Guerrilla Development: Creating Killzone for the PS4 Launch

Written By Kom Limpulnam on Jumat, 29 November 2013 | 21.50

Posted by | Nov. 28, 2013 5:00pm

Lead Designer Eric Boltjes discusses the challenges in readying Killzone: Shadow Fall in time for the PlayStation 4 launch, changes in art direction due to technological advances, and future DLC plans.

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