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Project Cars is 1080p on PS4, 900p on Xbox One, Up to 12K on PC

Written By Kom Limpulnam on Selasa, 14 April 2015 | 21.50

In a new FAQ about upcoming racing game Project Cars, developer Slightly Mad Studios has revealed resolution and frame rate details for the gorgeous-looking title.

Here's quick breakdown, courtesy of Slightly Mad:

  • Up to 12K resolution on PC (frame rate dependent on PC hardware; PC specs listed below)
  • 1080p, 60 frames per second on PlayStation 4
  • 900p, 60 frames per second on Xbox One

In September 2014, Slightly Mad said it was aiming for both the PS4 and Xbox One editions of Project Cars to run at 1080p, but it now appears the developer was not able to pull it off for Microsoft's new console.

Resolution and frame rate details for the Wii U edition of Project Cars will be announced later.

Slightly Mad also announced that Project Cars will not feature a split-screen mode. "In order to achieve the target of 60 frames per second, there is no split-screen mode," the developer explained.

As for why Project Cars is not coming to Xbox 360 or PlayStation 3, Slightly Mad said those platforms' technical specifications aren't good enough to deliver an uncompromised version of the game.

After its third delay, Project Cars is now scheduled to launch in mid-May for PS4, Xbox One, and PC. A release date for the Wii U version has not been announced.

PROJECT CARS PC SPECIFICATIONS:

MINIMUM SPEC

  • CPU – 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940
  • GRAPHICS – nVidia GTX 260, ATI Radeon HD 5770
  • MEMORY – 4 GB RAM, 1 GB VRAM

RECOMMENDED SPEC

  • CPU – 3.5 GHz Intel Core i7 3700, 4.0 GHz AMD FX-8350
  • GRAPHICS – nVidia GT600 series, AMD Radeon HD7000 series
  • MEMORY – 8 GB RAM, 2 GB VRAM

Via: NeoGAF


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New Guitar Hero Revealed With Revamped Hardware and Online Music

Activision today announced the revival of the Guitar Hero franchise with Guitar Hero Live. The announcement itself perhaps isn't too surprising; we've heard rumors about Activision bringing the franchise back for a while and rival Harmonix announced their own re-entry into the genre with Rock Band 4 earlier this year.

But Guitar Hero Live is more than just re-release of the previous games. From the guitar peripheral to the visual direction of the game, to the way music is accessed, Activision is promising a very different experience.

Live is being developed by FreeStyleGames, the same rhythm developer that worked on the DJ Hero franchise, and the company started by reworking the guitar peripheral itself. Instead of five colored buttons reaching down the neck of the guitar, there are six (three on the top and three on the bottom), and the buttons are only black and white.

Speaking with Jamie Jackson, the creative director at FreeStyleGames, he explained, "As soon as you had to use the pinky, it all got a bit dangerous. So we built this around the concept of keeping the fingers in one position, but adding complexity at the higher levels." Beginner players can experience the game while using only three buttons, but intermediate and expert players get a very different, and very challenging new experience. You can see GameSpot's impressions and the game in action in the video at the top of this article.

Visually, the game is also a big departure from the previous Guitar Hero games. Instead of the previous games' customizable avatar and cartoony graphics, all of the performances were filmed with actors in front of a live crowd. Jackson said, "We filmed the crowd. We basically made a movie. We didn't do it in the old engine with avatars and things like that. We just went and filmed it. ... Every song is unique and is crafted with a band, an audience, and a venue." As you perform well, your bandmates and the crowd cheer you on. But when you perform poorly, the reaction from both groups is significantly more negative.

While we'll likely hear more about full track-list for the game closer to E3, a press release listed out a sampling of the current line-up:

  • The Black Keys
  • Fall Out Boy
  • My Chemical Romance
  • Gary Clark, Jr.
  • Green Day
  • Ed Sheeran
  • The War on Drugs
  • The Killers
  • Skrillex
  • The Rolling Stones
  • The Lumineers
  • Pierce the Veil
  • Blitz Kid

How much of that will be available out of the box? "One thing we did with DJ Hero is that we didn't lock all of the music. We wanted people to be able to come in and, if you didn't like a certain type of music, we didn't want you to have to play another type to get to the one you want. That said, there is some progression, and there are some unlocks," Jackson said.

But Guitar Hero Live's on-disc game is only part of FreeStyleGames' plan. According to Jackson, "The other part is all about the digital side." Guitar Hero TV will be the game's online playable music network.

Wherever you are in the game, you can press a button to access GHTV. "When you go there, it's going to throw you into a TV channel with music playing. And you can play that track wherever it is in the music. If you come in halfway through, you'll just join halfway through. There'll be a ton of people playing, and it'll match-make you against people that match your skillset. If you don't like that song, you just press a button to open up a channel guide. Change the channel and see what's on another channel, see what's on another show. And if you still don't like what you see, you can jump into the song on-demand section and just pick a song play it on-demand."

GHTV plays music videos in the background as opposed to the filmed experiences of the game. "We want you to be able to discover music through here, and we want you to be able to find music you know you love," said Jackson. "You'll be able to jump between the channels however you want, and it's 24-hours so it has shows throughout the entire day. We're not going into details about the type of show yet, but it could be pop, dance, rock. It could be all kinds of stuff."

Just like TV, you don't select songs when playing in this mode. You play what's offered up, and the genre will depend on the show rather than the channel. Jackson explains, "You might know on Friday night that there's some sort of rock show, so you can go there and there'll be some kind of rock."

In the box for the game, you'll have the guitar, the main tracks in Guitar Hero Live, and access to Guitar Hero TV, but how will access to those a la carte songs work? Will it incur an additional cost? Jackson said, "We're going to get into that at E3. There's a lot more depth to it because it's more than on-demand. There's premium show stuff as well where you're going to have exclusive content. There's sh** tons of stuff in GHTV, but right now we're just framing up the TV channels and music videos"

And of the big changes in strategy from Activision and FreeStyleGames is that this isn't just the first game in what will be a yearly release of new titles; just like Harmonix's approach to Rock Band 4, this will be the only Guitar Hero game. Jackson compares the experience to TV in that it will be continually updated. "You won't have to buy another [game] to have new stuff come to you. People play games different now. We consume games differently. We consume music differently. We even consume TV differently. And this is our answer to that."

While later Guitar Hero games introduced not only bass, but also drums and vocals, Jackson says that with Guitar Hero Live, "For us, right now, it's guitar. It's called Guitar Hero. We really focused on making the best guitar game we could make. That was always our driver for this, so right now, just guitar."

The game plus guitar will cost $100 and it's currently slated for every major platform: PS4, PS3, Xbox One, Xbox 360, and Wii U. And also much like Skylanders Trap Team from Activision, a console game that also had a full-featured (and full-priced) release on tablet and phone, Guitar Hero Live will also be released for mobile devices. The game will allow you to connect our phone or tablet to your television, providing a way to access the full game for non-console owners.

Guitar Hero Live is expected to release sometime this fall.


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Guitar Hero Live - Reveal Trailer

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Gears of War Creator's New PC Game, Fortnite, Gets 60-Minute Video

Written By Kom Limpulnam on Senin, 13 April 2015 | 21.50

Gears of War creator Epic Games has posted an hour-long video for its upcoming PC-only "Minecraft meets Left 4 Dead" game Fortnite, which is currently in alpha.

The video features commentary from Epic community managers and insight from senior systems designer Cameron Winston. He talks in depth about the process of creating weapons and traps, among other things.

It's a deep, deep dive into Fornite--well worth a watch for people looking for more details about the game. One thing to note, though, is that what you're seeing is a developer version of the game, which might not be necessarily representative of the final game.

GameSpot got to play Fortnite last summer; you can read our impressions here.

Fortnite has been in a closed alpha state for months now, but no official release date has been announced. For a closer look at the game, check out the image gallery below.

Via: VG247


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See GTA 5's Impressive PC-Only Video Editing Tools in Action

With Grand Theft Auto V's PC release now just hours away, developer Rockstar Games has published a new video that offers an overview of the game's impressive-looking video editing tools. We got all the details about the Rockstar Editor last week, but this is the first time we're seeing it in action.

The Rockstar Editor allows players to record, edit, and share videos from Grand Theft Auto V and the game's multiplayer mode, Grand Theft Auto Online.

Players can utilize numerous camera angles and filters, and can also select a backing music track and make audio mix adjustments. The Rockstar Editor also lets players apply text slides to their videos and more.

In addition, the Rockstar Editor comes with a Director Mode that, as its name suggests, allows users to direct their own scenes. Players can choose a human character (or a animal) and create whatever scene they can think up--even using elements such as "explosive punches" and low gravity.

When you're done making a video, you can export it to the Rockstar Games Social Club or YouTube from within the Rockstar Editor.

It all looks very impressive. More details about the Rockstar Editor are available through this special online guide. For more on the Rockstar Editor, check out the image gallery below.

After multiple delays, GTA V for PC officially arrives tomorrow, April 14. However, gamers in the United States who buy the digital version can start playing later this afternoon.


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