But that's just some arbitrary objective you gave yourself, that's not necessary to beat the games.
I was talking about how the parcouring is just holding a button, wether it's climbing rooftops or jumping from pole to pole there's never any real danger of falling, misguiding your jump, losing balance or grip etc.
And how the fighting is basically a QTE, pres button to counter and the 10 soldiers surrounding you are dead (with chain attacks since AC BH)
And how ranged weapons never miss
And how you're overpowered with your weaponarsenal, recruits, a giant health bar that regenerates at zero healt, a dozen of healthpotions ... it's almost impossible to die in these games
And how the guards are still incredibely stupid, and with all the options the game gives you the stealth is no challenge either.
I like AC games for their concept but I've been wanting them to change drastically for a while now. Platform-jumping, hack-and-slach combat system, free-aiming ranged weapons and an overall increase in difficulty...any of these features would make these games worth their money, now they're just cinematic experiences with a freeroaming option. But I doubt the devs will ever do anything about that as the games provide huge sales as they are now.
just my opinion...
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