Gamespot's Site Mashup

Written By Kom Limpulnam on Kamis, 27 Februari 2014 | 21.50

Gamespot's Site MashupUbisoft removes swastikas from German version of South Park RPGIndie dev calls out "Mr. Business Suit Guy" after layoffs, new IP cancellation at God of War devGod of War dev canceled a new IP as part of recent layoffsTitanfall goes gold -- Are you taking a sick day March 11?Nintendo killing online support for Mario Kart Wii, Super Smash Bros. Brawl in MayCastlevania: Lords of Shadow Story SynopsisPower Leveling Exploit - Diablo III Patch 2.01Banished ReviewCar Mechanic Simulator 2014 - Random EncounterTwitch Plays Pokemon collects all badges, enters home stretchX Rebirth - Patch 1.25 TrailerGS News - GTA V Sued AGAIN + What's Xbox One's Secret Weapon?Random Questions With Tim Schafer - What was the first game you ever played?Independent Game Festival Awards 2014 - Developer Nominees MessageBurnout Paradise dev offering free DLC to honor Ghostbusters actor Harold Ramis

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Thu, 27 Feb 2014 06:21:30 -0800 http://www.gamespot.com/articles/ubisoft-removes-swastikas-from-german-version-of-south-park-rpg/1100-6417987/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2437586-stickoftruth_preview_1.jpg" data-ref-id="1300-2437586" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2437586-stickoftruth_preview_1.jpg" data-ref-id="1300-2437586"><img src="http://static.gamespot.com/uploads/scale_super/1365/13658182/2437586-stickoftruth_preview_1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The German version of <a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a>, the upcoming role-playing game from<a href="/fallout-new-vegas/" data-ref-id="false"> Fallout: New Vegas</a> developer Obsidian Entertainment, will not feature any swastikas, Ubisoft has confirmed. The Nazi symbols were discovered by <a href="http://www.vg247.com/2014/02/27/south-park-the-stick-of-truth-swastikas-removed-in-germany-ubisoft-confirms/" rel="nofollow" data-ref-id="false">VG247 </a>during a recent play-through.</p><p dir="ltr" style="">"With regards to the German version, all Nazi symbols have been removed from the game in accordance with German law," an Ubisoft representative told the site.</p><p dir="ltr" style="">South Park: The Stick of Truth is not only censored in Germany, but also many other regions worldwide. Earlier this week, it was confirmed that various anal probing and abortion scenes had been censored for the United Kingdom, European, and Middle Eastern versions of the game.</p><p dir="ltr" style="">The South Park franchise, created by Trey Parker and Matt Stone, is known for pushing the envelope, so it comes as little surprise that their original vision for the game would have to be pared back somewhat to meet specific regional guidelines.</p><p dir="ltr" style="">In the United States, South Park: The Stick of Truth is rated M-for-Mature by the Entertainment Software Rating Board. Below is a selection of the <a href="http://www.esrb.org/ratings/synopsis.jsp?Certificate=33231&amp;Title=South%20Park%3A%20The%20Stick%20of%20Truth&amp;searchkeyword=stick%20of%20truth" rel="nofollow" data-ref-id="false">ESRB's content description</a> for the game.</p><p style=""><em>Cutscenes occasionally depict "cartoony" characters dismembered or decapitated. The game includes several instances of mature humor and sexual material: one extended sequence depicts characters getting anally probed by alien creatures; another sequence (in an abortion clinic) depicts doctors using a vacuum to perform procedures on male characters; one level takes place inside the rectum/colon of a character (sex toys, random objects and fecal matter appear in the level)—all sequences are depicted in a cartoony and over-the-top manner. Characters are occasionally depicted nude (e.g., breasts, buttocks, male genitalia); one extended sequence depicts an out-of-focus couple having sex in the background; as players engage in turn-based battle in the foreground, sexual moaning sounds/dialogue is heard. During the course of the game, drug paraphernalia can be seen strewn around a methamphetamine lab. The words "f**k," "sh*t," "a*shole," and "f*ggot" can be heard in the dialogue.</em></p><p style="">South Park: The Stick of Truth launches March 4 for PC and consoles. Be sure to check out our <a href="http://www.gamespot.com/articles/embracing-the-crude-in-south-park-the-stick-of-truth/1100-6417716/" data-ref-id="1100-6417716">newly published preview of The Stick of Truth</a>, written by GameSpot editor Mark Walton. He says, "South Park: The Stick of Truth is shaping up to be every bit as crude, offensive, and poorly animated as the legendary TV show."</p><div data-embed-type="video" data-ref-id="2300-6417237" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417237/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 06:13:00 -0800 http://www.gamespot.com/articles/ubisoft-removes-swastikas-from-german-version-of-south-park-rpg/1100-6417987/ http://www.gamespot.com/articles/indie-dev-calls-out-mr-business-suit-guy-after-layoffs-new-ip-cancellation-at-god-of-war-dev/1100-6417986/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445291-braid.jpg" data-ref-id="1300-2445291" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445291-braid.jpg" data-ref-id="1300-2445291"><img src="http://static.gamespot.com/uploads/original/1179/11799911/2445291-braid.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Indie developer Jonathan Blow, who created <a href="/braid/" data-ref-id="false">Braid</a>, has called out "Mr. Business Suit Guy" after the <a href="http://www.gamespot.com/articles/report-god-of-war-dev-hit-with-layoffs-one-project-might-be-canceled/1100-6417963/" data-ref-id="1100-6417963">recent round of layoffs</a> at God of War developer Sony Santa Monica. Specifically, Blow took issue with how publisher executives think about new IPs, like the one <a href="http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/" data-ref-id="1100-6417985">reportedly canceled as part of the job cuts</a> at the Sony-owned studio this week.</p><p dir="ltr" style="">"Game publishers like to talk about how new IPs are scary and risky and usually not worth it... but this is clearly poor thinking, because every single megablockbuster franchise, that Mr. Business Suit Guy would rather put the money toward, was once a new IP," Blow <a href="https://twitter.com/Jonathan_Blow/status/438791757833068544" rel="nofollow" data-ref-id="false">said on Twitter</a>.</p><p dir="ltr" style="">"God of War was once a new IP. Call of Duty was once a new IP. etc," Blow<a href="https://twitter.com/Jonathan_Blow/status/438792054659756032" rel="nofollow" data-ref-id="false"> added</a>. "It is so obvious, how does Mr. Business Suit not see this? Maybe next time I meet Mr. Business Suit I will ask him to name an Old IP that was not once a New IP."</p><p dir="ltr" style="">Little is known about Sony Santa Monica's new IP, which <a href="http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/" data-ref-id="1100-6417985">had been in development since 2010 before its reported cancellation this week</a>. Importantly, we do not know the full situation surrounding the game's shutdown. Sony's official line is that the job cuts were the result of a "cycle of resource realignment against priority growth areas," but the company has not spoken publicly about the affected game.</p><p dir="ltr" style=""><em>Do you think Blow has a point? Let us know in the comments below.</em></p><div data-embed-type="video" data-ref-id="2300-6410248" data-width="100%" data-height="100%"><iframe src="/videos/embed/6410248/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 05:49:00 -0800 http://www.gamespot.com/articles/indie-dev-calls-out-mr-business-suit-guy-after-layoffs-new-ip-cancellation-at-god-of-war-dev/1100-6417986/ http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445286-newip.jpg" data-ref-id="1300-2445286" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445286-newip.jpg" data-ref-id="1300-2445286"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2445286-newip.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">When Sony <a href="http://www.gamespot.com/articles/report-god-of-war-dev-hit-with-layoffs-one-project-might-be-canceled/1100-6417963/" data-ref-id="1100-6417963">announced a round of layoffs at God of War developer Sony Santa Monica on Tuesday</a>, it was reported that <a href="http://www.gamespot.com/articles/report-god-of-war-dev-hit-with-layoffs-one-project-might-be-canceled/1100-6417963/" data-ref-id="1100-6417963">one project had been canceled as well</a>. Now, that's been seemingly confirmed, as <a href="https://twitter.com/jonathanhawkins" rel="nofollow" data-ref-id="false">former lead level designer Jonathan Hawkins</a> explained in a series of tweets that a mystery new IP is no longer in the works, though he can't comment more on it.</p><p dir="ltr" style="">"Yesterday, I was laid off. It was a good 10 year run &amp; I got to make three 90+ games. I lived the dream &amp; got to accomplish all of my goals. Except one… making something out of nothing &amp; creating a new AAA IP," Hawkins said on Twitter.</p><p dir="ltr" style="">"The saddest part of waking up today is I no longer get to work with my family. Secondly, the pain that I feel for my friends who have lost their jobs," he added. "The saddest &amp; most important part is the game I was creating for the player that will never be played. I'm sorry that I've failed you."</p><p dir="ltr" style="">This new IP was supposedly the brainchild of <a href="http://www.giantbomb.com/stig-asmussen/3040-42647/" data-ref-id="3040-42647">Stig Asmussen</a>, who served as game director for <a href="/god-of-war-iii/" data-ref-id="false">God of War III</a>. We don't know much more about it, unfortunately, but Hawkins said it <a href="https://twitter.com/jonathanhawkins/status/438823474572718080" rel="nofollow" data-ref-id="false">had been in development since God of War III</a>, which launched in 2010. He also didn't see the layoffs coming, as he noted, "We were surprised too."</p><p style="">With the new IP canceled, what is Sony Santa Monica working on? In addition to supporting Ready at Dawn's PlayStation 4-exclusive <a href="/the-order-1886/" data-ref-id="false">The Order: 1886</a>, the studio is also working on a mystery project led by veteran designer Cory Barlog that is described only as "<a href="http://www.gamespot.com/articles/god-of-war-ii-director-returns-to-sony/1100-6412772/" data-ref-id="1100-6412772">freaking huge</a>."</p><div data-embed-type="video" data-ref-id="2300-6417286" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417286/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 05:29:00 -0800 http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/ http://www.gamespot.com/articles/titanfall-goes-gold-are-you-taking-a-sick-day-march-11/1100-6417984/ <p style=""> </p><p dir="ltr" style=""><a href="/titanfall/" data-ref-id="false">Titanfall</a>, the upcoming multiplayer shooter from Respawn Entertainment, has gone gold--meaning development is finished and it's headed to mass production.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445275-titanfallgold.jpg" data-ref-id="1300-2445275" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445275-titanfallgold.jpg" data-ref-id="1300-2445275"><img src="http://static.gamespot.com/uploads/original/1179/11799911/2445275-titanfallgold.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"We're gold!!!!!!," Respawn Entertainment <a href="https://twitter.com/Respawn/statuses/438867899847946241" rel="nofollow" data-ref-id="false">wrote on Twitter last night</a>. Accompanying the enthusiastic tweet was an image of the Xbox One version packaged and ready to go.</p><p dir="ltr" style="">Titanfall launches <a href="http://www.gamespot.com/articles/titanfall-launching-march-11-2014/1100-6415710/" data-ref-id="1100-6415710">March 11</a> for Xbox One and PC, while the <a href="http://www.gamespot.com/articles/titanfall-for-xbox-360-delayed/1100-6417577/" data-ref-id="1100-6417577">Xbox 360 version is slated to arrive on March 25</a>. It's unclear if that version, developed externally at Bluepoint Games, has also gone gold.</p><p dir="ltr" style="">Developed by a team of former Call of Duty veterans including Infinity Ward cofounder Vince Zampella, Titanfall is expected to be one of 2014's biggest games. The game is coming only to Xbox and PC thanks to an exclusive arrangement with Microsoft.</p><p dir="ltr" style="">Titanfall <a href="http://www.gamespot.com/articles/titanfall-on-xbox-one-does-not-run-in-1080p/1100-6417701/" data-ref-id="1100-6417701">runs in 792p on Xbox One</a> and <a href="http://www.gamespot.com/articles/titanfall-for-xbox-one-actually-requires-20gb-of-hard-drive-space/1100-6417978/" data-ref-id="1100-6417978">requires a 20GB install</a>.</p><p style="">On March 11, Titanfall fans can not only pick up a copy of the game, but also a <a href="http://www.gamespot.com/articles/get-titanfall-for-free-when-you-buy-an-xbox-one/1100-6417928/" data-ref-id="1100-6417928">special $500 Xbox One bundle </a>and a <a href="http://www.gamespot.com/articles/65-xbox-one-titanfall-controller-revealed/1100-6417140/" data-ref-id="1100-6417140">$65 limited-run controller</a>. For more on Titanfall, be sure to read GameSpot's new feature <a href="http://www.gamespot.com/the-next-big-game-titanfall/" data-ref-id="false">The Next Big Game: Titanfall</a>.</p><div data-embed-type="video" data-ref-id="2300-6417171" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417171/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 04:50:00 -0800 http://www.gamespot.com/articles/titanfall-goes-gold-are-you-taking-a-sick-day-march-11/1100-6417984/ http://www.gamespot.com/articles/nintendo-killing-online-support-for-mario-kart-wii-super-smash-bros-brawl-in-may/1100-6417983/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445268-wiimario.jpg" data-ref-id="1300-2445268" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445268-wiimario.jpg" data-ref-id="1300-2445268"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2445268-wiimario.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Nintendo announced overnight that as of May 20, the company will end online functionality for a host of Wii, DS, and DSi games--including high-profile titles like <a href="/mario-kart-wii/" data-ref-id="false">Mario Kart Wii </a>and <a href="/super-smash-bros-brawl/" data-ref-id="false">Super Smash Bros. Brawl</a>. Of course, you can still play the games in their offline mode, but you won't--come May 20--be able to play online or access leaderboards.</p><p dir="ltr" style="">Wii Speak and the Wii Speak Channel are also affected, as they require an Internet connection.</p><p dir="ltr" style="">Online play for Wii U and 3DS games is unaffected (outside of the Wii mode on Wii U and DS games played on 3DS). Other online functionality, including access to the Wii Shop Channel, the Nintendo DSi Shop, and video-on-demand services like Hulu and Netflix, is also not affected.</p><p dir="ltr" style="">"We at Nintendo sincerely thank our fans for their continued support of our company's legacy systems," Nintendo <a href="http://www.nintendo.com/whatsnew/detail/vyWpoM6CBIe6FjW8NIY7bvzOrgBURhzw" rel="nofollow" data-ref-id="false">said in a statement</a>. "Your enthusiasm for games made for these systems speaks to their longevity, and the passion of Nintendo fans."</p><p dir="ltr" style="">Though the closure of online support for games might come as a headache for some players, sunsetting online services for aging titles is nothing new and it is not a practice conducted exclusively by Nintendo. Publishers often need to end online support for older titles so their IT staff can focus on supporting new games, which need more attention.</p><p style="">A full list of affected titles is below.</p><p dir="ltr" style=""><strong>Nintendo DS</strong></p><ul><li dir="ltr">100 Classic Books</li><li dir="ltr">Animal Crossing: Wild World</li><li dir="ltr">Advance Wars: Days of Ruin</li><li dir="ltr">Clubhouse Games</li><li dir="ltr">Custom Robo Arena</li><li dir="ltr">Diddy Kong Racing DS</li><li dir="ltr">Dragon Quest IX: Sentinels of the Starry Skies</li><li dir="ltr">Dragon Quest Monsters: Joker 2</li><li dir="ltr">Fire Emblem: Shadow Dragon</li><li dir="ltr">Fossil Fighters: Champions</li><li dir="ltr">Legend of Zelda: Phantom Hourglass</li><li dir="ltr">Mario Kart DS</li><li dir="ltr">Mario vs. Donkey Kong 2: March of the Minis</li><li dir="ltr">Mario vs. Donkey Kong: Mini-Land Mayhem</li><li dir="ltr">Metroid Prime Hunters</li><li dir="ltr">Personal Trainer: Walking</li><li dir="ltr">Picross 3D</li><li dir="ltr">Picross DS</li><li dir="ltr">Planet Puzzle League</li><li dir="ltr">Pokémon Black Version</li><li dir="ltr">Pokémon Black Version 2</li><li dir="ltr">Pokémon Diamond Version</li><li dir="ltr">Pokémon HeartGold Version</li><li dir="ltr">Pokémon Mystery Dungeon: Explorers of Darkness</li><li dir="ltr">Pokémon Mystery Dungeon: Explorers of Sky</li><li dir="ltr">Pokémon Mystery Dungeon: Explorers of Time</li><li dir="ltr">Pokémon Pearl Version</li><li dir="ltr">Pokémon Platinum Version</li><li dir="ltr">Pokémon Ranger: Guardian Signs</li><li dir="ltr">Pokémon Ranger: Shadows of Almia</li><li dir="ltr">Pokémon SoulSilver Version</li><li dir="ltr">Pokémon White Version</li><li dir="ltr">Pokémon White Version 2</li><li dir="ltr">Professor Layton and the Curious Village</li><li dir="ltr">Professor Layton and the Diabolical Box</li><li dir="ltr">Professor Layton and the Last Specter</li><li dir="ltr">Professor Layton and the Unwound Future</li><li dir="ltr">Star Fox Command</li><li dir="ltr">Style Savvy</li><li dir="ltr">Tenchu: Dark Secret</li><li dir="ltr">Tetris DS</li><li dir="ltr">WarioWare DIY</li><li dir="ltr">Nintendo DSiWare</li><li dir="ltr">Mario vs. Donkey Kong: Minis March Again!</li><li dir="ltr">Metal Torrent</li><li dir="ltr">Number Battle</li></ul><p dir="ltr" style=""><strong>Wii</strong></p><ul><li dir="ltr">Animal Crossing: City Life</li><li dir="ltr">Battalion Wars 2</li><li dir="ltr">Endless Ocean</li><li dir="ltr">Endless Ocean 2: Adventures of the Deep</li><li dir="ltr">Excitebots: Trick Racing</li><li dir="ltr">Fortune Street</li><li dir="ltr">Mario Kart Wii</li><li dir="ltr">Mario Sports Mix</li><li dir="ltr">Mario Strikers Charged</li><li dir="ltr">Pokémon Battle Revolution</li><li dir="ltr">Samurai Warriors 3</li><li dir="ltr">Sin &amp; Punishment: Star Successor</li><li dir="ltr">Super Smash Brothers Brawl</li><li dir="ltr">Wii Music</li><li dir="ltr">WiiWare</li><li dir="ltr">Dr. Mario Online RX</li><li dir="ltr">Excitebike: World Rally</li><li dir="ltr">LONPOS</li><li dir="ltr">Maboshi's Arcade</li><li dir="ltr">My Pokémon Ranch</li><li dir="ltr">ThruSpace</li><li dir="ltr">WarioWare DIY</li></ul><p dir="ltr" style=""><strong>Other</strong></p><ul><li dir="ltr">Wii Speak</li><li>Wii Speak Channel</li></ul><div data-embed-type="video" data-ref-id="2300-6189940" data-width="100%" data-height="100%"><iframe src="/videos/embed/6189940/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 04:24:00 -0800 http://www.gamespot.com/articles/nintendo-killing-online-support-for-mario-kart-wii-super-smash-bros-brawl-in-may/1100-6417983/ http://www.gamespot.com/videos/castlevania-lords-of-shadow-story-synopsis/2300-6417427/ Planning on playing Castlevania: Lords of Shadow 2, but didn't play or can't remember the first game? This concise story rundown is for you! Wed, 26 Feb 2014 22:00:00 -0800 http://www.gamespot.com/videos/castlevania-lords-of-shadow-story-synopsis/2300-6417427/ http://www.gamespot.com/videos/power-leveling-exploit-diablo-iii-patch-2-01/2300-6417426/ Find out how to get from level 1 to 50+ in the new Diablo III patch 2.01 in a matter of minutes Wed, 26 Feb 2014 20:34:00 -0800 http://www.gamespot.com/videos/power-leveling-exploit-diablo-iii-patch-2-01/2300-6417426/ http://www.gamespot.com/reviews/banished-review/1900-6415679/ <p style="">SimCity's influence, both on the strategy genre and on gaming in general, is immense. Still, the past few years have seen an explosion of clever city builders taking some huge steps toward developing personality and becoming more than their progenitor. Banished is the latest in that line, elaborating on the intricate, small-scale design of recent games like <a href="/tropico/" data-ref-id="false">Tropico</a> and creating something unique in the process.</p><p style="">If you're reading this, it's safe to assume that you have an Internet-capable device with all of the modern comforts that typically implies. But what if you didn't? What if you were forced out of civilization as you know it, to live in the wilderness? How do you think you'd fare? Banished asks those questions, opening with a dozen or so outcasts seeking to make their way in the wilderness. It's a humble setup, but the game is masterfully constructed with dozens of interlocking mechanics--the perfect foundation for a stinging emergent narrative and a focus on empathy in the face of a Malthusian world.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2445099-001.jpg" data-ref-id="1300-2445099" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2445099-001.jpg" data-ref-id="1300-2445099"><img src="http://static.gamespot.com/uploads/scale_super/416/4161502/2445099-001.jpg"></a><figcaption>Cultivating crops can be one of the best ways to keep some consistent food coming in. Be warned, however. Too much farming will deplete the soil.</figcaption></figure><p style="">Banished is a series of small goals that feed into one ever-looming command: survive. Every game starts in the spring, and before winter hits, you need to get enough firewood, gather a decent supply of food, and build some houses to keep your citizens from freezing to death. Just getting enough food is tough, because you rarely have enough time or free land to get a proper set of crops growing. Instead, you'll be chopping down as many trees as you can before getting a fishery going in a nearby lake or river. Then you hunker down and hope nobody dies.</p><blockquote data-align="left"><p style="">What if you were forced out of civilization as you know it, to live in the wilderness? How do you think you'd fare? Banished asks those questions, opening with a dozen or so outcasts seeking to make their way alone in the wilderness.</p></blockquote><p style="">People, more than anything else, are your vital resource. They need homes, food, decent clothes, tools, emotional support, medicine, and more. Every mechanic, every building you can place, and everything else you can do relates back to that central theme of survival. If you can't gather enough food, your people die. If they're stuck outside for too long, or don't have warm clothing, they die. Each time you fail as their leader, you're reminded of the loss with a grating sound and a yellow gravestone. These serve as a one-two punch to punish you for failure because losing citizens makes it that much harder to keep up the resource flow. One fewer worker means you can't gather food, stone, wood, or anything else as quickly. When children die, it's even worse, though you likely won't know it for some time. As your population ages, you eventually lose more than a few citizens to old age, and the best way to replace them is to give your younger citizens houses in the hopes that they'll reproduce and bolster your future numbers.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2445100-002.jpg" data-ref-id="1300-2445100" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2445100-002.jpg" data-ref-id="1300-2445100"><img src="http://static.gamespot.com/uploads/scale_medium/416/4161502/2445100-002.jpg"></a></figure><p style="">Like most games of its type, Banished has a number of natural disasters that strike your populace. In many ways, they serve as a kind of random "boss fight" in the sense that they will often test one aspect of your infrastructure. Diseases test the health of your population, fires your city planning, and tornadoes your ability to rapidly rebuild before winter comes again. With Banished already amounting to a desperate attempt to stave off death, disasters can be absolutely devastating for the unprepared. When pests hit your crops and you're already barely squeaking by each year, you're going to start losing a lot of people. Those kinds of cascading failures contrast with the almost hilarious scenarios that surround SimCity's giant robots or aliens.</p><p style="">Societal collapse isn't caused just by disasters, though, as maintaining equilibrium with the environment is actually impossible, which is another point of contrast between Banished and other games in its family. Most of the time, resources are unlimited in these sorts of games, but not quite so here. Farms won't continue producing food indefinitely, and most fishermen's docks steadily deplete the available population of fish that you can draw upon. Stone and iron, two critical materials for construction and maintenance, are also finite. After your initial stores run out, you can find some of these materials out in the world, but once you've exhausted those reserves, you're left with two options: trading and mining. Trading is a lot harder than it sounds, as opportunities come only a few times each year. Trade ships also have limited space and don't carry too much with them. Additionally, accepting trade increases your risk of disease and pests for your people and your crops. Mines are just as troublesome. Their supply of stone, iron, and coal is finite, and they take an enormous number of people to operate efficiently; they are also deadly, potentially risking mineshaft collapses or being crushed to death by stone. This, of course, all leads back to the struggle of maintaining your population.</p><blockquote data-align="center" data-size="large"><p style="">Societal collapse isn't caused just by disasters, though, as maintaining equilibrium with the environment is actually impossible.</p></blockquote><p style="">Banished has dozens of these kinds of interlocking, intricately woven systems that all feed into one another. Every decision has a cost, and every choice is a risk. Some elements of city planning are also completely incompatible with each other. To maintain your peoples' health, for example, you need some herbalists. They collect basic resources from the floors of old growth forests and can use them to make poultices that keep your people working their best and resistant to possible disease outbreaks. The key, however, is the "old growth" bit. You also need a steady source of logs to chop up for firewood. A good team of foresters can maintain a large enough area of continuous growth, but helpful herbs and wildlife can't be found in such young forests. To maximize your production, you need separate forests for your potion masters and your loggers. This dynamic becomes much harder to balance with the addition of resource-distribution mechanics. Loggers that need to transport the fruits of their labor more than a few tiles begin to lose efficiency and increase the risk of running low on firewood or tools--the two main long-term uses for lumber. If any of these pieces begin to lag, you place yourself and your people at risk of a systemic failure. A reduction in logging output can cause your supply of new tools to run low, dropping your logging output that much further. Everything is a feedback loop.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2445102-003.jpg" data-ref-id="1300-2445102" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2445102-003.jpg" data-ref-id="1300-2445102"><img src="http://static.gamespot.com/uploads/scale_small/416/4161502/2445102-003.jpg"></a></figure><p style="">Such strongly linked systems require an enormous amount of care to manage effectively, and that most often comes into play when you're looking to expand your village. If you try to develop a new logging outpost without building a network of roads, supply barns, and the like to make sure the resources keep moving where they are needed, your new loggers will likely die of starvation or hypothermia. You must effectively build semi-self-sufficient towns that link together via markets and high-capacity roads. The game isn't completely unreasonable here, though. If you build a new house near a mine on the edge of town, a few people will probably move in, and their occupation automatically shifts to match the closest workspace that can support them. When everything works, Banished is remarkably rewarding.</p><p style="">While the process of survival is never-ending, holding out against the elements amid the hostility of the untamed natural world is a small but powerful personal victory. Villagers have names; they're born, grow up, and eventually die under your intense supervision. Banished reinforces the human drama with its brutal difficulty and negative feedback loops. It's fertile soil for some of the most remarkable emergent storytelling around. With relatively few, well-designed mechanics, the game weaves a powerful tale of empathy and desperation and is a high-water mark for narrative elements that mutually reinforce mechanics. Even better, this is a very human story divorced from the Western tropes common in the loosely imperialistic messages of other, similar games. It's just you, your people, and their strong desire to live.</p> Wed, 26 Feb 2014 18:24:00 -0800 http://www.gamespot.com/reviews/banished-review/1900-6415679/ http://www.gamespot.com/videos/car-mechanic-simulator-2014-random-encounter/2300-6417425/ Would you trust Danny O'Dwyer to fix your auto? How handy is he with his tools? Find out in this episode of Random Encounter! Wed, 26 Feb 2014 17:34:00 -0800 http://www.gamespot.com/videos/car-mechanic-simulator-2014-random-encounter/2300-6417425/ http://www.gamespot.com/articles/twitch-plays-pokemon-collects-all-badges-enters-home-stretch/1100-6417981/ <div data-embed-type="video" data-src="http://www.twitch.tv/twitchplayspokemon" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.twitch.tv%2Fwidgets%2Flive_embed_player.swf%3Fchannel%3Dtwitchplayspokemon&amp;fv=hostname%3Dwww.twitch.tv%26start_volume%3D25%26channel%3Dtwitchplayspokemon%26auto_play%3Dfalse&amp;url=http%3A%2F%2Fwww.twitch.tv%2Ftwitchplayspokemon&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=application%2Fx-shockwave-flash&amp;schema=twitch&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Against seemingly impossible odds, the Twitch Plays Pokemon stream has collected all of the game's badges and is getting ready to take on the Elite Four.</p><p style="">If you'd like a complete recap of events, Reddit has put together an exhaustively <a href="http://www.reddit.com/r/twitchplayspokemon/comments/1y6wyc/nearly_complete_timeline_of_events/" rel="nofollow">time-stamped recap</a>, or you can read a <a href="http://www.reddit.com/r/twitchplayspokemon/wiki/historyoftpp" rel="nofollow">more narrative retelling</a>. But this <a href="https://sites.google.com/site/twitchplayspokemonstatus/" rel="nofollow">public Google document</a> is the easiest way to see at a glance what's up in the game. According to the document, the players are working towards getting past one of the game's trickier ledge sections (tricky when you have 50,000 people playing, at least) as they head towards Victory Road. </p><p style="">Also notable is that the stream was able to revive the Helix fossil into the Pokemon Omanyte. The Helix Fossil is an item given to the player early in the game that cannot be thrown away; it has been elevated to a savior-like status in the chat with prayers of "Praise Helix" and "Base Helix."</p><p style="">Users are able to balance the game by shifting control between an Anarchy mode (where every command from the chat is input into the game) and Democracy (where the most popular commands go through). But <a href="http://www.gamespot.com/articles/twitch-plays-pokemon-is-a-fascinating-vision-of-the-future/1100-6417867/" data-ref-id="1100-6417867">none of the spin-off games (like QWOP and Tetris) have reached the same level of incredible popularity</a>. The phenomenon has seen some drop-off from it's <a href="http://www.gamespot.com/articles/over-60k-people-watching-twitch-play-pokemon-update/1100-6417762/" data-ref-id="1100-6417762">high count of over 100k viewers</a>, currently sitting at just over 50k viewers, though it's likely the game will see another uptick as it nears its conclusion.</p><p style="">Are you going to tune in more frequently now that it's over? And if so, will you work to sabotage the people trying to finish the game, or are you part of the group trying to shift the game to democracy, order, and finality? Either way, Pokemon Plays Twitch has turned out to be a surprising experiment that no one could've seen coming. </p> Wed, 26 Feb 2014 16:23:00 -0800 http://www.gamespot.com/articles/twitch-plays-pokemon-collects-all-badges-enters-home-stretch/1100-6417981/ http://www.gamespot.com/videos/x-rebirth-patch-1-25-trailer/2300-6417424/ New features explained for the latest patch for X Rebirth. Wed, 26 Feb 2014 16:10:00 -0800 http://www.gamespot.com/videos/x-rebirth-patch-1-25-trailer/2300-6417424/ http://www.gamespot.com/videos/gs-news-gta-v-sued-again-what-s-xbox-one-s-secret-/2300-6417420/ DayZ's Dean Hall hints that Microsoft has something up their sleeve for Xbox One, and Rockstar may need to pay $40 million to a former Mob Wives star! Wed, 26 Feb 2014 16:00:00 -0800 http://www.gamespot.com/videos/gs-news-gta-v-sued-again-what-s-xbox-one-s-secret-/2300-6417420/ http://www.gamespot.com/videos/random-questions-with-tim-schafer-what-was-the-fir/2300-6417417/ Premiering on the first episode of The Lobby, we asked Tim Schafer the first game he ever played. For more answers from Tim Schafer, tune into The Lobby every Tuesday at 2PM. Wed, 26 Feb 2014 14:00:00 -0800 http://www.gamespot.com/videos/random-questions-with-tim-schafer-what-was-the-fir/2300-6417417/ http://www.gamespot.com/videos/independent-game-festival-awards-2014-developer-no/2300-6417416/ Go place your votes for the Audience Awards at the IGF Awards show by March 1st and find out the results on March 19th here at GameSpot.com. Vote here: igf.com/audience.php Wed, 26 Feb 2014 13:30:00 -0800 http://www.gamespot.com/videos/independent-game-festival-awards-2014-developer-no/2300-6417416/ http://www.gamespot.com/articles/burnout-paradise-dev-offering-free-dlc-to-honor-ghostbusters-actor-harold-ramis/1100-6417980/ <p style=""> </p><p dir="ltr" style="">Criterion Games has announced a special promotion--valid today only--where <a href="http://www.gamespot.com/burnout-paradise/" data-ref-id="false">Burnout Paradise</a> players can download the Legendary Cars pack for free on Xbox 360 and PlayStation 3.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2444906-ecto.jpg" data-ref-id="1300-2444906" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2444906-ecto.jpg" data-ref-id="1300-2444906"><img src="http://static.gamespot.com/uploads/scale_medium/1179/11799911/2444906-ecto.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">The promotion honors Harold Ramis, the Hollywood comedy legend known for his role as Egon Spengler in the <em>Ghostbusters</em> movies who <a href="http://www.cbsnews.com/pictures/harold-ramis-1944-2014/" rel="nofollow" data-ref-id="false">died earlier this week</a>.</p><p dir="ltr" style="">The Legendary Cars pack features homages to iconic vehicles from famous movies including one made to look like Ecto 1 from the Ghostbusters franchise.</p><p style="">"Harold Ramis was a comedy genius. He inspired us," Criterion Games <a href="https://twitter.com/CriterionGames/status/438637814818033664" rel="nofollow" data-ref-id="false">said on Twitter</a>.</p><div data-embed-type="video" data-ref-id="2300-6185064" data-width="100%" data-height="100%"><iframe src="/videos/embed/6185064/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Wed, 26 Feb 2014 12:48:00 -0800 http://www.gamespot.com/articles/burnout-paradise-dev-offering-free-dlc-to-honor-ghostbusters-actor-harold-ramis/1100-6417980/

Gamespot's Site MashupUbisoft removes swastikas from German version of South Park RPGIndie dev calls out "Mr. Business Suit Guy" after layoffs, new IP cancellation at God of War devGod of War dev canceled a new IP as part of recent layoffsTitanfall goes gold -- Are you taking a sick day March 11?Nintendo killing online support for Mario Kart Wii, Super Smash Bros. Brawl in MayCastlevania: Lords of Shadow Story SynopsisPower Leveling Exploit - Diablo III Patch 2.01Banished ReviewCar Mechanic Simulator 2014 - Random EncounterTwitch Plays Pokemon collects all badges, enters home stretchX Rebirth - Patch 1.25 TrailerGS News - GTA V Sued AGAIN + What's Xbox One's Secret Weapon?Random Questions With Tim Schafer - What was the first game you ever played?Independent Game Festival Awards 2014 - Developer Nominees MessageBurnout Paradise dev offering free DLC to honor Ghostbusters actor Harold Ramis

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Thu, 27 Feb 2014 06:21:30 -0800 http://www.gamespot.com/articles/ubisoft-removes-swastikas-from-german-version-of-south-park-rpg/1100-6417987/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2437586-stickoftruth_preview_1.jpg" data-ref-id="1300-2437586" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2437586-stickoftruth_preview_1.jpg" data-ref-id="1300-2437586"><img src="http://static.gamespot.com/uploads/scale_super/1365/13658182/2437586-stickoftruth_preview_1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The German version of <a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a>, the upcoming role-playing game from<a href="/fallout-new-vegas/" data-ref-id="false"> Fallout: New Vegas</a> developer Obsidian Entertainment, will not feature any swastikas, Ubisoft has confirmed. The Nazi symbols were discovered by <a href="http://www.vg247.com/2014/02/27/south-park-the-stick-of-truth-swastikas-removed-in-germany-ubisoft-confirms/" rel="nofollow" data-ref-id="false">VG247 </a>during a recent play-through.</p><p dir="ltr" style="">"With regards to the German version, all Nazi symbols have been removed from the game in accordance with German law," an Ubisoft representative told the site.</p><p dir="ltr" style="">South Park: The Stick of Truth is not only censored in Germany, but also many other regions worldwide. Earlier this week, it was confirmed that various anal probing and abortion scenes had been censored for the United Kingdom, European, and Middle Eastern versions of the game.</p><p dir="ltr" style="">The South Park franchise, created by Trey Parker and Matt Stone, is known for pushing the envelope, so it comes as little surprise that their original vision for the game would have to be pared back somewhat to meet specific regional guidelines.</p><p dir="ltr" style="">In the United States, South Park: The Stick of Truth is rated M-for-Mature by the Entertainment Software Rating Board. Below is a selection of the <a href="http://www.esrb.org/ratings/synopsis.jsp?Certificate=33231&amp;Title=South%20Park%3A%20The%20Stick%20of%20Truth&amp;searchkeyword=stick%20of%20truth" rel="nofollow" data-ref-id="false">ESRB's content description</a> for the game.</p><p style=""><em>Cutscenes occasionally depict "cartoony" characters dismembered or decapitated. The game includes several instances of mature humor and sexual material: one extended sequence depicts characters getting anally probed by alien creatures; another sequence (in an abortion clinic) depicts doctors using a vacuum to perform procedures on male characters; one level takes place inside the rectum/colon of a character (sex toys, random objects and fecal matter appear in the level)—all sequences are depicted in a cartoony and over-the-top manner. Characters are occasionally depicted nude (e.g., breasts, buttocks, male genitalia); one extended sequence depicts an out-of-focus couple having sex in the background; as players engage in turn-based battle in the foreground, sexual moaning sounds/dialogue is heard. During the course of the game, drug paraphernalia can be seen strewn around a methamphetamine lab. The words "f**k," "sh*t," "a*shole," and "f*ggot" can be heard in the dialogue.</em></p><p style="">South Park: The Stick of Truth launches March 4 for PC and consoles. Be sure to check out our <a href="http://www.gamespot.com/articles/embracing-the-crude-in-south-park-the-stick-of-truth/1100-6417716/" data-ref-id="1100-6417716">newly published preview of The Stick of Truth</a>, written by GameSpot editor Mark Walton. He says, "South Park: The Stick of Truth is shaping up to be every bit as crude, offensive, and poorly animated as the legendary TV show."</p><div data-embed-type="video" data-ref-id="2300-6417237" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417237/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 06:13:00 -0800 http://www.gamespot.com/articles/ubisoft-removes-swastikas-from-german-version-of-south-park-rpg/1100-6417987/ http://www.gamespot.com/articles/indie-dev-calls-out-mr-business-suit-guy-after-layoffs-new-ip-cancellation-at-god-of-war-dev/1100-6417986/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445291-braid.jpg" data-ref-id="1300-2445291" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445291-braid.jpg" data-ref-id="1300-2445291"><img src="http://static.gamespot.com/uploads/original/1179/11799911/2445291-braid.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Indie developer Jonathan Blow, who created <a href="/braid/" data-ref-id="false">Braid</a>, has called out "Mr. Business Suit Guy" after the <a href="http://www.gamespot.com/articles/report-god-of-war-dev-hit-with-layoffs-one-project-might-be-canceled/1100-6417963/" data-ref-id="1100-6417963">recent round of layoffs</a> at God of War developer Sony Santa Monica. Specifically, Blow took issue with how publisher executives think about new IPs, like the one <a href="http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/" data-ref-id="1100-6417985">reportedly canceled as part of the job cuts</a> at the Sony-owned studio this week.</p><p dir="ltr" style="">"Game publishers like to talk about how new IPs are scary and risky and usually not worth it... but this is clearly poor thinking, because every single megablockbuster franchise, that Mr. Business Suit Guy would rather put the money toward, was once a new IP," Blow <a href="https://twitter.com/Jonathan_Blow/status/438791757833068544" rel="nofollow" data-ref-id="false">said on Twitter</a>.</p><p dir="ltr" style="">"God of War was once a new IP. Call of Duty was once a new IP. etc," Blow<a href="https://twitter.com/Jonathan_Blow/status/438792054659756032" rel="nofollow" data-ref-id="false"> added</a>. "It is so obvious, how does Mr. Business Suit not see this? Maybe next time I meet Mr. Business Suit I will ask him to name an Old IP that was not once a New IP."</p><p dir="ltr" style="">Little is known about Sony Santa Monica's new IP, which <a href="http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/" data-ref-id="1100-6417985">had been in development since 2010 before its reported cancellation this week</a>. Importantly, we do not know the full situation surrounding the game's shutdown. Sony's official line is that the job cuts were the result of a "cycle of resource realignment against priority growth areas," but the company has not spoken publicly about the affected game.</p><p dir="ltr" style=""><em>Do you think Blow has a point? Let us know in the comments below.</em></p><div data-embed-type="video" data-ref-id="2300-6410248" data-width="100%" data-height="100%"><iframe src="/videos/embed/6410248/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 05:49:00 -0800 http://www.gamespot.com/articles/indie-dev-calls-out-mr-business-suit-guy-after-layoffs-new-ip-cancellation-at-god-of-war-dev/1100-6417986/ http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445286-newip.jpg" data-ref-id="1300-2445286" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445286-newip.jpg" data-ref-id="1300-2445286"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2445286-newip.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">When Sony <a href="http://www.gamespot.com/articles/report-god-of-war-dev-hit-with-layoffs-one-project-might-be-canceled/1100-6417963/" data-ref-id="1100-6417963">announced a round of layoffs at God of War developer Sony Santa Monica on Tuesday</a>, it was reported that <a href="http://www.gamespot.com/articles/report-god-of-war-dev-hit-with-layoffs-one-project-might-be-canceled/1100-6417963/" data-ref-id="1100-6417963">one project had been canceled as well</a>. Now, that's been seemingly confirmed, as <a href="https://twitter.com/jonathanhawkins" rel="nofollow" data-ref-id="false">former lead level designer Jonathan Hawkins</a> explained in a series of tweets that a mystery new IP is no longer in the works, though he can't comment more on it.</p><p dir="ltr" style="">"Yesterday, I was laid off. It was a good 10 year run &amp; I got to make three 90+ games. I lived the dream &amp; got to accomplish all of my goals. Except one… making something out of nothing &amp; creating a new AAA IP," Hawkins said on Twitter.</p><p dir="ltr" style="">"The saddest part of waking up today is I no longer get to work with my family. Secondly, the pain that I feel for my friends who have lost their jobs," he added. "The saddest &amp; most important part is the game I was creating for the player that will never be played. I'm sorry that I've failed you."</p><p dir="ltr" style="">This new IP was supposedly the brainchild of <a href="http://www.giantbomb.com/stig-asmussen/3040-42647/" data-ref-id="3040-42647">Stig Asmussen</a>, who served as game director for <a href="/god-of-war-iii/" data-ref-id="false">God of War III</a>. We don't know much more about it, unfortunately, but Hawkins said it <a href="https://twitter.com/jonathanhawkins/status/438823474572718080" rel="nofollow" data-ref-id="false">had been in development since God of War III</a>, which launched in 2010. He also didn't see the layoffs coming, as he noted, "We were surprised too."</p><p style="">With the new IP canceled, what is Sony Santa Monica working on? In addition to supporting Ready at Dawn's PlayStation 4-exclusive <a href="/the-order-1886/" data-ref-id="false">The Order: 1886</a>, the studio is also working on a mystery project led by veteran designer Cory Barlog that is described only as "<a href="http://www.gamespot.com/articles/god-of-war-ii-director-returns-to-sony/1100-6412772/" data-ref-id="1100-6412772">freaking huge</a>."</p><div data-embed-type="video" data-ref-id="2300-6417286" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417286/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 05:29:00 -0800 http://www.gamespot.com/articles/god-of-war-dev-canceled-a-new-ip-as-part-of-recent-layoffs/1100-6417985/ http://www.gamespot.com/articles/titanfall-goes-gold-are-you-taking-a-sick-day-march-11/1100-6417984/ <p style=""> </p><p dir="ltr" style=""><a href="/titanfall/" data-ref-id="false">Titanfall</a>, the upcoming multiplayer shooter from Respawn Entertainment, has gone gold--meaning development is finished and it's headed to mass production.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445275-titanfallgold.jpg" data-ref-id="1300-2445275" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445275-titanfallgold.jpg" data-ref-id="1300-2445275"><img src="http://static.gamespot.com/uploads/original/1179/11799911/2445275-titanfallgold.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"We're gold!!!!!!," Respawn Entertainment <a href="https://twitter.com/Respawn/statuses/438867899847946241" rel="nofollow" data-ref-id="false">wrote on Twitter last night</a>. Accompanying the enthusiastic tweet was an image of the Xbox One version packaged and ready to go.</p><p dir="ltr" style="">Titanfall launches <a href="http://www.gamespot.com/articles/titanfall-launching-march-11-2014/1100-6415710/" data-ref-id="1100-6415710">March 11</a> for Xbox One and PC, while the <a href="http://www.gamespot.com/articles/titanfall-for-xbox-360-delayed/1100-6417577/" data-ref-id="1100-6417577">Xbox 360 version is slated to arrive on March 25</a>. It's unclear if that version, developed externally at Bluepoint Games, has also gone gold.</p><p dir="ltr" style="">Developed by a team of former Call of Duty veterans including Infinity Ward cofounder Vince Zampella, Titanfall is expected to be one of 2014's biggest games. The game is coming only to Xbox and PC thanks to an exclusive arrangement with Microsoft.</p><p dir="ltr" style="">Titanfall <a href="http://www.gamespot.com/articles/titanfall-on-xbox-one-does-not-run-in-1080p/1100-6417701/" data-ref-id="1100-6417701">runs in 792p on Xbox One</a> and <a href="http://www.gamespot.com/articles/titanfall-for-xbox-one-actually-requires-20gb-of-hard-drive-space/1100-6417978/" data-ref-id="1100-6417978">requires a 20GB install</a>.</p><p style="">On March 11, Titanfall fans can not only pick up a copy of the game, but also a <a href="http://www.gamespot.com/articles/get-titanfall-for-free-when-you-buy-an-xbox-one/1100-6417928/" data-ref-id="1100-6417928">special $500 Xbox One bundle </a>and a <a href="http://www.gamespot.com/articles/65-xbox-one-titanfall-controller-revealed/1100-6417140/" data-ref-id="1100-6417140">$65 limited-run controller</a>. For more on Titanfall, be sure to read GameSpot's new feature <a href="http://www.gamespot.com/the-next-big-game-titanfall/" data-ref-id="false">The Next Big Game: Titanfall</a>.</p><div data-embed-type="video" data-ref-id="2300-6417171" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417171/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 04:50:00 -0800 http://www.gamespot.com/articles/titanfall-goes-gold-are-you-taking-a-sick-day-march-11/1100-6417984/ http://www.gamespot.com/articles/nintendo-killing-online-support-for-mario-kart-wii-super-smash-bros-brawl-in-may/1100-6417983/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2445268-wiimario.jpg" data-ref-id="1300-2445268" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2445268-wiimario.jpg" data-ref-id="1300-2445268"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2445268-wiimario.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Nintendo announced overnight that as of May 20, the company will end online functionality for a host of Wii, DS, and DSi games--including high-profile titles like <a href="/mario-kart-wii/" data-ref-id="false">Mario Kart Wii </a>and <a href="/super-smash-bros-brawl/" data-ref-id="false">Super Smash Bros. Brawl</a>. Of course, you can still play the games in their offline mode, but you won't--come May 20--be able to play online or access leaderboards.</p><p dir="ltr" style="">Wii Speak and the Wii Speak Channel are also affected, as they require an Internet connection.</p><p dir="ltr" style="">Online play for Wii U and 3DS games is unaffected (outside of the Wii mode on Wii U and DS games played on 3DS). Other online functionality, including access to the Wii Shop Channel, the Nintendo DSi Shop, and video-on-demand services like Hulu and Netflix, is also not affected.</p><p dir="ltr" style="">"We at Nintendo sincerely thank our fans for their continued support of our company's legacy systems," Nintendo <a href="http://www.nintendo.com/whatsnew/detail/vyWpoM6CBIe6FjW8NIY7bvzOrgBURhzw" rel="nofollow" data-ref-id="false">said in a statement</a>. "Your enthusiasm for games made for these systems speaks to their longevity, and the passion of Nintendo fans."</p><p dir="ltr" style="">Though the closure of online support for games might come as a headache for some players, sunsetting online services for aging titles is nothing new and it is not a practice conducted exclusively by Nintendo. Publishers often need to end online support for older titles so their IT staff can focus on supporting new games, which need more attention.</p><p style="">A full list of affected titles is below.</p><p dir="ltr" style=""><strong>Nintendo DS</strong></p><ul><li dir="ltr">100 Classic Books</li><li dir="ltr">Animal Crossing: Wild World</li><li dir="ltr">Advance Wars: Days of Ruin</li><li dir="ltr">Clubhouse Games</li><li dir="ltr">Custom Robo Arena</li><li dir="ltr">Diddy Kong Racing DS</li><li dir="ltr">Dragon Quest IX: Sentinels of the Starry Skies</li><li dir="ltr">Dragon Quest Monsters: Joker 2</li><li dir="ltr">Fire Emblem: Shadow Dragon</li><li dir="ltr">Fossil Fighters: Champions</li><li dir="ltr">Legend of Zelda: Phantom Hourglass</li><li dir="ltr">Mario Kart DS</li><li dir="ltr">Mario vs. Donkey Kong 2: March of the Minis</li><li dir="ltr">Mario vs. Donkey Kong: Mini-Land Mayhem</li><li dir="ltr">Metroid Prime Hunters</li><li dir="ltr">Personal Trainer: Walking</li><li dir="ltr">Picross 3D</li><li dir="ltr">Picross DS</li><li dir="ltr">Planet Puzzle League</li><li dir="ltr">Pokémon Black Version</li><li dir="ltr">Pokémon Black Version 2</li><li dir="ltr">Pokémon Diamond Version</li><li dir="ltr">Pokémon HeartGold Version</li><li dir="ltr">Pokémon Mystery Dungeon: Explorers of Darkness</li><li dir="ltr">Pokémon Mystery Dungeon: Explorers of Sky</li><li dir="ltr">Pokémon Mystery Dungeon: Explorers of Time</li><li dir="ltr">Pokémon Pearl Version</li><li dir="ltr">Pokémon Platinum Version</li><li dir="ltr">Pokémon Ranger: Guardian Signs</li><li dir="ltr">Pokémon Ranger: Shadows of Almia</li><li dir="ltr">Pokémon SoulSilver Version</li><li dir="ltr">Pokémon White Version</li><li dir="ltr">Pokémon White Version 2</li><li dir="ltr">Professor Layton and the Curious Village</li><li dir="ltr">Professor Layton and the Diabolical Box</li><li dir="ltr">Professor Layton and the Last Specter</li><li dir="ltr">Professor Layton and the Unwound Future</li><li dir="ltr">Star Fox Command</li><li dir="ltr">Style Savvy</li><li dir="ltr">Tenchu: Dark Secret</li><li dir="ltr">Tetris DS</li><li dir="ltr">WarioWare DIY</li><li dir="ltr">Nintendo DSiWare</li><li dir="ltr">Mario vs. Donkey Kong: Minis March Again!</li><li dir="ltr">Metal Torrent</li><li dir="ltr">Number Battle</li></ul><p dir="ltr" style=""><strong>Wii</strong></p><ul><li dir="ltr">Animal Crossing: City Life</li><li dir="ltr">Battalion Wars 2</li><li dir="ltr">Endless Ocean</li><li dir="ltr">Endless Ocean 2: Adventures of the Deep</li><li dir="ltr">Excitebots: Trick Racing</li><li dir="ltr">Fortune Street</li><li dir="ltr">Mario Kart Wii</li><li dir="ltr">Mario Sports Mix</li><li dir="ltr">Mario Strikers Charged</li><li dir="ltr">Pokémon Battle Revolution</li><li dir="ltr">Samurai Warriors 3</li><li dir="ltr">Sin &amp; Punishment: Star Successor</li><li dir="ltr">Super Smash Brothers Brawl</li><li dir="ltr">Wii Music</li><li dir="ltr">WiiWare</li><li dir="ltr">Dr. Mario Online RX</li><li dir="ltr">Excitebike: World Rally</li><li dir="ltr">LONPOS</li><li dir="ltr">Maboshi's Arcade</li><li dir="ltr">My Pokémon Ranch</li><li dir="ltr">ThruSpace</li><li dir="ltr">WarioWare DIY</li></ul><p dir="ltr" style=""><strong>Other</strong></p><ul><li dir="ltr">Wii Speak</li><li>Wii Speak Channel</li></ul><div data-embed-type="video" data-ref-id="2300-6189940" data-width="100%" data-height="100%"><iframe src="/videos/embed/6189940/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 27 Feb 2014 04:24:00 -0800 http://www.gamespot.com/articles/nintendo-killing-online-support-for-mario-kart-wii-super-smash-bros-brawl-in-may/1100-6417983/ http://www.gamespot.com/videos/castlevania-lords-of-shadow-story-synopsis/2300-6417427/ Planning on playing Castlevania: Lords of Shadow 2, but didn't play or can't remember the first game? This concise story rundown is for you! Wed, 26 Feb 2014 22:00:00 -0800 http://www.gamespot.com/videos/castlevania-lords-of-shadow-story-synopsis/2300-6417427/ http://www.gamespot.com/videos/power-leveling-exploit-diablo-iii-patch-2-01/2300-6417426/ Find out how to get from level 1 to 50+ in the new Diablo III patch 2.01 in a matter of minutes Wed, 26 Feb 2014 20:34:00 -0800 http://www.gamespot.com/videos/power-leveling-exploit-diablo-iii-patch-2-01/2300-6417426/ http://www.gamespot.com/reviews/banished-review/1900-6415679/ <p style="">SimCity's influence, both on the strategy genre and on gaming in general, is immense. Still, the past few years have seen an explosion of clever city builders taking some huge steps toward developing personality and becoming more than their progenitor. Banished is the latest in that line, elaborating on the intricate, small-scale design of recent games like <a href="/tropico/" data-ref-id="false">Tropico</a> and creating something unique in the process.</p><p style="">If you're reading this, it's safe to assume that you have an Internet-capable device with all of the modern comforts that typically implies. But what if you didn't? What if you were forced out of civilization as you know it, to live in the wilderness? How do you think you'd fare? Banished asks those questions, opening with a dozen or so outcasts seeking to make their way in the wilderness. It's a humble setup, but the game is masterfully constructed with dozens of interlocking mechanics--the perfect foundation for a stinging emergent narrative and a focus on empathy in the face of a Malthusian world.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2445099-001.jpg" data-ref-id="1300-2445099" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2445099-001.jpg" data-ref-id="1300-2445099"><img src="http://static.gamespot.com/uploads/scale_super/416/4161502/2445099-001.jpg"></a><figcaption>Cultivating crops can be one of the best ways to keep some consistent food coming in. Be warned, however. Too much farming will deplete the soil.</figcaption></figure><p style="">Banished is a series of small goals that feed into one ever-looming command: survive. Every game starts in the spring, and before winter hits, you need to get enough firewood, gather a decent supply of food, and build some houses to keep your citizens from freezing to death. Just getting enough food is tough, because you rarely have enough time or free land to get a proper set of crops growing. Instead, you'll be chopping down as many trees as you can before getting a fishery going in a nearby lake or river. Then you hunker down and hope nobody dies.</p><blockquote data-align="left"><p style="">What if you were forced out of civilization as you know it, to live in the wilderness? How do you think you'd fare? Banished asks those questions, opening with a dozen or so outcasts seeking to make their way alone in the wilderness.</p></blockquote><p style="">People, more than anything else, are your vital resource. They need homes, food, decent clothes, tools, emotional support, medicine, and more. Every mechanic, every building you can place, and everything else you can do relates back to that central theme of survival. If you can't gather enough food, your people die. If they're stuck outside for too long, or don't have warm clothing, they die. Each time you fail as their leader, you're reminded of the loss with a grating sound and a yellow gravestone. These serve as a one-two punch to punish you for failure because losing citizens makes it that much harder to keep up the resource flow. One fewer worker means you can't gather food, stone, wood, or anything else as quickly. When children die, it's even worse, though you likely won't know it for some time. As your population ages, you eventually lose more than a few citizens to old age, and the best way to replace them is to give your younger citizens houses in the hopes that they'll reproduce and bolster your future numbers.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2445100-002.jpg" data-ref-id="1300-2445100" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2445100-002.jpg" data-ref-id="1300-2445100"><img src="http://static.gamespot.com/uploads/scale_medium/416/4161502/2445100-002.jpg"></a></figure><p style="">Like most games of its type, Banished has a number of natural disasters that strike your populace. In many ways, they serve as a kind of random "boss fight" in the sense that they will often test one aspect of your infrastructure. Diseases test the health of your population, fires your city planning, and tornadoes your ability to rapidly rebuild before winter comes again. With Banished already amounting to a desperate attempt to stave off death, disasters can be absolutely devastating for the unprepared. When pests hit your crops and you're already barely squeaking by each year, you're going to start losing a lot of people. Those kinds of cascading failures contrast with the almost hilarious scenarios that surround SimCity's giant robots or aliens.</p><p style="">Societal collapse isn't caused just by disasters, though, as maintaining equilibrium with the environment is actually impossible, which is another point of contrast between Banished and other games in its family. Most of the time, resources are unlimited in these sorts of games, but not quite so here. Farms won't continue producing food indefinitely, and most fishermen's docks steadily deplete the available population of fish that you can draw upon. Stone and iron, two critical materials for construction and maintenance, are also finite. After your initial stores run out, you can find some of these materials out in the world, but once you've exhausted those reserves, you're left with two options: trading and mining. Trading is a lot harder than it sounds, as opportunities come only a few times each year. Trade ships also have limited space and don't carry too much with them. Additionally, accepting trade increases your risk of disease and pests for your people and your crops. Mines are just as troublesome. Their supply of stone, iron, and coal is finite, and they take an enormous number of people to operate efficiently; they are also deadly, potentially risking mineshaft collapses or being crushed to death by stone. This, of course, all leads back to the struggle of maintaining your population.</p><blockquote data-align="center" data-size="large"><p style="">Societal collapse isn't caused just by disasters, though, as maintaining equilibrium with the environment is actually impossible.</p></blockquote><p style="">Banished has dozens of these kinds of interlocking, intricately woven systems that all feed into one another. Every decision has a cost, and every choice is a risk. Some elements of city planning are also completely incompatible with each other. To maintain your peoples' health, for example, you need some herbalists. They collect basic resources from the floors of old growth forests and can use them to make poultices that keep your people working their best and resistant to possible disease outbreaks. The key, however, is the "old growth" bit. You also need a steady source of logs to chop up for firewood. A good team of foresters can maintain a large enough area of continuous growth, but helpful herbs and wildlife can't be found in such young forests. To maximize your production, you need separate forests for your potion masters and your loggers. This dynamic becomes much harder to balance with the addition of resource-distribution mechanics. Loggers that need to transport the fruits of their labor more than a few tiles begin to lose efficiency and increase the risk of running low on firewood or tools--the two main long-term uses for lumber. If any of these pieces begin to lag, you place yourself and your people at risk of a systemic failure. A reduction in logging output can cause your supply of new tools to run low, dropping your logging output that much further. Everything is a feedback loop.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2445102-003.jpg" data-ref-id="1300-2445102" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2445102-003.jpg" data-ref-id="1300-2445102"><img src="http://static.gamespot.com/uploads/scale_small/416/4161502/2445102-003.jpg"></a></figure><p style="">Such strongly linked systems require an enormous amount of care to manage effectively, and that most often comes into play when you're looking to expand your village. If you try to develop a new logging outpost without building a network of roads, supply barns, and the like to make sure the resources keep moving where they are needed, your new loggers will likely die of starvation or hypothermia. You must effectively build semi-self-sufficient towns that link together via markets and high-capacity roads. The game isn't completely unreasonable here, though. If you build a new house near a mine on the edge of town, a few people will probably move in, and their occupation automatically shifts to match the closest workspace that can support them. When everything works, Banished is remarkably rewarding.</p><p style="">While the process of survival is never-ending, holding out against the elements amid the hostility of the untamed natural world is a small but powerful personal victory. Villagers have names; they're born, grow up, and eventually die under your intense supervision. Banished reinforces the human drama with its brutal difficulty and negative feedback loops. It's fertile soil for some of the most remarkable emergent storytelling around. With relatively few, well-designed mechanics, the game weaves a powerful tale of empathy and desperation and is a high-water mark for narrative elements that mutually reinforce mechanics. Even better, this is a very human story divorced from the Western tropes common in the loosely imperialistic messages of other, similar games. It's just you, your people, and their strong desire to live.</p> Wed, 26 Feb 2014 18:24:00 -0800 http://www.gamespot.com/reviews/banished-review/1900-6415679/ http://www.gamespot.com/videos/car-mechanic-simulator-2014-random-encounter/2300-6417425/ Would you trust Danny O'Dwyer to fix your auto? How handy is he with his tools? Find out in this episode of Random Encounter! Wed, 26 Feb 2014 17:34:00 -0800 http://www.gamespot.com/videos/car-mechanic-simulator-2014-random-encounter/2300-6417425/ http://www.gamespot.com/articles/twitch-plays-pokemon-collects-all-badges-enters-home-stretch/1100-6417981/ <div data-embed-type="video" data-src="http://www.twitch.tv/twitchplayspokemon" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.twitch.tv%2Fwidgets%2Flive_embed_player.swf%3Fchannel%3Dtwitchplayspokemon&amp;fv=hostname%3Dwww.twitch.tv%26start_volume%3D25%26channel%3Dtwitchplayspokemon%26auto_play%3Dfalse&amp;url=http%3A%2F%2Fwww.twitch.tv%2Ftwitchplayspokemon&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=application%2Fx-shockwave-flash&amp;schema=twitch&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Against seemingly impossible odds, the Twitch Plays Pokemon stream has collected all of the game's badges and is getting ready to take on the Elite Four.</p><p style="">If you'd like a complete recap of events, Reddit has put together an exhaustively <a href="http://www.reddit.com/r/twitchplayspokemon/comments/1y6wyc/nearly_complete_timeline_of_events/" rel="nofollow">time-stamped recap</a>, or you can read a <a href="http://www.reddit.com/r/twitchplayspokemon/wiki/historyoftpp" rel="nofollow">more narrative retelling</a>. But this <a href="https://sites.google.com/site/twitchplayspokemonstatus/" rel="nofollow">public Google document</a> is the easiest way to see at a glance what's up in the game. According to the document, the players are working towards getting past one of the game's trickier ledge sections (tricky when you have 50,000 people playing, at least) as they head towards Victory Road. </p><p style="">Also notable is that the stream was able to revive the Helix fossil into the Pokemon Omanyte. The Helix Fossil is an item given to the player early in the game that cannot be thrown away; it has been elevated to a savior-like status in the chat with prayers of "Praise Helix" and "Base Helix."</p><p style="">Users are able to balance the game by shifting control between an Anarchy mode (where every command from the chat is input into the game) and Democracy (where the most popular commands go through). But <a href="http://www.gamespot.com/articles/twitch-plays-pokemon-is-a-fascinating-vision-of-the-future/1100-6417867/" data-ref-id="1100-6417867">none of the spin-off games (like QWOP and Tetris) have reached the same level of incredible popularity</a>. The phenomenon has seen some drop-off from it's <a href="http://www.gamespot.com/articles/over-60k-people-watching-twitch-play-pokemon-update/1100-6417762/" data-ref-id="1100-6417762">high count of over 100k viewers</a>, currently sitting at just over 50k viewers, though it's likely the game will see another uptick as it nears its conclusion.</p><p style="">Are you going to tune in more frequently now that it's over? And if so, will you work to sabotage the people trying to finish the game, or are you part of the group trying to shift the game to democracy, order, and finality? Either way, Pokemon Plays Twitch has turned out to be a surprising experiment that no one could've seen coming. </p> Wed, 26 Feb 2014 16:23:00 -0800 http://www.gamespot.com/articles/twitch-plays-pokemon-collects-all-badges-enters-home-stretch/1100-6417981/ http://www.gamespot.com/videos/x-rebirth-patch-1-25-trailer/2300-6417424/ New features explained for the latest patch for X Rebirth. Wed, 26 Feb 2014 16:10:00 -0800 http://www.gamespot.com/videos/x-rebirth-patch-1-25-trailer/2300-6417424/ http://www.gamespot.com/videos/gs-news-gta-v-sued-again-what-s-xbox-one-s-secret-/2300-6417420/ DayZ's Dean Hall hints that Microsoft has something up their sleeve for Xbox One, and Rockstar may need to pay $40 million to a former Mob Wives star! Wed, 26 Feb 2014 16:00:00 -0800 http://www.gamespot.com/videos/gs-news-gta-v-sued-again-what-s-xbox-one-s-secret-/2300-6417420/ http://www.gamespot.com/videos/random-questions-with-tim-schafer-what-was-the-fir/2300-6417417/ Premiering on the first episode of The Lobby, we asked Tim Schafer the first game he ever played. For more answers from Tim Schafer, tune into The Lobby every Tuesday at 2PM. Wed, 26 Feb 2014 14:00:00 -0800 http://www.gamespot.com/videos/random-questions-with-tim-schafer-what-was-the-fir/2300-6417417/ http://www.gamespot.com/videos/independent-game-festival-awards-2014-developer-no/2300-6417416/ Go place your votes for the Audience Awards at the IGF Awards show by March 1st and find out the results on March 19th here at GameSpot.com. Vote here: igf.com/audience.php Wed, 26 Feb 2014 13:30:00 -0800 http://www.gamespot.com/videos/independent-game-festival-awards-2014-developer-no/2300-6417416/ http://www.gamespot.com/articles/burnout-paradise-dev-offering-free-dlc-to-honor-ghostbusters-actor-harold-ramis/1100-6417980/ <p style=""> </p><p dir="ltr" style="">Criterion Games has announced a special promotion--valid today only--where <a href="http://www.gamespot.com/burnout-paradise/" data-ref-id="false">Burnout Paradise</a> players can download the Legendary Cars pack for free on Xbox 360 and PlayStation 3.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2444906-ecto.jpg" data-ref-id="1300-2444906" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2444906-ecto.jpg" data-ref-id="1300-2444906"><img src="http://static.gamespot.com/uploads/scale_medium/1179/11799911/2444906-ecto.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">The promotion honors Harold Ramis, the Hollywood comedy legend known for his role as Egon Spengler in the <em>Ghostbusters</em> movies who <a href="http://www.cbsnews.com/pictures/harold-ramis-1944-2014/" rel="nofollow" data-ref-id="false">died earlier this week</a>.</p><p dir="ltr" style="">The Legendary Cars pack features homages to iconic vehicles from famous movies including one made to look like Ecto 1 from the Ghostbusters franchise.</p><p style="">"Harold Ramis was a comedy genius. He inspired us," Criterion Games <a href="https://twitter.com/CriterionGames/status/438637814818033664" rel="nofollow" data-ref-id="false">said on Twitter</a>.</p><div data-embed-type="video" data-ref-id="2300-6185064" data-width="100%" data-height="100%"><iframe src="/videos/embed/6185064/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Wed, 26 Feb 2014 12:48:00 -0800 http://www.gamespot.com/articles/burnout-paradise-dev-offering-free-dlc-to-honor-ghostbusters-actor-harold-ramis/1100-6417980/


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