1100-6418345/ http://www.gamespot.com/articles/watch-dogs-creative-director-says-story-is-35-40-hours-long/1100-6418344/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455947-2252583758-24492.png" data-ref-id="1300-2455947" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455947-2252583758-24492.png" data-ref-id="1300-2455947"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455947-2252583758-24492.png"></a></figure><p dir="ltr" style=""><a href="http://www.gamespot.com/watch-dogs/">Watch Dogs</a>' main story will take you about 35-40 hours to complete, the game's creative director <a href="https://twitter.com/Design_Cave/status/444907972481658880" rel="nofollow">Jonathan Morin said on Twitter</a>.</p><p dir="ltr" style="">"I would say the average player which does free roam a bit tend to reach the end within 35-40h. But doing everything is close 100h," he said. "And these don't really consider online stuff in the mix…"</p><p dir="ltr" style="">Morin previously revealed that <a href="http://www.gamespot.com/articles/watch-dogs-has-8-player-online-freeroam-multiplayer-mode/1100-6418176/">Watch Dogs will feature an 8-player free roam online mode</a>. The game also includes a head-to-head multiplayer mode, where players will hunt down other human players and use their hacking skills to affect the world to their benefit.</p><p dir="ltr" style="">Watch Dogs launches <a href="http://www.gamespot.com/articles/watch-dogs-release-date-announced-for-everything-except-wii-u/1100-6417977/">May 27</a> for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. The Wii U version <a href="http://www.gamespot.com/articles/watch-dogs-for-wii-u-definitely-not-canceled/1100-6418164/">will come sometime later</a>.</p><p style="">For more on Watch Dogs, be sure to check out <a href="http://www.gamespot.com/articles/hacking-and-hentai-one-ridiculous-hour-in-the-watch-dogs-sandbox/1100-6418125/">GameSpot editor Shaun McInnis' recent extensive hands-on preview of the game</a> from his recent trip to Ubisoft Montreal.</p><div data-embed-type="video" data-ref-id="2300-6417535" data-width="854" data-height="480"><iframe src="/videos/embed/6417535/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 16:01:00 -0700 http://www.gamespot.com/articles/watch-dogs-creative-director-says-story-is-35-40-hours-long/1100-6418344/ http://www.gamespot.com/articles/xbox-one-skype-improved-with-better-chat-fewer-bugs/1100-6418343/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455917-8585546900-23721.png" data-ref-id="1300-2455917" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455917-8585546900-23721.png" data-ref-id="1300-2455917"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455917-8585546900-23721.png"></a></figure><p style="">Skype for Xbox One's first update adds improved chat capability, contact filtering, a first time tutorial, and gets rid of several bugs, <a href="http://blogs.skype.com/2014/03/14/skype-for-xbox-one-delivers-an-enhanced-experience/" rel="nofollow">Skype has announced on its official blog</a>.</p><p dir="ltr" style="">The improved chat keeps conversations in sync across multiple devices, adds push notifications alerting you to new messages, and provides a longer chat history that can hold up to 1,000 messages, as opposed to just the past seven days.</p><p dir="ltr" style="">The contact filtering update allows you to filter your contacts by who is online, making it easier to find those who are available to chat. A new first time tutorial will teach users how to use video calling and chatting using the Xbox One. Skype also said that it's been listening to feedback and is working hard fix issues users have been experiencing.</p><p dir="ltr" style="">Finally, the update adds new "hidden heroes" emoticons, which are based on characters from the upcoming movie, <em>Captain America: The Winter Soldier.</em></p><p style="">Skype for Xbox One is limited to Xbox Live Gold subscribers. You can find out more about it by reading our <a href="http://www.gamespot.com/articles/skype-on-xbox-one-features-six-months-of-free-calling/1100-6416063/">previous</a> <a href="http://www.gamespot.com/articles/skype-on-xbox-one-detailed/1100-6408775/">coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 14:15:00 -0700 http://www.gamespot.com/articles/xbox-one-skype-improved-with-better-chat-fewer-bugs/1100-6418343/ http://www.gamespot.com/articles/command-conquer-creators-announce-new-rts-grey-goo/1100-6418342/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455889-grey_goo__screenshot_07.jpg" data-ref-id="1300-2455889" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455889-grey_goo__screenshot_07.jpg" data-ref-id="1300-2455889"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455889-grey_goo__screenshot_07.jpg"></a></figure><p style=""> Developer Petroglyph has announced it's working on <a href="http://www.gamespot.com/grey-goo/news/">Grey Goo</a>, a new real-time strategy game that blends established gameplay mechanics with modern design and tools.</p><p dir="ltr" style="">Petroglyph says Grey Goo will draw on the best aspects of base building, unit management, and all-out war in an all new space saga. It promises to remove the frustration often associated with the genre and focus on deep, tactical systems based on classic RTS gameplay.</p><p dir="ltr" style="">The game will feature three factions: The Beta, Human, and Goo, each with its own strategies and powerful "epic" units that tower over the battlefield, which you can play in either a single-player campaign or competitive multiplayer mode. Grey Goo's AI, Petroglyph said, is based on real-world Defense Advanced Research Projects Agency (DARPA) concepts, and will make every match unique rather than run off of scripts.</p><p dir="ltr" style="">"We have a rich, lengthy background as RTS developers, dating all the way back to our time on the original <a href="http://www.gamespot.com/command-and-conquer/%E2%80%8E/">Command &amp; Conquer</a> at Westwood Studios," Executive Producer at Petroglyph Ted Morris said. "We want to bring back some of what made those 'traditional' RTS games great while addressing all the lessons we've learned along the way."</p><p style="">Grey Goo will release on PC via Steam this fall</p><div data-embed-type="video" data-ref-id="2300-6417680" data-width="854" data-height="480"><iframe src="/videos/embed/6417680/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 13:33:00 -0700 http://www.gamespot.com/articles/command-conquer-creators-announce-new-rts-grey-goo/1100-6418342/ http://www.gamespot.com/videos/reality-check-how-to-make-a-great-game-can-psychol/2300-6417722/ Cam investigates the psychology of cognitive flow to find out if it could help us understand what makes a truly great gameplay experience. Sun, 16 Mar 2014 12:00:00 -0700 http://www.gamespot.com/videos/reality-check-how-to-make-a-great-game-can-psychol/2300-6417722/ http://www.gamespot.com/articles/transformers-universe-s-closed-beta-has-started-but-spaces-are-limited/1100-6418341/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455847-9926959584-24330.jpg" data-ref-id="1300-2455847" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455847-9926959584-24330.jpg" data-ref-id="1300-2455847"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455847-9926959584-24330.jpg"></a></figure><p style="">You can now sign up to enter Transformers Universe's closed beta, which kicked off this weekend, developer Jagex has announced.</p><p dir="ltr" style="">Jagex said that it will only choose a "select few" to be the first group of players in the world to get hands-on with the new game. You can sign up for the beta on <a href="https://www.transformersuniverse.com/signup" rel="nofollow">the game's official site</a> by first choosing between the Decepticons and Autobots and entering your email address. Jagex says that even if you don't make it into the beta during this initial round, it plans to expand the beta soon.</p><p dir="ltr" style="">Jagex also used the opportunity to reveal two new playable characters, <a href="https://www.transformersuniverse.com/warriors/front-line" rel="nofollow">Front-Line</a>, a big Autobot brawler, and <a href="https://www.transformersuniverse.com/warriors/conduit" rel="nofollow">Conduit</a>, a Decepticon healer, both of which are introduced in the videos below.</p><p dir="ltr" style="">Formerly an MMO, Transformers Universe recently <a href="http://www.gamespot.com/articles/transformers-mmo-is-looking-pretty/1100-6417598/">reintroduced itself</a> as a "fast-paced, battle-centric, tactical action game" with modes tailored to core and casual gamers alike, as well as Transformers enthusiasts. As a commander of a squad of bots, you'll recruit, maintain, and battle other players.</p><p style="">For more on Transformers Universe, <a href="http://www.gamespot.com/articles/is-transformers-universe-back-on-track/1100-6398006/">check out our previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6417677" data-width="854" data-height="480"><iframe src="/videos/embed/6417677/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6417676" data-width="854" data-height="480"><iframe src="/videos/embed/6417676/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 11:17:00 -0700 http://www.gamespot.com/articles/transformers-universe-s-closed-beta-has-started-but-spaces-are-limited/1100-6418341/

Gamespot's Site MashupA Kinect-less Xbox One would be a "real shame" says RareOne Titanfall player has already hit the maximum levelHow much did the Need for Speed movie make during its opening weekend?Metal Gear Solid 5: Ground Zeroes doesn't have Platinum Trophy on PS4Capcom saves the least exciting Ultra Street Fighter IV character reveal for lastTitanfall launch sees Xbox One sales almost double in the UKPikachu is Japan's awesome mascot for FIFA World Cup 2014AU New Releases: Infamous: Second Son launches exclusively for PS4Decapre Unveiled Trailer - Ultra Street Fighter IVMetal Gear Solid V: Ground Zeroes release is delayed in Australia - ReportWatch Dogs creative director says story is 35-40 hours longXbox One Skype improved with better chat, fewer bugsCommand & Conquer creators announce new RTS Grey GooReality Check - How To Make A Great Game! (Can Psychology Help?)Transformers Universe's closed beta has started, but spaces are limited

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 17 Mar 2014 07:05:27 -0700 http://www.gamespot.com/articles/a-kinect-less-xbox-one-would-be-a-real-shame-says-rare/1100-6418350/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369229-preseason_screen_2.png" data-ref-id="1300-2369229" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369229-preseason_screen_2.png" data-ref-id="1300-2369229"><img src="http://static.gamespot.com/uploads/scale_super/1197/11970954/2369229-preseason_screen_2.png"></a></figure><p style=""><a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a> developer Rare has said it would be a "real shame" if Microsoft was to release a version of the Xbox One hardware that did not include a Kinect.</p><p dir="ltr" style="">The mandatory inclusion of the Kinect has attracted its fair share of criticism, with many believing that the inclusion of the peripheral is both a drain on system resources that could be used elsewhere and also one of the main contributors to the Xbox One's $100 higher price tag compared to the PlayStation 4. But speaking to GameSpot, Kinect Sports Rivals executive producer Danny Isaac has said it would be a shame to lose the device from the hardware as it helps make games development more diverse.</p><p dir="ltr" style="">"I love that there's loads of services coming in," said Isaac. "Cloud-based services, and Xbox Live has done a fantastic job, and as we're getting more integrated with other systems as well. I think that's going to open stuff up. Obviously the controller is great, traditionally, but I think they've done a really good job on [Xbox One]. Second screen? I don't think we've got [SmartGlass] quite right yet, but again you can really start to see these things treading together and opening up opportunities, and now having a microphone and camera."</p><p dir="ltr" style="">"20 years ago, I'd have a team that would be going crazy if they had this kind of technology, now we have it and people are like, well, I don't want it, I just want my controller and my screen. It would be a real shame if we lost items like that," he added.</p><p dir="ltr" style="">But Kinect is certainly a divisive topic, and Microsoft itself hasn't done much to promote its inclusion with Xbox One--the launch of Kinect Sports Rivals on April 8 feels like the publisher's first real Kinect push for its fledgling console. What does Isaac have to say to detractors of the technology? "There will always be people who don't like what you do. I will always find these console wars really funny as well, personally I have a Wii U, a PS4, and an Xbox 360 and an Xbox One under my TV at home. If you are a real gamer, you get everything. You want to see everything, you want to experience all these different innovations. I just like to experience games. There's always something somewhere, whether it's on PC, mobile, or main console, which broadens my horizons and makes me a better game maker."</p><p dir="ltr" style="">But there's also another consideration: how much processing power the Xbox One's Kinect takes up. Titanfall developer Respawn Entertainment, for instance, has said that ongoing optimisations to the cost of the Kinect on the Xbox One system resources <a href="http://www.gamespot.com/articles/titanfall-on-xbox-one-is-792p-same-as-the-beta/1100-6418207/" data-ref-id="1100-6418207">might even allow the developer to increase the native resolution of the game</a>. Just how much processing power does the Kinect take from the console? "Those things go down all the time, with every XDK," said Rare new technology development lead Nick Burton. "It gets less and less every time, I met with the guy that's in charge of the skeletal tracking last week, and he was like 'yeah, we've halved the cost of the skeletal tracking'. And that will continue to happen."</p><p dir="ltr" style="">"If you look back at the Xbox 360, the dashboard got cheaper and better as the system went along," added Burton.</p><p dir="ltr" style="">Meanwhile, Isaac insists that working on Kinect Sports Rivals has helped show him the broad appeal gaming can have. "My mother never really understood why I have the passion for games," he says, "and it's so rewarding to see other people, that I care about, to have the same passion for something that I love. And I think with Kinect Sports Rivals, at least with my family, that I've been able to do that. This is what I've put my heart and soul in for two years."</p><p dir="ltr" style="">Many gamers have asked Microsoft to sell a Kinect-free Xbox One, but does Isaac think Microsoft will actually go ahead with the idea? "I can't say what Microsoft will do in the future. What I get frustrated about in our industry is, back in the old days, when I used to read Crash and Zzap!64, we used to have a score that was [a review score] for innovation. What Microsoft has tried to do with the previous Kinect, it was what I call 70% magical."</p><p dir="ltr" style="">"It was magical 70% of the time, and 30% of the time it was like, okay, that didn't quite do what I wanted it to do. But it was pushing the boundaries. It was trying to do something new. I think as game developers we need to be looking at these things. We can't just keep putting out first-person shooters and sports simulations and those sorts of things."</p><p dir="ltr" style="">"So we get this thing and then we get these naysayers who say 'well I don't want it, I just want to sit there with my headphones on and play first-person shooters.' Great, I get that. But come on guys, we're a highly creative industry, we really, really are. But I think movies are doing more than we are in some senses--when you look at things like Gravity and other stuff--and it's like, we've got to get out of that, and we've got to be doing some thing new things or people are going to go and find their entertainment elsewhere."</p><p dir="ltr" style="">Kinect Sports Rivals will be released for Xbox One on April 8.</p><div data-embed-type="video" data-ref-id="2300-6413348" data-width="100%" data-height="100%"><iframe src="/videos/embed/6413348/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Mon, 17 Mar 2014 06:00:00 -0700 http://www.gamespot.com/articles/a-kinect-less-xbox-one-would-be-a-real-shame-says-rare/1100-6418350/ http://www.gamespot.com/articles/one-titanfall-player-has-already-hit-the-maximum-level/1100-6418353/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2451776-titanfall+screen+8.jpg" data-ref-id="1300-2451776" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2451776-titanfall+screen+8.jpg" data-ref-id="1300-2451776"><img src="http://static.gamespot.com/uploads/scale_super/1365/13658182/2451776-titanfall+screen+8.jpg"></a></figure><p style="">That didn't take long. A <a href="/titanfall/" data-ref-id="false">Titanfall</a> player has reportedly hit the maximum level in the new first-person shooter, investing over three full days into the title since it was released last Tuesday.</p><p dir="ltr" style=""><a href="http://www.reddit.com/r/titanfall/comments/20huc6/worlds_first_generation_10_pilot_ama/" rel="nofollow" data-ref-id="false">Reddit user DownTuClown</a> says it took 3 days, 9 hours, and 5 minutes of playtime to reach Generation 10 in Titanfall, which is the game's version of the maximum Prestige level in Call of Duty. In advancing to the next Generation, levels are reset and unlocks are wiped, although the game says players will then accrue experience at a faster rate.</p><p style="">"Most of the people I played with were individuals I met in random games," wrote DownTuClown on Reddit. "A couple of others are long time friends. There were less than a handful of times we communicated 'seriously'. Those were mostly CTF games against people with clan tags we got matched up against. And some random times where we just wondered what it'd feel like to try and coordinate seriously. It was mostly just a group of guys talking about random stuff like latest episodes of <em>The Walking Dead</em>. So it was mostly individual skill I'd say."</p><p style="">"My kill stats aren't bad but I don't feel they're a good reflection of my skill which they would almost certainly be used for. I had to go out of my way to do certain challenges and those certainly affected my stats in a negative way. I played strictly to progress quickly rather than to have good stats."</p><p dir="ltr" style="">Over half of the playtime was spent in the Attrition gametype, and two-thirds of the impressive Titanfall career was spent as a Pilot.</p><p dir="ltr" style=""><a href="http://mp1st.com/2014/03/15/titanfalls-first-generation-10-pilot-emerges" rel="nofollow">MP1st reports</a> that there are no in-game leaderboards to corroborate the claims, but Respawn CEO Vince Zampella took to Twitter to congratulate DownTuClown on his accomplishment.</p><p dir="ltr" style="">"Congrats @DownTuClown on gen 10," said Zampella. "You are a madman!"</p><div data-embed-type="video" data-ref-id="2300-6417583" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417583/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Mon, 17 Mar 2014 05:28:00 -0700 http://www.gamespot.com/articles/one-titanfall-player-has-already-hit-the-maximum-level/1100-6418353/ http://www.gamespot.com/articles/how-much-did-the-need-for-speed-movie-make-during-its-opening-weekend/1100-6418352/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2456261-nfsmovie1.jpg" data-ref-id="1300-2456261" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2456261-nfsmovie1.jpg" data-ref-id="1300-2456261"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2456261-nfsmovie1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The Need for Speed movie from DreamWorks and starring <em>Breaking Bad</em>'s Aaron Paul hit theaters on Friday and while <a href="http://www.metacritic.com/movie/need-for-speed" rel="nofollow" data-ref-id="false">critics might not have adored it</a>, the <a href="http://www.gamespot.com/articles/need-for-speed-movie-the-stunts-are-real/1100-6417730/" data-ref-id="1100-6417730">CGI-free film</a> managed to nearly recoup its entire production budget during its opening weekend.</p><p dir="ltr" style="">The numbers are in (via <a href="http://www.hollywoodreporter.com/news/box-office-need-speed-sputters-688906" rel="nofollow" data-ref-id="false">The Hollywood Reporter</a>) and though the Need for Speed movie finished third in North America with $17.8 million, it picked up another $45.6 million internationally for a total of $63.4 million. The movie's production budget was $66 million.</p><p dir="ltr" style="">"It's a disappointing start on the domestic side, but to open to that number worldwide and nearly match the budget of the film is great," Disney distribution chief Dave Hollis said. Disney is DreamWorks' distribution partner for the Need for Speed movie. "This was a very affordable movie and with many territories left to open, everyone will be just fine. We feel great about where we are."</p><p style="">In North America, <em>Need for Speed</em> finished third behind <em>300: Rise of An Empire</em> ($19.1 million) and <em>Mr. Peabody &amp; Sherman</em> $21.2 million. For more on the Need for Speed movie, check out <a href="http://www.gamespot.com/articles/the-need-for-speed-movie-is-great-and-terrible/1100-6418267/" data-ref-id="1100-6418267">GameSpot's review of the film</a>.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=e73J71RZRn8" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Fe73J71RZRn8%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3De73J71RZRn8&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Fe73J71RZRn8%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Mon, 17 Mar 2014 05:12:00 -0700 http://www.gamespot.com/articles/how-much-did-the-need-for-speed-movie-make-during-its-opening-weekend/1100-6418352/ http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-doesn-t-have-platinum-trophy-on-ps4/1100-6418351/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png"></a></figure><p style=""><a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes</a> for the PlayStation 4 will not have a Platinum Trophy available for players to unlock, series creator Hideo Kojima said on Twitter today. The reason? Sony doesn't allow Platinum Trophies for budget-priced games, he said.</p><p dir="ltr" style="">"The reason GZ doesn't have Platinum Trophy in PS4 is due to SONY's regulation," Kojima <a href="https://twitter.com/HIDEO_KOJIMA_EN/status/445518164953407488" rel="nofollow" data-ref-id="false">said</a>. "They won't allow us to have them for non-full price game." Presumably, the PlayStation 3 version of Ground Zeroes also will not have a Platinum Trophy. </p><p dir="ltr" style="">The <a href="http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-gets-price-drop-on-ps4-xbox-one/1100-6417950/" data-ref-id="1100-6417950">physical and digital versions of Ground Zeroes on PS4 will sell for $30</a>.</p><p dir="ltr" style="">The news is no doubt a disappointment for Ground Zeroes players hoping to add another Platinum Trophy--the highest rated achievement for PlayStation titles--to their warchests.</p><p style="">Ground Zeroes launches tomorrow, <a href="http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-release-date-announced-xbox-exclusive-content-detailed/1100-6416613/" data-ref-id="1100-6416613">March 18</a>, for Xbox 360, Xbox One, PlayStation 3, and PS4. For more, check out <a href="http://www.gamespot.com/metal-gear-solid-ground-zeroes/" data-ref-id="false">GameSpot's previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6417577" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417577/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 17 Mar 2014 04:46:00 -0700 http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-doesn-t-have-platinum-trophy-on-ps4/1100-6418351/ http://www.gamespot.com/articles/capcom-saves-the-least-exciting-ultra-street-fighter-iv-character-reveal-for-last/1100-6418349/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2456247-screen+shot+2014-03-17+at+11.24.58.png" data-ref-id="1300-2456247" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2456247-screen+shot+2014-03-17+at+11.24.58.png" data-ref-id="1300-2456247"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2456247-screen+shot+2014-03-17+at+11.24.58.png"></a></figure><p style="">Capcom has announced the fifth and final new character being added to <a href="/super-street-fighter-iv-arcade-edition/" data-ref-id="false">Ultra Street Fighter IV</a>: Decapre.</p><p dir="ltr" style="">Decapre is one of M. Bison's "Doll" guard, and is a clone of Cammy--herself a former Doll. The character herself is like a cross between Cammy and Vega, and features charge-based attacks.</p><p dir="ltr" style="">The announcement has been met some criticism, accusing Capcom of reskinning Cammy when fans were expecting a freshly designed character. Street Fighter producer Yoshinori Ono had said the character would be someone who had never been playable in the series, which is technically correct.</p><p dir="ltr" style="">Decapre joins the previously announced quartet of Rolento, Hugo. Poison and Elena. The game will also feature the recently unveiled Edition Select Mode, which allows players to select the balance variants of their characters from previous titles.</p><p dir="ltr" style="">Ultra Street Fighter 4 will be released for PlayStation 3 and Xbox 360 in June, with a PC version following in August.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=dC-Hl33Xqpk" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FdC-Hl33Xqpk%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DdC-Hl33Xqpk&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FdC-Hl33Xqpk%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p style=""> </p> Mon, 17 Mar 2014 04:21:00 -0700 http://www.gamespot.com/articles/capcom-saves-the-least-exciting-ultra-street-fighter-iv-character-reveal-for-last/1100-6418349/ http://www.gamespot.com/articles/titanfall-launch-sees-xbox-one-sales-almost-double-in-the-uk/1100-6418348/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775"><img src="http://static.gamespot.com/uploads/scale_super/1365/13658182/2451775-titanfall+screen+6.jpg"></a></figure><p style=""><a href="/titanfall/" data-ref-id="false">Titanfall</a> has claimed the top spot in the UK game charts since its launch on Friday, claiming the title for best-selling opening weekend of 2014 so far.</p><p dir="ltr" style="">The number-crunchers at GfK Chart-Track also said that Titanfall contributed to a massive upswing in sales of the Xbox One itself, with sales virtually doubling thanks to the Titanfall Xbox One bundle: 70 percent of Xbox One sales overall were the bundle, and console sales were up just over 96 percent in total.</p><p dir="ltr" style=""><a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a> landed in second, boasting a 20 percent increase in opening weekend sales over the original.</p><p dir="ltr" style=""><a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a>, last week's number one, drops to third.</p><p dir="ltr" style="">The rest of the top 10 was rounded out by <a href="/the-lego-movie-videogame/" data-ref-id="false">The Lego Movie Videogame</a>, <a href="/thief/" data-ref-id="false">Thief</a>, <a href="/fifa-14/" data-ref-id="false">FIFA 14</a>, <a href="/phoenix-cms/reviews/form?id=6415676/" data-ref-id="false">Plants vs. Zombies: Garden Warfare</a>, <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts</a>, <a href="/minecraft-xbox-360-edition/" data-ref-id="false">Minecraft: Xbox 360 Edition</a>, and Battlefield 4.</p><p dir="ltr" style=""><a href="/yoshis-new-island/" data-ref-id="false">Yoshi's New Island</a>, Nintendo's latest 3DS platformer, debuted in 12.</p><div data-embed-type="video" data-ref-id="2300-6417583" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417583/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p> Mon, 17 Mar 2014 02:54:00 -0700 http://www.gamespot.com/articles/titanfall-launch-sees-xbox-one-sales-almost-double-in-the-uk/1100-6418348/ http://www.gamespot.com/articles/pikachu-is-japan-s-awesome-mascot-for-fifa-world-cup-2014/1100-6418347/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2456200-0173891968-enhan.jpg" data-ref-id="1300-2456200" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2456200-0173891968-enhan.jpg" data-ref-id="1300-2456200"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2456200-0173891968-enhan.jpg"></a></figure><p style="">Adidas and The Pokemon Company have announced that Pikachu is the official mascot for the Japanese football team for this summer's 2014 FIFA World Cup in Brazil. </p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2456202-2332390555-img_p.jpg" data-ref-id="1300-2456202" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2456202-2332390555-img_p.jpg" data-ref-id="1300-2456202"><img src="http://static.gamespot.com/uploads/scale_small/1493/14930800/2456202-2332390555-img_p.jpg"></a></figure><p dir="ltr" style="">Pikachu, indubitably the team captain, will be joined on the Pokemon squad by Meowth, Bulbasaur, Charmander, Squirtle, Chespin, Froakie, Fennekin, Pancham, Helioptile, and Litleo.</p><p dir="ltr" style="">The promotion features Pikachu and pals dressed up in Japan's official kit for the tournament. The mascot for the tournament itself is a yellow and blue armadillo named <a href="http://en.wikipedia.org/wiki/Fuleco" rel="nofollow" data-ref-id="false">Fuleco</a>. It is unknown where Fuleco would fit on the Pokemon type chart, but it's probably a safe bet that Pikachu could beat him in a fight. </p><p dir="ltr" style="">Espurr will not be there to terrify the opposition, sadly.</p><p dir="ltr" style="">The 2014 World Cup begins on June 12. Japan's opponents include Ivory Coast, Greece, and Columbia.</p><div data-embed-type="video" data-ref-id="2300-6415368" data-width="100%" data-height="100%"><iframe src="/videos/embed/6415368/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Mon, 17 Mar 2014 02:32:00 -0700 http://www.gamespot.com/articles/pikachu-is-japan-s-awesome-mascot-for-fifa-world-cup-2014/1100-6418347/ http://www.gamespot.com/articles/au-new-releases-infamous-second-son-launches-exclusively-for-ps4/1100-6418346/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/3/0/4/2042304-704525_20130610_006.jpg" data-ref-id="1300-2042304" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/3/0/4/2042304-704525_20130610_006.jpg" data-ref-id="1300-2042304"><img src="http://static.gamespot.com/uploads/scale_super/mig/2/3/0/4/2042304-704525_20130610_006.jpg"></a></figure><p style="">This week sees the launch of the PlayStation 4-exclusive title,<a href="/infamous-second-son/" data-ref-id="false"> Infamous: Second Son</a>. The game is the third entry in the Infamous series, following 2009's <a href="http://www.gamespot.com/infamous/">original Infamous</a> and 2011's <a href="http://www.gamespot.com/infamous-2/" data-ref-id="false">Infamous 2</a>.</p><p style="">Infamous: Second Son will <a href="http://www.gamespot.com/articles/ps4-game-infamous-second-son-requires-24gb-install/1100-6417844/" data-ref-id="1100-6417844">require a 24GB install</a>. Fans concerned about the size of the download will be happy to know that the PS4 sports the Playgo feature, allowing gamers to start playing before downloads are complete.</p><p style="">Developer Sucker Punch has revealed that the game <a href="http://www.gamespot.com/articles/ps4-game-infamous-second-son-won-t-support-user-generated-content/1100-6418317/" data-ref-id="1100-6418317">will not support user-generated content as Infamous 2 did</a>. According to design director Chris Zimmerman, only 5 percent of users who finished Infamous 2 went on to publish a level.</p><p style="">Infamous: Second Son will be released on March 21.</p><p style="">Stealth-action title Metal Gear Solid V: Ground Zeroes was slated for retail release this week, but the <a href="http://www.gamespot.com/articles/metal-gear-solid-v-ground-zeroes-release-is-delayed-in-australia-report/1100-6418345/" data-ref-id="1100-6418345">game's launch date has been reportedly pushed back to March 27</a>. It is unknown whether this will affect the digital releases of the game.</p><p style="">The game will be released on PlayStation 3, Xbox 360, PlayStation 4, and Xbox One. For more details on games out this week, check out the full list below.</p><div data-embed-type="video" data-ref-id="2300-6416614" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416614/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><em><strong>Zorine is an Associate Editor at GameSpot. You can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a>.</strong></em></p><p style=""><b><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></b></p><p style=""> </p><p style=""><b>March 20, 2014</b></p><p style=""><a href="/final-fantasy-x-x-2-hd-remaster/" data-ref-id="false">Final Fantasy X | X-2 HD Remaster </a>(PS3, Vita)</p><p style=""><b>March 21, 2014</b></p><p style=""><a href="/infamous-second-son/" data-ref-id="false">Infamous: Second Son</a> (PS4)</p><p style=""><b>March 25, 2014</b></p><p style=""><a href="/diablo-iii/" data-ref-id="false">Diablo III: Reaper of Souls</a> (PC)</p><p style=""><a href="/yaiba-ninja-gaiden-z/" data-ref-id="false">Yaiba: Ninja Gaiden Z</a> (360, PS3)</p> Sun, 16 Mar 2014 21:59:00 -0700 http://www.gamespot.com/articles/au-new-releases-infamous-second-son-launches-exclusively-for-ps4/1100-6418346/ http://www.gamespot.com/videos/decapre-unveiled-trailer-ultra-street-fighter-iv/2300-6417740/ Decapre has been unveiled as the newest character to come to Ultra Street Fighter IV. She joins Hugo, Elena, Poison, and Rolento. Sun, 16 Mar 2014 21:08:00 -0700 http://www.gamespot.com/videos/decapre-unveiled-trailer-ultra-street-fighter-iv/2300-6417740/ http://www.gamespot.com/articles/metal-gear-solid-v-ground-zeroes-release-is-delayed-in-australia-report/1100-6418345/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png" data-ref-id="1300-2449471"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2449471-mgsvgz_ss_bc_title_ps4.png"></a></figure><p style="">According to<a href="http://www.kotaku.com.au/2014/03/metal-gear-solid-v-ground-zeroes-delayed-in-australia-and-nz/" rel="nofollow" data-ref-id="false"> Kotaku Australia,</a> the release of <a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes </a>will be delayed in Australia and New Zealand.</p><p style="">The game will be released on March 27, a week later than its original planned launch date of March 20. It remains unclear whether the digital release of the game on the PSN store or Xbox Live will be effected.</p><p style="">GameSpot has reached out to local distributor Mindscape, who was not available at the time to comment.</p><p style="">Metal Gear Solid V: Ground Zeroes is the prologue to Metal Gear Solid V: The Phantom Pain. The game launches on <a href="http://www.gamespot.com/articles/metal-gear-solid-5-ground-zeroes-release-date-announced-xbox-exclusive-content-detailed/1100-6416613/" data-ref-id="1100-6416613">March 18</a> in North America for the Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. Sony will release a <a href="http://www.gamespot.com/articles/metal-gear-solid-5-gets-special-edition-ps4/1100-6417812/" data-ref-id="1100-6417812">special Ground Zeroes limited-run PS4 console in Japan</a>.</p><div data-embed-type="video" data-ref-id="2300-6414685" data-width="100%" data-height="100%"><iframe src="/videos/embed/6414685/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><em><strong>Zorine is an Associate Editor at GameSpot. You can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a>.</strong></em></p><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p><p style=""> </p><p style=""> </p> Sun, 16 Mar 2014 17:49:00 -0700 http://www.gamespot.com/articles/metal-gear-solid-v-ground-zeroes-release-is-delayed-in-australia-report/1100-6418345/ http://www.gamespot.com/articles/watch-dogs-creative-director-says-story-is-35-40-hours-long/1100-6418344/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455947-2252583758-24492.png" data-ref-id="1300-2455947" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455947-2252583758-24492.png" data-ref-id="1300-2455947"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455947-2252583758-24492.png"></a></figure><p dir="ltr" style=""><a href="http://www.gamespot.com/watch-dogs/">Watch Dogs</a>' main story will take you about 35-40 hours to complete, the game's creative director <a href="https://twitter.com/Design_Cave/status/444907972481658880" rel="nofollow">Jonathan Morin said on Twitter</a>.</p><p dir="ltr" style="">"I would say the average player which does free roam a bit tend to reach the end within 35-40h. But doing everything is close 100h," he said. "And these don't really consider online stuff in the mix…"</p><p dir="ltr" style="">Morin previously revealed that <a href="http://www.gamespot.com/articles/watch-dogs-has-8-player-online-freeroam-multiplayer-mode/1100-6418176/">Watch Dogs will feature an 8-player free roam online mode</a>. The game also includes a head-to-head multiplayer mode, where players will hunt down other human players and use their hacking skills to affect the world to their benefit.</p><p dir="ltr" style="">Watch Dogs launches <a href="http://www.gamespot.com/articles/watch-dogs-release-date-announced-for-everything-except-wii-u/1100-6417977/">May 27</a> for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. The Wii U version <a href="http://www.gamespot.com/articles/watch-dogs-for-wii-u-definitely-not-canceled/1100-6418164/">will come sometime later</a>.</p><p style="">For more on Watch Dogs, be sure to check out <a href="http://www.gamespot.com/articles/hacking-and-hentai-one-ridiculous-hour-in-the-watch-dogs-sandbox/1100-6418125/">GameSpot editor Shaun McInnis' recent extensive hands-on preview of the game</a> from his recent trip to Ubisoft Montreal.</p><div data-embed-type="video" data-ref-id="2300-6417535" data-width="854" data-height="480"><iframe src="/videos/embed/6417535/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 16:01:00 -0700 http://www.gamespot.com/articles/watch-dogs-creative-director-says-story-is-35-40-hours-long/1100-6418344/ http://www.gamespot.com/articles/xbox-one-skype-improved-with-better-chat-fewer-bugs/1100-6418343/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455917-8585546900-23721.png" data-ref-id="1300-2455917" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455917-8585546900-23721.png" data-ref-id="1300-2455917"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455917-8585546900-23721.png"></a></figure><p style="">Skype for Xbox One's first update adds improved chat capability, contact filtering, a first time tutorial, and gets rid of several bugs, <a href="http://blogs.skype.com/2014/03/14/skype-for-xbox-one-delivers-an-enhanced-experience/" rel="nofollow">Skype has announced on its official blog</a>.</p><p dir="ltr" style="">The improved chat keeps conversations in sync across multiple devices, adds push notifications alerting you to new messages, and provides a longer chat history that can hold up to 1,000 messages, as opposed to just the past seven days.</p><p dir="ltr" style="">The contact filtering update allows you to filter your contacts by who is online, making it easier to find those who are available to chat. A new first time tutorial will teach users how to use video calling and chatting using the Xbox One. Skype also said that it's been listening to feedback and is working hard fix issues users have been experiencing.</p><p dir="ltr" style="">Finally, the update adds new "hidden heroes" emoticons, which are based on characters from the upcoming movie, <em>Captain America: The Winter Soldier.</em></p><p style="">Skype for Xbox One is limited to Xbox Live Gold subscribers. You can find out more about it by reading our <a href="http://www.gamespot.com/articles/skype-on-xbox-one-features-six-months-of-free-calling/1100-6416063/">previous</a> <a href="http://www.gamespot.com/articles/skype-on-xbox-one-detailed/1100-6408775/">coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 14:15:00 -0700 http://www.gamespot.com/articles/xbox-one-skype-improved-with-better-chat-fewer-bugs/1100-6418343/ http://www.gamespot.com/articles/command-conquer-creators-announce-new-rts-grey-goo/1100-6418342/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455889-grey_goo__screenshot_07.jpg" data-ref-id="1300-2455889" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455889-grey_goo__screenshot_07.jpg" data-ref-id="1300-2455889"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455889-grey_goo__screenshot_07.jpg"></a></figure><p style=""> Developer Petroglyph has announced it's working on <a href="http://www.gamespot.com/grey-goo/news/">Grey Goo</a>, a new real-time strategy game that blends established gameplay mechanics with modern design and tools.</p><p dir="ltr" style="">Petroglyph says Grey Goo will draw on the best aspects of base building, unit management, and all-out war in an all new space saga. It promises to remove the frustration often associated with the genre and focus on deep, tactical systems based on classic RTS gameplay.</p><p dir="ltr" style="">The game will feature three factions: The Beta, Human, and Goo, each with its own strategies and powerful "epic" units that tower over the battlefield, which you can play in either a single-player campaign or competitive multiplayer mode. Grey Goo's AI, Petroglyph said, is based on real-world Defense Advanced Research Projects Agency (DARPA) concepts, and will make every match unique rather than run off of scripts.</p><p dir="ltr" style="">"We have a rich, lengthy background as RTS developers, dating all the way back to our time on the original <a href="http://www.gamespot.com/command-and-conquer/%E2%80%8E/">Command &amp; Conquer</a> at Westwood Studios," Executive Producer at Petroglyph Ted Morris said. "We want to bring back some of what made those 'traditional' RTS games great while addressing all the lessons we've learned along the way."</p><p style="">Grey Goo will release on PC via Steam this fall</p><div data-embed-type="video" data-ref-id="2300-6417680" data-width="854" data-height="480"><iframe src="/videos/embed/6417680/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 13:33:00 -0700 http://www.gamespot.com/articles/command-conquer-creators-announce-new-rts-grey-goo/1100-6418342/ http://www.gamespot.com/videos/reality-check-how-to-make-a-great-game-can-psychol/2300-6417722/ Cam investigates the psychology of cognitive flow to find out if it could help us understand what makes a truly great gameplay experience. Sun, 16 Mar 2014 12:00:00 -0700 http://www.gamespot.com/videos/reality-check-how-to-make-a-great-game-can-psychol/2300-6417722/ http://www.gamespot.com/articles/transformers-universe-s-closed-beta-has-started-but-spaces-are-limited/1100-6418341/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2455847-9926959584-24330.jpg" data-ref-id="1300-2455847" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2455847-9926959584-24330.jpg" data-ref-id="1300-2455847"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2455847-9926959584-24330.jpg"></a></figure><p style="">You can now sign up to enter Transformers Universe's closed beta, which kicked off this weekend, developer Jagex has announced.</p><p dir="ltr" style="">Jagex said that it will only choose a "select few" to be the first group of players in the world to get hands-on with the new game. You can sign up for the beta on <a href="https://www.transformersuniverse.com/signup" rel="nofollow">the game's official site</a> by first choosing between the Decepticons and Autobots and entering your email address. Jagex says that even if you don't make it into the beta during this initial round, it plans to expand the beta soon.</p><p dir="ltr" style="">Jagex also used the opportunity to reveal two new playable characters, <a href="https://www.transformersuniverse.com/warriors/front-line" rel="nofollow">Front-Line</a>, a big Autobot brawler, and <a href="https://www.transformersuniverse.com/warriors/conduit" rel="nofollow">Conduit</a>, a Decepticon healer, both of which are introduced in the videos below.</p><p dir="ltr" style="">Formerly an MMO, Transformers Universe recently <a href="http://www.gamespot.com/articles/transformers-mmo-is-looking-pretty/1100-6417598/">reintroduced itself</a> as a "fast-paced, battle-centric, tactical action game" with modes tailored to core and casual gamers alike, as well as Transformers enthusiasts. As a commander of a squad of bots, you'll recruit, maintain, and battle other players.</p><p style="">For more on Transformers Universe, <a href="http://www.gamespot.com/articles/is-transformers-universe-back-on-track/1100-6398006/">check out our previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6417677" data-width="854" data-height="480"><iframe src="/videos/embed/6417677/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6417676" data-width="854" data-height="480"><iframe src="/videos/embed/6417676/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 16 Mar 2014 11:17:00 -0700 http://www.gamespot.com/articles/transformers-universe-s-closed-beta-has-started-but-spaces-are-limited/1100-6418341/


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